|
Astro7x posted:You cannot deny that they have a pretty big market share though. They aren't losing money. Their profits are down (and quite a bit off of projections). There is a difference between those two things.
|
# ? Oct 31, 2013 05:25 |
|
|
# ? May 30, 2024 04:14 |
|
Mr.Unique-Name posted:They aren't losing money. Their profits are down (and quite a bit off of projections). There is a difference between those two things. They are losing money. Foreign exchange shenanigans are the only reason they've posted any net profits in the last couple of years.
|
# ? Oct 31, 2013 05:28 |
|
Crowbear posted:They are losing money. Foreign exchange shenanigans are the only reason they've posted any net profits in the last couple of years. If they are posting net profits, they are not losing money. It doesn't matter if you think the way they got that money "counts" or not. I'm also not sure why you said "in the last couple of years" since this time last year they were taking a (significant) loss on foreign exchange income. (http://www.nintendo.co.jp/ir/pdf/2013/131030e.pdf page 5) Their loss on on operating income was also down YoY for Q1 and Q2. We'll see what happens, and I'm sure the investors aren't happy, but they aren't losing money. Edit: Looking at it last year, cumulative, it looks like they did better than FY12. Also, why the gently caress does Nintendo put a dozen pages of loving pictures at the start of their damned financial reports? Mr.Unique-Name fucked around with this message at 05:55 on Oct 31, 2013 |
# ? Oct 31, 2013 05:40 |
|
Crowbear posted:They are losing money. Foreign exchange shenanigans are the only reason they've posted any net profits in the last couple of years. Er, no, due to the way their supply chain works and the currencies involved if anything recent changes in the Yen have driven profits down further rather than help raise them.
|
# ? Oct 31, 2013 12:23 |
|
Install Windows posted:Er, no, due to the way their supply chain works and the currencies involved if anything recent changes in the Yen have driven profits down further rather than help raise them. That's not what he's arguing. "Losing money" by most people's definition means "I spent more money than I took in." (e.g. Spent $1000, took in $900, meaning a $100 loss) "Profits down" by most people's definition means "I took in more money than I spent, but my net profit wasn't as high as I wanted it to be." (e.g. Spent $1000, took in $1100, meaning a $100 gain, but I really wanted a $1000 gain). It's definitely true that being "profitable but not nearly as profitable as my shareholders expect me to be" is still bad news, though.
|
# ? Oct 31, 2013 14:03 |
|
Well net profit for the fiscal year is really what's important. Didn't EA lose like 300 Million this past quarter mainly because they dumped a ton of money into advertising games that are coming out during the holidays?
|
# ? Oct 31, 2013 15:50 |
|
http://mynintendonews.com/2013/10/3..._medium=twitter Could explain this to me? I thought they where still making a profit. http://mynintendonews.com/2013/11/0..._medium=twitter This ones a bit odd, hopefully just an oversight.
|
# ? Nov 2, 2013 05:09 |
|
Alteisen posted:http://mynintendonews.com/2013/10/3..._medium=twitter They aren't making much and market value is based on more than whether or not they're in the red.
|
# ? Nov 2, 2013 05:12 |
|
Alteisen posted:http://mynintendonews.com/2013/11/0..._medium=twitter Oh dear, what did nintendo do now? Advertising blunder? Game blunder? Or something all together?
|
# ? Nov 2, 2013 07:17 |
|
I like how people are still trying to convince themselves that Nintendo might still bring Bayonetta out on other consoles. The comments section of that page is hilarious.
whaley fucked around with this message at 00:36 on Nov 4, 2013 |
# ? Nov 3, 2013 23:56 |
|
I heard the omission was just due to some regional ratings uncertainty, nothing to do with the game's actual release whatsoever.
|
# ? Nov 4, 2013 00:03 |
|
Supercar Gautier posted:I heard the omission was just due to some regional ratings uncertainty, nothing to do with the game's actual release whatsoever. That would make sense actually. When I was at the MCM Expo, they asked for ID and told kids waiting in line that they weren't legally allowed to even watch people playing the game, let alone play it themselves.
|
# ? Nov 4, 2013 00:49 |
|
Literally the only 3 things that would get me to buy a wii U are Megaman Legends 3, Mother 4 and Chrono Break, and none of them are going to ever happen.
|
# ? Nov 4, 2013 01:11 |
|
The US is getting the Wii Mini. It's going to be a massive black eye for Nintendo if it outsells the Wii U this season.
|
# ? Nov 4, 2013 17:57 |
|
I had no idea Wii Mini was not out in the U.S. It's been out in Canada for like a year. Weird, considering we're in the same region.
|
# ? Nov 4, 2013 18:04 |
|
It'll probably end up in the 80$ price range which means killing the Wii U. This is of course assuming you follow the age old pricing scheme of 1 = $1.
|
# ? Nov 4, 2013 18:05 |
|
A Wii that can't do anything online? It's Nintendo's most honest console in a long time.
|
# ? Nov 4, 2013 18:06 |
|
Boiled Water posted:It'll probably end up in the 80$ price range which means killing the Wii U. This is of course assuming you follow the age old pricing scheme of 1 = $1. $99 univbee posted:A Wii that can't do anything online? It's Nintendo's most honest console in a long time. Ironically it comes bundled with Mario Kart, one of the small handful of Nintendo games with online
|
# ? Nov 4, 2013 18:09 |
|
And god, does that game need it with the horrific rubber-banding on the AI.
|
# ? Nov 4, 2013 18:25 |
|
Crowbear posted:$99 What the gently caress. Really? And don't you need the online feature to unlock some of the karts in a reasonable time frame? It's still gonna end up beating the WiiU in sales this holiday season, considering the full-price Wii had been doing that for quite a while anyway.
|
# ? Nov 4, 2013 18:39 |
|
That's not that bad a deal, really. Mario Kart Wii by itself is still like, $40. Don't get me wrong, I think it's a dumb move on Nintendo's part, but $99 for Mario Kart and a system with no online that plays a handful of other good games like Zelda and Mario Galaxy isn't a bad deal.
|
# ? Nov 4, 2013 18:44 |
|
petrol blue posted:And god, does that game need it with the horrific rubber-banding on the AI. Wasn't Mario Kart Wii the one that had a ton of people playing hacked online play where they could just generate stars whenever they wanted?
|
# ? Nov 4, 2013 19:18 |
|
Zack_Gochuck posted:That's not that bad a deal, really. Mario Kart Wii by itself is still like, $40. Don't get me wrong, I think it's a dumb move on Nintendo's part, but $99 for Mario Kart and a system with no online that plays a handful of other good games like Zelda and Mario Galaxy isn't a bad deal. Considering the Wii Mini doesn't even support Component video, just horrible Composite, this really is a terrible choice for anyone. It's going to have even worse image quality than the regular Wii due to the lack of decent connection options.
|
# ? Nov 4, 2013 19:25 |
|
Not to mention that it can't play Gamecube games (well, it can, but it has nowhere for the controller to plug into and they might have taken out the disk-reading functionality. Anyone who knows anything about gaming would be much wiser just buying a used Wii for the same price (or less.) The only good thing about the Mini is that as a version that only came out in a small territory (Canada) at the end of the system's life it had the potential to be a neat and rare item for collectors in twenty years or so. But now that's down the drain too.
Cliff Racer fucked around with this message at 04:39 on Nov 5, 2013 |
# ? Nov 5, 2013 04:36 |
Crowbear posted:$99 My brother just found a new xbox 360 4gb for $89 at Target, in Canada where things are generally more expensive.
|
|
# ? Nov 5, 2013 04:45 |
|
leidend posted:My brother just found a new xbox 360 4gb for $89 at Target, in Canada where things are generally more expensive. What the heck is the point of buying a 4GB 360 when it can't even run some of the newer games with bigger install requirements?
|
# ? Nov 5, 2013 06:44 |
|
Astro7x posted:What the heck is the point of buying a 4GB 360 when it can't even run some of the newer games with bigger install requirements? A 16GB USB stick costs next to nothing nowadays and theres probably a bunch of 20GB HDDs floating around the place for cheap too.
|
# ? Nov 5, 2013 08:41 |
|
Aren't those really cheap X360s sold on a subscription basis that forces you to sign up for x years of Xbox Live or something? Maybe I'm misremembering, I don't know.
|
# ? Nov 5, 2013 08:48 |
|
PaletteSwappedNinja posted:Aren't those really cheap X360s sold on a subscription basis that forces you to sign up for x years of Xbox Live or something? Maybe I'm misremembering, I don't know. No, that was an idea people had for what the X-Box One might do but it was only a rumor.
|
# ? Nov 5, 2013 09:42 |
|
ImpAtom posted:No, that was an idea people had for what the X-Box One might do but it was only a rumor. No, it happened for the 360 (but I don't think it was that widespread).
|
# ? Nov 5, 2013 09:45 |
|
Doctor Spaceman posted:No, it happened for the 360 (but I don't think it was that widespread). Huh, I'll be damned.
|
# ? Nov 5, 2013 09:50 |
|
SwissCM posted:A 16GB USB stick costs next to nothing nowadays and theres probably a bunch of 20GB HDDs floating around the place for cheap too. Uh... that's still an additional cost. People seem to forget all that poo poo costs money when factoring it into the cost of a console.
|
# ? Nov 5, 2013 15:08 |
|
Wow, I didn't even know about the 2DS or the Wii Mini until today, both of which sound really stupid. A handheld console with a totally unprotected screen, and a functionally-crippled new version of a system that's at the end of its lifespan. Would 3 separately bad consoles all together add up to the single failure of the Virtual Boy?
|
# ? Nov 6, 2013 00:56 |
|
Considering the 2DS is currently the best selling console in the UK, after they put it down to a 99 price point and had the surge of half term...
|
# ? Nov 6, 2013 00:58 |
|
Fnoigy posted:Wow, I didn't even know about the 2DS or the Wii Mini until today, both of which sound really stupid. A handheld console with a totally unprotected screen, and a functionally-crippled new version of a system that's at the end of its lifespan. Would 3 separately bad consoles all together add up to the single failure of the Virtual Boy? The 2DS is hella cheap which pretty much makes up for all its other deficiencies. Being released at the same time as Pokemon doesn't hurt either. I think it's real ugly and I definitely wouldn't want one myself, but it'll sell fine.
|
# ? Nov 6, 2013 01:00 |
|
The wii mini has lower resolution than the ps2 did, good job nintendo.
|
# ? Nov 6, 2013 01:03 |
|
I'll be honest, if they make a 2DS XL ill probably buy one. Or maybe not since I already have a 3DS XL and just never turn 3d on.
|
# ? Nov 6, 2013 01:07 |
|
Jeffrey posted:The wii mini has lower resolution than the ps2 did, good job nintendo. So does the Wii in general, because some PS2 games could put out 720p and even 1080i while all Wii games maxed at 480p.
|
# ? Nov 6, 2013 01:07 |
|
Install Windows posted:So does the Wii in general, because some PS2 games could put out 720p and even 1080i while all Wii games maxed at 480p. There are no PS2 games that run in 720p. GT4 run in upscaled 1080i with SD textures but that was it.
|
# ? Nov 6, 2013 01:14 |
|
|
# ? May 30, 2024 04:14 |
|
There three PS2 games ever that supported 1080i, and none that supported 720p. Some did support 480p and widescreen though.
|
# ? Nov 6, 2013 01:15 |