Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Deceptive Thinker
Oct 5, 2005

I'll rip out your optics!

Cleretic posted:

Yeah, I've got no idea what you're doing wrong. Start by learning a good circuit for the first phase, though, an efficient start will put you in a good position.

I've done all of them on Normal and one on Elite, though, and I haven't had all of the camps attacked simultaneously. It sort of happened in the Castle, but that was because I forgot to kill the last enemy in one of the waves.

Something weird was definitely going on in the previous ones or I'm just oblivious - I just did normal Hotel had had no problem keeping ahead of the waves the whole time except for the transition into wave 3 when there was a sandstorm that made it impossible for me to get from one group to another - at that point multiple groups got attacked
Once I saved one of them (but lost 1 guy), it was back to 1 spawn point aiming towards 1 camp, and the boss was cake

Adbot
ADBOT LOVES YOU

Cleretic
Feb 3, 2010
Probation
Can't post for 47 hours!

Deceptive Thinker posted:

Something weird was definitely going on in the previous ones or I'm just oblivious - I just did normal Hotel had had no problem keeping ahead of the waves the whole time except for the transition into wave 3 when there was a sandstorm that made it impossible for me to get from one group to another - at that point multiple groups got attacked

Okay, yeah, the weather effects can screw with you a bit. I haven't had the sandstorm at the Hotel, but the mist at the Mansion was crippling, I'm pretty sure it spawns zombies on you if you're in it too long. The blizzard in the Castle slows you down, but since it only happens outside you can pretty easily avoid it.

An attack on all the camps might just be the sandstorm's 'thing', I don't know.

Toshimo
Aug 23, 2012

He's outta line...

But he's right!
I bet the solution to scenarios is Blades/Chaos. :smug:

Zhaan
Aug 7, 2012

Always like this.
So I finally managed to attune one augment, enjoy getting healed for 15, team.

Now I need a fuckton of dust and pure trinity runes to do anything with the better augments I have.

Cheston
Jul 17, 2012

(he's got a good thing going)
The Fog effect on the Mansion map is pretty cool. You have to stay within lit areas (i.e. around lamps, clear tells are on the ground), but being outside of them doesn't hinder or damage or do other annoying things to you (unless you're in the fog for more than ten seconds, in which case I'm pretty sure you die).

**I beat The Castle on Solo Nightmare, 3/18 survivors. Fun Facts: Save explosive mines to drop when you're surrounded or otherwise behind the curve, and equip Leeching Frenzy. Suppressing Fire and Dragon's Breath are your friends.

***The Hotel, 1/15 survivors. If succeeding at all is meant to be considered good, then I take back what I said, and this difficulty is well-balanced. Looks like getting Platinum is about doing even more AoE than what I have now, a whole variety of melee and melee/magic builds are popping up. You pretty much either save everybody or barely anybody, there's not really a middle ground.

Cheston fucked around with this message at 23:34 on Nov 9, 2013

GEMorris
Aug 28, 2002

Glory To the Order!

Toshimo posted:

I bet the solution to scenarios is Blades/Chaos. :smug:

I'm working towards buying a few new 10.4 talismans to fully test it out, but I think a blades/chaos glance tank is going to be one of the solid options for scenarios.

Another will of course be some combination of AR and fist, chaos, or blood.

Zhaan
Aug 7, 2012

Always like this.
It's raining elite gold. And unfortunate horse mask porn.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Zhaan posted:

It's raining elite gold. And unfortunate horse mask porn.

That video was magical and all Orcanes fault. I've never seen the horse mask used that way but in retrospect it makes perfect sense.

Cheston
Jul 17, 2012

(he's got a good thing going)

Zhaan posted:

It's raining elite gold.

Dropped in value by 40-60 million today. Still obscenely sellable. Let's see what the Sunday crowd brings.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!




This aux situation is getting out of hand.

Edit:

Joel posted:

The latter. If I recorded only Issue #8, for example, the actor would have been done in 45mins, but been paid for 4 hrs. Some actors have a minimum 4hr rate so if you hire them for 4hrs and only use them for 1, you still pay as if you had them for 4hrs.

So the actress recording for Issue 8-11 means nothing suggesting any significant Tokyo progress and more Funcom had to do that or lose money.

Len fucked around with this message at 15:22 on Nov 10, 2013

thegodofchuck
May 13, 2006

You'll be godlike

Len posted:



This aux situation is getting out of hand.


That's disgusting. Sigh. I've yet to complete a single appearance kit and I've got one blue aux.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


thegodofchuck posted:

That's disgusting. Sigh. I've yet to complete a single appearance kit and I've got one blue aux.

You want some Demonic or Corrupted? The Sov-Tech and Orochi will cost you but those two are free. Two of the blue aux kits are then ones from sequin bags. I don't know how much they actually run because Cheston won't tell me what he got pubbies to pay so I don't undercut him.

guppy
Sep 21, 2004

sting like a byob

thegodofchuck posted:

That's disgusting. Sigh. I've yet to complete a single appearance kit and I've got one blue aux.

Yeah I can probably hook you up with some. I don't have spare Sov-Tech but I likely have the others.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


I hate myself enough to be running Last Dance of the Padurii. Guess what bug still hasn't been fixed? If you said the one where the buffs don't leave the Padurii you were right! I wonder if that carried into the scenario boss.

Kumo
Jul 31, 2004

Bought Issue #8 this morning and I don't think I've gone from interested to spiteful since before I stopped dating.

thegodofchuck
May 13, 2006

You'll be godlike

guppy posted:

Yeah I can probably hook you up with some. I don't have spare Sov-Tech but I likely have the others.

Awesome!

Len posted:

I hate myself enough to be running Last Dance of the Padurii. Guess what bug still hasn't been fixed? If you said the one where the buffs don't leave the Padurii you were right! I wonder if that carried into the scenario boss.

It keeps beating me so silly I wouldn't be able to tell the difference. I haven't run into it on my main yet, who is the only one with the skills to hinder it properly but it's not really easy to swap out into a Mama Padurii hinder spec on the fly. Good news is you don't actually have to kill it, just run down the clock.

Serf
May 5, 2011


I'm picking this game up for the first time since a little bit into launch. I'm a grandmaster and whatnot, so I figured I'd play a bit more and get my money'd worth. I started over since I don't remember a thing about the story, and I read through the thread. Currently rocking elemental/blade and loving it.

Quick question though: is the consensus to rush QL 10 on my main weapon first and use that to get a good weapon off the AH? Or should I get to QL 6 and go run to the Wabanaki for a weapon off the vendor there. Really I've got a lot of Solomon Island Sequins and no idea what to spend them on. SP is the real bottleneck.

Variable Haircut
Jan 25, 2012

Serf posted:

Quick question though: is the consensus to rush QL 10 on my main weapon first and use that to get a good weapon off the AH? Or should I get to QL 6 and go run to the Wabanaki for a weapon off the vendor there. Really I've got a lot of Solomon Island Sequins and no idea what to spend them on. SP is the real bottleneck.

My suggestion is to get your primary weapon up to level 5 and head to blue mountain and pick up the blue weapon using sequins, then level up your talismans and a secondary weapon to match the mission rewards and mob drops. You can use this strategy all the way through Egypt and into Transylvania.

The rest of your horde of sequins can be exchanged for lottery bags which you can either open for a rare chance to get aux weapon upgrades or signet bags, or sell them on the AH and let pubbies be stupid with their money.

When you get your primary weapon to level 9, pester some goons to start running you through elites. Then you can just get a set of ql 10 blue gear to use while leveling and early nightmare dungeon runs.

orcane
Jun 13, 2012

Fun Shoe

Serf posted:

I'm picking this game up for the first time since a little bit into launch. I'm a grandmaster and whatnot, so I figured I'd play a bit more and get my money'd worth. I started over since I don't remember a thing about the story, and I read through the thread. Currently rocking elemental/blade and loving it.

Quick question though: is the consensus to rush QL 10 on my main weapon first and use that to get a good weapon off the AH? Or should I get to QL 6 and go run to the Wabanaki for a weapon off the vendor there. Really I've got a lot of Solomon Island Sequins and no idea what to spend them on. SP is the real bottleneck.
It's personal preference to a large degree. Rushing one weapon to QL10 and getting an AH green for 10k is likely to outdamage every other progression path and makes low level content easy. However, it doesn't help much to unlock higher level content because that's graded from very easy to devastating(ly hard) based on an average of your talisman skills and one or two highest weapon skills.

Since very hard and devastating missions' XP is much reduced, you're probably better off not rushing too far ahead with your weapon skill. Unlocking higher level missions will make SP gains much faster too. Even with a blue QL6 weapon (you only need QL5 skill for that initially) from the Blue Mountain vendor you shouldn't have any trouble until you're getting blues from Egypt dungeons or greens from Transylvania.

thegodofchuck
May 13, 2006

You'll be godlike

thegodofchuck posted:

Awesome!


It keeps beating me so silly I wouldn't be able to tell the difference. I haven't run into it on my main yet, who is the only one with the skills to hinder it properly but it's not really easy to swap out into a Mama Padurii hinder spec on the fly. Good news is you don't actually have to kill it, just run down the clock.

Update: I kited her around enough that the spirits got lost somewhere and she did lose her buffs so I killed her, yay.

Cheston
Jul 17, 2012

(he's got a good thing going)
There is an immense amount of profiteering going on right now. I love new item content :allears:

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Cheston posted:

There is an immense amount of profiteering going on right now. I love new item content :allears:

And I'm trapped at work for another hour and a half. You guys won't want to spend points on cool down removal by then will you?

Zhaan
Aug 7, 2012

Always like this.
I never thought I'd blow 265 AP on one thing, much less an augment that gives a 1% damage buff and heals for 20 every 60 seconds.
Yay?

Cleretic
Feb 3, 2010
Probation
Can't post for 47 hours!

Zhaan posted:

I never thought I'd blow 265 AP on one thing, much less an augment that gives a 1% damage buff and heals for 20 every 60 seconds.
Yay?

Yeah, the augments are really weedy for their requirements. It's a shame, becaue I really like them, but it seems like you're going to have to get a few ranks on them to get an appreciable result.

A lot of the purple damage ones especially look pretty crap. The blue damage ones look good, and the other fields of augments all look pretty awesome, but the purple damage ones are just sad. I feel like the support augments will be really good, but only if they're put into low-cooldown abilities.

Ironslave
Aug 8, 2006

Corpse runner
So have I misunderstood this, or are they implying we'll need to do the scenario bullshit in order to play Tokyo? Because gating being able to reach one issue behind tedious crap which is only slightly lessened by buying a different issue seems like a really poor decision.

Cleretic
Feb 3, 2010
Probation
Can't post for 47 hours!

Ironslave posted:

So have I misunderstood this, or are they implying we'll need to do the scenario bullshit in order to play Tokyo? Because gating being able to reach one issue behind tedious crap which is only slightly lessened by buying a different issue seems like a really poor decision.

You need 80 Oreos of Initiation to get into Tokyo. Which is stupidly easy, even if you only have access to the Hotel, and chances are by the time Tokyo comes out we'll have more than Seek and Preserve to choose from. It's not like they're hard, and it's not like they're as blindly grindy as NM dungeons.

But in other news, I want to punch whoever it was that thought having a Padurii final boss for the Castle was a good idea.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Cleretic posted:

But in other news, I want to punch whoever it was that thought having a Padurii final boss for the Castle was a good idea.


It's a fine idea they aren't that hard to kill.

orcane
Jun 13, 2012

Fun Shoe
I agree it's no big deal to earn 80 oreos, but I still think using it for gating is dumb (although the "story" mission implies this, we don't know if they're going to do it).

Len posted:

It's a fine idea they aren't that hard to kill.
I knew you would say that :golfclap:

orcane fucked around with this message at 11:26 on Nov 11, 2013

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Can anyone confirm this works:

Solo NM on Platinum
You may grab friends with you.
1)Each participant should take NM solo scenario you whant to do, while out of group.
2) Create a group
3) Go in
4) Your group will end up in scenario NM solo mode.
5) Steamroll it, but be wary.... there are sometimes a nasty surprises.
6) This also works for Duo mode. But there is no point of doing it unless going for achievement.

Because if it does let's get some hats tonight.

alfheimwanderer
Jun 1, 2011

Oh brave new world that hath such people in it...
Confirmed.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!



Baller. Oh Funcom can you do anything right?

alfheimwanderer
Jun 1, 2011

Oh brave new world that hath such people in it...
I'm up for the runs later. Should be fun!

novaSphere
Jan 25, 2003

edit: do this at your own risk, they'll probably be watching for this since news has been spreading about it.

novaSphere fucked around with this message at 18:20 on Nov 12, 2013

Variable Haircut
Jan 25, 2012

novaSphere posted:

edit: do this at your own risk, they'll probably be watching for this since news has been spreading about it.

I agree, and everyone should file a bug report and go hunting for pubbies doing it. If said pubbies are still playing two weeks later then it is an unofficially supported exploit like machine tyrant.

Marx
Oct 24, 2003

This was the greatest day of my life. Finally I could stand on my soapbox and tell you American scum that you got exactly what you deserved.
P.S. Sorry Osama that Americans were not compassionate enough to take you in peacefully. You deserved better.

novaSphere posted:

edit: do this at your own risk, they'll probably be watching for this since news has been spreading about it.

Eh, look at how long lair dynamite was a thing. I haven't heard of any real punitive actions against people who exploit, which kind of encourages it really.

Variable Haircut
Jan 25, 2012

Marx posted:

Eh, look at how long lair dynamite was a thing. I haven't heard of any real punitive actions against people who exploit, which kind of encourages it really.

There have been some individual cases of people being temp banned for exploiting nightmares, the reset glitch and eblis stuff. Those are mostly just rumors, but it is confirmed that a ton of people had their black marks in pvp rolled back from the Fusang and stonehenge exploits. There were also confirmed temp bans for people idling in pvp.

So the moral of my soapbox is that pvprs are the ones who get hosed because they get reported by other players. You could get away with this if you don't run with pubbies or doushe goons like me, Thwoomps and Mayushii.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Marx posted:

Eh, look at how long lair dynamite was a thing. I haven't heard of any real punitive actions against people who exploit, which kind of encourages it really.

Or the weapon power bug. That thing last for ages.

novaSphere
Jan 25, 2003

Unlike the dynamite or stat poo poo, isn't this something that will actually leave a mark on your character (achievement and item reward)?

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


novaSphere posted:

Unlike the dynamite or stat poo poo, isn't this something that will actually leave a mark on your character (achievement and item reward)?

My five minute raid achievement, karma curio, and warchitect costume all gained through less than legit methods say Funcom doesn't care.

Adbot
ADBOT LOVES YOU

Cheston
Jul 17, 2012

(he's got a good thing going)

Len posted:

My five minute raid achievement, karma curio, and warchitect costume all gained through less than legit methods say Funcom doesn't care.

They definitely care, they just lack resources to do more than punish the major cases. I'm annoyed that this bug exists, because I actually was beating Nightmare Solo, but like with the raid, if the achievement gets completely devalued I'll just be spiteful from the unfulfilling gravy train.

  • Locked thread