|
Megasabin posted:I'm sure this question has been asked 9 million times, but I just got the game, and what is more fun to play-- strider or magic archer? Magic Archer gets a lot of love in this thread (and lighting yourself on fire is pretty cool), but for my money nothing in the game is more fun than strider.
|
# ? Nov 10, 2013 02:49 |
|
|
# ? Jun 3, 2024 21:25 |
|
Zore posted:I think the only real problem I'm having is that none of my spells, even charged fully, seem to break the minimum damage threshold on the bosses while they do on the regular enemies. Which only happened one time for me in the regular game when I spent nearly an hour running around the coastal bandit fort at level 11 doing almost no damage and just whittling down bandits who were way too difficult. Honestly, just explore it. There are so many boss monsters down there that you'll get buff in no time at all. Krinkle posted:Do all griffins retreat to the bluemoon tower? Or did he just fly away and despawn? I did nothing but shoot his wings, or use the magic thing that lets me shoot everything (so I know I'm shooting his wings) and he just got bored and left. I killed more buffalo but he wasn't having any of it. Just that quest specific one. Griffins are jerks.
|
# ? Nov 10, 2013 02:50 |
|
Zore posted:I think the only real problem I'm having is that none of my spells, even charged fully, seem to break the minimum damage threshold on the bosses while they do on the regular enemies. Which only happened one time for me in the regular game when I spent nearly an hour running around the coastal bandit fort at level 11 doing almost no damage and just whittling down bandits who were way too difficult. I'm curious, what's your magic attack stat? Cause leveling up primarily as a sorcerer, and if you have a good magick bow (either Grigori one or the one from the Everfall merchant) you should be doing enough damage to break the threshold. Also I just found a cape that is literally a set of pauldrons. Irony.or.Death posted:Magic Archer gets a lot of love in this thread (and lighting yourself on fire is pretty cool), but for my money nothing in the game is more fun than strider. As fun as Implicate is, Strider doesn't really have anything else going for it, imo.
|
# ? Nov 10, 2013 03:00 |
|
Megasabin posted:I'm sure this question has been asked 9 million times, but I just got the game, and what is more fun to play-- strider or magic archer?
|
# ? Nov 10, 2013 03:14 |
|
Nahxela posted:Magick Archer for sure. Among the colorful skills MA gets, you can literally set yourself on fire. Something I've wondered, is it possible to get 100% fire resistance and not take any damage from Immolate?
|
# ? Nov 10, 2013 03:26 |
|
I think Immolation does fixed damage to your health that's independent to fire resistance? I don't know. Fun fact, using it is a good way to counter Mimics from eating you if you're doing a solo BBI run. The more you know.
|
# ? Nov 10, 2013 03:29 |
|
Genocyber posted:As fun as Implicate is, Strider doesn't really have anything else going for it, imo. Leaping Stone -> Skull Splitter Also Mad Dash is the best ability when you're running through BBI and can't be bothered to stop and murder small stuff. But mostly it's about jumping really high, I admit.
|
# ? Nov 10, 2013 03:39 |
|
Nahxela posted:Does the Dark Arisen expansion count Could someone tell me what this is all about?
|
# ? Nov 10, 2013 03:47 |
|
It's new content to the main game which adds a big dungeon with new monsters, armor, weapons, and rings that'll give you access to tier 3 skills, among other things. There are some other changes to the game such as more port crystals lying around, cheaper ferrystones, and some other changes I don't remember. Unfortunately, it doesn't have standalone DLC, and you have to rebuy the game + Dark Arisen, but it's tons of fun and the challenge offered from the new area, Bitterblack Isle, and its new enemies is pretty great. http://dragonsdogma.wikia.com/wiki/Dragon%27s_Dogma:_Dark_Arisen From the OP quote:Following the announcement of Dragon’s Dogma: Dark Arisen last year we are now pleased to confirm concrete details about this expansion to the world of Dragon’s Dogma. Scheduled for release on both PlayStation 3 and Xbox 360 from April 23 in North America and April 26 across Europe, Dragon’s Dogma: Dark Arisen is the next exciting chapter in the Dragon’s Dogma franchise. Coming both on a physical disc and as a full game digital download, the title delivers a huge brand new area, missions, enemies and more, plus all of the content from the original game. Nahxela fucked around with this message at 03:52 on Nov 10, 2013 |
# ? Nov 10, 2013 03:50 |
|
Bob NewSCART posted:Could someone tell me what this is all about? Capcom released Super Dragon's Dogma Hyper Turbo Edition. It comes with all the previous on-disk DLC, an entire new area in the game that's designed to provide a challenge even to higher leveled players, and it makes a bunch of quality of life changes, such as making Ferrystones cost 1/10th what they did previously, and placing 5 portcrystals at various places in Gransys.
|
# ? Nov 10, 2013 03:51 |
|
So, I have a character that I've beaten the game with that I'm pretty sure I still have the save game for. If I re buy the game on marketplace can I use my previous save and get that infinite ferrystone bonus and stuff?
|
# ? Nov 10, 2013 03:56 |
|
Bob NewSCART posted:So, I have a character that I've beaten the game with that I'm pretty sure I still have the save game for. If I re buy the game on marketplace can I use my previous save and get that infinite ferrystone bonus and stuff? Yes, as long as you have a save from the original DD you can get the bonus RC, outfits and infinite ferrystone on your old character or any new ones you make.
|
# ? Nov 10, 2013 04:17 |
|
I'm confused about some of these pawns that show up for you to enlist... I constantly see some with terrible/zero equipment, or low level/no skills equipped. Why is this? Why would someone have their pawn like that?
|
# ? Nov 10, 2013 04:30 |
|
Some combination of incompetence and a desire for naked fantasy minions. The ratio varies from pawn to pawn.
|
# ? Nov 10, 2013 04:33 |
|
Cheap video game sex appeal brings in the RC.
|
# ? Nov 10, 2013 04:37 |
|
Magic Archer is is then. What basic class do I want to start as? Mage?
|
# ? Nov 10, 2013 04:51 |
|
Megasabin posted:Magic Archer is is then. What basic class do I want to start as? Mage?
|
# ? Nov 10, 2013 04:53 |
|
Megasabin posted:Magic Archer is is then. What basic class do I want to start as? Mage? Try out every class, to get a diverse spread of augments and more balanced stats.
|
# ? Nov 10, 2013 04:56 |
|
No one seems to be talking about being fighter or warrior which is I'm pretty sure what my dude is. Is being an archer/spell casting type of guy much better or is it just preference for you guys?
|
# ? Nov 10, 2013 05:11 |
|
Fighter and Warriors have their own perks, but, man. Doing things like summoning Meteors, shooting lasers, lighting yourself on fire, wrecking the FPS due to your Sigils. All that stuff is just too cool. Also, Fighters and Warriors don't have as many mobility options. Staves let you hover, daggers let you double jump. I like having one of those for running around.
|
# ? Nov 10, 2013 05:16 |
|
Bob NewSCART posted:No one seems to be talking about being fighter or warrior which is I'm pretty sure what my dude is. Is being an archer/spell casting type of guy much better or is it just preference for you guys? Well, its mostly just more boring. Magic lets you do poo poo like heal people (mage), light yourself on fire (magick Archer), or call down meteors from the sky (Sorcerer), or summon a gently caress off magic cannon you shoot by hitting it with your sword (Mystic Knight. And Strider/Ranger/Assassins get all the cool Ninja poo poo like higher jumping and great ranged ability. Most fighter/warrior abilities boil down to 'and then I hit it a slightly different way with my sword' with no real versatility like every other class gets (Range, different damage types, great movement etc.) And also, the stuff in the DLC area in Dark Arisen feels like it would be hard as poo poo for anyone who relied wholly on melee, that poo poo is brutal up close.
|
# ? Nov 10, 2013 05:16 |
|
Nahxela posted:Fighter and Warriors have their own perks, but, man. Doing things like summoning Meteors, shooting lasers, lighting yourself on fire, wrecking the FPS due to your Sigils. All that stuff is just too cool. Also, Fighters and Warriors don't have as many mobility options. Staves let you hover, daggers let you double jump. I like having one of those for running around. To the defense of the Warriors, they are for most purposes pretty bad. They're slow, they lack mobility, they lack options due to only having three moves at any given time. Their main claim to fame is an unwieldy as gently caress, long charge time super smash. All this makes Warriors sound bad. The thing is, that super smash, if you get it off JUST right, is literally the most satisfying attack in the entire game. That single fact makes them immensely fun to play, because when you get that ONE PERFECT HIT in, and smash several lifebars out of a boss in one move... There's nothing like it. Other classes are more effective or efficient. But nothing compares to Warriors for absolute sheer feeling of being a loving BADASS.
|
# ? Nov 10, 2013 05:28 |
|
If only there was a gotchabitch.mpeg for Dragma
|
# ? Nov 10, 2013 05:29 |
|
Infinity Gaia posted:To the defense of the Warriors, they are for most purposes pretty bad. They're slow, they lack mobility, they lack options due to only having three moves at any given time. Their main claim to fame is an unwieldy as gently caress, long charge time super smash. Plus you can cosplay as Guts.
|
# ? Nov 10, 2013 05:31 |
|
It's literally impossible to catch the home town thief isn't it? e: okay I did it. The clue was: I can't shoot magic arrows at him. Implying he isn't a target. So none of my "zoom forward and stab him" skills lock on, or hit. Just standing still and tossing out a single light punch did though. I was "average" encumberence and he runs faster than me. There is no running into him in town. He runs faster than I can. And he does some psycho mantis bullshit where the instant I press the grab button he spins on a dime and is gone. I am left grabbing air. Every time I dashed forward to stab something he'd just run through me and out the gate. Eight tries. Krinkle fucked around with this message at 08:48 on Nov 10, 2013 |
# ? Nov 10, 2013 08:42 |
|
Krinkle posted:It's literally impossible to catch the home town thief isn't it? No? You just need to run into him to stagger him and they you should be able to grab him pretty easily. You have infinite sprint in town.
|
# ? Nov 10, 2013 08:44 |
|
You're supposed to grab him, not kill him.
|
# ? Nov 10, 2013 08:57 |
|
Well grabbing him was impossible. He broke and started spinning in a tight circle and I got about twelve good grabs in before his AI fixed and he ran off to the church again and my arms go literally through him. You can only beat him unconscious and then grab him, even youtubes of people accomplishing it have them chasing him grabbing air for five minutes and eventually just beating the poo poo out of him and picking him up off the ground.
|
# ? Nov 10, 2013 09:13 |
|
Megasabin posted:I'm sure this question has been asked 9 million times, but I just got the game, and what is more fun to play-- strider or magic archer? I'd say a better question is Magick Archer or Assassin. I can't really remember what the Strider gets that's unique, but I'm biased because I played through most of the game as an assassin. I'd honestly say Magick Archer because being able to use staves and knives on a single class is pretty handy. The biggest downside is you can't abuse the loving christ out of Blast Arrows as an MA. abagofcheetos posted:I'm confused about some of these pawns that show up for you to enlist... I constantly see some with terrible/zero equipment, or low level/no skills equipped. Why is this? Why would someone have their pawn like that? Well, is it zero or equipment or 'sexy' equipment? I turned my pawn into a sexy elf lady and gave her a silver breastplate (read, bra) and came back a few days later to hundreds of thousands of RC. There are also lots of people who just don't give a gently caress about their dudes.
|
# ? Nov 10, 2013 09:14 |
|
Krinkle posted:What do I do to order my goddamn sorcerer pawn, the only one of us with magical attacks, to maybe think about doing literally anything about the phantasms constantly harrying the rest of us mundane sword and bow assholes? It isn't go or come here or help me. He puts those balls of light to rotate around him, and then does nothing, for twenty straight minutes. Check your pawn's inclinations. If it doesn't have Utilitarian/Scather/Challenger, it's just going to pussyfoot around being a dumbass. You can change inclinations at the encampment. Sorcerer is only useful for the Magic and Cast Speed augments unless you're playing the class yourself since you can pick and choose when/what to cast. If you want a magic pawn, make him a Mage, or just set him to use Mage-only skills. A big misconception players make is that 2nd tier vocations are automatically better than the 1st tier vocations, which couldn't be further from the truth. Sorcerers: Long Cast Times = Extremely High Damage. Mages: Shorter casts = Still pretty drat awesome damage. Mages rule, especially once you unlock 3rd tier skills via BBI rings. Grand Ingle = Fire Machinegun hilarity! Same goes for Grand Frigor and Levin. Horace Kinch fucked around with this message at 09:28 on Nov 10, 2013 |
# ? Nov 10, 2013 09:19 |
|
Krinkle posted:Well grabbing him was impossible. He broke and started spinning in a tight circle and I got about twelve good grabs in before his AI fixed and he ran off to the church again and my arms go literally through him. You can only beat him unconscious and then grab him, even youtubes of people accomplishing it have them chasing him grabbing air for five minutes and eventually just beating the poo poo out of him and picking him up off the ground. There's one part in his path through the town where he darts down a small strip of grass between a fence and a dropoff. He immediately doubles back at that point, so it's easy to catch him if you stop when he enters that area and grab him as he's running back. Or you could just smack him down, but I find that a bit less satisfying. The idea is to know where he'll be running and wait for him to run into you, not chase him in circles forever. https://www.youtube.com/watch?v=B30gT5jh4ck&t=291s
|
# ? Nov 10, 2013 09:20 |
|
WeaponBoy posted:
Can you please explain that? What does RC points get you? I keep seeing it, assuming it means "how many learn-a-skill points I have in my pocket" but it's always just barely off so I don't know.
|
# ? Nov 10, 2013 09:24 |
|
RC is for brainwashing your pawns and identifying cursed BBI items. You're going to want lots of it once you can tackle BBI. (BBI) Monsters drop it like it's going out of style and you can find pretty generous amounts in chests, but other players hiring your pawn is like robbing the bank and getting away with it. Some people deck out their pawns in thongs because some pervert will hire them out so he can stare at pixel-booty while murdering chimeras.
|
# ? Nov 10, 2013 09:30 |
|
Any tips for taking an Assassin into BBI? I think so far I have met the other Arisen, but what are the best skills to have? I currently use Dire Gouge as my go to big monster killing skill.
|
# ? Nov 10, 2013 09:33 |
|
If you're going hard melee, bring some sort of magic pawn to help you with Spectral Knights, since they become immune to physical attacks after a certain point. Also, nearly everything there is weak to either frost or thunder. Watch out for Eliminators (Minotaurs), they're faster than they look and will gently caress you up in record time. I prefer Daggers to Swords, personally. I roll with Gale Harness, Invisibility, and Hundred Kisses. If you want to stick to Swords I'd stick with Burst Strike, Great Windmill, and Dire Gouge. Horace Kinch fucked around with this message at 09:55 on Nov 10, 2013 |
# ? Nov 10, 2013 09:51 |
|
Krinkle posted:Well grabbing him was impossible. He broke and started spinning in a tight circle and I got about twelve good grabs in before his AI fixed and he ran off to the church again and my arms go literally through him. You can only beat him unconscious and then grab him, even youtubes of people accomplishing it have them chasing him grabbing air for five minutes and eventually just beating the poo poo out of him and picking him up off the ground. Yeah it's really hard, but I'm playing this for the first time now and I grabbed him without hitting him. You just need to time it a little bit early, the "whoosh" sound effect is when the grab activates. I followed the wiki's advice and just stood still outside of the inn instead of chasing after him. He literally just runs laps of the town. (checked the wiki after aforementioned Psycho Mantis bullshit)
|
# ? Nov 10, 2013 10:44 |
|
After failing two nights in a row I just beat him senseless to knock him down then picked him up for a victory.
|
# ? Nov 10, 2013 10:53 |
|
Magus42 posted:After failing two nights in a row I just beat him senseless to knock him down then picked him up for a victory. Yeah, I assumed that I would fail the quest if I killed him. loving guy.
|
# ? Nov 10, 2013 10:59 |
|
The easiest way to catch the thief is to be a strider and use ensnare/implicate. vvvHe did say he was trying to shoot magic arrows at the thief so I assumed he had done some training. Bakalakadaka fucked around with this message at 16:18 on Nov 10, 2013 |
# ? Nov 10, 2013 14:36 |
|
|
# ? Jun 3, 2024 21:25 |
|
Bakalakadaka posted:The easiest way to catch the thief is to be a strider and use ensnare/implicate. I think most folks haven't even paid for their first augment when doing this quest.
|
# ? Nov 10, 2013 16:08 |