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jane came by posted:Supposedly various outlets. Heard about on this link. It's unclear whether it's physical copy or digital as well. Search for "battlefield." well, I may pick this up after all then! I've played around a small amount at CIG (the guys making Star Citizen) and it is pretty cool. I certainly see it more successful in the FPS realm for very obvious reasons. With a higher resolution and a lighter headset, I certainly see myself picking one up. I run a 2 24" system currently, but depending on the state of my monitors, I may be swapping to 3-monitor set up during my next upgrade. I don't much like this F2P model, but it appears that is where everything is going so I'm sure I'll adapt to it as well... I didn't like the subscription model 15 years ago either.
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# ? Nov 17, 2013 14:34 |
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# ? Jun 11, 2024 13:50 |
Maxwell Adams posted:I want to move really fast and hold a lot of guns. I want that, and also for those guns to be weird. The world needs more spider launchers and s.
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# ? Nov 17, 2013 15:28 |
Alkanos posted:An exception is that ports by japanese devs are notoriously poor, but that's due to inexperience not sloth. In Japan, PCs are for super-niche indie games and porn games. So when a dev is handed a game to alter for PC they have no idea what the hell they're doing or what people want in a PC game. Doesn't matter how much support they're given by the publisher, it'll probably still be a weak port. Luckily, the last few high-profile stinkers seem to have been relatively easy to fix. Depends on the dev, actually. Capcom's PS2-era PC ports were licensed to Ubisoft, who in turn outsourced them to some Chinese unknown. People complained, so from Lost Planet and onwards, they used an in-house engine that made for some great-looking ports. Square-Enix got experience with PCs for Final Fantasy XI, so the few ports they do are alright. Other than those two, there's Falcom, who've been doing PC stuff since before Windows even existed, so they usually get it right. When they get around to it, at least. For anyone else, it's kind of a crapshoot.
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# ? Nov 17, 2013 15:30 |
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Burning Mustache posted:With a couple of exceptions, PS2 really is rather similar to TF2 with regards to the F2P model though. TF2's weapons all have drawbacks compared to the default guns. A big inventory will give you the advantage of tuning your loadout to your strengths and to the map/mode, but that isn't nearly as frustrating as the advantage of +250HP or two extra grenades.
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# ? Nov 17, 2013 15:37 |
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NihilCredo posted:One HUGE exception you forgot is that in PS2 there are a lot of significant flat-out upgrades you have to buy - for every single class; and while the first few levels are dirt cheap, they quickly become as expensive as guns. One of the major turnoffs I encountered in the game was frequently losing Heavy Assault duels by a tight health margin against an opponent with very high Battle Rank - meaning he most likely only won because his shield and armour were upgraded higher than mine. True, yeah, that's an inherent difference of PS2's progression system. In fairness, none of those upgrades can be bought with money* and I suppose it's a conscious game design mechanic that higher leveled enemies will have somewhat of an advantage over beginners with that system, although for the most part you'll still be pretty viable as a BR 1 newbie with a complete default loadout, even against a fully certed BR 100 veteran (a direct Heavy Assault 1 on 1 is a bit tough though in the worst circumstances). It's not like you absolutely need to pay to be even remotely competitive, but yes, it isn't quite TF2 because there's an RPG-like level progression and some benefits come with that. * With the previously mentioned caveat of a membership effectively being the ability to buy certs.
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# ? Nov 17, 2013 15:43 |
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Not that it isn't obvious, but it gets real pay/grind to succeed in PS2 when you start getting into vehicle and MAX weapons. The lack of strong, versatile options with the default vehicle loadouts is fairly significant. Of course, there are a few things you start with that are still pretty solid, like the Viper turret for the Lightning (used against infantry).
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# ? Nov 17, 2013 16:32 |
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With all the FPS chat, I start to wonder: if my favorite FPS multiplayer experience was Perfect Dark, what should I look into? I get on GoldenEye Source every once in a while, and that's fun, but there's never many people playing. Aside from that, it would be perfect for me.
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# ? Nov 17, 2013 19:37 |
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My experience playing PS2 is that 90% of the time I couldn't find interesting fights going on. Either I am running with a horde that is just rolling over a handful of enemies or I'm at a lightly defending base getting steamrolled by an enemy horde. Neither one is very interesting.
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# ? Nov 18, 2013 00:57 |
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FuzzySlippers posted:My experience playing PS2 is that 90% of the time I couldn't find interesting fights going on. Either I am running with a horde that is just rolling over a handful of enemies or I'm at a lightly defending base getting steamrolled by an enemy horde. Neither one is very interesting. There is truth to this and it's honestly the biggest problem of the game in my opinion. It is amazing when the stars align and you do find a good and balanced fight though.
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# ? Nov 18, 2013 01:09 |
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Humerus posted:With all the FPS chat, I start to wonder: if my favorite FPS multiplayer experience was Perfect Dark, what should I look into? I get on GoldenEye Source every once in a while, and that's fun, but there's never many people playing. Aside from that, it would be perfect for me. It depends on what you liked about Perfect Dark. Aside from GoldenEye Source, which you mentioned, there really isn't anything out there on the PC that has an active playerbase, relatively confined arenas, slower-paced combat, lots of varied weapons, a good deathmatch mode, and fairly obvious mechanics. Even though I'm not crazy about them, the closest modern analog to Perfect Dark multiplayer is probably the Halo games on 360. If someone knows of a PC game that has the components I described above and actually has people playing it, I'd love to know, but I really haven't found anything.
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# ? Nov 18, 2013 01:11 |
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The game that got closest to my ideal multiplayer shooter was Brink.
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# ? Nov 18, 2013 01:16 |
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MacGyvers_Mullet posted:It depends on what you liked about Perfect Dark. Aside from GoldenEye Source, which you mentioned, there really isn't anything out there on the PC that has an active playerbase, relatively confined arenas, slower-paced combat, lots of varied weapons, a good deathmatch mode, and fairly obvious mechanics. Even though I'm not crazy about them, the closest modern analog to Perfect Dark multiplayer is probably the Halo games on 360. Well I had high hopes for Rise of the Triad, but it was pretty much DOA and the fights were basically about whoever got the best rocket launcher first anyway. I haven't played since near release, maybe it's better now, though. There was a game I remember reading about where your guy could walk through walls, or look through them, and so on. I think it was F2P but you could "rent" guns with in game currency...what was that, is it still active, and most importantly, how important is teamwork? I prefer general "deathmatch" types of games over anything else, so if it's objective-based I probably won't bother. Thanks!
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# ? Nov 18, 2013 01:23 |
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I haven't played Planetside 2 in a while but the best fights used to be during the peak times of Sunday afternoon/evening and some weekday evenings. That's when the big organized outfits would be running, and there were usually enough on all sides to keep things interesting. It got bad a few times when single outfits would get so big and unstoppable they'd just dominate everything, and the population balances can still be an issue, but there was usually at least one good fight to be found at those times. It's the same problem as a lot of competitive MMOs, when there's an imbalance people get frustrated and leave, which causes a domino effect of more people leaving because that causes the fights to get smaller and less interesting. I love Planetside 2 and it's still my ideal online shooter, but I just burned out on it all after a while. I haven't seen it brought up recently, but I think there was discussion in this thread about it at some point; I just got an LED bias lighting kit for my computer and I really dig it. At first I tried to make one myself using a clamp light and a daylight CFL bulb, but couldn't get it as even as I liked and I didn't like that it was generating extra heat and using another electrical outlet, so I just bought the $10 kit on Amazon. It does use a USB port, but I have a few free so it wasn't an issue. I have a nice soft CFL room light that's fine to leave on for most computer use, but it's nice to be able to switch it and the other lights off for some ~immersive gaming~.
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# ? Nov 18, 2013 01:29 |
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Humerus posted:There was a game I remember reading about where your guy could walk through walls, or look through them, and so on. I think it was F2P but you could "rent" guns with in game currency...what was that, is it still active, and most importantly, how important is teamwork? I prefer general "deathmatch" types of games over anything else, so if it's objective-based I probably won't bother. Blacklight: Retribution?
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# ? Nov 18, 2013 01:37 |
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This is probably the best F2P game I've ever played, and even though I didn't spend much time with it, I never felt like I was at any sort of disadvantage because I didn't spend money on it.
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# ? Nov 18, 2013 02:43 |
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Blacklight is okay. It's basically COD, but with two major differences: It's sixty dollars cheaper, and it has temporary wallhacking built in as part of the gameplay. I don't care much for the COD model, but Blacklight always felt like it played a little better, and the see-through-walls mechanic removed a lot of the random "hide and seek" nature of COD confrontations. I also never felt like I was at a huge disadvantage by not buying weapons with cash. I last played a long time ago though, I think I heard people grumbling about melee weapons dominating everything these days? That seems weird. As for PS2, don't get the impression that I just refuse to spend money on a F2P game. If it's fun, I'll put some cash down. But PS2 prices are ridiculous. I've loaded up on a half station cash day before, but seriously, those come like twice, maybe three times a year if you're lucky. And as for the daily discounts on items, you could be waiting months to get what you want. Also, how "free" the game is depends on your faction. As TR, sure, all of your basic guns rule. I play NC, though, and buying an SMG was critical to my enjoying the game and getting anything done. Also, if I want to use a MAX effectively, I'll need like $14 of weapons and thousands of certs sunk into it.
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# ? Nov 18, 2013 04:35 |
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FuzzySlippers posted:My experience playing PS2 is that 90% of the time I couldn't find interesting fights going on. Either I am running with a horde that is just rolling over a handful of enemies or I'm at a lightly defending base getting steamrolled by an enemy horde. Neither one is very interesting. This is pretty much my experience as well. I like the idea of ps2 it's just not a very good game and gets boring very quickly.
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# ? Nov 18, 2013 12:04 |
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Which is the best of the programs that let you use a controller with games that don't support one? I know about Pinnacle and Xpadder, which are both not-free. Any alternatives, or recommendations on the paid programs?
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# ? Nov 18, 2013 13:42 |
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Not sure if it's the best but I have used joy2key before and it worked ok.
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# ? Nov 18, 2013 13:53 |
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Jippa posted:This is pretty much my experience as well. I like the idea of ps2 it's just not a very good game and gets boring very quickly. Also chiming in to agree with this. I never feel like I'm contributing anything and every session just felt like an exercise in frustration as I struggled to find a battle to be 'useful' in. I regret spending money on PlanetSide 2, especially with a hair-pullingly frustrating fight with customer support over a pricing bug that ended with getting talked down to like an infant by the senior accounts administrator at SOE. Really put a poor taste in my mouth.
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# ? Nov 18, 2013 17:18 |
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Yes, this was it. I'll download it today and play sometime after work to check it out. Thanks.
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# ? Nov 18, 2013 20:36 |
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Male Man posted:The game that got closest to my ideal multiplayer shooter was Brink. I actually really like Unreal Tournament 3. At least, I think I do. It's hard to judge a multiplayer shooter with any confidence when the servers are already dead by the time you get around to buying it.
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# ? Nov 18, 2013 23:17 |
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So I plugged in an old monitor on a whim to use as a second screen. If I'm fullscreen in a game on the main monitor, is there any kind of windows shortcut to jump my mouse over to the second screen? It'd be great to be able to, say, mess my music player without tabbing out.
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# ? Nov 19, 2013 18:35 |
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The Grumbles posted:So I plugged in an old monitor on a whim to use as a second screen. If I'm fullscreen in a game on the main monitor, is there any kind of windows shortcut to jump my mouse over to the second screen? It'd be great to be able to, say, mess my music player without tabbing out. Nope. Even if there were, as soon as you clicked a button in your music player, that window would gain focus and your fullscreen app would minimize. With multiple monitors, you're probably going to run a lot of your games in windowed mode (especially if they offer a borderless windowed mode), which is more alt-tab / other app friendly.
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# ? Nov 19, 2013 21:53 |
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I've been using a clip on mic with my headphones, which works okay but is very sensitive. Is there a good mic I could use that only picks up my voice? The goal here is to be able to use Mumble without push to talk.
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# ? Nov 19, 2013 22:10 |
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notZaar posted:I've been using a clip on mic with my headphones, which works okay but is very sensitive. Is there a good mic I could use that only picks up my voice? The goal here is to be able to use Mumble without push to talk. You should use push to talk anyway so you don't have weird thinks like the clinking of all the beer bottles on your desk or your mom coming downstairs to change out your poopsock accidentally going through mumble.
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# ? Nov 19, 2013 22:21 |
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Does fullscreen even have any advantages nowadays over borderless windowed? (edit)vv Oh, yeah. Ciaphas fucked around with this message at 00:43 on Nov 20, 2013 |
# ? Nov 20, 2013 00:38 |
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Ciaphas posted:Does fullscreen even have any advantages nowadays over borderless windowed? Independent gamma settings?
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# ? Nov 20, 2013 00:41 |
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Ciaphas posted:Does fullscreen even have any advantages nowadays over borderless windowed? I believe it uses less GPU power. So I'd you don't have a high-end card it can give you a couple extra FPS
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# ? Nov 20, 2013 03:42 |
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notZaar posted:I've been using a clip on mic with my headphones, which works okay but is very sensitive. Is there a good mic I could use that only picks up my voice? The goal here is to be able to use Mumble without push to talk. Use raw volume detection rather than SnR. If you tune it right it won't pick up your keyboard (unless you have a mechanical one).
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# ? Nov 20, 2013 03:46 |
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The Grumbles posted:So I plugged in an old monitor on a whim to use as a second screen. If I'm fullscreen in a game on the main monitor, is there any kind of windows shortcut to jump my mouse over to the second screen? It'd be great to be able to, say, mess my music player without tabbing out. Bedurndurn posted:Nope. Even if there were, as soon as you clicked a button in your music player, that window would gain focus and your fullscreen app would minimize. With multiple monitors, you're probably going to run a lot of your games in windowed mode (especially if they offer a borderless windowed mode), which is more alt-tab / other app friendly. You can use a program called Actual Multiple Monitors to avoid this. It has a function to prevent focus loss on alt tab (which is more or less the only thing I use it for), shortcut keys for monitor switching and lots of other things that I don't use. On the downside is it isn't free, and it also seems to lock up some dialogue boxes in Firefox for me if I have taskbar mirroring on. Still, it's the only program I've come across that has these functions.
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# ? Nov 20, 2013 08:43 |
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Have the mouse-related game issues been resolved with Windows 8.1 or is that still something to consider when upgrading?
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# ? Nov 21, 2013 00:56 |
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Makky posted:Have the mouse-related game issues been resolved with Windows 8.1 or is that still something to consider when upgrading? Microsoft released a fix for that already. So I would not worry about it.
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# ? Nov 21, 2013 01:00 |
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Is there anything in 8.1 that makes it worth upgrading for? I mostly just saw app stuff which I have disabled in 8 anyway. I was also worried about it screwing up my version of VS as I don't want to move up to the new version.
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# ? Nov 21, 2013 01:37 |
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FuzzySlippers posted:Is there anything in 8.1 that makes it worth upgrading for? I mostly just saw app stuff which I have disabled in 8 anyway. I was also worried about it screwing up my version of VS as I don't want to move up to the new version. I would recommend against upgrading right now because there's no way to do a system restore/clean reinstall of Windows if you do the free upgrade to 8.1.
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# ? Nov 21, 2013 01:50 |
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DrNutt posted:I would recommend against upgrading right now because there's no way to do a system restore/clean reinstall of Windows if you do the free upgrade to 8.1. I wouldn't say no way but how you have to go about doing it is annoying. 1. Get 8.1 iso (By starting the download of 8, canceling once you have an estimated time, starting the 8.1 installer) 2. Extract install.esd from iso to a directory of its own 3. Register install.esd as recovery image code:
All unofficial of course, but that's what I did to refresh my PC and it worked fine.
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# ? Nov 21, 2013 19:41 |
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I thought 8.1 was just a loving Service Pack why the gently caress does this sound so complicated?
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# ? Nov 21, 2013 19:46 |
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Ularg posted:I thought 8.1 was just a loving Service Pack why the gently caress does this sound so complicated? Nope, it's a whole new OS version that product keys for the previous version just happen to work on... but not on install, only after. Fun.
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# ? Nov 21, 2013 19:51 |
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and it's stuff like that that make me happy I'm still on Win7.
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# ? Nov 21, 2013 20:22 |
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# ? Jun 11, 2024 13:50 |
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Flagrama posted:Nope, it's a whole new OS version that product keys for the previous version just happen to work on... but not on install, only after. Fun. So wait I bought Windows 8 Prof, do I need to buy a whole new copy of 8.1 or do I just go log into my account and get this new 8.1 key for free and get the iso? Am I fresh installing everything or is it just an upgrade that lets me keep what I installed?
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# ? Nov 21, 2013 21:10 |