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Chiroman
Nov 7, 2007

jane came by posted:

Supposedly various outlets. Heard about on this link. It's unclear whether it's physical copy or digital as well. Search for "battlefield."

http://www.reddit.com/r/GameDeals/comments/1qi7xz/black_friday_megathread/

well, I may pick this up after all then!

I've played around a small amount at CIG (the guys making Star Citizen) and it is pretty cool. I certainly see it more successful in the FPS realm for very obvious reasons. With a higher resolution and a lighter headset, I certainly see myself picking one up. I run a 2 24" system currently, but depending on the state of my monitors, I may be swapping to 3-monitor set up during my next upgrade.

I don't much like this F2P model, but it appears that is where everything is going so I'm sure I'll adapt to it as well... I didn't like the subscription model 15 years ago either.

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Great Joe
Aug 13, 2008

Maxwell Adams posted:

I want to move really fast and hold a lot of guns.

I want that, and also for those guns to be weird. The world needs more spider launchers and :hellyeah:s.

Great Joe
Aug 13, 2008

Alkanos posted:

An exception is that ports by japanese devs are notoriously poor, but that's due to inexperience not sloth. In Japan, PCs are for super-niche indie games and porn games. So when a dev is handed a game to alter for PC they have no idea what the hell they're doing or what people want in a PC game. Doesn't matter how much support they're given by the publisher, it'll probably still be a weak port. Luckily, the last few high-profile stinkers seem to have been relatively easy to fix.

Depends on the dev, actually. Capcom's PS2-era PC ports were licensed to Ubisoft, who in turn outsourced them to some Chinese unknown. People complained, so from Lost Planet and onwards, they used an in-house engine that made for some great-looking ports. Square-Enix got experience with PCs for Final Fantasy XI, so the few ports they do are alright. Other than those two, there's Falcom, who've been doing PC stuff since before Windows even existed, so they usually get it right. When they get around to it, at least.

For anyone else, it's kind of a crapshoot.

NihilCredo
Jun 6, 2011

iram omni possibili modo preme:
plus una illa te diffamabit, quam multæ virtutes commendabunt

Burning Mustache posted:

With a couple of exceptions, PS2 really is rather similar to TF2 with regards to the F2P model though.
One HUGE exception you forgot is that in PS2 there are a lot of significant flat-out upgrades you have to buy - for every single class; and while the first few levels are dirt cheap, they quickly become as expensive as guns. One of the major turnoffs I encountered in the game was frequently losing Heavy Assault duels by a tight health margin against an opponent with very high Battle Rank - meaning he most likely only won because his shield and armour were upgraded higher than mine.

TF2's weapons all have drawbacks compared to the default guns. A big inventory will give you the advantage of tuning your loadout to your strengths and to the map/mode, but that isn't nearly as frustrating as the advantage of +250HP or two extra grenades.

Burning Mustache
Sep 4, 2006

Zaeed got stories.
Kasumi got loot.
All I got was a hole in my suit.

NihilCredo posted:

One HUGE exception you forgot is that in PS2 there are a lot of significant flat-out upgrades you have to buy - for every single class; and while the first few levels are dirt cheap, they quickly become as expensive as guns. One of the major turnoffs I encountered in the game was frequently losing Heavy Assault duels by a tight health margin against an opponent with very high Battle Rank - meaning he most likely only won because his shield and armour were upgraded higher than mine.

TF2's weapons all have drawbacks compared to the default guns. A big inventory will give you the advantage of tuning your loadout to your strengths and to the map/mode, but that isn't nearly as frustrating as the advantage of +250HP or two extra grenades.

True, yeah, that's an inherent difference of PS2's progression system.
In fairness, none of those upgrades can be bought with money* and I suppose it's a conscious game design mechanic that higher leveled enemies will have somewhat of an advantage over beginners with that system, although for the most part you'll still be pretty viable as a BR 1 newbie with a complete default loadout, even against a fully certed BR 100 veteran (a direct Heavy Assault 1 on 1 is a bit tough though in the worst circumstances). It's not like you absolutely need to pay to be even remotely competitive, but yes, it isn't quite TF2 because there's an RPG-like level progression and some benefits come with that.


* With the previously mentioned caveat of a membership effectively being the ability to buy certs.

Bathtub Cheese
Jun 15, 2008

I lust for Chinese world conquest. The truth does not matter before the supremacy of Dear Leader Xi.
Not that it isn't obvious, but it gets real pay/grind to succeed in PS2 when you start getting into vehicle and MAX weapons. The lack of strong, versatile options with the default vehicle loadouts is fairly significant. Of course, there are a few things you start with that are still pretty solid, like the Viper turret for the Lightning (used against infantry).

Humerus
Jul 7, 2009

Rule of acquisition #111:
Treat people in your debt like family...exploit them.


With all the FPS chat, I start to wonder: if my favorite FPS multiplayer experience was Perfect Dark, what should I look into? I get on GoldenEye Source every once in a while, and that's fun, but there's never many people playing. Aside from that, it would be perfect for me.

FuzzySlippers
Feb 6, 2009

My experience playing PS2 is that 90% of the time I couldn't find interesting fights going on. Either I am running with a horde that is just rolling over a handful of enemies or I'm at a lightly defending base getting steamrolled by an enemy horde. Neither one is very interesting.

Burning Mustache
Sep 4, 2006

Zaeed got stories.
Kasumi got loot.
All I got was a hole in my suit.

FuzzySlippers posted:

My experience playing PS2 is that 90% of the time I couldn't find interesting fights going on. Either I am running with a horde that is just rolling over a handful of enemies or I'm at a lightly defending base getting steamrolled by an enemy horde. Neither one is very interesting.

There is truth to this and it's honestly the biggest problem of the game in my opinion.
It is amazing when the stars align and you do find a good and balanced fight though.

Sumac
Sep 5, 2006

It doesn't matter now, come on get happy

Humerus posted:

With all the FPS chat, I start to wonder: if my favorite FPS multiplayer experience was Perfect Dark, what should I look into? I get on GoldenEye Source every once in a while, and that's fun, but there's never many people playing. Aside from that, it would be perfect for me.

It depends on what you liked about Perfect Dark. Aside from GoldenEye Source, which you mentioned, there really isn't anything out there on the PC that has an active playerbase, relatively confined arenas, slower-paced combat, lots of varied weapons, a good deathmatch mode, and fairly obvious mechanics. Even though I'm not crazy about them, the closest modern analog to Perfect Dark multiplayer is probably the Halo games on 360.

If someone knows of a PC game that has the components I described above and actually has people playing it, I'd love to know, but I really haven't found anything.

Male Man
Aug 16, 2008

Im, too sexy for your teatime
Too sexy for your teatime
That tea that you're just driiinkiing
The game that got closest to my ideal multiplayer shooter was Brink. :shepicide:

Humerus
Jul 7, 2009

Rule of acquisition #111:
Treat people in your debt like family...exploit them.


MacGyvers_Mullet posted:

It depends on what you liked about Perfect Dark. Aside from GoldenEye Source, which you mentioned, there really isn't anything out there on the PC that has an active playerbase, relatively confined arenas, slower-paced combat, lots of varied weapons, a good deathmatch mode, and fairly obvious mechanics. Even though I'm not crazy about them, the closest modern analog to Perfect Dark multiplayer is probably the Halo games on 360.

If someone knows of a PC game that has the components I described above and actually has people playing it, I'd love to know, but I really haven't found anything.

Well I had high hopes for Rise of the Triad, but it was pretty much DOA and the fights were basically about whoever got the best rocket launcher first anyway. I haven't played since near release, maybe it's better now, though.

There was a game I remember reading about where your guy could walk through walls, or look through them, and so on. I think it was F2P but you could "rent" guns with in game currency...what was that, is it still active, and most importantly, how important is teamwork? I prefer general "deathmatch" types of games over anything else, so if it's objective-based I probably won't bother.

Thanks!

RightClickSaveAs
Mar 1, 2001

Tiny animals under glass... Smaller than sand...


I haven't played Planetside 2 in a while but the best fights used to be during the peak times of Sunday afternoon/evening and some weekday evenings. That's when the big organized outfits would be running, and there were usually enough on all sides to keep things interesting. It got bad a few times when single outfits would get so big and unstoppable they'd just dominate everything, and the population balances can still be an issue, but there was usually at least one good fight to be found at those times. It's the same problem as a lot of competitive MMOs, when there's an imbalance people get frustrated and leave, which causes a domino effect of more people leaving because that causes the fights to get smaller and less interesting. I love Planetside 2 and it's still my ideal online shooter, but I just burned out on it all after a while.



I haven't seen it brought up recently, but I think there was discussion in this thread about it at some point; I just got an LED bias lighting kit for my computer and I really dig it. At first I tried to make one myself using a clamp light and a daylight CFL bulb, but couldn't get it as even as I liked and I didn't like that it was generating extra heat and using another electrical outlet, so I just bought the $10 kit on Amazon. It does use a USB port, but I have a few free so it wasn't an issue. I have a nice soft CFL room light that's fine to leave on for most computer use, but it's nice to be able to switch it and the other lights off for some ~immersive gaming~.

NihilCredo
Jun 6, 2011

iram omni possibili modo preme:
plus una illa te diffamabit, quam multæ virtutes commendabunt

Humerus posted:

There was a game I remember reading about where your guy could walk through walls, or look through them, and so on. I think it was F2P but you could "rent" guns with in game currency...what was that, is it still active, and most importantly, how important is teamwork? I prefer general "deathmatch" types of games over anything else, so if it's objective-based I probably won't bother.

Thanks!

Blacklight: Retribution? :)

Professor Beetus
Apr 12, 2007

They can fight us
But they'll never Beetus

This is probably the best F2P game I've ever played, and even though I didn't spend much time with it, I never felt like I was at any sort of disadvantage because I didn't spend money on it.

Anonymous Robot
Jun 1, 2007

Lost his leg in Robo War I
Blacklight is okay. It's basically COD, but with two major differences: It's sixty dollars cheaper, and it has temporary wallhacking built in as part of the gameplay. I don't care much for the COD model, but Blacklight always felt like it played a little better, and the see-through-walls mechanic removed a lot of the random "hide and seek" nature of COD confrontations. I also never felt like I was at a huge disadvantage by not buying weapons with cash.

I last played a long time ago though, I think I heard people grumbling about melee weapons dominating everything these days? That seems weird.

As for PS2, don't get the impression that I just refuse to spend money on a F2P game. If it's fun, I'll put some cash down. But PS2 prices are ridiculous. I've loaded up on a half station cash day before, but seriously, those come like twice, maybe three times a year if you're lucky. And as for the daily discounts on items, you could be waiting months to get what you want.

Also, how "free" the game is depends on your faction. As TR, sure, all of your basic guns rule. I play NC, though, and buying an SMG was critical to my enjoying the game and getting anything done. Also, if I want to use a MAX effectively, I'll need like $14 of weapons and thousands of certs sunk into it.

Jippa
Feb 13, 2009

FuzzySlippers posted:

My experience playing PS2 is that 90% of the time I couldn't find interesting fights going on. Either I am running with a horde that is just rolling over a handful of enemies or I'm at a lightly defending base getting steamrolled by an enemy horde. Neither one is very interesting.

This is pretty much my experience as well. I like the idea of ps2 it's just not a very good game and gets boring very quickly.

monster on a stick
Apr 29, 2013
Which is the best of the programs that let you use a controller with games that don't support one? I know about Pinnacle and Xpadder, which are both not-free. Any alternatives, or recommendations on the paid programs?

Jippa
Feb 13, 2009
Not sure if it's the best but I have used joy2key before and it worked ok.

NO BROS FOR HOES
Apr 19, 2007

Jippa posted:

This is pretty much my experience as well. I like the idea of ps2 it's just not a very good game and gets boring very quickly.

Also chiming in to agree with this. I never feel like I'm contributing anything and every session just felt like an exercise in frustration as I struggled to find a battle to be 'useful' in. I regret spending money on PlanetSide 2, especially with a hair-pullingly frustrating fight with customer support over a pricing bug that ended with getting talked down to like an infant by the senior accounts administrator at SOE. Really put a poor taste in my mouth.

Humerus
Jul 7, 2009

Rule of acquisition #111:
Treat people in your debt like family...exploit them.



Yes, this was it. I'll download it today and play sometime after work to check it out. Thanks.

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.

Male Man posted:

The game that got closest to my ideal multiplayer shooter was Brink. :shepicide:

I actually really like Unreal Tournament 3.

At least, I think I do. It's hard to judge a multiplayer shooter with any confidence when the servers are already dead by the time you get around to buying it.

The Grumbles
Jun 5, 2006
So I plugged in an old monitor on a whim to use as a second screen. If I'm fullscreen in a game on the main monitor, is there any kind of windows shortcut to jump my mouse over to the second screen? It'd be great to be able to, say, mess my music player without tabbing out.

Bedurndurn
Dec 4, 2008

The Grumbles posted:

So I plugged in an old monitor on a whim to use as a second screen. If I'm fullscreen in a game on the main monitor, is there any kind of windows shortcut to jump my mouse over to the second screen? It'd be great to be able to, say, mess my music player without tabbing out.

Nope. Even if there were, as soon as you clicked a button in your music player, that window would gain focus and your fullscreen app would minimize. With multiple monitors, you're probably going to run a lot of your games in windowed mode (especially if they offer a borderless windowed mode), which is more alt-tab / other app friendly.

FedEx Mercury
Jan 7, 2004

Me bad posting? That's unpossible!
Lipstick Apathy
I've been using a clip on mic with my headphones, which works okay but is very sensitive. Is there a good mic I could use that only picks up my voice? The goal here is to be able to use Mumble without push to talk.

Spanish Manlove
Aug 31, 2008

HAILGAYSATAN

notZaar posted:

I've been using a clip on mic with my headphones, which works okay but is very sensitive. Is there a good mic I could use that only picks up my voice? The goal here is to be able to use Mumble without push to talk.

You should use push to talk anyway so you don't have weird thinks like the clinking of all the beer bottles on your desk or your mom coming downstairs to change out your poopsock accidentally going through mumble.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Does fullscreen even have any advantages nowadays over borderless windowed?

(edit)vv Oh, yeah. :saddowns:

Ciaphas fucked around with this message at 00:43 on Nov 20, 2013

Fergus Mac Roich
Nov 5, 2008

Soiled Meat

Ciaphas posted:

Does fullscreen even have any advantages nowadays over borderless windowed?

Independent gamma settings?

macnbc
Dec 13, 2006

brb, time travelin'

Ciaphas posted:

Does fullscreen even have any advantages nowadays over borderless windowed?

(edit)vv Oh, yeah. :saddowns:

I believe it uses less GPU power. So I'd you don't have a high-end card it can give you a couple extra FPS

AfricanBootyShine
Jan 9, 2006

Snake wins.

notZaar posted:

I've been using a clip on mic with my headphones, which works okay but is very sensitive. Is there a good mic I could use that only picks up my voice? The goal here is to be able to use Mumble without push to talk.

Use raw volume detection rather than SnR. If you tune it right it won't pick up your keyboard (unless you have a mechanical one).

AG3
Feb 4, 2004

Ask me about spending hundreds of dollars on Mass Effect 2 emoticons and Avatars.

Oven Wrangler

The Grumbles posted:

So I plugged in an old monitor on a whim to use as a second screen. If I'm fullscreen in a game on the main monitor, is there any kind of windows shortcut to jump my mouse over to the second screen? It'd be great to be able to, say, mess my music player without tabbing out.

Bedurndurn posted:

Nope. Even if there were, as soon as you clicked a button in your music player, that window would gain focus and your fullscreen app would minimize. With multiple monitors, you're probably going to run a lot of your games in windowed mode (especially if they offer a borderless windowed mode), which is more alt-tab / other app friendly.

You can use a program called Actual Multiple Monitors to avoid this. It has a function to prevent focus loss on alt tab (which is more or less the only thing I use it for), shortcut keys for monitor switching and lots of other things that I don't use.

On the downside is it isn't free, and it also seems to lock up some dialogue boxes in Firefox for me if I have taskbar mirroring on. Still, it's the only program I've come across that has these functions.

NO BROS FOR HOES
Apr 19, 2007
Have the mouse-related game issues been resolved with Windows 8.1 or is that still something to consider when upgrading?

Randler
Jan 3, 2013

ACER ET VEHEMENS BONAVIS

Makky posted:

Have the mouse-related game issues been resolved with Windows 8.1 or is that still something to consider when upgrading?

Microsoft released a fix for that already. So I would not worry about it.

FuzzySlippers
Feb 6, 2009

Is there anything in 8.1 that makes it worth upgrading for? I mostly just saw app stuff which I have disabled in 8 anyway. I was also worried about it screwing up my version of VS as I don't want to move up to the new version.

Professor Beetus
Apr 12, 2007

They can fight us
But they'll never Beetus

FuzzySlippers posted:

Is there anything in 8.1 that makes it worth upgrading for? I mostly just saw app stuff which I have disabled in 8 anyway. I was also worried about it screwing up my version of VS as I don't want to move up to the new version.

I would recommend against upgrading right now because there's no way to do a system restore/clean reinstall of Windows if you do the free upgrade to 8.1.

Flagrama
Jun 19, 2010

Lipstick Apathy

DrNutt posted:

I would recommend against upgrading right now because there's no way to do a system restore/clean reinstall of Windows if you do the free upgrade to 8.1.

I wouldn't say no way but how you have to go about doing it is annoying.

1. Get 8.1 iso
(By starting the download of 8, canceling once you have an estimated time, starting the 8.1 installer)
2. Extract install.esd from iso to a directory of its own
3. Register install.esd as recovery image
code:
reagentc.exe /setosimage /path C:\WinRec /target c:\Windows /Index 1
where C:\WinRec is the directory you extracted install.esd to.

All unofficial of course, but that's what I did to refresh my PC and it worked fine.

Ularg
Mar 2, 2010

Just tell me I'm exotic.
I thought 8.1 was just a loving Service Pack why the gently caress does this sound so complicated?

Flagrama
Jun 19, 2010

Lipstick Apathy

Ularg posted:

I thought 8.1 was just a loving Service Pack why the gently caress does this sound so complicated?

Nope, it's a whole new OS version that product keys for the previous version just happen to work on... but not on install, only after. Fun.

macnbc
Dec 13, 2006

brb, time travelin'
and it's stuff like that that make me happy I'm still on Win7.

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Ularg
Mar 2, 2010

Just tell me I'm exotic.

Flagrama posted:

Nope, it's a whole new OS version that product keys for the previous version just happen to work on... but not on install, only after. Fun.

So wait I bought Windows 8 Prof, do I need to buy a whole new copy of 8.1 or do I just go log into my account and get this new 8.1 key for free and get the iso? Am I fresh installing everything or is it just an upgrade that lets me keep what I installed?

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