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Gwyrgyn Blood
Dec 17, 2002

Strudel Man posted:

It sounds like it means that traits which can block inheritance don't block it for temple titles. So, a disinherited monk can still end up leading the Knights Templar when the former Grandmaster kicks the bucket.

Hrm okay. I granted a son of mine a temple and it stills says he will inherit many of my counties on my death, so I'm not sure why that's the case.

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duralict
Sep 18, 2007

this isn't hug club at all

Gwyrgyn Blood posted:

Hrm okay. I granted a son of mine a temple and it stills says he will inherit many of my counties on my death, so I'm not sure why that's the case.

Order him to take monk vows instead, that'll disinherit him.

I'm stumped on another inheritance problem. I'm Duke of Toulouse, running the beta patch with all DLCs and no mods. My oldest son inherited Provence from his mother, and his heir is now his mother's sister, rather than any of his four unlanded brothers. The HRE's crown laws are currently on Autonomous Vassals and neither de jure kingdom (Burgundy and Aquitaine) currently exists. I have no idea why it's doing this, and it's not a display bug because console-killing people actually does make her inherit.

e: and the second person in line isn't even one of the aunt's kids or siblings, it's some random 3rd cousin from his mother's House. Testing it out, killing half a dozen random cousins from his mother's House eventually makes ME (his father) the inheritor, rather than any of his brothers. wtf?

e2: I killed everyone and inherited accordingly... and now I have like 11 holdings in my demesne but can only give away two of them (Provence and Toulouse, the two that were previously capitals). This might be the fourth game I've started in Sons of Abraham and had to abandon due to game-ending bugs, hrkkk.

duralict fucked around with this message at 08:21 on Nov 21, 2013

alcaras
Oct 3, 2013

noli timere

Trogdos! posted:

So apparently having your family be in charge of two merchant republics fucks up the game. I'm the doge of Venice, and my distant cousin got elected to be in charge of Genoa. Now, my election screen shows that I have three genoese trading ports, and the six venetian ones don't show up. Also, pouring money into the election doesn't give any more suitability points or whatever to my chosen heir. Also, my palace's all upgrades are wiped out, probably because now my palace apparently is a manor in Genoa. In essence, the republic screen seems to think that I'm the new doge of Genoa, while being in charge of Venice.

Reloading the save doesn't help. I guess that was the end of that game? Quite pissed.

I have a similiar error:


It's still playable, but reloading doesn't fix it (this is on Ironman). I have 10 families. And everything is Venetian. I still have my Palace upgrades.

Not sure how to fix it.

..

Porndwarf posted:

Are there any good guides to the new mechanics in SoA?

"how to manage the curia"

It's just like Merchant Republic Elections.

e.g. Note the Campaign Fund in the lower left of the Papacy window:


Just throw money at it (check Message Settings to get a pop-up every time a Cardinal is replaced to make it super easy) and eventually you'll have all the cardinals (as long as no one outbids you, I found getting to around 1050 "score" a safe place usually).

I'm unclear what having control of the Curia actually does for you though. My interactions with the Pope haven't changed at all, and I don't see how I can call a Crusade (if I can do that?)

alcaras fucked around with this message at 08:25 on Nov 21, 2013

Torrannor
Apr 27, 2013

---FAGNER---
TEAM-MATE

Dallan Invictus posted:

De Jure drifting takes 100 years in Vanilla and I think the duchy in question has to be contiguous to existing de Jure territory, so I suspect the devs don't see that as a problem.

We had this discussion a while back. Unless the new patch changed things, this is still wrong. I am de jure shifting Mallorca and Croatia into the kingdom of Venice at the moment, none of which are contiguous to my existing de jure territory. You can win Egypt in a crusade, destroy the kingdom title and shift it into the kingdom of Ireland.

alcaras
Oct 3, 2013

noli timere
Can someone explain what de jure drifting is, how to do it, and why I would want to? And what patches have changed about it?

vanity slug
Jul 20, 2010

Crusader Kings II: De Jure Drift

NihilVerumNisiMors
Aug 16, 2012

alcaras posted:

Can someone explain what de jure drifting is, how to do it, and why I would want to? And what patches have changed about it?

Keep a province within your duchy/kingdom long enough (100 years) and it becomes part of the de jure territory of that duchy/kingdom. The former "real" owner can then go gently caress off and doesn't get a claim anymore, which is handy if done by the player but pretty bad if the AI manages to do it.

DivineCoffeeBinge
Mar 3, 2011

Spider-Man's Amazing Construction Company
Another stupid question that I feel like I should already know the answer to:

I started up a game as the Byzantines and am trying to Mend the Great Schism - but the Bishop of Antioch remains stubbornly Nestorian. I revoked the guy's title and installed a new, Orthodox bishop, but that seems not to have done the trick - and checking back later, yep, dude's Nestorian now.

I know the Nestorians are supposed to have the Archbishop of the East as their religious head all the time now, but does this render it impossible to meet the requirements for mending the Schism? Am I reduced to sending my Chaplain over to Proselytize and just hoping I get lucky, or...?



EDIT:

alcaras posted:

Can someone explain what de jure drifting is, how to do it, and why I would want to? And what patches have changed about it?

If a duchy is held by a Kindgom that is not its de jure liege - if, for example, the Duchy of York is held by Scotland instead of England - the de jure liege has a legal claim to that land and can wage war to get it ('de jure' literally means 'by law,' if memory serves).

However, if the duchy is held by the 'improper' Kingdom for 100 years - the whole duchy, including all baronies within it, and for 100 straight, unbroken years - the duchy 'drifts' into the de jure territory of the holding Kingdom. So, in the above example, if England loses York to Scotland and spends 100 years not getting it back, then they no longer have legal claim to that land; in essence they're saying 'York should be English land' and everyone basically says 'yeah, sure, not in the last century, dude, give it up.' This means they no longer have casus belli to attack to get that land back.

The same thing happens if a Kingdom is held by the 'wrong' Empire, but again, they have to own every single territory in the Kingdom plus they have to actually hold the Kingdom title (either directly, or in the hands of a vassal), so it's a good deal more rare.

Why you would want to do it is simple - it keeps the other guy from attacking you if he no longer has a CB.

Why you wouldn't like it is also simple - it can make it harder to create a Kingdom title you might want. That is to say, if you spend 100 years controlling the Duchy of Cornwall and it de jure drifts into your Kingdom, now you might have a harder time creating the Kingdom of Wales, because the Cornish territory no longer 'counts' towards the required 50 percent of Welsh land. But there's not a whole lot you can do about it, so sorry.

DivineCoffeeBinge fucked around with this message at 09:25 on Nov 21, 2013

alcaras
Oct 3, 2013

noli timere
Ah, okay -- so it just happens normally without much need for player interaction -- just control land and it'll happen after 100 years.

What changed recently about it in patches?

dogstile
May 1, 2012

fucking clocks
how do they work?
Is there a reason for me to give castles or land to the holy orders?

Sindai
Jan 24, 2007
i want to achieve immortality through not dying

alcaras posted:

Ah, okay -- so it just happens normally without much need for player interaction -- just control land and it'll happen after 100 years.

What changed recently about it in patches?
Nothing. I think at some point kingdoms couldn't drift between empires, then they could. Or the other way around. It's a rare enough case I'm not even sure how it works at the moment. Duchies have always drifted between kingdoms over 100 years.

duralict
Sep 18, 2007

this isn't hug club at all
Well, great. Now the "primogeniture" succession is skipping my oldest son and going straight for the legitimized bastard second son, for no apparent reason, and my first son has somehow become the heir for a baron-level Mayor title despite being a child.

Sindai posted:

Nothing. I think at some point kingdoms couldn't drift between empires, then they could. Or the other way around. It's a rare enough case I'm not even sure how it works at the moment. Duchies have always drifted between kingdoms over 100 years.

The tax income and levy size from vassals is greatly reduced if they're not de jure to one of your titles. So if you're France and hold Sicily, after a hundred years Sicily will suddenly become a whole lot more valuable.

alex314
Nov 22, 2007

I'm in 872 game where I made new Zoroastrian 2-province count under Muslim ruler. First of all Muslims started warring constantly among themselves, then I've started a faction for independence and was granted it. Then, as I've gathered money for mercs I've noticed that combination of surviving Zoroastrian countries and religious rebellions make about 1/3 of Kingdom of Persia ruled by Zoroastrians!

Guildencrantz
May 1, 2012

IM ONE OF THE GOOD ONES
So, that demon child story is now the first thing you see in the Paradox newsfeed. Swearing intact, so this probably makes Pdox the first somewhat-major gaming company to put no less than three instances of the word "gently caress" on the front page of their website.

:allears:

Trogdos!
Jul 11, 2009

A DRAGON POKEMAN
well technically a water/flying type
I just got the "All three popes" achievement. Okay, let's check the new second anti-pope



Ah, it's the dead pope's infant bastard son who is in the pope's own court. Everything is in order.

Punished Chuck
Dec 27, 2010

Has anyone else noticed that vassals seem to be going crazy with rebellions in the new patch? Since the patch/DLC I've started and abandoned several games (mostly because our LAN games kept crashing and each time we'd say "Eh, let's try someone else this time) but have only seriously put time into four: Two as French dukes, one as Byzantine Dukes, and one as William the Bastard. Of these, every single one of them has had the realm constantly engulfed in civil war, often with multiple people pressing their claims to the throne simultaneously, the throne changing hands every couple of years. In both French games nobles forced elective monarchy on the kingdom within 20 minutes. In the William the Bastard game, England had already been forced into elective by the time I conquered it. This is all the AI, I'm not doing anything to provoke or encourage it (well, okay, not in any game other than the one where I'm a foreign conqueror taking England by force) These big fuckoff wars could be really interesting and fun if they only happened under "everything's totally hosed" circumstances like an intensely unpopular liege or something, but the fact that it's been constant and unavoidable is just exhausting and almost makes me not want to play anymore.

Although it has been a good excuse to strip all the Anglo-Saxon dukes of their titles one by one and give them to proper Norman rulers :france:

Also, is there a link quickly summarizing all the combat changes? I've lost a few battles that would have been easy wins pre-patch so apparently I need to adjust my strategies.

Punished Chuck fucked around with this message at 15:07 on Nov 21, 2013

NihilVerumNisiMors
Aug 16, 2012
Yea, I noticed similar behavior by the AI. I think it's due to the way factions calculate their power relative to the liege. With the smaller levies, factions have become disproportionally more powerful which leads to forever-wars over the throne.

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!

NihilVerumNisiMors posted:

Yea, I noticed similar behavior by the AI. I think it's due to the way factions calculate their power relative to the liege. With the smaller levies, factions have become disproportionally more powerful which leads to forever-wars over the throne.

Ah! This would be the reason why my Kingdom of Rus game has been such a disaster!

Knuc U Kinte
Aug 17, 2004

I'm doing a Byz game atm, and thank gently caress for the Varangian guard, cataphract retinues and free ducal revokes because they're the only thing holding my realm together. It's cool in that the AI blobs are easier to take down, it's just loving tedious when every time someone farts in the direction of your demesne troops your entire Empire falls to pieces. My dungeon is a revolving door hotel for rebellious dukes.

Clanpot Shake
Aug 10, 2006
shake shake!

Gwyrgyn Blood posted:

Quick question, if I'm using a multi-monitor setup, the mouse cursor doesn't get trapped to the game window properly. Any way to fix this with the game options? Or anyone know a good program to take care of this?

I use a program called Ultramon that, among other nice features, has toggleable window locking. When I press the Pause key, it prevents the mouse from leaving the monitor it's currently in. I originally turned it on for TF2 because if I spun around fast enough it would click on my other monitor, which made rocket jumping a huge pain.

cool new Metroid game
Oct 7, 2009

hail satan

EU4 has a proper borderless full screen windowed mode, would be awesome if they patched that into CK2.

FairyNuff
Jan 22, 2012

Can't believe my lovely count wasn't impressed by Jerusalem, you're a backwater count from Ireland how was it not the best and most interesting thing you've ever done in your life.

alcaras
Oct 3, 2013

noli timere
Dumb question: How do I save an Ironman game in the cloud, if it didn't start saved in the cloud?

dPB
Aug 2, 2006
Captain Awesome

Trogdos! posted:

I just got the "All three popes" achievement. Okay, let's check the new second anti-pope

Ah, it's the dead pope's infant bastard son who is in the pope's own court. Everything is in order.

Is his claim to the papacy inheritable? If so, all you have to do now is wait for him to grow up and see if you can invite him to your court, then marry him off to a daughter.

gary oldmans diary
Sep 26, 2005
Should I buy the vanilla game on Amazon for $20 right now or hold out for the big collection going on sale on Steam before Christmas?

computer parts
Nov 18, 2010

PLEASE CLAP

Hogburto posted:

Should I buy the vanilla game on Amazon for $20 right now or hold out for the big collection going on sale on Steam before Christmas?

Wait for the sale, basically everything but the newest DLC should be 75% off.

Toadsniff
Apr 10, 2006

Fire Down Below: Crab Company 2

NihilVerumNisiMors posted:

Yea, I noticed similar behavior by the AI. I think it's due to the way factions calculate their power relative to the liege. With the smaller levies, factions have become disproportionally more powerful which leads to forever-wars over the throne.

In my Irish-Jew game last night I finally became the King of Ireland, right as it activated my brother (and Earl of Ossory) started a faction, with only himself and the readout was that he had 106% of my total levies... Needless to say he rose up in arms and had nearly 3000 soldiers to my 2700 :stare: (I control 3 castles directly). Well some mercenaries and a chancellor for a few years reduced him down to 50% but god drat if that number doesn't at all seem right for one province. I think in my entire kingdom I'm only pushing 700 total vassal levies. Granted most people are having trouble accepting a Jew as their liege lord, but I did manage to convert half the populace to my religion.

Allyn
Sep 4, 2007

I love Charlie from Busted!

Toadsniff posted:

In my Irish-Jew game last night I finally became the King of Ireland, right as it activated my brother (and Earl of Ossory) started a faction, with only himself and the readout was that he had 106% of my total levies... Needless to say he rose up in arms and had nearly 3000 soldiers to my 2700 :stare: (I control 3 castles directly). Well some mercenaries and a chancellor for a few years reduced him down to 50% but god drat if that number doesn't at all seem right for one province. I think in my entire kingdom I'm only pushing 700 total vassal levies. Granted most people are having trouble accepting a Jew as their liege lord, but I did manage to convert half the populace to my religion.

Did you get an event about people flocking to the banner of your brother? Because if so, that means he got a bunch of event troops that spawned. Rebellions often get that event.

Toadsniff
Apr 10, 2006

Fire Down Below: Crab Company 2

Allyn posted:

Did you get an event about people flocking to the banner of your brother? Because if so, that means he got a bunch of event troops that spawned. Rebellions often get that event.

Nope nothing of the sort it was practically instantaneous. The top of the screen pooped out a dangerous faction notice and that was it.

Random Stranger
Nov 27, 2009



Trogdos! posted:

I just got the "All three popes" achievement. Okay, let's check the new second anti-pope



Ah, it's the dead pope's infant bastard son who is in the pope's own court. Everything is in order.

Between the churning anti-popes, the infinite piety, popes becoming their own anti-pope, and this, I have a sneaking suspicion that religion might be broken right now.

I'm enjoying the random character and iron man options. I can start a game and just play a generation or two and see how it goes. Last night I took some duke in Hungary and proceeded to murder my way through my entire family so that I could be king only to lose it all to stress with one brother still alive to take the claim from my son. And since that was the entire goal I had for myself I just mark it down as a loss and I'll randomly select another guy to see what I can do with their start.

Random Stranger fucked around with this message at 16:36 on Nov 21, 2013

NihilVerumNisiMors
Aug 16, 2012
In the grim darkness of the distant past, there are only Pretender Wars.

The game needs a "Put vassals in their place" modifier that prevents factions from starting a new war right after the last one wraps up.

fool of sound
Oct 10, 2012

NihilVerumNisiMors posted:

In the grim darkness of the distant past, there are only Pretender Wars.

The game needs a "Put vassals in their place" modifier that prevents factions from starting a new war right after the last one wraps up.

There is a 'Crushed a Major Rebellion' modifier, but it doesn't seem to always trigger.

alcaras
Oct 3, 2013

noli timere

NihilVerumNisiMors posted:

The game needs a "Put vassals in their place" modifier that prevents factions from starting a new war right after the last one wraps up.

There's a +25 "Crushed a Major Rebellion" opinion modifier.

NihilVerumNisiMors
Aug 16, 2012

fool_of_sound posted:

There is a 'Crushed a Major Rebellion' modifier, but it doesn't seem to always trigger.

In my experience, even good relations with vassals do fuckall for their faction joining behavior.

gary oldmans diary
Sep 26, 2005

computer parts posted:

Wait for the sale, basically everything but the newest DLC should be 75% off.
Sweet. Thanks, man.

grancheater
May 1, 2013

Wine'em, dine'em, 69'em

Random Stranger posted:

Between the churning anti-popes, the infinite piety, popes becoming their own anti-pope, and this, I have a sneaking suspicion that religion might be broken right now.

To be fair, Pope-kids, claimants being antipopes and, in combination, Pope-kids being antipopes has been in for a pretty long time, maybe even since launch.

Gwyrgyn Blood
Dec 17, 2002

Clanpot Shake posted:

I use a program called Ultramon that, among other nice features, has toggleable window locking. When I press the Pause key, it prevents the mouse from leaving the monitor it's currently in. I originally turned it on for TF2 because if I spun around fast enough it would click on my other monitor, which made rocket jumping a huge pain.

Works like a charm, thanks a bunch.

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!

NihilVerumNisiMors posted:

In my experience, even good relations with vassals do fuckall for their faction joining behavior.

Yeah, one of my kings had a +75 "Crushed Major Rebellion" modifier by the time he passed and he was still fighting independence faction wars and claimant wars by then.

SkySteak
Sep 9, 2010
Are there still a ton of bugs for people using the beta patch or has it largely been fixed?

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Dallan Invictus
Oct 11, 2007

The thing about words is that meanings can twist just like a snake, and if you want to find snakes, look for them behind words that have changed their meaning.
Vanilla vassals have always been way too prone to join rebellious factions, but this was mostly masked by the fact that rebellious factions were generally way too easy to crush. Now that rebellious factions are actually a threat, vassals should need more of a reason to join them and stay in them.

Dallan Invictus fucked around with this message at 17:20 on Nov 21, 2013

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