|
Just looks like a Kayle7 fucked around with this message at 02:02 on Nov 24, 2013 |
# ? Nov 24, 2013 01:47 |
|
|
# ? Jun 9, 2024 18:02 |
|
Through dark rituals, the solarium team has altered the very fabric of the server.
|
# ? Nov 24, 2013 02:00 |
|
Well I heard it through deadchat. Is saying it here kosher?
|
# ? Nov 24, 2013 02:01 |
|
VanSandman posted:Well I heard it through deadchat. Is saying it here kosher? It's public now. I hear an lp was recorded, too.
|
# ? Nov 24, 2013 02:03 |
|
Pleaaase talk about it. I don't play SS13 because :byond: but I love reading this thread and I really want to know what the deal with the Solarium is.
|
# ? Nov 24, 2013 02:04 |
|
BurntCornMuffin posted:It's public now. I hear an lp was recorded, too. In case you were doubtful, VanSandman, BCM is an admin (so'm i), so this is the Official Okay
|
# ? Nov 24, 2013 02:06 |
|
Look at what you did. Server over.
|
# ? Nov 24, 2013 02:10 |
|
The solarium secret: After all the solarium puzzles are solved, the LLJK server itself appeared in the solarium as a destroyable object. When destroyed, all human mobs instantly burst into flames and then were flat out deleted from the game, and the space graphic was changed to a fire texture. Then the server restarted.
|
# ? Nov 24, 2013 02:14 |
|
That was only the beginning.
|
# ? Nov 24, 2013 02:26 |
|
But it restarted into a special, super spooky 'Solarium Aftermath' mode (Mad props to cogs for throwing that together in a day, btw). Naturally, it was spooky and very lethal, but amazing.
|
# ? Nov 24, 2013 02:27 |
|
Holy poo poo I missed that?
|
# ? Nov 24, 2013 03:26 |
|
Solving the Solarium involved something like two months of work and the combined efforts of ~10 people. We're gonna have cool stories about it and more for y'all eventually.
|
# ? Nov 24, 2013 03:46 |
|
I'm glad that it finally got solved. I never went expeditioning, preferring to keep teleporting materials, armour, guns and other important equipment through the
|
# ? Nov 24, 2013 05:23 |
|
Bahumat posted:I'm glad that it finally got solved. I never went expeditioning, preferring to keep teleporting materials, armour, guns and other important equipment through the But you were part of it! Don't you see? You're the Scotty to the expeditioners' Kirk, Spock, McCoy and unnamed security ensign!
|
# ? Nov 24, 2013 08:17 |
|
atomicthumbs posted:But you were part of it! Don't you see? You're the Scotty to the expeditioners' Kirk, Spock, McCoy and unnamed security ensign! There's a lot of rad poo poo to pick up in those places. In solarium shenanigans there's was a blueprint that I want to know what it makes now.
|
# ? Nov 24, 2013 08:40 |
|
I was on the second successful Solarium trip! (And all I got was this shitpost and memories) Edit: Holy poo poo. Everyone involved is just amazing. Anticheese fucked around with this message at 09:32 on Nov 24, 2013 |
# ? Nov 24, 2013 09:06 |
|
We are now 2-0 on solarium solving attempts! This time, during the disaster round that followed, we made our way back to the solarium to see if anything changed. Everything was the same (seemingly) except the automaton was now a very pissed off automaton that mauled two, possibly three, people before it got put down. I'm amazed that we pulled it off twice in one day. Couldn't have done it without such a good team.
|
# ? Nov 24, 2013 09:55 |
|
atomicthumbs posted:But you were part of it! Don't you see? You're the Scotty to the expeditioners' Kirk, Spock, McCoy and unnamed security ensign! I know! I also was a guy who got given captain ID's so I could buy and unlock weapons and murder the few antagonists who stayed behind and tried to stop me from sending on more things. Sadly, wasn't on for the 'success' attempts, but still.
|
# ? Nov 24, 2013 11:07 |
|
The Solarium would go and get solved like two weeks after I drastically cut down my playing time Great stuff, though. Still wonder what solving it will do when admin japery isn't afoot.
|
# ? Nov 24, 2013 11:51 |
|
WEEDLORD CHEETO posted:The Solarium would go and get solved like two weeks after I drastically cut down my playing time Great stuff, though. Still wonder what solving it will do when admin japery isn't afoot. That was automatic, as far as I'm aware. The only admin intervention was putting it on extended for the round. Everything is is hardcoded.
|
# ? Nov 24, 2013 12:14 |
|
Razage posted:There's a lot of rad poo poo to pick up in those places. In solarium shenanigans there's was a blueprint that I want to know what it makes now. I tried to shove it into the ABCU but I might have been doing it wrong. No response.
|
# ? Nov 24, 2013 13:07 |
|
Managed to achieve a reasonably stable 10mw today, but REALLY need to keep on top of pressures - and do several pressure build up and vents to increase the temperature of the gas. Whole process took about 40 minutes, I left it go to see what would happen but a pipe breached at 12mw and that was the end of that The combustion chamber set virtually everything on fire though, which was fun!
|
# ? Nov 24, 2013 13:52 |
|
backifran posted:Managed to achieve a reasonably stable 10mw today, but REALLY need to keep on top of pressures - and do several pressure build up and vents to increase the temperature of the gas. Whole process took about 40 minutes, I left it go to see what would happen but a pipe breached at 12mw and that was the end of that Hey, when do you normally vent? So far, I've been trying to vent when the pressure builds to between 2K and 2.5K KPA, which I found pretty much stabilizes the pressure, but that's at relatively low temperatures. Is that range the butter zone, or does it move as the pressure climbs? Also, while you have use of the RCD to space the tile under the oxy tank, you can also try building a wall or two in the hallway between the northern door and the combustion chamber door, or possibly spacing a border of tiles around the chamber. I haven't tried the latter, but if it works like I think it might, a border of space might shield the station from some of the heat. I do know that since walls can't burn, if the fire gets hot enough to melt the doors, you'll be safe from a station devouring inferno with the former method.
|
# ? Nov 24, 2013 15:22 |
|
WEEDLORD CHEETO posted:The Solarium would go and get solved like two weeks after I drastically cut down my playing time Great stuff, though. Still wonder what solving it will do when admin japery isn't afoot. The post solarium solar flare and megaspookydisaster round is completely automatic. The latter was written by cogwerks literally the night before the solarium was solved. The only admin intervention that occurred was me possessing lovely Bill to say some situationally aware things ("Did I ever tell you 'bout that time some nerd saved me from a giant drone that wouldn't quit staring at me?"). And help the players notice that the King in Yellow was floating outside the Solarium window (we felt bad because it had been dropped in lava earlier, and decided to respawn it since it was literally the last thing they needed). BurntCornMuffin fucked around with this message at 15:45 on Nov 24, 2013 |
# ? Nov 24, 2013 15:43 |
|
WEEDLORD CHEETO posted:The Solarium would go and get solved like two weeks after I drastically cut down my playing time Great stuff, though. Still wonder what solving it will do when admin japery isn't afoot. There was no japery. 12 or 13 of us were online for the round but we were only there to watch.
|
# ? Nov 24, 2013 16:44 |
|
Well, I stand corrected, that's fantastic. I feel like the person who completes the puzzle should be made a temporary admin-god in the ultraspooky round or something but that is probably a terrible idea
|
# ? Nov 24, 2013 16:49 |
|
So, I've noticed that I've been pretty unlucky with rolling CE as of late. I've got just engineer and CE in my job preferred list, with CE higher up, and there will be rounds where I'm the only engineer and there's no CE at all. I'd take engineer out of my list to increase the chances that I'm picked for CE, but I'm worried I'd get staff assistant or something. Still, you'd think that I'd get CE in that situation.
|
# ? Nov 24, 2013 16:50 |
|
WEEDLORD CHEETO posted:Well, I stand corrected, that's fantastic. The biggest problem is that the solarium puzzle requires a team to complete in a reasonable amount of time with a reasonable chance of success. Last night's solution was the culmination of about two months of work by a group of people.
|
# ? Nov 24, 2013 17:42 |
|
Potentially it could by done by two people, if they're really, really on top of their game.
|
# ? Nov 24, 2013 19:00 |
|
gently caress. I wonder if there's a video of it or something out there? This sounds really fun and interesting and I'm sad I missed it.
|
# ? Nov 24, 2013 19:39 |
|
It's not a one-time only thing. Just don't overdo it, as difficult as it would be to pull off, it probably shouldn't happen every day. edit: problems.png Dr. Cogwerks fucked around with this message at 21:37 on Nov 24, 2013 |
# ? Nov 24, 2013 20:17 |
|
First my robot mom scolds me for making drugs and not being a proper alcoholic like my dad. Then when the crank blows up on my face, she just drags me to medbay to lay gasping as my dad stares at me shamefully. You feel tingly! Unknown shows you: Your Dad's ID Card (Disappointed): assignment: Disappointed You can't breathe! You feel horrible! George Rouncewell fucked around with this message at 22:09 on Nov 24, 2013 |
# ? Nov 24, 2013 22:05 |
|
My favorite part of the solarium event was the round after the round after where everyone started with no jobs and had to scramble to find the tools to break into places to even get the station running.
|
# ? Nov 24, 2013 22:22 |
|
quote:Objective #1: Pick a crew member and try to convince them that they're insane. quote:The AI's laws at the end of the game were: a good round pRime 2.0 [145.9] states, "YOU SHAMEFUL CHILDREN" pRime 2.0 [145.9] states, "REPORT TO MEDBAY" pRime 2.0 [145.9] declares, "There is NOBODY workking here!" I must scream [145.9] declares, "Go and clean your drat morgue then, lazyass!" I must scream [145.9] declares, "You should have done so TWO WEEKS ago!" M.O.M. [145.9] states, "hey you know what" Spigot The Bear [145.9] says, "I bet you useless kids won't even fight to the death in the boxing ring to prove your love for your parents" M.O.M. [145.9] states, "until you clean up the morgue, you're not getting out of there." Guy Man [145.9] says, "MOOOOOOM, LET US OUT" Guy Man [145.9] says, "MOOOM BAJIRAO SPIT ACID AT ME" I must scream [145.9] declares, "What you think you're doing, Mister? Go to your room!" Bajirao Singham forces Your Dad to swallow Mult heal! pill. An unpleasant, shifting green mass of liquid forms from the reaction. Bajirao Singham has been shot pointblank with the taser gun by Your Dad! Bajirao Singham is hit by the energy bolt! Spigot The Bear [145.9] says, "BAJIRAO EVIL BAD" Spigot The Bear (as Your Dad) says, "BAJIRAO EVIL BAD" Spigot The Bear [145.9] says, "call it again MOM" Spigot The Bear (as Your Dad) says, "call it again MOM" Bajirao Singham has been shot pointblank with the taser gun by Your Dad! Bajirao Singham is hit by the energy bolt! You feel blubbery and lethargic! You burst out of the police uniform! You burst out of the police uniform! You burst out of the police uniform! You burst out of the police uniform! You burst out of the police uniform! James Johnson [145.9] exclaims, "We gotta save dad!" M.O.M. [145.9] states, "go save your dad, prove yourself." Slugs Mcenroe (as Your Dad) says, "Also please dont spit acid at your dad" Slugs Mcenroe (as Your Dad) says, "Thats rude as hell" OOC: Arikie: We stealthily sting Your Dad. Lunchmeat Larry fucked around with this message at 22:34 on Nov 24, 2013 |
# ? Nov 24, 2013 22:27 |
There's something very bugged with grabbing right now. If you grab passively, then aggressively, and then hit UPGRADE on your hand instead of switching to hurt intent and upgrading the grab that way, then you get stuck with a "grab" item in that hand slot forever, rendering it useless. Also, cakes are all coming out as "yellow cake" no matter what ingredients I put in the oven with the batter. Jazerus fucked around with this message at 01:27 on Nov 25, 2013 |
|
# ? Nov 24, 2013 22:32 |
|
Dr. Cogwerks posted:It's not a one-time only thing. What, exactly, is that?
|
# ? Nov 24, 2013 23:12 |
|
Smelter. For ingots. And possibly Alloys.
|
# ? Nov 24, 2013 23:35 |
|
WarpedNaba posted:Smelter. For ingots. And possibly Alloys. Gotta make bullets somehow!
|
# ? Nov 24, 2013 23:58 |
|
Alloys? Alloys for what? What glorious free form crafting do you have planned Cogwerks?
|
# ? Nov 25, 2013 00:03 |
|
|
# ? Jun 9, 2024 18:02 |
|
It's more ISaidNo's plan as far as manufacturers and ingots go, I'm just working on the smelter.
|
# ? Nov 25, 2013 00:05 |