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Spincut
Jan 14, 2008

Oh! OSHA gonna make you serve time!
'Cause you an occupational hazard tonight.
Also, the latest e-mail blast they sent out teased at an extra-special bundle of indie RPGs launching on Thanksgiving.

Bundle of Holding posted:

On the evening of Thanksgiving Day -- next Thursday, November 28 -- the Bundle of Holding presents a spectacular offer of indie RPGs, including some of the top-selling games in small-press publishing. You won't want to miss this, so (after purchasing the Worldbuilder's Toolkit) start saving now.

Does anyone have opinions on the current bundle offering? Looks like some of these books would be great for a campaign.

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Dagon
Apr 16, 2003


Spincut posted:

Also, the latest e-mail blast they sent out teased at an extra-special bundle of indie RPGs launching on Thanksgiving.


Does anyone have opinions on the current bundle offering? Looks like some of these books would be great for a campaign.

The kobold guides are decent, not sure about the rest. They are basically a collection of essays from people (Monte Cook, Wolfgang Baur, Keith Baker, etc) about approaches to worldbuilding. Less "roll d100 to see what races live here" and more "how does magic affect everyday life?"

Spincut
Jan 14, 2008

Oh! OSHA gonna make you serve time!
'Cause you an occupational hazard tonight.

Dagon posted:

The kobold guides are decent, not sure about the rest. They are basically a collection of essays from people (Monte Cook, Wolfgang Baur, Keith Baker, etc) about approaches to worldbuilding. Less "roll d100 to see what races live here" and more "how does magic affect everyday life?"

That's exactly what I'm looking for. Thanks!

Ego Trip
Aug 28, 2012

A tenacious little mouse!


Spincut posted:

Does anyone have opinions on the current bundle offering? Looks like some of these books would be great for a campaign.

Magical Medieval Society: Western Europe has some :biotruths: for you.

quote:

The medieval period, though romantically remembered for chivalry and knights, is not known for its gender equality. However, medieval society is not as discriminatory as most moderns believe. Women find places in medieval society as guild members, powerful landowners, and abbesses. Some societies assign gender to certain roles but allow women to assume those roles though assuming a different gender. Complex gender issues aside, third edition assumes ability is not based upon sex or gender. This means a female fighter swings and hits as hard as a male fighter.

The religious views of women that colored feminine perceptions in the medieval times are another gender consideration. There is no inherent Eve or Madonna in third edition. This does not remove all historically sex-defined roles, but it does allow a GM more equality in game play.

What kind of place in society would women have in third edition parameters? Making women statistically equal to men challenges every historical concept of women. Female rulers would be more common, or even the norm in some kingdoms. Women would bear arms and be a part of military endeavors. A female society and fighting force could exist and kill anyone that has problems with sword-carrying chicks. Religious institutions would incorporate women in their hierarchy, and female apprentices would be accepted as readily as male ones. Because of third edition’s gender assumptions, GMs determine societal roles rather than assuming historical gender roles. That being said, if GMs prefer busty serving wenches and damsels in distress (so that PCs can kill dragons and steal their treasures), keep in step with the historical view towards women in a magical medieval society.


source

Gasperkun
Oct 11, 2012
That looks like the same Libertad who joined up here recently. Maybe we will get some more comments on the review.

Anyway, all this goes to show you, as with some of the previous bundles, is that there is a bit of a mixed bag at times. You can't get full-on winners for everyone every time.

I think Red Tide is a good source here, especially if you are familiar with Kevin Crawford's work elsewhere (such as Stars Without Number, which I think was released after this one) because he provides tools for sandboxing which, if comments on fora are worth anything, have been helpful to a lot of people who didn't really know how to do those kinds of things. I believe his stuff is often cited as good source material regardless what system you're playing, because it helps you to procedurally generate material to use in your setting without too much prep time required. You just have to find a set of those tools fitted to your preferred genre, as he tweaks the tools each time for genre emulation and such.

I expect most of the other stuff is good but I am not too familiar.

Traveller
Jan 6, 2012

WHIM AND FOPPERY

Gasperkun posted:


I think Red Tide is a good source here, especially if you are familiar with Kevin Crawford's work elsewhere (such as Stars Without Number, which I think was released after this one) because he provides tools for sandboxing which, if comments on fora are worth anything, have been helpful to a lot of people who didn't really know how to do those kinds of things. I believe his stuff is often cited as good source material regardless what system you're playing, because it helps you to procedurally generate material to use in your setting without too much prep time required. You just have to find a set of those tools fitted to your preferred genre, as he tweaks the tools each time for genre emulation and such.

I expect most of the other stuff is good but I am not too familiar.

SWN came first, then Red Tide. And yes, Sine Nomine's work is amazing: Ruins, Courts and Lairs can be laid down on pretty much any map (or part of a map; reskinning and reusing material is almost gleefully encouraged instead of sacrificing everything on the altar of ~*verisimilitude*~) and get you a night's adventure in less than half an hour of work. Red Tide itself is a great setting too and can be played with pretty much anything, there was a post on rpg.net where he mentioned some guidelines on how to run it in 4E if you cared. It's really worth it.

Libertad!
Oct 30, 2013

You can have the last word, but I'll have the last laugh!

Gasperkun posted:

That looks like the same Libertad who joined up here recently. Maybe we will get some more comments on the review.

Yup, same one. I never got around to a full review because I had other stuff on my plate, products which I had already bought and looked more promising/fun to review. Magical Medieval Society was to be part of a series called "Courtroom Reviews" where I judge a product based on its advertised promises, and whether or not it delivered. In Magical Medieval's case, it was providing advice for replicating the society of Medieval Europe into 3rd Edition D&D games. I can definitely say that it failed.

In the meantime, The Kobold Guides were overall good reads, and Red Tide is an awesome sourcebook. I can't speak to the Tome of Adventure Design or Masks, as I own neither.

dwarf74
Sep 2, 2012



Buglord
Man, I remember that magical medieval society got some great press, too.

JDCorley
Jun 28, 2004

Elminster don't surf
Masks is stunning. It's the best NPC collection I've ever seen, not because the NPCs are so brilliant, but because the many ways they're organized are incredibly useful at the table.

Evil Mastermind
Apr 28, 2008

JDCorley posted:

Masks is stunning. It's the best NPC collection I've ever seen, not because the NPCs are so brilliant, but because the many ways they're organized are incredibly useful at the table.

Yeah, I was going to point this out too. Each NPC is given just enough detail for a GM to use after a few seconds of reading, and a lot of them are plot hooks on their own. Hopefully we'll see Eureka! up as well; that's another good one.

Really all the Engine Publishing/Gnome Stew stuff is really good.

neonchameleon
Nov 14, 2012



dwarf74 posted:

Man, I remember that magical medieval society got some great press, too.

It was as far as I know the best attempt anyone made to square the circle - to get something approaching the promised world of mediaeval fantasy to work under 3.X rules.

JDCorley
Jun 28, 2004

Elminster don't surf
Spes Magna is donating all proceeds for the month to help a friend in need. It's pretty basic OGL/Pathfinder stuff, but the 27 Adventures for $3 supplement is pretty all right if you're looking for something to fill out a drivethrurpg order, and it's for a good cause: link to store page.

Appoda
Oct 30, 2013

JDCorley posted:

Spes Magna is donating all proceeds for the month to help a friend in need. It's pretty basic OGL/Pathfinder stuff, but the 27 Adventures for $3 supplement is pretty all right if you're looking for something to fill out a drivethrurpg order, and it's for a good cause: link to store page.

I like adventure modules, but I don't run Pathfinder. Would you say that 27 Adventures is serviceable when ripped from its system?

JDCorley
Jun 28, 2004

Elminster don't surf

Appoda posted:

I like adventure modules, but I don't run Pathfinder. Would you say that 27 Adventures is serviceable when ripped from its system?

It would be more a "27 adventure hooks list" product at that point, if that and some good karma sounds worth $3 to you then yeah. But they aren't really very detailed.

Libertad!
Oct 30, 2013

You can have the last word, but I'll have the last laugh!
Paizo Publishing is having the 2013 Great Golem Sale to clear out their warehouse, including but not limited to RPG books.

My recommendations:

Tales of the Caliphate Nights for $3.00, a True20 game set in mythic Arabia.

Dragon Magazine #351 for $2.00, contains the excellent World Serpent Inn article.

Monte Cook's Collected Book of Experimental Might for $3.00. Hundreds of options and house rules Cook made for 3rd Edition.

Granted, they're d20 books, but I really enjoyed Caliphate Nights, as it makes a great setting which can be transferred to other rulesets with some work. I might F&F it someday...

Libertad! fucked around with this message at 00:12 on Nov 25, 2013

JDCorley
Jun 28, 2004

Elminster don't surf
Caliphate Nights has a hilarious/awesome "story within a story" mechanic which everyone who loves 1001 Nights will love.

EscortMission
Mar 4, 2009

Come with me
if you want to live.
Nyambe is also pretty cool if you're willing to mess around with old third party d20 material.

Libertad!
Oct 30, 2013

You can have the last word, but I'll have the last laugh!

EscortMission posted:

Nyambe is also pretty cool if you're willing to mess around with old third party d20 material.

Holy poo poo, that's cheap for that book! If you're the least bit interested in a D&D fantasy Africa, buy it now. That thing goes for at least $100 on Amazon nowadays.

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!

Libertad! posted:

Holy poo poo, that's cheap for that book! If you're the least bit interested in a D&D fantasy Africa, buy it now. That thing goes for at least $100 on Amazon nowadays.

No it doesn't. You can regularly find it cheaply, which isn't a knock against it, but you can find it for a song at hpbmarketplace, too.

Mitama
Feb 28, 2011

JDCorley posted:

Caliphate Nights has a hilarious/awesome "story within a story" mechanic which everyone who loves 1001 Nights will love.

Is it a good read even if I'm not interested in True20 but want to borrow ideas from it for, say, Dungeon World?

JDCorley
Jun 28, 2004

Elminster don't surf

TurninTrix posted:

Is it a good read even if I'm not interested in True20 but want to borrow ideas from it for, say, Dungeon World?

Nah, DW is way too dungeony for Caliphate Nights.

Spincut
Jan 14, 2008

Oh! OSHA gonna make you serve time!
'Cause you an occupational hazard tonight.

Evil Mastermind posted:

Hopefully we'll see Eureka! up as well; that's another good one.

Really all the Engine Publishing/Gnome Stew stuff is really good.

Oh hey, this happened. Eureka! is now part of the Bundle of Holding!

LashLightning
Feb 20, 2010

You know you didn't have to go post that, right?
But it's fine, I guess...

You just keep being you!

So, the last Bundle has ended but a new one has been hinted to start in 2 and a half hours. It's popular and successful Indie Games this time around. I think they did something similar a while ago, but it was with ones I guess they consider less known.

quote:

  • LEADING NAMES in indie design.
  • LEADING GAMES that have topped the indie bestseller lists.
  • DRM-FREE: Read these .PDF and ebook titles on all your devices, and make your own backups.
  • Support two worthy CHARITIES.

quantum_squirrel
Aug 9, 2006

LashLightning posted:

So, the last Bundle has ended but a new one has been hinted to start in 2 and a half hours. It's popular and successful Indie Games this time around. I think they did something similar a while ago, but it was with ones I guess they consider less known.

It is an excellent selection

Newsletter posted:

Every purchase of the Indie Cornucopia bundle includes this core collection of titles, all in complete, current, DRM-free .PDF versions:
Apocalypse World (D. Vincent Baker, lumpley games), retail price $15
Perfect, Unrevised (Joe Mcdaldno, Buried Without Ceremony), retail $10
Sagas of the Icelanders (Gregor Vuga, Red Moose Games), retail $9
Pay what you want (minimum US$6.95) to get the core collection.

If you pay more than the current average price (starting at $16.95), you also get this incredible collection of bonus titles:
Dungeon World (Sage LaTorra and Adam Koebel, Sage Kobold Productions), retail $10
Adventures on Dungeon Planet (Johnstone Metzger, Red Box Vancouver), retail price $8
Durance (Jason Morninstar, Bully Pulpit Games), retail $10
Nova Praxis - The Augmented .PDF (Mike McConnell, Void Star Studios), retail $15
(Note that this is the high-tech Augmented version of Nova Praxis, with state-of-the-art navigation that shows every other publisher how it should be done.)

malkav11
Aug 7, 2009
Unfortunately, as I suspected, bestselling = "things you've already bought", at least in my case. I don't have Adventures on Dungeon Planet or Nova Praxis, and I'd be in for those if they were in the base bundle, but beating $17 for slightly over $20 worth of product isn't really a compelling deal for me. I guess we'll see what else they add. If you -don't- have Apocalypse World, Dungeon World, and Durance already, though, it's a hell of a package.

General Ironicus
Aug 21, 2008

Something about this feels kinda hinky
I bought it for two of those three, and the promise of future additions. The charities this time are Doctors Without Borders and the EFF, for the curious.

Evil Mastermind
Apr 28, 2008

For those of you who are buying this and are new to the *World style of game, allow me to recommend the Dungeon World Guide, written by Scrape and myself.

dwarf74
Sep 2, 2012



Buglord
Yeah, the only things I want out of that are things I already have. :(

1st Stage Midboss
Oct 29, 2011

Ooh, I already own AW and DW but I'm all for getting Durance with some extras on the side. Excellent bundle, hope lots of people give it a shot now their attention's been grabbed by the recent big bundles like the OSR one.

neonchameleon
Nov 14, 2012



There's a new bonus playbook in there (well, one not on the dropbox link) - The Macaluso, a psychic entity with multiple bodies.

JackMann
Aug 11, 2010

Secure. Contain. Protect.
Fallen Rib
I'd been meaning to take a look at Dungeon World, so this suits.

Evil Mastermind
Apr 28, 2008

neonchameleon posted:

There's a new bonus playbook in there (well, one not on the dropbox link) - The Macaluso, a psychic entity with multiple bodies.

Ooh, interesting...is that a Bundle exclusive?

If you shoot me a link, I'll add it to my AWorld playbook compilation.

1st Stage Midboss
Oct 29, 2011

The Macaluso isn't a bundle exclusive, it was added when Vincent Baker declared the end of limited-edition playbooks and added a PDF with them all in letter format and an index of every playbook move as an extra purchase on his site.

malkav11
Aug 7, 2009

1st Stage Midboss posted:

The Macaluso isn't a bundle exclusive, it was added when Vincent Baker declared the end of limited-edition playbooks and added a PDF with them all in letter format and an index of every playbook move as an extra purchase on his site.

Plus supplementals, including the Marmot supplemental about clues and mysteries that I've never previously seen, the Space Marine Mammal's supplementals about walkingsuits and large scale battles, and a human-configuration walkingsuit. It's a pretty amazing resource and just costs a few bucks. I'm very happy with it. (And the basic refbook that's a free download, for that matter.)

moths
Aug 25, 2004

I would also still appreciate some danger.



Does anybody know about any good Black Friday deals? I've seen Kingdom Death but that's it so far, and blech.

gnome7
Oct 21, 2010

Who's this Little
Spaghetti?? ??

moths posted:

Does anybody know about any good Black Friday deals? I've seen Kingdom Death but that's it so far, and blech.

Miniature Market is having a black friday sale today, but that's all I've seen so far.

Achmed Jones
Oct 16, 2004



CSI is, too.

Gasperkun
Oct 11, 2012
The current Bundle of Holding added Becoming to its roster. This is the one by Brian Engard, who is behind a lot of Fate books and such, and it was Kickstarted earlier this year.

Covok
May 27, 2013

Yet where is that woman now? Tell me, in what heave does she reside? None of them. Because no God bothered to listen or care. If that is what you think it means to be a God, then you and all your teachings are welcome to do as that poor women did. And vanish from these realms forever.
DriveThruRPG just released a cyber monday deal. Six RPGs for 5 dollars each:

Buffy RPG Revised Corebook
Fae Noir
Mutant City Blues
Corporation Core Rules
Contagion Second Edition
Savage Suzerain (Savage Worlds)

I've never played any of these books nor have I heard of most of them so I cannot speak of their quality, but they are there and they are cheap for those who are interested.

Edit: Looks like there were more sales than I initially thought.

Covok fucked around with this message at 04:25 on Dec 3, 2013

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JDCorley
Jun 28, 2004

Elminster don't surf
Buffy RPG Revised is solid goofy fun. Fae Noir is cool. The Corporation is a bit of off-brand cyberpunk and alternates between funny and intriguing, but I haven't tried the system. Mutant City Blues is my least favorite GUMSHOE game. Savage Suzerain is Savage Worlds.

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