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Well, it's not just the city having a more interesting layout, but also having more done with it. Seeing NPCs fishing by the coastline was cool. Walking on the beach and seeing sunbathers and whatnot, that sort of stuff. Also property ownership was a fun idea and really helped feel like you OWNED that town, you earned that pimped out penthouse suite that you could walk around in and wasn't just one copypasted room. SR2 had the most fully realized world, while 3 and 4 had the more compelling gameplay. You stick the gameplay of 4 into such a detail-packed world as 2, and you'd have my favorite sandbox ever. Oh, and also please give us something to actually do after completing the game. Once you've done the story and the challenges in SR4, there is literally no content to bring you back in unless you feel like dicking around with cops for two minutes and then killing a warden.
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# ? Nov 20, 2013 22:42 |
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# ? Jun 9, 2024 13:28 |
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Crappy Jack posted:SR2 had the most fully realized world, while 3 and 4 had the more compelling gameplay. You stick the gameplay of 4 into such a detail-packed world as 2, and you'd have my favorite sandbox ever. Right, this is what I'm saying. Don't get me wrong, I think SR2 has great gameplay and a story far better developed than 3 or 4, but there's a noticeable difference between playing 2 and playing 3/4. 3 and 4 just feel more cohesive and polished to play, at the expense of fleshing out the rest of the world.
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# ? Nov 21, 2013 15:48 |
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I just finished the storyline (including all the sidequests) and I feel like I want to keep playing but there's not much to do. Does anything new unlock postgame, or just the sky/filter thing?
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# ? Nov 23, 2013 03:14 |
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field balm posted:I just finished the storyline (including all the sidequests) and I feel like I want to keep playing but there's not much to do. Does anything new unlock postgame, or just the sky/filter thing? Nope. There really is a major lack of postgame content aside from the filter, and it really does hurt the game. Hopefully there's some content down the line that fixes that.
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# ? Nov 23, 2013 03:41 |
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Act surprised! How the Saints Save Christmas DLC coming 11th December http://www.eurogamer.net/articles/2013-11-25-saints-row-4-announces-how-the-saints-save-christmas-dlc Screenshots look great!
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# ? Nov 25, 2013 22:04 |
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Of course it's glorious. I never expected any differently. Driving Santa's sleigh. Shooting a Red Ryder BB Gun. Being a grump who needs to learn the true meaning of Christmas (probably stripper poles). It has everything. And is that Jane Austen I see telling a story by the fireplace? EDIT: Oh jesus, this is the greatest screenshot that has ever existed. Crappy Jack fucked around with this message at 22:13 on Nov 25, 2013 |
# ? Nov 25, 2013 22:10 |
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I'm glad to see they've got at least one reference to the best Christmas movie. It's Die Hard. Also, cyborg Fun Shaundi?
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# ? Nov 25, 2013 22:17 |
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RandallODim posted:Also, cyborg Fun Shaundi? Wouldn't be surprised if she merged with CID since he's missing from this screenshot http://images.eurogamer.net/2013/articles//a/1/6/3/6/1/2/6/xmas_waving_720p.jpg.jpg
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# ? Nov 25, 2013 22:24 |
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Tacos on the Christmas jumper Christmas themed Red Faction Guerrilla logos
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# ? Nov 25, 2013 22:26 |
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Firebert posted:Wouldn't be surprised if she merged with CID since he's missing from this screenshot http://images.eurogamer.net/2013/articles//a/1/6/3/6/1/2/6/xmas_waving_720p.jpg.jpg Looking at other screenshots, now I'm wondering if it's Fun Shaundi and CID's kid, sent back from a horrible future to make sure the Saints save Christmas and avoid that timeline, since she's doing the Terminator time travel pose in this screenshot and that's totally a reference I'd expect them to make. She even has the robot arm and glowing eye!
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# ? Nov 25, 2013 22:32 |
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Crappy Jack posted:And is that Jane Austen I see telling a story by the fireplace? That's who it was in the accidentally-patched-in videos. RandallODim posted:Also, cyborg Fun Shaundi? Also from the videos, that's probably future Shaundi. grancheater fucked around with this message at 22:36 on Nov 25, 2013 |
# ? Nov 25, 2013 22:33 |
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One other thing I just noticed in screenshots: Nutcracker-skinned Murderbots
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# ? Nov 25, 2013 22:34 |
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grancheater posted:That's who it was in the accidentally-patched-in videos. Well, and the name is right there in the URL of the screenshot.
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# ? Nov 25, 2013 22:35 |
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Oh man, I'm hoping that Christmas Steelport is not an instanced quest-line location like 50's Steelport and can be unlocked as a simulation override setting. I mean, why should the Christmas
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# ? Nov 25, 2013 22:43 |
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masteraero posted:Oh man, I'm hoping that Christmas Steelport is not an instanced quest-line location like 50's Steelport and can be unlocked as a simulation override setting. I mean, why should the Christmas I like the way you think, optimism and all. But yeah, even if it's an option you can set post game, I'd be down with that.
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# ? Nov 25, 2013 23:09 |
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CzarChasm posted:I like the way you think, optimism and all. But yeah, even if it's an option you can set post game, I'd be down with that. Even better It's automatically enabled for at least part of december
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# ? Nov 25, 2013 23:21 |
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Mokinokaro posted:Even better How is that better?
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# ? Nov 26, 2013 00:47 |
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I love this bit of graffiti. I just realized it was supposed to be Red Faction and not Half-Life.
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# ? Nov 26, 2013 01:13 |
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The Shaundi of Christmas Bad Future.
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# ? Nov 26, 2013 08:48 |
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I was kinda on the fence with Dominatrix, but welp. Is it too late to grab the season pass?
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# ? Nov 26, 2013 09:11 |
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Crappy Jack posted:EDIT: Best. Season Pass. Ever. I don't know what else to say about this photo. Gat being awesome? Check. Half-drunk Nolan North Santa Claus? Check. Reference to best christmas movie ever? Ho Ho Ho. It's beautiful.
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# ? Nov 26, 2013 14:15 |
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J.A.B.C. posted:Best. Season Pass. Ever. Not to mention that the snowman is an exact duplicate of Sam the Snowman from the old Rankin Bass Rudolph special. At this rate, I'm wondering if they're going to throw in a couple of It's a Wonderful Life and Miracle on 34th Street references in just for good measure.
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# ? Nov 26, 2013 14:56 |
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Burl Ives snowman is in this DLC, this is going to be fantastic.
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# ? Nov 26, 2013 15:04 |
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Wolfsheim posted:I was kinda on the fence with Dominatrix, but welp. You should be able to grab it still. Also, for anyone interested, volition is having a video sing-along contest: The Saints Row Sing-A-Long Christmas Carol Contest Can you sing like a Saint? Or not at all? Participate in our Sing-A-Long contest by sending us a video of you (and your friends!) singing special Saints Row lyrics to “Saints Row Jingle Bells”. We will immortalize the best entries we receive in a special Saints Row video message, and all winners get a special Christmas gift from us at Deep Silver and Volition! Want to improve your chances of becoming canonized as a living Saint? Dress up as a Saints Row character for your video! Closing date is December, 5th 2013. Visit the special website for lyrics, audio, and how to submit your video. http://news.deepsilver.com/r/ZR4-AG41053ms259.html Also this Naughty or Nice? A couple of Saints Row IV’s developers have been very naughty this year. Do you know what they should do to get back on Santa’s Nice List? Tell us how they can get back in Santa’s good graces, and we will film them as they will reenact your ideas the way only Volition can! Closing date is November, 29th 2013. Oh, hey, how about a list of the goodies in the DLC? Quests: 3 new story driven quests. Weapon - Costume: Red Rider BB Gun Weapon - Costume: Christmas Dubstep Gun Weapon - Costume: North Pole Vehicle: Flying Reindeer Vehicle: Santa's Sleigh CzarChasm fucked around with this message at 15:21 on Nov 26, 2013 |
# ? Nov 26, 2013 15:18 |
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Also new DLC on Steam today, dunno about consoles. New superpower effects (looks to add explosive options to your powers) and another with Zin costumes so you can dress up like Zinyak or a Warden if you so desire.
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# ? Nov 26, 2013 16:32 |
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I hope that new super power dlc doesn't do anything stupid like give you the base powers before they're unlocked in the story.
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# ? Nov 26, 2013 17:09 |
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Lucinice posted:I hope that new super power dlc doesn't do anything stupid like give you the base powers before they're unlocked in the story. They are all customizable elements for each power so they unlock at the story point when you get that power. For example, Explosive Buff unlocks only after you earn Buff in the training session. CzarChasm posted:
That list is very incomplete. There are definitely a lot more unlockable goodies that haven't been divulged yet that are part of HSCC. IdolNinja fucked around with this message at 17:57 on Nov 26, 2013 |
# ? Nov 26, 2013 17:52 |
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It'd be cool if Volition were to release additional events as DLC. In particular, I'd love to play more Mayhem or Virus Injection missions that are balls-to-the-wall hard, perhaps with twists.
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# ? Nov 26, 2013 20:25 |
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Blattdorf posted:It'd be cool if Volition were to release additional events as DLC. In particular, I'd love to play more Mayhem or Virus Injection missions that are balls-to-the-wall hard, perhaps with twists. I would be happy if I could just re-play the existing virus injections. For one thing, they were a lot of fun. (For another thing, once you're at the end of the game, it gets a lot harder to get the "kill X aliens this or that way" achievements.)
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# ? Nov 27, 2013 00:29 |
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Yeah, not being able to even repeat half the existing stuff is verging on stupid. I'm kind of wondering how hard it would be to randomly generate something like a virus injection. I'm not a modder and have no idea how it works, but there's no particular reason why it wouldn't work from a players perspective just to chuck down virus injections in a whole bunch of locations and stick in some random set of predetermined waves, kind of like Skyrim's endless go kill this bandit fetch that sword repeatable quests. Same goes for car theft and attacking targets (I forget the names they give those in the game), or even just generate a roving bunch of tanks and portals to send you to hunt. It might well be harder to implement than it sounds, given that the existing examples are all predetermined, but maybe a cheapo mission generator DLC/mod sometime? Give a bunch of money as a reward.
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# ? Nov 27, 2013 01:01 |
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MooCowlian posted:Yeah, not being able to even repeat half the existing stuff is verging on stupid. I'm kind of wondering how hard it would be to randomly generate something like a virus injection. I'm not a modder and have no idea how it works, but there's no particular reason why it wouldn't work from a players perspective just to chuck down virus injections in a whole bunch of locations and stick in some random set of predetermined waves, kind of like Skyrim's endless go kill this bandit fetch that sword repeatable quests. Same goes for car theft and attacking targets (I forget the names they give those in the game), or even just generate a roving bunch of tanks and portals to send you to hunt. It might well be harder to implement than it sounds, given that the existing examples are all predetermined, but maybe a cheapo mission generator DLC/mod sometime? Give a bunch of money as a reward. The car thefts in SR4 all wind up unlocking a nifty car for your collection, so it would take a non-zero amount of creativity to add new ones.
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# ? Nov 27, 2013 01:04 |
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prefect posted:The car thefts in SR4 all wind up unlocking a nifty car for your collection, so it would take a non-zero amount of creativity to add new ones. Oh, I guess. I was thinking just stick a random vehicle somewhere across town and just hand over some money if you get it back once they're done with real rewards.
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# ? Nov 27, 2013 01:09 |
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1950's Steelport would be an excellent setting for an A Christmas Story-style mission featuring kid boss.
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# ? Nov 27, 2013 01:12 |
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Reiley posted:1950's Steelport would be an excellent setting for an A Christmas Story-style mission featuring kid boss. Now I want a Li'l Saints DLC with the whole gang de-aged and fighting alien overlords posing as school faculty but their foul mouths and ill will still intact.
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# ? Nov 27, 2013 01:29 |
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That pr they come up with really out-there insults akin to Little Pete.
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# ? Nov 27, 2013 02:10 |
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Mr Tastee posted:That pr they come up with really out-there insults akin to Little Pete. What?
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# ? Nov 27, 2013 03:12 |
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I'd really like a Little Pete voice option, on that subject. With the insults.
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# ? Nov 27, 2013 03:43 |
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Tiggum posted:What? Pete and Pete, I believe. The younger Pete is more crass in attitude. Mr Tastee is a character on that show.
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# ? Nov 27, 2013 03:55 |
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I just realised we need a Nyteblayde game. As in, no breaking the fourth wall, except it would be the whole ridiculous saga played out with an overwrought vampire hunter emoing it up everywhere.
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# ? Nov 28, 2013 02:19 |
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# ? Jun 9, 2024 13:28 |
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"Back off Steve...BACK OFF STEVE!"
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# ? Nov 28, 2013 07:10 |