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SerialGhost posted:WHO is the big dumb idiot that did the music for Persona 1 PSP? Shoji "The kids listen to the J-pop" Meguro. SerialGhost posted:It's unbelievably irritating and I cannot believe there wasn't a single person that said "hey man maybe these vocal tracks dont really make any sense at all and are kind of annoying dude man ok" <=== Where was that guy and why didn't anyone take him seriously??? The guy who composed P1 PSX is rotting in a grave, literally.
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# ? Dec 2, 2013 04:49 |
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# ? May 30, 2024 10:41 |
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Yea the soundtrack for P1 PSP is god awful. Fitting though, bad soundtrack for a bad game.
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# ? Dec 2, 2013 04:50 |
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Look how wrong you are. Shoji Meguro should make J-Pop forever and ever and the PSP Persona 1 remake was pretty good if you played it on Easy and just coasted through the story.
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# ? Dec 2, 2013 04:54 |
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DeathBySpoon posted:Look how wrong you are. Shoji Meguro should make J-Pop forever and ever and the PSP Persona 1 remake was pretty good if you played it on Easy and just coasted through the story. http://www.youtube.com/watch?v=kQ8xSqgEA_I Counterpoint. And you'll be hearing that one a gently caress of a lot more.
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# ? Dec 2, 2013 04:58 |
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I love the Persona PSP OST. And wasn't Meguro one of the composers on Persona PSX too?
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# ? Dec 2, 2013 05:03 |
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It's bad enough I have to put up with the first person view with Persona 1. The remade soundtrack at least made it feel more in line with the other two games. Here's the original songs School http://www.youtube.com/watch?v=N-W2-0DpScw Battle http://www.youtube.com/watch?v=lTMrtrK8Xf4
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# ? Dec 2, 2013 05:25 |
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SerialGhost posted:WHO is the big dumb idiot that did the music for Persona 1 PSP? Yeah I agree, normally the vocal tracks in Persona games totally make sense and aren't just random gibberish
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# ? Dec 2, 2013 06:32 |
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I prefer the original soundtrack to P1, despite the dated synth tech around it. There was a larger variety of songs than the PSP remake, and had a lot more atmospheric vibe. The original Velvet Room arrangement is still great, even now.
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# ? Dec 2, 2013 06:33 |
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Alteisen posted:http://www.youtube.com/watch?v=kQ8xSqgEA_I I unironically love Lone Prayer. It's a great battle song. It's just too bad that they removed Awakening Legend. They should have had the option to switch between the original and the remade soundtrack, as both are great.
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# ? Dec 2, 2013 06:48 |
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Neeksy posted:I prefer the original soundtrack to P1, despite the dated synth tech around it. There was a larger variety of songs than the PSP remake, and had a lot more atmospheric vibe. The original Velvet Room arrangement is still great, even now. I love dated synth tech I would have been all for only using the new remixes in P2 if it meant we'd get Eternal Punishment portable localized (most of the P2:IS remixes were pretty tame, anyway). Atlus used the size of a double OST as an excuse for not making P2 a single release, but that might have been typical BS.
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# ? Dec 2, 2013 06:54 |
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MonsieurChoc posted:I unironically love Lone Prayer. It's a great battle song. It's just too bad that they removed Awakening Legend. They should have had the option to switch between the original and the remade soundtrack, as both are great. That song was definitely missing in the remake. The intro to it is fantastic.
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# ? Dec 2, 2013 07:07 |
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Rinkles posted:I love dated synth tech It helps that they remade the OST song for song in IS and EP, rather than P1's "Let's gut 3/4ths of the soundtrack, including a tune that was so iconic that we already remixed it for P3FES."
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# ? Dec 2, 2013 07:33 |
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ImpAtom posted:
Excellent, exactly what I need to start. What about making that $$$, specifically the break between cash and magnetite? Is there a good way to make more of one vs the other and then "resell"? Any general tips for money making? Edit: Oh, and for Nemissa, which skills are better out of the 3 choices? Is Almighty any good in this one?
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# ? Dec 2, 2013 07:50 |
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oblomov posted:Excellent, exactly what I need to start. What about making that $$$, specifically the break between cash and magnetite? Is there a good way to make more of one vs the other and then "resell"? Any general tips for money making? You can take "Dumb" demons with max loyalty to Victor's and use the Mystic Change option. It has a 1 in 32 chance of turning into a Dream Ticket, which can be redeemed at the bank in Paradigm X for a ton of cash. Like, more than you could possibly ever use. There's also a sidequest you can take after the second Vision Quest that'll net you a cool 50,000 yen. Fire/Expel is pretty good, since pretty much every Dark demon you come across in battle is weak to one or the other. Lightning/Almighty is also really good because you get a lot of spells earlier than on other paths, and Megidola is the strongest normal spell in the game. Since weaknesses don't have any additional gameplay mechanics like in the modern SMT games, there's no reason not to use Almighty magic. Ice/Death is crummy and should be avoided. Edit: Oh yeah, if you turn the difficulty down, you'll get a huge discount (80%, I think) on the compendium. Since you can switch the difficulty at any time, there is not to take advantage of this. TurnipFritter fucked around with this message at 08:25 on Dec 2, 2013 |
# ? Dec 2, 2013 08:09 |
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TurnipFritter posted:It helps that they remade the OST song for song in IS and EP, rather than P1's "Let's gut 3/4ths of the soundtrack, including a tune that was so iconic that we already remixed it for P3FES." Yeah, after what Atlus did to P1's score, having the dual soundtrack option for Innocent Sin was a surprisingly big selling point for me. Plus it was fun switching back and forth comparing the old tracks with the new ones. The redone P1 soundtrack wasn't a total loss though; it did have a pretty solid version of Deva Yuga. Doesn't make up for killing all or most of the really cool ambient stuff that was so integral to P1's atmosphere, of course. Besides, the style and tone of those old Persona games is so different from P3/P4 that I can't understand how they thought J-Pop vocals and hot summer jams would fit at all. Unfortunately, any version of the first Persona is going to have problems somewhere. I like the game, and I still have a certain amount of lingering nostalgia for it, but making that thing playable would probably require ditching everything but the story and its characters and starting over from scratch. No mere PSP remaster is going to do it.
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# ? Dec 2, 2013 10:04 |
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Dehry posted:It's bad enough I have to put up with the first person view with Persona 1. The remade soundtrack at least made it feel more in line with the other two games. That battle soundtrack is great. It's too bad there wasn't an option for the original soundtrack in the remake.
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# ? Dec 2, 2013 11:20 |
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oblomov posted:Edit: Oh, and for Nemissa, which skills are better out of the 3 choices? Is Almighty any good in this one? As a side note, I wouldn't worry about money in general. I maxed out my Yen counter both in the regular game and in the bank easily by the end of the game.
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# ? Dec 2, 2013 12:55 |
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oblomov posted:Excellent, exactly what I need to start. What about making that $$$, specifically the break between cash and magnetite? Is there a good way to make more of one vs the other and then "resell"? Any general tips for money making? The exchange rate varies as you advance the plot. Whenever the rate is 120 or higher, sell as much MAG as you can afford to lose, because that's about as high as it ever gets. As long as you only buy things that are actual meaningful upgrades for you, cash isn't going to be super tight unless you want the best stuff in the casino (in which case you should really just savescum Vs. Poker as soon as you can afford the minimum number of chips needed to play.)
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# ? Dec 2, 2013 13:26 |
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oblomov posted:Edit: Oh, and for Nemissa, which skills are better out of the 3 choices? Is Almighty any good in this one? Goddammit, I didn't even notice that was an important choice and now I have the ice line. Is there any way to fix this or am I just stuck with a mostly useless Nemissa?
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# ? Dec 2, 2013 14:47 |
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scissorman posted:Goddammit, I didn't even notice that was an important choice and now I have the ice line. She'll still be able to do crazy damage with her ice spells, she'll just have problems occasionally with enemies that are immune to them. She still gets Megido eventually, and only a couple of levels later than Elec Nemissa does; in Soul Hackers, Megido is actually slightly stronger than Megidola but only hits a single target, so at that point your only issue is with random encounters against groups of ice-resistant enemies. Make sure to always have at least one demon that can do multi-target damage of a type other than ice and you'll do fine.
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# ? Dec 2, 2013 15:04 |
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Get ready to dance all night! Atlus has released info about Dancing All Night's plot and other various tidbits along with some screenshots. Yu and Izanagi are keepin' it stylish.
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# ? Dec 2, 2013 18:38 |
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Does Int actually affect demon conversation in Soul Hackers? I've been hesitant to raise it over the MC's other key stats.
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# ? Dec 2, 2013 19:18 |
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Thuryl posted:She'll still be able to do crazy damage with her ice spells, she'll just have problems occasionally with enemies that are immune to them. She still gets Megido eventually, and only a couple of levels later than Elec Nemissa does; in Soul Hackers, Megido is actually slightly stronger than Megidola but only hits a single target, so at that point your only issue is with random encounters against groups of ice-resistant enemies. Make sure to always have at least one demon that can do multi-target damage of a type other than ice and you'll do fine. It's Megidola that's stronger than Megidolaon.
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# ? Dec 2, 2013 20:04 |
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Kaboom Dragoon posted:Does Int actually affect demon conversation in Soul Hackers? I've been hesitant to raise it over the MC's other key stats. It does, but you don't need it that high to negotiate effectively. I think there's some end-game armor that needs a few int points too, but don't hold me to that.
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# ? Dec 2, 2013 22:11 |
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Policenaut posted:Get ready to dance all night! Atlus has released info about Dancing All Night's plot and other various tidbits along with some screenshots. Yu and Izanagi are keepin' it stylish. It really is using the Studio that did Project Diva.
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# ? Dec 2, 2013 22:14 |
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Policenaut posted:Get ready to dance all night! Atlus has released info about Dancing All Night's plot and other various tidbits along with some screenshots. Yu and Izanagi are keepin' it stylish. The fact that they just describe it as featuring previous Persona music means that there's a chance for a dance arrangement of Burn My Dread. That makes me unreasonably excited.
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# ? Dec 2, 2013 22:42 |
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Endorph posted:I love the Persona PSP OST. He's credited as doing the "P2 bonus tracks" of the P1 OST, which either that or Soul Hackers was his first contributing game I think.
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# ? Dec 2, 2013 22:46 |
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TurnipFritter posted:It's Megidola that's stronger than Megidolaon. This page says otherwise, but it could be wrong.
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# ? Dec 3, 2013 00:20 |
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Is there some basic idiot's guide to Soul Hackers? Not very far, but the alignment thing is already confusing me.
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# ? Dec 3, 2013 02:46 |
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BKPR posted:Is there some basic idiot's guide to Soul Hackers? Not very far, but the alignment thing is already confusing me. I posted a thing on the last page about that: ImpAtom posted:Basically:
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# ? Dec 3, 2013 02:51 |
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Awesome, thanks.
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# ? Dec 3, 2013 02:54 |
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Same question, but about speccing in Overclocked.
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# ? Dec 3, 2013 02:55 |
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MrAristocrates posted:Same question, but about speccing in Overclocked. Max Magic, ignore Strength. You can choose to be tanky or be fast if you want, but Magic is the important stat in Overclocked because there are barely any Phys skills available and a crapton of enemies come packing some kind of Phys resistance in later levels. You'll only ever have two Pierce skills at most, and that won't be until the very end, so generally it's not a good idea to relegate your main character into the Phys role. He's better off nuking everybody with Holy Dance.
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# ? Dec 3, 2013 02:59 |
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Thuryl posted:This page says otherwise, but it could be wrong. Both the 3DS version and the PS1 version list the power of Megidola as 75 and the power of Megido as 60. BKPR posted:Is there some basic idiot's guide to Soul Hackers? Not very far, but the alignment thing is already confusing me. First: Tap the screen bottom screen and turn the Alignment hack "On" because that's going to make your life way easier. There are two sets of alignments: Light-Neutral-Dark and Law-Neutral-Chaos. "Light" demons are generally quite powerful, but you'll never run into them as random encounters - the only way to get them in your party is through fusion. "Dark" demons are generally pretty crummy, and will refuse to talk to you unless you have specific software installed on your COMP. "Dark" demons tend to be expensive to summon and keep in the party and are rarely worth it. "Neutral" demons are the random encounters you can speak with and recruit into your party. On the Law-Chaos axis: Basically, demons on the extreme ends of the alignment scale do not want to be in a party with demons from the opposite alignment, so like, an Ex Law demon can't be summoned into a party that has a Chaos demon active. However, by turning on the alignment hack, you can ignore this dumb bullshit and have whatever you want on your team. But, alignment will still be in play during negotiation. So, like, you won't be able to talk an Angel (Ex Law) into your party if you have a Chaotic demon active.
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# ? Dec 3, 2013 03:02 |
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MrAristocrates posted:Same question, but about speccing in Overclocked. Your protagonist should probably go for max magic. As far as spells, go for Holy Dance and Drain. Drain is actually insanely powerful and Almighty. It will almost be a full HP/MP restore every time you use it. Holy Dance is immensely powerful, hits multiple times, and Almighty so nothing resists it. Between those two your protagonist can wreck almost everything he fights.
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# ? Dec 3, 2013 03:02 |
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Wasn't the damage you could do in the boss fight with Beldr in Devil Survivor tied to how much Strength the MC has? Or was I lied to years ago? VVV Strange Quark fucked around with this message at 03:24 on Dec 3, 2013 |
# ? Dec 3, 2013 03:18 |
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Strange Quark posted:Wasn't the damage you could do in the boss fight with Beldr in Devil Survivor tied to how much Strength the MC has? Or was I lied to years ago? Yes you where lied to. Its tied to level, stats don't matter at all, you could stat dumb into AG and at level 30 you'll be doing like 70+ damage.
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# ? Dec 3, 2013 03:22 |
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quote:Persona 4: Dancing All Night is about dancing to defeat Shadows. In addition to Rise, Persona 4 protagonist Yu Narukami and other members of the Investigation Team will also take part in heavy dance battles. This phrase is a beautiful thing.
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# ? Dec 3, 2013 03:31 |
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Investing a little in strength wasn't terrible due to certain spells having a stat requirement but it is strictly unnecessary. Beldr is basically a "do you understand the Race mechanic Y/N?" check.
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# ? Dec 3, 2013 03:33 |
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# ? May 30, 2024 10:41 |
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Thuryl posted:The exchange rate varies as you advance the plot. Whenever the rate is 120 or higher, sell as much MAG as you can afford to lose, because that's about as high as it ever gets. As long as you only buy things that are actual meaningful upgrades for you, cash isn't going to be super tight unless you want the best stuff in the casino (in which case you should really just savescum Vs. Poker as soon as you can afford the minimum number of chips needed to play.) Excellent, thank you for all the tips, that will give more then enough of a good start! Going to go Electrical/Almighty as the latter seems to always be useful plus seems healing spells are coming in earlier. Somehow Soul Hackers seems like a more "fun" game to me (at least plot-wise) vs SMT IV. I started the latter, but got off track due to various sales, PS+, etc... Now getting back but to Soul Hackers first.
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# ? Dec 3, 2013 05:28 |