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Eric the Mauve
May 8, 2012

Making you happy for a buck since 199X

Rakthar posted:

The ability to buy tiles cheaply is quite useful at all stages of the game, especially if you can snag a wonder or policy that discounts tile buying.

It is 100% useless compared to the Shoshone, who get ten free tiles with every city. If the Shoshone spot a tile they want, they just effortlessly take it (either by it already being in their city's borders or cultural expansion soon after). In the common scenario of founding four cities of your own, let's see... do I want a discount on tile buying... or 40 free tiles? Hmmmm.

quote:

+1 vision is useful in all stages of the game. American scouts do a great job early game, and their ranged combat is much easier to pull off during the Comp Bowman / Crossbowman phase of the game.

That sounds good in theory, but in practice it never works out that way unless you're on a very wide open map. Hardly ever do I find myself thinking "drat, I wish my melee units had just one more sight..."

Darth Windu posted:

Does anyone ever forgive you for big warmonger increases? Because holy god almighty it has been 2000 years and everyone is still denouncing me for taking London.

Welcome to Civ V!

Gort posted:

It's pretty tough to compare how good civilizations "deserve" to be. Should the US be better than Rome? Better than China? Better than the Mongols? Better than England? All of these nations were top dog at some point.

I think they tried to make every civilisation have a niche, and some of the niches just happen to be more useful than the others. They decided to emphasise exploration and land-grabbing with the US, but they could easily gone with emphasising their military power, or economic power, or scientific power. On the other hand, they emphasised the military power of China, but have done nothing to represent their vast population, for example.

They set out to make every civilisation equally powerful, some just turned out more powerful than others.

Yeah, it's a thing called "balance" and they mostly did a fair job of it; America is just a glaring exception, has been since the beginning, and when given opportunity to make America better, just to bring it up to par with other civs, instead they've made it worse. It has to be intentional.

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Josh Lyman
May 24, 2009


Darth Windu posted:

So I realized I don't have Gods and Kings, could have sworn I bought it in the Christmas sale last year. Am I missing out on any new mechanics by just playing with Brave New World, or just the civilizations?

Otherwise I may just buy it from Amazon, who have the Gold Edition on sale for 12 bucks but Gods and Kings itself for 30. Or is this site legit? http://www.kumbaso.com/products/civilization-v-gods-and-kings-steam-add-on.html?setCurrencyId=2
Because that's a nice price and comes with a Steam key.
Gold includes G&K, so just get that. I think BNW (and Gold for that matter) was on Steam sale over the weekend.

King Chicken
Apr 23, 2009

TheChad posted:

The Shoshone were mentioned here and sounded fun so I tried em out just now. Only 70 turns in and drat they are fun early! The 'choose reward' thing is great but their start with double territory is so good!

I decided to go with Liberty and built a quick pyramids then started making GBS threads out settlers. The double territory means I can easily grab enough resources to both keep my rapidly expanding empire happy while being able to grab prime real estate in terms of food and hammers. Not exactly sure what victory condition I'm going to shoot for (very new to the game) but I feel like I have a lot of options open. Maybe science? I could also pump out a bunch of their UU horsemen but I don't think they are great at sieging cities so eh.

Keep updating on how your game goes! I'm also new to Civ 5, and this will probably be my next Civ after finishing with the Aztecs. They seem similar in that they get a bonus suited for a wide variety of game types, but doesn't lock them into a preferred strategy for better or worse. I guess it largely depends on your starting 3-4 cities and chosen goodie hut bonuses.

You might handle them in a similar way as to how I'm playing the Aztecs. The combat bonus within your own borders has potential; set up permanent wars on all fronts, build forts, and let the enemy endlessly charge impenetrable defenses. It keeps rivals weak, doesn't seem to bug the other AIs for diplomacy, and provides outrageous unit XP. The Aztecs get a larger bonus from doing this, but I can see it benefiting anyone that can pull it off.

The Shoshone can't get as fat as the Aztecs with huge cities all things being equal, but they would likely benefit from a few extra cities to leverage early cash for luxuries, quick growth spurts and happiness. Like you did, I'd probably go with Liberty. Maybe around 7-8 cities with internal shipments to kick off development. This could lead to an early military peak in the mid game and create a snowball.

Ham Sandwiches
Jul 7, 2000

Eric the Mauve posted:

It is 100% useless compared to the Shoshone, who get ten free tiles with every city. If the Shoshone spot a tile they want, they just effortlessly take it (either by it already being in their city's borders or cultural expansion soon after). In the common scenario of founding four cities of your own, let's see... do I want a discount on tile buying... or 40 free tiles? Hmmmm.

I don't dispute that the Shoshone are a more powerful civ, or that their land grab gimmick works better. However, The Shoshone being better than America at grabbing land does not make America's ability irrelevant.

America can buy tiles cheaply, and that is useful for border growth, strategic and luxury resources, and getting cities started. I put that as an asset for their civ, regardless of the fact that another civ has a better gimmick for doing the same thing.

quote:

That sounds good in theory, but in practice it never works out that way unless you're on a very wide open map. Hardly ever do I find myself thinking "drat, I wish my melee units had just one more sight..."

Ranged units with +1 vision can scout for themselves and are more likely to be able to see targets at the limit of their firing range. Having better vision makes it easier to work around terrain limitations. Melee or spotting units with +1 vision can be further back. So for instance, a vision 2 scout might need to be in range of an enemy city to spot enemy units guarding it, but a range 3 unit might not.

I'm not talking theoretically here - when you are attacking an enemy city and dealing with LOS blocks, their melee and ranged units while you are moving your units into position, are there not times where a 'safe' square doesn't give you the vision you need?

quote:

Yeah, it's a thing called "balance" and they mostly did a fair job of it; America is just a glaring exception, has been since the beginning, and when given opportunity to make America better, just to bring it up to par with other civs, instead they've made it worse. It has to be intentional.

I think people are winding themselves up about America being worse than it actually is. Folks really feel Polynesia, Japan, and Sweden are more viable and usable civs than America? That seems absurd.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Rakthar posted:

Ranged units with +1 vision can scout for themselves and are more likely to be able to see targets at the limit of their firing range. Having better vision makes it easier to work around terrain limitations. Melee or spotting units with +1 vision can be further back. So for instance, a vision 2 scout might need to be in range of an enemy city to spot enemy units guarding it, but a range 3 unit might not.
On the other hand, the Shoshone's Pathfinder means that there's no such thing as a tile you can't scout with an Archer. Well, in their case, it'll be a Composite Bowman because that's what Pathfinders upgrade to and you can outright guarantee that every goody hut you get as them gives you either a Tech, Population, Faith, or an Archer.

quote:

I think people are winding themselves up about America being worse than it actually is. Folks really feel Polynesia, Japan, and Sweden are more viable and usable civs than America? That seems absurd.
Yes, they absolutely are with the exception of Sweden because I have no frame of reference for the civ. Japan can do some really stupid poo poo with Honor and Autocracy, and even if you're completely landlocked, Polynesia can win toe-to-toe against Barbarians and help fuel your early-game economy because that just how powerful Maori Warriors are.

Also as far as I'm aware, War Dance also affects the strength at which a city attacks (but not its defense since that never receives any negative modifers). Just that tiny penalty can transform "I'll never be able to take this 16 Strength city" into "ooh bitch I bet you thought you was hot poo poo building your city on a hill."

Fur20 fucked around with this message at 01:41 on Dec 4, 2013

Coolguye
Jul 6, 2011

Required by his programming!

Eric the Mauve posted:

Yeah, it's a thing called "balance" and they mostly did a fair job of it; America is just a glaring exception, has been since the beginning
Yeah this is my thing here. I'm not saying that America 'deserves' to be stronger or whatever, but seriously, what do they do WELL? What is a single thing they do well compared to everyone else?

It's not build wide - a whole LIST of civs have them beaten by a mile there, nothing they have is good for that beyond +1 vision, which saves you a handful of turns at most. Manifest Destiny still requires a fair bit of gold to keep rolling. Even if you buy 3 sensitive tiles at 15gp apiece, that's sinking 45 gp per city. That's a lot. And they don't build tall particularly well. Literally nothing helps them there. It's not warmonger. Their UUs are mediocre or mistimed. It's not produce anything particular for peacemongering since they don't have bonuses for any production at all.

I honestly can't think of another civ where you can say the same thing.

Slim Jim Pickens
Jan 16, 2012

Rakthar posted:

I think people are winding themselves up about America being worse than it actually is. Folks really feel Polynesia, Japan, and Sweden are more viable and usable civs than America? That seems absurd.
Polynesia's gimmick is situational, but it's a strong-as-hell gimmick.

Japan was rebalanced, and now they get bonus culture from fishing boats and atolls. It's neat.

Sweden gets Caroleans, which are absurd, but I'll admit that hyper-strong gunpowder infantry doesn't mesh well with their UA. Or that half their UA doesn't mesh with the other half. The're kinda bad.

Eric the Mauve
May 8, 2012

Making you happy for a buck since 199X
Sweden's music totally kicks rear end, though.

Peas and Rice
Jul 14, 2004

Honor and profit.

Slim Jim Pickens posted:

Polynesia's gimmick is situational, but it's a strong-as-hell gimmick.

I rolled Polynesia on an archipelago map on Marathon and finding 80% of the goodie huts before anyone else was pretty much autowin.

King Chicken
Apr 23, 2009

Eric the Mauve posted:

Sweden's music totally kicks rear end, though.

It should be killed with all other songs and replaced with Baba Yetu.

Snipee
Mar 27, 2010
I feel like America's +1 sight is extremely useful, and I miss it a lot when I switch to a different civ, but it seems obvious to me that they will never be the most popular civ to play. One thing I wish the developers did was by making the tile purchase price 1/4 of normal instead of 1/2. The US historically lucked out big time on the Louisiana purchase, paying off Mexico for land (after a brutal humiliating war of course), acquiring Alaska, etc. as far as gameplay goes, I usually don't buy more than 5 tiles a whole playthough, so the purchase price should go further down to incentivize using the UA.

I also think that the Minutemen could do with a +1 movement instead of avoiding terrain cost or a -15% purchase/building cost instead of the rough promotion. I have no idea why they thought adding golden age points was a better idea.

Gyshall
Feb 24, 2009

Had a couple of drinks.
Saw a couple of things.

King Chicken posted:

It should be killed with all other songs and replaced with Baba Yetu.

If your alarm clock/smartphone doesn't wake you up with Baba Yetu, I feel bad for you, son.

Eric the Mauve
May 8, 2012

Making you happy for a buck since 199X
Baba Yetu's pretty good. It's not that great.

There. I said it.

Snipee posted:

I feel like America's +1 sight is extremely useful, and I miss it a lot when I switch to a different civ, but it seems obvious to me that they will never be the most popular civ to play.

Actually, they are.

SurreptitiousMuffin
Mar 21, 2010
Wait what.

Denmark not being great I can understand (they're super niche, and useless on a bunch of maps) but Sweden are loving amazing. If you have 5 CS friends, you get +50% Great People generation, then you can just fling those great people at the CSs for a huge influence boost. Get a solid religion, fill out Patronage, try to grab every Great Person upgrade you can. You have more ability to rock CS influence than any other Civ by miles.

It gets weaker once ideology comes into play, but if you've been playing well, you've got ideology too at that same point, and you can just use it to completely lock down your diplomatic hegemony.

In BNW, City States are everything, and the easy ability to snatch them up as a solid ally in a single move is really not to be underestimated.

DentedLamp
Aug 2, 2012
Nevermind, the previous poster already clarified.

Speedball
Apr 15, 2008

Wait, Sweden's GP ability kicks in when they have Declarations of Friendship with other players, not City-States.

The Deadly Hume
May 26, 2004

Let's get a little crazy. Let's have some fun.
OK, I've finally picked up BNW during the sale and gotten back into this.

Does the AI Ottoman Empire always manage hoard the wonders? Not that I go crazy about building that many Wonders myself, but there's been three instances when "DING! The Ottomans have built the Big Golden Unicorn" when I'm a few turns from doing so myself, and now they're in a midst of pliant neighbours who will just get smashed if they decide to pick a fight with Suleiman. Fortunately I'm not on the Ottomans' landmass, but still.

Because when I actually played the Ottomans before BNW they didn't seem that overpowered.

SurreptitiousMuffin
Mar 21, 2010
Huh. I've always focused on getting city state friends and had a +50% GP bonus in the city screen, but I also tend to play Sweden super-friendly, so I might've misinterpreted how that works.

Still, the GP bonus is nothing to sniff at, especially combined with the influence dumps it can give you.

Marketing New Brain
Apr 26, 2008
Sweden are among the best warmongers on Deity, and being in perpetual wars with them is great, since you always have a use for excess GG. They get a late game melee unit that starts with the best melee unit promotion, it is just that simple. They are the China/England of Melee, with a promotion that carries over and on troops that you will be building for a long time. Just pretend the DoF thing doesn't exist, because who cares.

You can also do all kinds of fun stuff, like donate a great prophet after 3 uses, or steal someone's great prophet and donate that to a CS instead.

France, Byzantium, Harold for loving sure, and Maria are probably the worst. Dido and France both got hammered by changes.

Marketing New Brain fucked around with this message at 04:01 on Dec 4, 2013

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

Gyshall posted:

If your alarm clock/smartphone doesn't wake you up with Baba Yetu, I feel bad for you, son.

If you liked Baba Yetu you might also like the Scramble for Africa theme, which is a successor of sorts.

https://www.youtube.com/watch?v=B2viu8V39WE

In fact, this one seems even stronger due to it's context and the fact that it contains elements of both African and European musical traditions.

Dr. Video Games 0031
Jul 17, 2004

Fojar38 posted:

If you liked Baba Yetu you might also like the Scramble for Africa theme, which is a successor of sorts.

https://www.youtube.com/watch?v=B2viu8V39WE

In fact, this one seems even stronger due to it's context and the fact that it contains elements of both African and European musical traditions.

It's not even remotely as catchy though. Baba Yetu was really memorable, that one is just kind of eh.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Snipee posted:

I feel like America's +1 sight is extremely useful, and I miss it a lot when I switch to a different civ, but it seems obvious to me that they will never be the most popular civ to play. One thing I wish the developers did was by making the tile purchase price 1/4 of normal instead of 1/2. The US historically lucked out big time on the Louisiana purchase, paying off Mexico for land (after a brutal humiliating war of course), acquiring Alaska, etc.
Well maybe they should've made America's UA be "buy other civs' tiles at 4x price" :colbert:

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

Dr. Video Games 0031 posted:

It's not even remotely as catchy though. Baba Yetu was really memorable, that one is just kind of eh.

I like Baba Yetu more as well, but I don't think that precludes me from also liking this one.

Eric the Mauve
May 8, 2012

Making you happy for a buck since 199X

The Deadly Hume posted:

OK, I've finally picked up BNW during the sale and gotten back into this.

Does the AI Ottoman Empire always manage hoard the wonders? Not that I go crazy about building that many Wonders myself, but there's been three instances when "DING! The Ottomans have built the Big Golden Unicorn" when I'm a few turns from doing so myself, and now they're in a midst of pliant neighbours who will just get smashed if they decide to pick a fight with Suleiman. Fortunately I'm not on the Ottomans' landmass, but still.

Because when I actually played the Ottomans before BNW they didn't seem that overpowered.

Nah, it's just something random that happens because Suleiman is ahead in that particular game for whatever reason. Ramesses is the one that hoards wonders (it's his UA).

I'm still using the spreadsheet from G&K so it doesn't have the BNW leaders on it, but Ramesses has a natural 10 rating on wonder whoring; the only other leaders that have a 7 are Pachacuti, Pacal and Nebuchadnezzar. Suleiman's only at 5.

Slim Jim Pickens
Jan 16, 2012

Marketing New Brain posted:

Sweden are among the best warmongers on Deity, and being in perpetual wars with them is great, since you always have a use for excess GG. They get a late game melee unit that starts with the best melee unit promotion, it is just that simple. They are the China/England of Melee, with a promotion that carries over and on troops that you will be building for a long time. Just pretend the DoF thing doesn't exist, because who cares.

You can also do all kinds of fun stuff, like donate a great prophet after 3 uses, or steal someone's great prophet and donate that to a CS instead.

France, Byzantium, Harold for loving sure, and Maria are probably the worst. Dido and France both got hammered by changes.

I dunno if you're just talking deity, but France is still good. Doubled theming bonus means a lot, and you're going to be using your capital for all the culture buildings anyways.

Kyrosiris
May 24, 2006

You try to be happy when everyone is summoning you everywhere to "be their friend".



Gyshall posted:

If your alarm clock/smartphone doesn't wake you up with Baba Yetu, I feel bad for you, son.

What about Slamba Yetu?

Snipee
Mar 27, 2010
I really wanted to play as Byzantium, but once I actually went for it, it was hugely underwhelming. Pretty much everything about them were underwhelming. Maybe I am just really bad at religion?

MoreLikeTen
Oct 21, 2012

The farmer's mistake was believing he had any control over his life.

The White Dragon posted:

Well maybe they should've made America's UA be "buy other civs' tiles at 4x price" :colbert:

That would be fun as hell AND thematic.

On the topic of bottomfeeder civs, I just don't get brazil. Stupid start? Check. Power dependent on golden ages? Check. Not even in a cool way like persia? Check. I used to make fun of Pedro's appearance whenever he popped up, and say that Brazil didn't deserve to be in the game as a Civ, but then my girlfriend told me about his really loving sad life story and struggles to modernize brazil, and now I always try and be friends.
:smith:

Bogart
Apr 12, 2010

by VideoGames
^^Brazil starts moving once you get Jungle science and Brazilwood camps, which essentially makes Jungles poo poo out everything but production. I like the idea of Pracinhas going to war, boosting tourism to the place you have DECLARED WAR ON :black101:

Snipee posted:

I really wanted to play as Byzantium, but once I actually went for it, it was hugely underwhelming. Pretty much everything about them were underwhelming. Maybe I am just really bad at religion?

The thing about religion is that you need to buckle the gently caress DOWN if you want your religion to blossom. That means beelining shrines and Stonehenge and taking Piety (maybe not as your opener, but like, after three policies into Tradition).

kaschei
Oct 25, 2005

MoreLikeTen posted:

That would be fun as hell AND thematic.

On the topic of bottomfeeder civs, I just don't get brazil. Stupid start? Check. Power dependent on golden ages? Check. Not even in a cool way like persia? Check. I used to make fun of Pedro's appearance whenever he popped up, and say that Brazil didn't deserve to be in the game as a Civ, but then my girlfriend told me about his really loving sad life story and struggles to modernize brazil, and now I always try and be friends.
:smith:

Brazil Pros:
- That loving war bossa nova. Holy poo poo I love it. Eat poo poo every other civ. I will declare war just to listen to it. Unfortunately sometimes it sticks you with the other civ's lame song. That is when you must crush them.
- Immense, stately beard, photographically attested. Let's be honest: we have no idea what Ashurbanipal really looked like, and any portraits of Casimir are probably fudged to make him seem more impresive than he really is. No one else has this mighty power.

Brazil Cons:
- Enemy civs who don't know who they're messing with will declare war just to listen to that song. Even the AI recognizes its power.

kaschei fucked around with this message at 05:56 on Dec 4, 2013

Snipee
Mar 27, 2010
I had an awesome time as Brazil. My culture and tourism was absolutely insane during my late midgame golden age. After winning the world fair, I was getting a new policy every 4 turns. I still got a policy every 10 turns without a golden age from jungle tiles (get sacred path to compliment your file improvement). He has a really slow start, but he becomes a beast around the renaissance era and only gets better.

El Pollo Blanco
Jun 12, 2013

by sebmojo
I'm having problems with massive overheating while running Civ 5, my CPU temps are hitting 95C, and my GPU is hovering around 85C while running the game. This is a problem a lot of people seem to have, but none of the suggested fixes that I have found (limiting the FPS with another application, setting max pre-rendered frames to 1, V-sync etc.) work for me. It's definitely not a hardware issue, running CPU benchmarks doesn't seem to result in a higher core temp than 75-80C under full load. Does anyone have any suggestions at all?

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

El Pollo Blanco posted:

I'm having problems with massive overheating while running Civ 5, my CPU temps are hitting 95C, and my GPU is hovering around 85C while running the game.
Civ 5 runs really hot. Pretty much the best you can hope for is installing MSI Afterburner or one of its (many?) analogues.

Coolguye
Jul 6, 2011

Required by his programming!
Brazil has a seriously tough start if you start in Ancient era, yeah, but after you start building Brazilwood camps, poo poo is ON. A jungle tile is 2 Food/2 Gold with the camp. Then it still provides science with a university, and then it even provides culture when you pick up Acoustics. Their UA sucks a fatty and their UU is also terrible but it barely matters when you have a couple jungle cities rolling deep in Brazilwood camps.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

The White Dragon posted:

Civ 5 runs really hot. Pretty much the best you can hope for is installing MSI Afterburner or one of its (many?) analogues.

Try running DX9 if you're not, I ran the advanced mode so I could see the pretty leader animations and the game literally shut off my laptop, it got that hot.

The White Dragon posted:

Well maybe they should've made America's UA be "buy other civs' tiles at 4x price" :colbert:

I've always thought that a good UA for America would be some sort of immigration-themed ability to steal territory and pop away from neighbors.

MoreLikeTen
Oct 21, 2012

The farmer's mistake was believing he had any control over his life.

the thread posted:

Brazil chat

That's awesome to hear. I'm a huge sucker for unique improvements, I pretty much only play civs that have them, so I'll defiantly have to check out Pedro. Thanks all!

On the subject of unique improvements, I found Portugal's to be underwhelming, if only because rushing a renaissance tech is a real drag.

I am Reverend
Sep 21, 2008

Pheromosa's Special Attack rose!

MoreLikeTen posted:

On the subject of unique improvements, I found Portugal's to be underwhelming, if only because rushing a renaissance tech is a real drag.

Portugal is one of my favorite civs and I still barely understand how the Feitoria even works. Like, is there any reason for allied city-stats to give you double luxuries if you can't trade them? Also it's annoying as poo poo sending some worker sailing all the way over to some city-state on another continent, waiting forever for them to move the unit they have parked on the lone tile that you can actually put a Feitoria on, spending like 11 turns actually building it, and then deleting the worker and presumably burying their corpse in its foundation.

El Pollo Blanco
Jun 12, 2013

by sebmojo
Thanks for the help, people! Along with the Afterburner suggestion, I also realised I could just change the advanced power management options to limit max CPU usage, set it to 75%, and bingo, running the game at medium settings at a playable FPS with temps of around 70C. Still a bit jerky, but I'll take that over a melted CPU.

Marketing New Brain
Apr 26, 2008

Coolguye posted:

Brazil has a seriously tough start if you start in Ancient era, yeah, but after you start building Brazilwood camps, poo poo is ON. A jungle tile is 2 Food/2 Gold with the camp. Then it still provides science with a university, and then it even provides culture when you pick up Acoustics. Their UA sucks a fatty and their UU is also terrible but it barely matters when you have a couple jungle cities rolling deep in Brazilwood camps.

Huh? Their UA is insanely powerful, especially if you can get Chichen Itza (I forget if you can on Immortal since I haven't played that in a while, forget about it on Deity). Obviously you are going to go Freedom and take the policy that gives you longer golden ages, and stockpiling Great Artists. Then when you hit your next Golden Age, just let it carry you all the way to the end by popping all the GA at once, I can usually chain them to around 30 turns with 3 Greater Artists, but if you get Itza you can probably just never stop. Use all the insane money you generate to just make the AI go to war with itself and buy people off while you gain influence over them and coast to victory.

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Slim Jim Pickens
Jan 16, 2012

Marketing New Brain posted:

Huh? Their UA is insanely powerful, especially if you can get Chichen Itza (I forget if you can on Immortal since I haven't played that in a while, forget about it on Deity). Obviously you are going to go Freedom and take the policy that gives you longer golden ages, and stockpiling Great Artists. Then when you hit your next Golden Age, just let it carry you all the way to the end by popping all the GA at once, I can usually chain them to around 30 turns with 3 Greater Artists, but if you get Itza you can probably just never stop. Use all the insane money you generate to just make the AI go to war with itself and buy people off while you gain influence over them and coast to victory.

You want to save up all that carnivale until the modern age and then just rock it til the sun drops.

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