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TychoCelchuuu posted:Also stuff like whether you put sugar in cornbread. It doesn't all have to be super serious. Yo, I think it's a game. I think it's a game that people should play and like. I don't like it, because it asks me to care about things it doesn't quite prove. don't be so defensive when I'm not even attacking the game, Brahe. New page: I can't draw and I can't sing, so I'll describe. My first thought on entering the house was to find my bed and sleep until everyone relevant came back. And then I found a locked door, and I lost it. I spent at least 30m making sure every door was unlocked because we don't lock doors in this house. Polyseme fucked around with this message at 18:09 on Dec 5, 2013 |
# ? Dec 5, 2013 18:07 |
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# ? Jun 8, 2024 19:09 |
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Polyseme posted:I'm just going to...right, so: I think this is a bad game, but a step in the right direction. It is, by strict definition, a game: it has complex mechanics with which the player interacts (physical, mainly) and a series of easily enumerable, completable goals (opening doors, reading notes, etc.). It is, however, excessively dependent upon sympathy. I agree it isn't necessarily a super great game even though I really like it and that you don't really care about the other characters. However, the thing that really sucked me in was the voice acting was really good. Sam's voice work is what really sucked me in and made me excited to keep going.
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# ? Dec 5, 2013 18:40 |
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Yardbomb posted:It's not really anything innovative though. What I think is innovative here is that they took the object/archaeologist storytelling mechanic (from the Shock games mostly) and relied on it far more heavily than to just move the plot. Instead of picking up audio logs and having things explained to you, there are also multiple items which you have to figure out the meaning of without any assistance from the game. Sam's plot is spelled out in narrative but Oscar's plot flies right by most gamers (I missed it the first time) because it's pretty subtle. I'm not aware of any other game that has done this. Probably the big game/notgame divide comes from whether you regard this core mechanic as gameplay or not. Polyseme posted:I'm just going to...right, so: I think this is a bad game, but a step in the right direction. It is, by strict definition, a game: it has complex mechanics with which the player interacts (physical, mainly) and a series of easily enumerable, completable goals (opening doors, reading notes, etc.). It is, however, excessively dependent upon sympathy. This too. A game that relies on emotional connection is automatically shutting out a portion of the market just because it doesn't grip them or they're not interested. boner confessor fucked around with this message at 19:59 on Dec 5, 2013 |
# ? Dec 5, 2013 19:54 |
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Contextual story telling isn't a new or innovative thing, though. Gone Home relies on it far more than other games but that doesn't mean it's an original approach to story telling. The Souls' series of games, as well as the latter Fallouts, spring to mind as there's a lot which goes unsaid or isn't buried within a text dump.
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# ? Dec 5, 2013 20:56 |
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Well I think it feels more personal somehow than something like Fallout, maybe that has something to do with the mundane nature of the narrative, it's sort of hard to put into words for me. I think it certainly makes it easier to identify with on a personal level, hence the personal and emotional nature of the game (which also explains why if somebody doesn't really identify with the characters, they won't really get the same level of emotional weight and thus the game would likely end up just being a mildly boring romp through a house for them). I can't really comment on the Souls series but I was under the impression that the story wasn't actually that important to the game (also don't those games also get praise for the way the story is told/implied?). At any rate I'm not sure if it can be called "innovative" because I don't really know how to suss out whether something is truly innovative or what have you but at any rate the way it's used certainly adds to the enjoyment of the game for many people. Also I think that the fact that the game as a whole is something very different is generally good to see, obviously being different doesn't necessarily make a game good but it's nice to see people getting into experimental territory if only to see what other places the medium can go.
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# ? Dec 5, 2013 22:17 |
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Lilli posted:A lot of stuff. Thanks for clarifying some of the stuff. I'm not from the US since you asked. I just couldn't wrap my head around why criticizing the gameplay would lead to sexism and marginalization and things. I mean if I did it at any other game, which I have very often, no one would care at all. In this case I got yelled at a lot and I couldn't understand why at all. I kind of get the reasoning now I guess even if I can't quite agree with it, but in the end I don't have to buy these interactive media things and making a lot of noise about it is totally pointless.
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# ? Dec 5, 2013 23:09 |
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Oh hey, over 100 new posts in the Gone Home thread, maybe the developers released something new and interesting I think to myself. ... Nope, just the same loving argument still going on about whether it's a game You know what would be really great? If we could agree to disagree. Wouldn't that be nice?
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# ? Dec 5, 2013 23:10 |
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I think we should all just talk about the JAZZ mug.
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# ? Dec 6, 2013 00:21 |
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Wandering Knitter posted:I think we should all just talk about the JAZZ mug. Or about how Jillian Anderson was really good looking in the mid 90's, can the thread at least agree on that?
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# ? Dec 6, 2013 00:34 |
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Feeble posted:Or about how Jillian Anderson was really good looking in the mid 90's, can the thread at least agree on that? It's Gillian you piece of poo poo.
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# ? Dec 6, 2013 02:08 |
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DrNutt posted:It's Gillian you piece of poo poo. Gillian isn't a real name. Names like that are an affront to the very idea of naming.
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# ? Dec 6, 2013 02:43 |
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Crappy Jack posted:Gillian isn't a real name. Names like that are an affront to the very idea of naming. The Sipper would probably agree with you
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# ? Dec 6, 2013 02:47 |
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Crappy Jack posted:Gillian isn't a real name. Names like that are an affront to the very idea of naming.
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# ? Dec 6, 2013 02:50 |
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TychoCelchuuu posted:Gillian is a great moniker but I don't think it fits the definition of a name. I'm not saying parents shouldn't call their kids "Gillian," I just think they shouldn't put it on the section of the birth certificate marked "name" and if someone asks you what her name is, Gillian definitely isn't an acceptable answer. I don't see why people would get worked up about this either: it's just a word, and even if I don't think Gillian is a name this doesn't mean I'm saying anything mean about Gillian. People who dislike the name Gillian are part of an international conspiracy to kill all babies. Way to go.
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# ? Dec 6, 2013 02:54 |
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Nurge posted:People who dislike the name Gillian are part of an international conspiracy to kill all babies. Way to go.
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# ? Dec 6, 2013 03:27 |
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I think this thread needs to go home and visit its family for a little while.
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# ? Dec 6, 2013 04:03 |
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Gone Home just won "Best Indie Game" at the Spike TV VGAs. I don't know how I feel about this.
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# ? Dec 8, 2013 01:33 |
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It feels great that first person exploration sims where you pick up useless objects are coming in vogue because those are legit my favorite games.
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# ? Dec 8, 2013 01:35 |
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To establish a basis for a response, is your uncertainty toward the Spike TV part, the best part, or the game part?
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# ? Dec 8, 2013 01:35 |
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Dr. Stab posted:Gone Home just won "Best Indie Game" at the Spike TV VGAs. I don't know how I feel about this. It was short so enough judges bothered to play it. Games journalism y'all
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# ? Dec 8, 2013 01:37 |
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Zombies' Downfall posted:To establish a basis for a response, is your uncertainty toward the Spike TV part, the best part, or the game part? Spike TV. It's just a weird clash. I just imagine all the dudebros chugging mountain dew and getting super pumped about a subdued love story.
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# ? Dec 8, 2013 01:39 |
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the black husserl posted:It feels great that first person exploration sims where you pick up useless objects are coming in vogue because those are legit my favorite games.
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# ? Dec 8, 2013 01:42 |
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the black husserl posted:It feels great that first person exploration sims where you pick up useless objects are coming in vogue because those are legit my favorite games. Elder Scrolls?!
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# ? Dec 8, 2013 02:06 |
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https://www.youtube.com/watch?v=zP-E9hWVQak
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# ? Dec 8, 2013 02:21 |
Popular Thug Drink posted:This too. A game that relies on emotional connection is automatically shutting out a portion of the market just because it doesn't grip them or they're not interested. I think it's even more about the fact that if you don't care about the narrative and characters, this game has very little to offer you. But I don't see that as a failing, as the same can be said of books and (certain) movies, and there's an overwhelming amount of games out there that offer only action, and if that particular kind of action isn't interesting to you, you're similarly not going to be engaged at all. I completely disagree with any implication that this was the wrong medium to tell the story in. RightClickSaveAs posted:Oooo, have others started coming out? I seriously love this kind of thing too, and I'm looking forward to Gone Home inspired games to start hitting the market hopefully soon. I want it to create it's own specific sub-genre. There are a lot of very bad detective/horror games that have about as much mechanical challenge as gone home and a comparable amount of non-essential lore/background details to experience to piece out the narrative. The main difference is that their narratives are very, very bad, and a lot simpler. Lurdiak fucked around with this message at 05:52 on Dec 8, 2013 |
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# ? Dec 8, 2013 05:49 |
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The most Portland of all possible game developers.
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# ? Dec 8, 2013 07:23 |
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Beautiful, all that's missing was a trip to Salt & Straw.
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# ? Dec 8, 2013 07:46 |
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This might be time to revisit another classic Gone Home award show video: https://www.youtube.com/watch?v=EgJyRZ-W_ok
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# ? Dec 8, 2013 08:02 |
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I thought there wasn't a better reason to hate the game than lack of gameplay, but those videos pretty much seal the company right up there with brad wardell. Amazing.
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# ? Dec 8, 2013 13:38 |
Nurge posted:I thought there wasn't a better reason to hate the game than lack of gameplay, but those videos pretty much seal the company right up there with brad wardell. Amazing. Christ, just gently caress off already. Workplace sexual harassment is nothing like this.
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# ? Dec 8, 2013 13:50 |
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Maybe ignore him rather than throw a poo poo fit every time he posts.
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# ? Dec 8, 2013 13:59 |
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RightClickSaveAs posted:Oooo, have others started coming out? I seriously love this kind of thing too, and I'm looking forward to Gone Home inspired games to start hitting the market hopefully soon. I want it to create it's own specific sub-genre. Before this thread was closed, this is actually close to the point I wanted to make. I think what we're arguing here in whether it's-a-game or not-a-game can really be summed up as such: this is the birth of a sub-genre of new video games. Now, why all the vitriol from both sides?
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# ? Dec 8, 2013 21:36 |
Let's not get the thread locked again. On topic, how do the winners of the awards get chosen? Is it an audience vote or are there blocks of judges? The awards seem rather schizophrenic. Naughty Dog is the best company but GTA 5 was the best game except for on Xbox where it was the Two Brothers game. I was somewhat impressed with what they had for the indie games though. Spike is... Spike, but they actually picked some decent indie games that collectively didn't feature a single zombie. E. Oh hey, it also beat out BF4 for Best PC Game. Sorry
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# ? Dec 8, 2013 22:31 |
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DreamShipWrecked posted:On topic, how do the winners of the awards get chosen? Is it an audience vote or are there blocks of judges? http://blog.jeffgerstmann.net/post/69033335628/jeff-as-a-spike-tv-judge-do-you-have-any-input-on-the
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# ? Dec 8, 2013 22:47 |
Osmosisch posted:Christ, just gently caress off already. Workplace sexual harassment is nothing like this. Relax, guy. There's no need for posts like this.
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# ? Dec 9, 2013 16:16 |
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Nominated for IGN GOTY, and someone got a sick tat:
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# ? Dec 18, 2013 03:49 |
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I nominate that tattoo for most elaborate but still terrible looking tattoo of the year.
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# ? Dec 18, 2013 04:05 |
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https://www.youtube.com/watch?v=ILO-kzVEXj4
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# ? Dec 18, 2013 17:14 |
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This is Adam Sessler's GOTY. To celebrate: https://www.youtube.com/watch?v=G2E0cekEdvQ
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# ? Dec 20, 2013 19:54 |
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# ? Jun 8, 2024 19:09 |
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This game keeps freezing for me right at the beginning. Shows me the front door and wont let me move. Did anyone else have this problem. I am on Windows 7
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# ? Dec 21, 2013 01:00 |