Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
steinrokkan
Apr 2, 2011



Soiled Meat

Psycho Mantits posted:

So it's my first time playing through this game (late to the party, I know) and I was wondering, does the game ever have a random difficulty spike ala Skyrim?

Certain DLCs have difficulty spikes (Honest Hearts) or are difficulty spikes (Lonesome Road). The main game won't get any more challenging.

Also, was that Skyrim's difficulty spike when the game decided to replace every draugr enemy with a bullet sponge miniboss?

Adbot
ADBOT LOVES YOU

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

RBA Starblade posted:

No, you're basically king poo poo of murder mountain now.
You get a perk with a title to that effect after doing a certain amount of damage too.

Psycho Mantits
Oct 6, 2009

steinrokkan posted:

Also, was that Skyrim's difficulty spike when the game decided to replace every draugr enemy with a bullet sponge miniboss?

Yeah, that was what I meant. Not really a proper difficulty spike, but more "oh you're a high level now? Hope you enjoy mashing R1 for the next minute or two to kill this single draugr." Glad to here there's nothing really like that in this game.

SpookyLizard
Feb 17, 2009
Enemies will get damage spongey, but its just in the nature of the engine. Using all of the DLC will exacerbate and help this, as more levels means more damage sponges, but better gear to mitigate. If you're on PC and have issues, there's a couple of really good mods to help this. Project Nevada's rebalance module, Cirosans Classic Overhaul, and jsawyer.esp are all popular, and CCO even has a whole set of patches to make them play nicely.

I can only assume that people fell the game is so much smaller because it kinda encourages you to travel via roads. It does fell kind of small and narrow then, but its not very hard to step off the critical path. And explore.

I guess to people who were used to Fallout 3s way of just letting you wander willy-nilly with nary an obstacle in your way, made people think "open world" means "walk in any direction, any time, always" and not like "do whatever you want, but like, you can't just walk straight up mountains and poo poo? Also here be dragons and they will murder your face in a second. Because they're loving dragons, not walking loot containers"

People getting irritated about walking down roads is like getting mad you can't drive cars up or through buildings in GTA.

Byzantine
Sep 1, 2007

Well there aren't any roads left in the Capital Wasteland, except right around DC for a short bit before it turns into snarled rubble.

The Mojave is both better preserved and (almost?) all its settlements are in/on top of pre-war towns, so the roads go right to them.

Ugly In The Morning
Jul 1, 2010
Pillbug
I would gladly take miles upon miles of empty roads over the goddamn subways that Fallout 3 used to break everything up.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

I really liked that the Mojave had a sense of geography- as someone said, you can basically pick it out on Google Maps, you've got settlements in logical places linked by roads. I also liked that certain areas will just kick your poo poo in cause it gives a nice feeling of progression. If you can't do a quest, do some easy ones for Crimson Caravan or something for money and XP, buy better guns and go back to it. It gives it a sense of progression, almost like a Metroidvania. I do wish there were random quests a la the caravan escorts in the original, though, I really liked the sense of immersion those quests had where you had to show up at a certain time and they had a schedule to keep.

Wolfsheim
Dec 23, 2003

"Ah," Ratz had said, at last, "the artiste."

Byzantine posted:

Well there aren't any roads left in the Capital Wasteland, except right around DC for a short bit before it turns into snarled rubble.

The Mojave is both better preserved and (almost?) all its settlements are in/on top of pre-war towns, so the roads go right to them.

This actually reminds me of something else that annoyed me in Fallout 3; there was no point to following he roads, and there were no natural paths to follow. All the caravans just walked in arbitrary lines through rad on debris, and everything was pretty much just randomly splayed about. Like, you'd think Tenpenny Tower would be near the remains of a freeway or maybe some other old buildings, but there's literally nothing around it.

It probably would've felt less like an amusement park if there was any rhyme or reason to the layout, to where you could say "Oh yeah, this would've been built here because..." a la New Vegas.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Ugly In The Morning posted:

I would gladly take miles upon miles of empty roads over the goddamn subways that Fallout 3 used to break everything up.

The DC metro is only slightly more tedious in Fallout than it is in reality. At least you only actually need to go down there once ever.

quote:

Like, you'd think Tenpenny Tower would be near the remains of a freeway or maybe some other old buildings, but there's literally nothing around it.

The weird thing about Tenpenny Tower is apparently Tenpenny is from England. He moved to DC somehow (and for some reason) and built up the tower.

eating only apples
Dec 12, 2009

Shall we dance?

RBA Starblade posted:

The weird thing about Tenpenny Tower is apparently Tenpenny is from England. He moved to DC somehow (and for some reason) and built up the tower.

It's the same as Moriarty being inexplicably Irish, apparently there's some kind of ferry between the US and the UK that is never expanded on (because it's dumb).

razorrozar
Feb 21, 2012

by Cyrano4747

eating only apples posted:

It's the same as Moriarty being inexplicably Irish, apparently there's some kind of ferry between the US and the UK that is never expanded on (because it's dumb).

Wasn't that something Moriarty was putting on, though?

Second game where an rear end in a top hat does a fake Irish accent to make you like and trust him.

Lord Lambeth
Dec 7, 2011


SpookyLizard posted:

Enemies will get damage spongey, but its just in the nature of the engine. Using all of the DLC will exacerbate and help this, as more levels means more damage sponges, but better gear to mitigate. If you're on PC and have issues, there's a couple of really good mods to help this. Project Nevada's rebalance module, Cirosans Classic Overhaul, and jsawyer.esp are all popular, and CCO even has a whole set of patches to make them play nicely.

I can only assume that people fell the game is so much smaller because it kinda encourages you to travel via roads. It does fell kind of small and narrow then, but its not very hard to step off the critical path. And explore.

I guess to people who were used to Fallout 3s way of just letting you wander willy-nilly with nary an obstacle in your way, made people think "open world" means "walk in any direction, any time, always" and not like "do whatever you want, but like, you can't just walk straight up mountains and poo poo? Also here be dragons and they will murder your face in a second. Because they're loving dragons, not walking loot containers"

People getting irritated about walking down roads is like getting mad you can't drive cars up or through buildings in GTA.

New Vegas is a better open world in my eyes because you can kill everyone. Or mostly everyone, excluding children and two robots.

eating only apples
Dec 12, 2009

Shall we dance?

razorrozar posted:

Wasn't that something Moriarty was putting on, though?

Second game where an rear end in a top hat does a fake Irish accent to make you like and trust him.

He claims to remember coming over to the USA on a boat with his family, IIRC. I mean he might be lying but I can't think of anything that suggests it.

MrL_JaKiri
Sep 23, 2003

A bracing glass of carrot juice!

eating only apples posted:

He claims to remember coming over to the USA on a boat with his family, IIRC. I mean he might be lying but I can't think of anything that suggests it.

Fallout 3 lead designer posted:

Allistair Tenpenny came to the Capital Wasteland from Great Britain to seek his fortune, so that alone tells you that the U.K. was also hit in the war. And if he came to U.S. to succeed, that says a lot about how screwed up Europe must be. So we just allude, a little bit, to the state of the rest of the world. We like to leave a lot to the players' imaginations, and somebody like Tenpenny serves as a catalyst for those thoughts.

I don't know if he realises quite how big the Atlantic ocean is, and what nuclear war actually entails.

Feels Villeneuve
Oct 7, 2007

Setter is Better.
I don't know if Tenpenny, or people deciding that a good use of their time was to be racist against androids was my favorite part of Fallout 3's writing. Mothership Zeta is excluded, just to make it fair.

Fantastic Alice
Jan 23, 2012





Fag Boy Jim posted:

I don't know if Tenpenny, or people deciding that a good use of their time was to be racist against androids was my favorite part of Fallout 3's writing. Mothership Zeta is excluded, just to make it fair.

I thought the best part was when the most advanced things are crap like protectrons or Mr. Handys they expected us to believe they have androids of any kind, let along believable looking ones.

Or Little Lamplight. Just that town and thing related to it.

SpookyLizard
Feb 17, 2009

Lord Lambeth posted:

New Vegas is a better open world in my eyes because you can kill everyone. Or mostly everyone, excluding children and two robots.

Thats reason one of several as to why i think its better too. You really can gently caress around do whatever, but you can do everything because at some point youll have pissed someone else off and theyll want to kill you.

Which is what makes it a better open world game. Because while its open, it is a world, and your actions have consequences.

Bethesda may make more open games, but they lack a true world todo poo poo in, since you can run around and do whatever and no one ever really care.

CJacobs
Apr 17, 2011

Reach for the moon!
To be fair, sometimes people don't really care what you do in this game either. If you go to the Fort and kill Caesar yourself the most you'll get from NPCs is "Oh that's cool that you did that but it doesn't really change anything since Lanius is still there". Having very few characters marked as Essential (unkillable) is nice, though.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Fag Boy Jim posted:

I don't know if Tenpenny, or people deciding that a good use of their time was to be racist against androids was my favorite part of Fallout 3's writing. Mothership Zeta is excluded, just to make it fair.
In my opinion you can't go wrong with the classics: "I'm looking for my father. Middle aged man. Have you seen him?"

Anime Schoolgirl
Nov 28, 2002

2house2fly posted:

In my opinion you can't go wrong with the classics: "I'm looking for my father. Middle aged man. Have you seen him?"
I really like how New Vegas made fun of that with the platinum chip dialogue.

Ugly In The Morning
Jul 1, 2010
Pillbug

2house2fly posted:

In my opinion you can't go wrong with the classics: "I'm looking for my father. Middle aged man. Have you seen him?"

The best part is, that's really the entire description of that character in one line. He's your father and he's in his forties and that is basically the extent of his character.

Feels Villeneuve
Oct 7, 2007

Setter is Better.
He's also a big ol' idiot.

Anime Schoolgirl
Nov 28, 2002

Fag Boy Jim posted:

He's also a big ol' idiot.
He's a great example of how not to design a water purification system, especially one that irradiates the chamber the operator is in.

Feels Villeneuve
Oct 7, 2007

Setter is Better.
He gets his kid kicked out of the Vault, right when absolutely everything he sees outside should probably be an indication that the Vault is probably the one bit in DC that isn't an uninhabitable shithole.

Bholder
Feb 26, 2013

My problem with New Vegas' "true open world" thing (and to some extend, the Original 2 games' as well) is why you have the option to be an rear end in a top hat, kill anyone and suffer the consequences... but why would you do that? There's absolutely no advantage on doing so. Going goody two shoes, helping everybody is ALWAYS the most optimal way, it always nets you the most reward.

Literal Nazi Furry
Jan 27, 2008

Swastika - Helvetica - Ikea
Last night I dreamt of Adolf searching for Anne.
I lay on my back
standing alone in the corner watching the girls dance.

I'm on crystal meth.
I piss in my pants.
I decided to watch Dad as he travelled to Rivet City and along the way I started attacking an ant (using Fisto! since I spec unarmed) next to a car that was in our way. Dad chucked a grenade at the ant, yelled "Look out, son!" and then proceeded to cripple my legs with the grenade and detonate the car which killed me a moment later. Dad is kind of a dumb prick.

I'm really fond of the dialogue you get with him later on in the scientist lab where you can just straight up say "gently caress you, dad" and his response is just to dismiss it. I get to be an angsty teen and he gets to be an empty chalk board devoid of any personality or character beyond the fact that he is "Dad" and he wears wears a torn vault suit.

Anime Schoolgirl
Nov 28, 2002

Bholder posted:

My problem with New Vegas' "true open world" thing (and to some extend, the Original 2 games' as well) is why you have the option to be an rear end in a top hat, kill anyone and suffer the consequences... but why would you do that? There's absolutely no advantage on doing so. Going goody two shoes, helping everybody is ALWAYS the most optimal way, it always nets you the most reward.
Sometimes you get bored of being the hero on repeated playthroughs.

Line Feed
Sep 7, 2012

Seeds taste better with friends.

Bholder posted:

My problem with New Vegas' "true open world" thing (and to some extend, the Original 2 games' as well) is why you have the option to be an rear end in a top hat, kill anyone and suffer the consequences... but why would you do that? There's absolutely no advantage on doing so. Going goody two shoes, helping everybody is ALWAYS the most optimal way, it always nets you the most reward.

Because some people like to role play instead of soullessly min-maxing.

Lord Lambeth
Dec 7, 2011


Bholder posted:

My problem with New Vegas' "true open world" thing (and to some extend, the Original 2 games' as well) is why you have the option to be an rear end in a top hat, kill anyone and suffer the consequences... but why would you do that? There's absolutely no advantage on doing so. Going goody two shoes, helping everybody is ALWAYS the most optimal way, it always nets you the most reward.

Not true, nuking both NCR and the Legion in Lonesome Road gets you the best armor. :colbert:

Delsaber
Oct 1, 2013

This may or may not be correct.

MrL_JaKiri posted:

I don't know if he realises quite how big the Atlantic ocean is, and what nuclear war actually entails.

Not only that, but I was under the impression that the state of affairs in Europe was already breaking down years before the bombs started dropping, so I don't know why UK survivors would be in any state to cross an ocean and start building towers before folks in North America could manage a similar journey in the other direction.

Let's just be thankful that Brotherhood of Steel is non-canon, otherwise we'd have to find ways to rationalize the existence of immigrants from Russia operating in California, recent enough in their arrival to still have heavy accents.

Friar Zucchini
Aug 6, 2010

Psycho Mantits posted:

So it's my first time playing through this game (late to the party, I know) and I was wondering, does the game ever have a random difficulty spike ala Skyrim? I'm level 24, tagged Guns, Repair, Lockpick and Speech, and have the Hunting Revolver, Assault Carbine, Anti-Materiel Rifle and the Desert Ranger armor. The only enemies giving me trouble anymore are Deathclaws, but I'm used to the Skyrim sort of enemy leveling, where in the 30s they start throwing Elder Dragons and Draugr Death Overlords at you who are total damage sponges. Is there ever anything like that in this game?

Get ahold of some incendiary and explosive ammo for the .50-cal and even deathclaws will drop pretty quick. It's not cheap, but there are plenty of ways to get a ton of money - my strategy is to pick off a ton of guns from the corpses I leave behind and sell them. (edit: Walking loot containers... hmm, that pretty much describes any human enemy I find.) This requires a high weight capacity of course, but there are perks for that.

2house2fly posted:

You get a perk with a title to that effect after doing a certain amount of damage too.
Bow down at the altar of corpses to me, your Lord Death of Murder! :black101:

Friar Zucchini fucked around with this message at 03:52 on Dec 8, 2013

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Literal Nazi Furry posted:

I'm really fond of the dialogue you get with him later on in the scientist lab where you can just straight up say "gently caress you, dad" and his response is just to dismiss it. I get to be an angsty teen and he gets to be an empty chalk board devoid of any personality or character beyond the fact that he is "Dad" and he wears wears a torn vault suit.
At that bit he asks why you left the Vault and you can say "I had to find you!" or "the Vault was lame". Those are your only two dialogue options. Neither of them is true.

OldMemes
Sep 5, 2011

I have to go now. My planet needs me.

Delsaber posted:

Not only that, but I was under the impression that the state of affairs in Europe was already breaking down years before the bombs started dropping, so I don't know why UK survivors would be in any state to cross an ocean and start building towers before folks in North America could manage a similar journey in the other direction.

Let's just be thankful that Brotherhood of Steel is non-canon, otherwise we'd have to find ways to rationalize the existence of immigrants from Russia operating in California, recent enough in their arrival to still have heavy accents.

If the shoreline of the US is inhabited by giant mutant catfish, then what kinds of horrible FEV mutants lurk further out at sea? :ohdear:

The impression I've always gotten from the lore is that even 200 years after the war, large chunks of America are still cut off from each other, and nobody really has the means to map the entire country, so no-one really knows whats become of some places. For example, the NCR didn't know that Vegas was intact until nearly a century after it was founded. Having the post war world outside America be a huge question mark just seems to fit better.

Crigit
Sep 6, 2011

I'll show you my naval if you show me yours.
Let's get naut'y.

Anime Schoolgirl posted:

He's a great example of how not to design a water purification system, especially one that irradiates the chamber the operator is in.

The best way to purify irradiated water is to boil it. The radioactive contaminants get concentrated, and the steam is clean water. There is literally a (delightfully named) company that makes evaporative decontamination equipment. The plot of fallout 3 was really stupid.

CJacobs
Apr 17, 2011

Reach for the moon!
I love Fallout 3 because it's a fun, dumb game; one where I both got a lot of enjoyment out of actually playing it while simultaneously going "haha, what??" at the plot and characters.

Anime Schoolgirl
Nov 28, 2002

CJacobs posted:

I love Fallout 3 because it's a fun, dumb game; one where I both got a lot of enjoyment out of actually playing it while simultaneously going "haha, what??" at the plot and characters.
It's really easy to mod it and turn it into Serious Sam, too.

The entity limit makes doing such a thing crash the game irreversibly after 50-100 hours of play, though.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

xanthan posted:

I thought the best part was when the most advanced things are crap like protectrons or Mr. Handys they expected us to believe they have androids of any kind, let along believable looking ones.

To be fair, with Dead Money and Old World Blues Obsidian showed that society was either on the brink of or just entering post-scarcity with those vending machines, holograms, food cloning and advanced materials. If the Think Tank could keep going beyond "can make anything out of anything else" I don't see why others couldn't in other fields.

quote:

He's a great example of how not to design a water purification system, especially one that irradiates the chamber the operator is in.

Water chips are really hard to make ok? All the extra ones that aren't broken are on the other side of the country so Liam Neeson had to read a big book of science and make do with some scrap metal and fusion batteries.

Psycho Mantits
Oct 6, 2009
So I ran into an annoying issue in New Vegas. It appears as though Lily has disappeared on me all of a sudden. I don't think I've used her since completing Guess Who I Saw Today 15 hours ago, but she's not at the brahmin pen in Jacobstown and she's not at the Lucky 38 either. I'm not playing on PC so I can't use the console to find her or anything.

CJacobs
Apr 17, 2011

Reach for the moon!

RBA Starblade posted:

To be fair, with Dead Money and Old World Blues Obsidian showed that society was either on the brink of or just entering post-scarcity with those vending machines, holograms, food cloning and advanced materials. If the Think Tank could keep going beyond "can make anything out of anything else" I don't see why others couldn't in other fields.


Water chips are really hard to make ok? All the extra ones that aren't broken are on the other side of the country so Liam Neeson had to read a big book of science and make do with some scrap metal and fusion batteries.

My absolute favorite carryover from Fallout 3 is that in NV you can find the Wasteland Survival Guide itself as a skill book. So I, knowing full well that I hosed everything up on purpose and made the shittiest survival guide ever, can pick one up in the next game and still read it for a stat bonus. :allears:

Adbot
ADBOT LOVES YOU

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Since I missed it, what mods turn Fallout 3 into basically Serious Sam? I've been wanting to replay it and I've love to do it like that.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply