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Evil Fluffy posted:How? Easy. Starbound's newest feature: Floran fails to ssstab: interrupted by sssilly apex.
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# ? Dec 10, 2013 00:21 |
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# ? May 29, 2024 17:16 |
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Smoremaster posted:Yeah and get rid of that stupid Chucklefish sound. Every time the game crashes it's like he's mocking me. I love chucklefish. Can someone mod me a chucklefish instrument so I can spread the good word of chucklefish across the universe.
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# ? Dec 10, 2013 00:22 |
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Denzine posted:We must build War World. With modding you should be able to add a 'protection totem' to make all other blocks immutable.
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# ? Dec 10, 2013 00:22 |
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Evil Fluffy posted:How? Easy. Starbound's newest feature: A sim mode where your interaction was limited to creating/planning the habitat would be cool. The ant farm view would lend itself very well to a management sim.
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# ? Dec 10, 2013 00:23 |
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Am I the only person getting horrible guilt over murdering aliens and stealing their poo poo, then leaving to find a new planet and do the same?
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# ? Dec 10, 2013 00:24 |
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Also apparently there's going to be an official Chucklefish-sanctioned/hosted mod website going live tonight with the patch, per Tiy. (source)
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# ? Dec 10, 2013 00:25 |
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Switched.on posted:Considering how simple it is to edit the starting chest to give you anything you wanna start with, I'm surprised anyone cares at all about "losing" progres. This is from a couple pages back (thread too fast), but do you know what the syntax is for getting a specific color of a cosmetic item? I'm trying to spawn my starter chest with a red Cool Jacket "coolchest" (since I'm not starting as human and can't pick it), but every time without fail it spawns as blue. I've tested a few different ways of appending the word "red" onto "coolchest", but so far all of them have just caused the worldgen/shipgen to hang up and fail.
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# ? Dec 10, 2013 00:26 |
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MrTheDevious posted:Am I the only person getting horrible guilt over murdering aliens and stealing their poo poo, then leaving to find a new planet and do the same? I feel kind of bad for doing it as a Hylotl, which is why I'm going to play a Floran after the wipe and revel in it.
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# ? Dec 10, 2013 00:26 |
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MrTheDevious posted:Am I the only person getting horrible guilt over murdering aliens and stealing their poo poo, then leaving to find a new planet and do the same? The opposite really. My biggest gripe is not being able to cover the exterior of my ship in razor wire.
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# ? Dec 10, 2013 00:26 |
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Denzine posted:Is there any way to disable placement or mining of blocks? If so, can it be done selectively? Not yet, but there will be! For one thing, I know it's planned that dungeons and stuff will sometimes come with little shielding devices that make the dungeon tiles indestructible until the shielding device is destroyed.
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# ? Dec 10, 2013 00:27 |
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Jimb posted:The opposite really. My biggest gripe is not being able to cover the exterior of my ship in razor wire. Play as a Floran and you get thorny vines covering your ship.
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# ? Dec 10, 2013 00:29 |
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Starbound: Become a space viking today.
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# ? Dec 10, 2013 00:31 |
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Iny posted:Not yet, but there will be! For one thing, I know it's planned that dungeons and stuff will sometimes come with little shielding devices that make the dungeon tiles indestructible until the shielding device is destroyed. Excellent. That will make a simplistic, early, completely-reliant-on-everyone-playing-nice version a quick make.
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# ? Dec 10, 2013 00:32 |
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MoonwalkInvincible posted:This is from a couple pages back (thread too fast), but do you know what the syntax is for getting a specific color of a cosmetic item? Since universes are consistent across characters you can start a human character, put their starter clothes in a chest on their starter planet and then send your real character over to pick them up from those coordinates.
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# ? Dec 10, 2013 00:33 |
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comaerror posted:Starbound: Become a space viking today. Pfft, robot pirate crew represent.
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# ? Dec 10, 2013 00:34 |
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Reiley posted:Since universes are consistent across characters you can start a human character, put their starter clothes in a chest on their starter planet and then send your real character over to pick them up from those coordinates. Yeah, that's my backup plan and probably what I'll have to end up doing, but it would still be nice to know for the sake of knowing. Especially once dyes start to actually work on things and starter armors aren't the only multicolored sets.
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# ? Dec 10, 2013 00:37 |
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Kyrosiris posted:Also apparently there's going to be an official Chucklefish-sanctioned/hosted mod website going live tonight with the patch, per Tiy. (source) This is the best news all week. Nexus is such garbage, for a number of reasons. It's obscene how many good mods there are already; the extent that Chucklefish has developed this game to be easy to mod, as well as how well they're working with the community, is gonna do wonders for the game's vitality.
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# ? Dec 10, 2013 00:47 |
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XboxPants posted:This is the best news all week. Nexus is such garbage, for a number of reasons. It's obscene how many good mods there are already; the extent that Chucklefish has developed this game to be easy to mod, as well as how well they're working with the community, is gonna do wonders for the game's vitality. Bu-bu-but my tit and dick mods!
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# ? Dec 10, 2013 00:51 |
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An Unoriginal Name posted:There's a lot of examples of it being pretty cheap but I'm really glad that they made it so open, looking at a few things that have come out of it so far. The fact that, as far as I know, two mods have been seen by Tiy and are being implemented as actual parts of the game (pixel banking, "toxic" biomes) is really cool and actually a pretty good way to get ideas of what people want to see added to the game. I only worry that their scope broadens too far but hey, I know nothing about game development and I'm sure they know what they're doing. I was more referring to the people changing the MM so it gathers ore at the speed of light, start their games with chests full of goodies, turn on god mode, etc.
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# ? Dec 10, 2013 00:52 |
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XboxPants posted:This is the best news all week. Nexus is such garbage, for a number of reasons. It's obscene how many good mods there are already; the extent that Chucklefish has developed this game to be easy to mod, as well as how well they're working with the community, is gonna do wonders for the game's vitality. I would've been more worried about the assholes at Curse gaming that already tried to make themselves the "official" Starbound wiki. Nexus is a messed up community for sure, but they're nothing like Curse.
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# ? Dec 10, 2013 00:54 |
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Verranicus posted:I was more referring to the people changing the MM so it gathers ore at the speed of light, start their games with chests full of goodies, turn on god mode, etc. How is that at all bad? Seriously, it's a primarily singe player game the point of which is to do what you want.
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# ? Dec 10, 2013 00:54 |
XboxPants posted:This is the best news all week. Nexus is such garbage, for a number of reasons. It's obscene how many good mods there are already; the extent that Chucklefish has developed this game to be easy to mod, as well as how well they're working with the community, is gonna do wonders for the game's vitality. Not just Nexus, I can see this as a step to further interrupt moves by Curse to try and move in on Starbound's current popularity (see the drama between Curse's representatives demanding that Tiy use their services as the official ones and how they bullied the guy who owns the wiki Chucklefish went with). It is nice to see this happening now before the community gets settled in somewhere, when modding is supported by a third party host, developers tend to lose all control and guidance of it and you end up seeing a ton of issues with bad behaviors being encouraged in the community (See the how Nexus allows modders to ban people from mods for any or no reason and Curse's support for allowing adfly links which have infected countless users with malware). Chucklefish has a good head on their shoulders so we will hopefully see good community guidelines for the modding community. Genocyber posted:How is that at all bad? Seriously, it's a primarily singe player game the point of which is to do what you want. Not really, with specific features like DM Mode, I'd say that Starbound heavily lends itself to be more multiplayer driven. These kind of games get a lot of their longevity from server play. I mean, there is a ton of content to this game, and they said they have about a years worth of post release content thought up, but eventually you are going to do everything, and if the devs do not release new content, it will be servers that keep a lot of this game alive (and mods as well, but again, that is adding additional content), well run servers and good staff can keep a game interesting for years. Having mods be mostly client side causes issues when players are able to adversely affect servers, anyone remember the early days of Terraria where people would hope on with modified weapons that spammed millions of bombs per click? That poo poo kills server viability until it was fixed. Enzer fucked around with this message at 00:59 on Dec 10, 2013 |
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# ? Dec 10, 2013 00:54 |
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Found a pretty neat planet with bubble trees and vicious pink-furred monkey monsters. Bat-Funke the Human isn't very good at thatching roofs.
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# ? Dec 10, 2013 00:56 |
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Genocyber posted:How is that at all bad? Seriously, it's a primarily singe player game the point of which is to do what you want. If cheating gets disabled in multiplayer I'd have no complaints.
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# ? Dec 10, 2013 00:56 |
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Verranicus posted:I was more referring to the people changing the MM so it gathers ore at the speed of light, start their games with chests full of goodies, turn on god mode, etc. Okay. Don't do it if this doesn't sound appealing to you.
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# ? Dec 10, 2013 00:57 |
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So I was chopping trees down on an ice planet for fuel. Rather than wood they just gave me ice.
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# ? Dec 10, 2013 00:57 |
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Verranicus posted:If cheating gets disabled in multiplayer I'd have no complaints. It shouldn't be disabled, but it should be robustly controlled by the host's settings rather than just accepting whatever the client says at face value. S.J. posted:So I was chopping trees down on an ice planet for fuel. Rather than wood they just gave me ice. This works for lots of things. Flower planet "trees" give you plant fiber (which is really handy because otherwise making large amounts of cloth or bandages is a pain in the rear end) eyeball trees give you eyeball-fruit; there are probably others.
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# ? Dec 10, 2013 00:57 |
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S.J. posted:So I was chopping trees down on an ice planet for fuel. Rather than wood they just gave me ice. I had the same thing happen to me on a couple jungle planets with plant fibers and giant flower petals. It's a nice touch that trees don't just give you wood when they're clearly not made out of wood.
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# ? Dec 10, 2013 00:59 |
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Mintergalactic posted:I had the same thing happen to me on a couple jungle planets with plant fibers and giant flower petals. It's a nice touch that trees don't just give you wood when they're clearly not made out of wood. On the other hand, it annoyed me that rainbow wood is not usable as fuel.
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# ? Dec 10, 2013 00:59 |
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Mintergalactic posted:I had the same thing happen to me on a couple jungle planets with plant fibers and giant flower petals. It's a nice touch that trees don't just give you wood when they're clearly not made out of wood. It kinda sucked when I was out of fuel and couldn't find anything to use for it
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# ? Dec 10, 2013 01:00 |
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Pylons posted:On the other hand, it annoyed me that rainbow wood is not usable as fuel. It would be cool if when you burned rainbow wood for fuel your engines would output rainbow-colored flames and smoke.
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# ? Dec 10, 2013 01:01 |
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Mintergalactic posted:I had the same thing happen to me on a couple jungle planets with plant fibers and giant flower petals. It's a nice touch that trees don't just give you wood when they're clearly not made out of wood. Well, sometimes; I found some trees made out of metal on one planet and they still gave wood when chopped down. Likewise with brain trees.
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# ? Dec 10, 2013 01:03 |
So apparently this is floating around in the game files: This game.
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# ? Dec 10, 2013 01:04 |
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So I guess given it's midnight across the pond we won't be seeing the patch till tomorrow?
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# ? Dec 10, 2013 01:04 |
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Tuxedo Catfish posted:It shouldn't be disabled, but it should be robustly controlled by the host's settings rather than just accepting whatever the client says at face value. The setting you're looking for is in the style of sv_pure for Valve games, where all host values override client values.
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# ? Dec 10, 2013 01:05 |
You can't really stop people from playing multiplayer with a chest full of goodies. Unless you make it so there is ONLY server side characters which is the opposite of how the game works right now.
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# ? Dec 10, 2013 01:05 |
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cheesetriangles posted:You can't really stop people from playing multiplayer with a chest full of goodies. Unless you make it so there is ONLY server side characters which is the opposite of how the game works right now.
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# ? Dec 10, 2013 01:07 |
cheesetriangles posted:You can't really stop people from playing multiplayer with a chest full of goodies. Unless you make it so there is ONLY server side characters which is the opposite of how the game works right now. According to others in this thread, that is a planned feature for multiplayer already, just not implemented.
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# ? Dec 10, 2013 01:07 |
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Roland Jones posted:Well, sometimes; I found some trees made out of metal on one planet and they still gave wood when chopped down. Likewise with brain trees. I've seen rainbow trees. I've seen Oculemon trees, too. But the weirdest poo poo I ever saw were trees that were made of metal on a magma planet, which dropped metal-covered wood for making rust tables. Only I couldn't make any rusty items, since they required bolts, and I couldn't make bolts.
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# ? Dec 10, 2013 01:10 |
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# ? May 29, 2024 17:16 |
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Cheating items into your singleplayer game isn't really a big deal compared to the level of nearly equivalent "cheating" you can get up to on a multiplayer server anyway. Want to get outfitted with level 40 weapons the moment you join? Someone with that sector/ship upgrade unlocked can just invite you to a party and escort you around the surface until you see a chest, or take you to a specific co-ordinate with the thing you want on it, or even just drop you some of their own trash that still has high armor pen. If you're seriously concerned about going through the progression normally and being limited by things like tech tiers, you should probably avoid playing MP in the first place, unless it's some private server where you're all progressing together and are in agreement not to do that sort of jump-starting.
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# ? Dec 10, 2013 01:11 |