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Dr. Video Games 0031 posted:They probably should have done a better job at communicating the wipe. They knew about it before the weekend began and told people on their forums and IRC and poo poo but I imagine that a whole lot of people don't read this thread or much else about the game. Whenever they have something like a planned wipe coming, wouldn't their launcher be a perfect place to notify people, and not just a bunch of scattered places that a lot of people will never see? Additionally, people say "you should have known there woul be wipes!" all the time but this info is not on their early access page, and their beta FAQ isn't something most people buying on Steam even see. In fact, their Steam early access info in general is really terse and uninformative. Yeah, and my copy of the game was gifted to me by someone who bought the 4-pack, so I was sort of in the dark about the game as a whole until a key showed up in my mail. I definitely would have liked to know a wipe was coming, then I'd have spent more time on learning the game mechanics instead of farming thousands and thousands of ore which were all deleted to fix bugs that have nothing to do with ore
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# ? Dec 11, 2013 03:46 |
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# ? May 31, 2024 06:48 |
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It looks cool. I think it's safe to assume they're not anywhere near done balancing weapons/damage/armor/monsters yet anyway. I don't think it'll be useless for long. Also depending on how ore spawns after this 'generous' period, it might be tough to get a full silver set until T2.
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# ? Dec 11, 2013 03:46 |
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Armor def needs to be tweaked for t1. Also RE: weapon DPS - Having a 32 dps weapon in T2 I am two shotting mobs. The curve ramps up fairly slowly.
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# ? Dec 11, 2013 03:47 |
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Have the bed regen rates been changed?
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# ? Dec 11, 2013 03:47 |
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Dauntasa posted:New update seems to have hosed all the random weapons I had. The craft weapons went down from doing thousands of DPS to doing a normal amount, but the random purple sword I found on a TL 10 planet which was doing 1500 dps now does 9 dps. Tha'ts correct, apparently. Seems like random weapons were broken as well. The ones you have will be really lovely, but any new ones you get will be a little better. In tier 2, 30 damage per swing is enough to one shot anything.
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# ? Dec 11, 2013 03:49 |
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I found a moon in Beta sector with four back-to-back Apex space labs. Each one with an identical layout, guard placement, and decorations. It's really uncanny and kinda cool. Beta Oswin 88 VI a -72618854, -37495258 It's the moon.
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# ? Dec 11, 2013 03:50 |
drat how can a developer be so incompetent.
gobbledygoat fucked around with this message at 03:56 on Dec 11, 2013 |
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# ? Dec 11, 2013 03:51 |
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nerdz posted:Tha'ts correct, apparently. Seems like random weapons were broken as well. The ones you have will be really lovely, but any new ones you get will be a little better. In tier 2, 30 damage per swing is enough to one shot anything. I found this sword on a planet where monsters have like 5000 hp so it doing 1500 damage was pretty reasonable. Now it does 9 damage, making it do far less damage than an iron axe you can make like 10 minutes after starting the game.
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# ? Dec 11, 2013 03:52 |
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Is it possible to loot guns off of guards before fighting the spaceship? Currently my best ranged weapon is a knife that swings for 3 damage and shoots 1 damage orbs - watch out!
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# ? Dec 11, 2013 03:53 |
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gobbledygoat posted:drat how can a developer be so incompetent =. It's almost like this is a beta and they're extremely open to feed back, willing enough to completely redo things that didn't work and god forbid it may break a bit when redoing the damage formula and all of that completely.
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# ? Dec 11, 2013 03:56 |
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Dauntasa posted:I found this sword on a planet where monsters have like 5000 hp so it doing 1500 damage was pretty reasonable. Now it does 9 damage, making it do far less damage than an iron axe you can make like 10 minutes after starting the game. Like I said, apparently all weapon that we were carrying were turned into level 1 weapons. It's better than a wipe, at least.
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# ? Dec 11, 2013 03:58 |
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gobbledygoat posted:drat how can a developer be so incompetent. Can't tell if you're being sarcastic or not.
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# ? Dec 11, 2013 03:58 |
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nerdz posted:Tha'ts correct, apparently. Seems like random weapons were broken as well. The ones you have will be really lovely, but any new ones you get will be a little better. In tier 2, 30 damage per swing is enough to one shot anything. Not at night! At night mobs had around 50hp and were doing ~80 damage with some abilities after armor, ~30 after armor on a melee hit It seems like some monster abilities are overtuned atm
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# ? Dec 11, 2013 04:01 |
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PRADA SLUT posted:Have the bed regen rates been changed? Though I wouldn't be surprised if my game was just being strange before that and there wasn't supposed to be faster digging, I just happened to have it for a while.
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# ? Dec 11, 2013 04:02 |
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SourceElement posted:I found a moon in Beta sector with four back-to-back Apex space labs. Each one with an identical layout, guard placement, and decorations. It's really uncanny and kinda cool. Weird. I also found a desert planet with 4 back to back identical apex labs. The last one was near a tar mountain with oil(?) lakes at the top.
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# ? Dec 11, 2013 04:04 |
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Party Alarm posted:Not at night! At night mobs had around 50hp and were doing ~80 damage with some abilities after armor, ~30 after armor on a melee hit Maybe it's because I lucked out in finding 3 of those robot pyramids in a row and got enough matter blocks for a full makeshift set (70 def, +85 hp), difficulty seems just right to me. I can see how harder it would get if I had worse armor than this. Also, the robocop and space marine helmets seem to be broken. 0 defense? Man, I miss shields.
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# ? Dec 11, 2013 04:06 |
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My hammer now shoots electricity balls or burns things, depending on how I happen to feel at that particular moment. Will test for effectiveness with weapons of disparate dps/damage. edit: Apparently I just had two weapons that behave identically when left and right clicked, just opposite. This is very odd. Will test further. Denzine fucked around with this message at 04:11 on Dec 11, 2013 |
# ? Dec 11, 2013 04:07 |
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I cannot for the life of me get Starbound to run fullscreen, has anyone had this issue and solved it in any way?
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# ? Dec 11, 2013 04:08 |
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Florans confirmed the best race.
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# ? Dec 11, 2013 04:09 |
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My character that I played for a little bit this morning, before the hotfix, does not appear to have been wiped. My game is updated. What's up with that?
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# ? Dec 11, 2013 04:13 |
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Can anyone else confirm that T2 armor works as intended? I've seen one guy post a shitload about it but no one else has said anything.
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# ? Dec 11, 2013 04:13 |
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Vib Rib posted:By popular request, my take on a plant fuel mod. I was thinking I didn't need this, but then the biofuel was purple. Now we just need the ability to drink it with straws.
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# ? Dec 11, 2013 04:15 |
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Is the latest build crashing a lot for everyone else? I've crashed four times in the past hour.
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# ? Dec 11, 2013 04:15 |
LibbyM posted:My character that I played for a little bit this morning, before the hotfix, does not appear to have been wiped. My game is updated. What's up with that? They stated that today's evening patch didn't need to wipe. However there will be another wipe in the future at some point.
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# ? Dec 11, 2013 04:16 |
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Goddamit. This is turning into Dark Souls for me.
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# ? Dec 11, 2013 04:17 |
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I'm just gonna go ahead and say no more bitching about your poo poo getting wiped because those posts are worthless. Read this: http://playstarbound.com/how-the-beta-is-going-to-work/ Syenite fucked around with this message at 04:25 on Dec 11, 2013 |
# ? Dec 11, 2013 04:20 |
Kind of glad I murdered the penal colony I found before the hotfix went fully through, though it seems the weapons I looted from them are still better than what I started with so that's fine. Now I just have to break the colony down so I can jazz up my starting location/teleport point properly...
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# ? Dec 11, 2013 04:25 |
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Just got home from work and I've only kinda been keeping up. Is the update my Steam client is downloading right now the "real" one or is another wipe imminent?
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# ? Dec 11, 2013 04:32 |
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One thing I think they could do is slightly reduce the variance of the starting experience. Lots of friends at work are playing the game and we've noticed that the quality of the experience (and resulting stickiness) varies widely. Laidlaw started on a world with poison pools and firebreathing birds...he's fairly new to this kind of game and it just beat the hell out of him. It's one data point, but I imagine the devs could pretty easily measure how much a player sticks to the game and what their starting experience and rate of consumption of content/materials looked like and make adjustments from there. I bet it correlates to certain kinds of discoveries and challenges.
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# ? Dec 11, 2013 04:32 |
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Umberger posted:They're pretty upfront in saying that if (potentially frequent) character wipes bother you that you should probably hold off on purchasing the game. Beta and whatnot. No, the character wipes aren't actually that deleterious -- the whole bit about the first character was just a bit of facetiousness. It's more that the drastic changes occurring on a day-by-day basis make it difficult to progress a character to more advanced content in an enjoyable manner, and that itself is contrary to the purposes of the beta. Developers can scarcely obtain a wealth of information on potential balance issues in the post-starting tiers if the majority of their player/testing base is not given the chance to advance beyond silver (or gold) and the first boss, after all. Of course, maybe it's more that many people (myself included) are simply too mediocre at this game to reach those more advanced tiers, but the point stills stands that the current mechanics being tampered with by the developers have become worse from a game-design standpoint. RPGs are supposed to be about meaningful progression, and it's difficult to really feel a sense of meaningful progression if the silver armour you spent a few hours mining for is not granting significant bonuses against the enemies that hassled you when you were still breaking trees with the MatMan.
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# ? Dec 11, 2013 04:36 |
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So is anyone else suddenly having huge framerate issues since the hotfix? It runs perfectly just how it used to on my ship, but when I'm on a planet with any significant amount of stuff or lighting effects around it nosedives to like 20.
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# ? Dec 11, 2013 04:37 |
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MoonwalkInvincible posted:So is anyone else suddenly having huge framerate issues since the hotfix? Yeah I found a big prison a minute ago and my FPS tanked to 10 or so
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# ? Dec 11, 2013 04:38 |
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I love that we live in a world where apparently frequent changes to fix a thing are now considered bad design.
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# ? Dec 11, 2013 04:38 |
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I know this is late but whatever. I've never played Terraria or knew it as anything more than a minecrafty build stuff game. Starbound is really fascinating me which made me check out Terraria a bit. I know Starbound has a ways to go before it's fully finished but is there anything y'all are finding more fun/less fun than Terraria? I know they aren't directly related (Terraria being one world instead of a universe, Starbound will have plot, Starbound's team only has one dude from the Terraria team, etc.) but I'm trying to figure out whether everyone is so into this because they're burnt out on Terraria or if I should just jump into Starbound. I've been trying to watch videos to get an idea but I was wondering if someone could help a person who doesn't have any experience with games like this. Current bugginess isn't factoring into my decision.
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# ? Dec 11, 2013 04:38 |
GreenMarine posted:One thing I think they could do is slightly reduce the variance of the starting experience. Lots of friends at work are playing the game and we've noticed that the quality of the experience (and resulting stickiness) varies widely. Laidlaw started on a world with poison pools and firebreathing birds...he's fairly new to this kind of game and it just beat the hell out of him. It's one data point, but I imagine the devs could pretty easily measure how much a player sticks to the game and what their starting experience and rate of consumption of content/materials looked like and make adjustments from there. I bet it correlates to certain kinds of discoveries and challenges. All of the birds seem extremely aggressive and do a ton of damage. It is like playing Morrowind all over again.
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# ? Dec 11, 2013 04:39 |
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Whoa. Wife Turds posted:I know this is late but whatever. I've never played Terraria or knew it as anything more than a minecrafty build stuff game. Starbound is really fascinating me which made me check out Terraria a bit. I know Starbound has a ways to go before it's fully finished but is there anything y'all are finding more fun/less fun than Terraria? I know they aren't directly related (Terraria being one world instead of a universe, Starbound will have plot, Starbound's team only has one dude from the Terraria team, etc.) but I'm trying to figure out whether everyone is so into this because they're burnt out on Terraria or if I should just jump into Starbound. I've been trying to watch videos to get an idea but I was wondering if someone could help a person who doesn't have any experience with games like this. Current bugginess isn't factoring into my decision. Terraria has a lot more gameplay to it by virtue of being a more complete product, but personally I like the interface and game-feel of Starbound a lot more, so I think it will definitely become a better game than Terraria...it just isn't there yet.
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# ? Dec 11, 2013 04:41 |
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Rocketlex posted:Terraria has a lot more gameplay to it by virtue of being a more complete product, but personally I like the interface and game-feel of Starbound a lot more, so I think it will definitely become a better game than Terraria...it just isn't there yet. Yeah, this entire first phase of beta is basically experimenting with new systems and finding what players enjoy the most, and once that's in place, then they'll start refining and expanding on stuff. It's going to be a long time until they release a 'final' version, and even than they've got plans for at least a year of extra content updates after that. Given that the game is currently sitting between DOTA 2 and Counter-Strike on Steam's active player rankings, I'd be very surprised if they didn't hire a few more people soon. Chucklefish must be preposterously wealthy right now.
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# ? Dec 11, 2013 04:43 |
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So what's the secret of getting into multiplayer now? I keep trying to join servers and its giving me password errors all the time. Regardless if they have a password or not.
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# ? Dec 11, 2013 04:43 |
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I wonder who the dev is actually listening too when doing these balance changes
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# ? Dec 11, 2013 04:43 |
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# ? May 31, 2024 06:48 |
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Rocketlex posted:Terraria has a lot more gameplay to it by virtue of being a more complete product, but personally I like the interface and game-feel of Starbound a lot more, so I think it will definitely become a better game than Terraria...it just isn't there yet. Once all the content gets put in as beta stage 3 winds down I'm sure that will change. Your latter point is more what I'm looking for. If it feels better that's important. edit: Basically I can see these types of games being huge timesinks and if Starbound is going to be empirically better according to most then I'd just as soon skip Terraria. Whoa. Wife Turds fucked around with this message at 04:46 on Dec 11, 2013 |
# ? Dec 11, 2013 04:44 |