Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
ecureuilmatrix
Mar 30, 2011
Thanks, NYT!



We're all going to diiiiiiiiiiiie. :shepicide:



Well, not really, but still. Not cool.




Personally, I prefer to call the Dokdo/Takeshima... the Liancourt Rocks. :parrot:

Adbot
ADBOT LOVES YOU

Arglebargle III
Feb 21, 2006

Really I think the proper response is just to set up a little unmanned drone base that flies hundreds of quadcopters around the area identifying the poo poo out of themselves 24/7.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
China isn't going to destroy the world with only 240 nukes.

Medieval Medic
Sep 8, 2011

Arglebargle III posted:

Really I think the proper response is just to set up a little unmanned drone base that flies hundreds of quadcopters around the area identifying the poo poo out of themselves 24/7.

Nah man, have the rocks be the deathmatch arena for each of the countries political leaders. Whoever survives last, wins them. And then we bomb it, so there is nothing to own.

Protocol 5
Sep 23, 2004

"I can't wait until cancer inevitably chokes the life out of Curt Schilling."

Fojar38 posted:

China isn't going to destroy the world with only 240 nukes.

More importantly, some stupid loving rocks in the middle of nowhere are not worth going to war over for any of the parties involved in the disputes, never mind potential oil/gas fields, EEZ borders, fishing rights what have you. The insane cost of a war both diplomatically and economically due to disruption of trade dwarfs any potential gains any of the concerned parties could stand to receive. The only way you could reasonably be worried about a war over these disputes is if you believed the governments of China,South Korea, and/or Japan were run by lunatics. By keeping their status in a diplomatic limbo, nobody wins, but nobody loses either, hence no one loses face, and business goes on as usual.

Vivian Darkbloom
Jul 14, 2004


This is what world trade networks look like in Europa Universalis IV, with colored trade nodes and arrows showing the permanent links.




It's a directed acyclic graph: "Sinks" that consume trade from other nodes but don't have any outgoing trade are in the Netherlands and Venice, while there are 4 sources in the Americas and 4 more in Asia, plus Australia. For world traders this map means it's really useful to hold on to places like the Gulf of Aden, Hangzhou (central China), and Mexico, because they determine where trade is going to go, and you generally want to direct it to a market your merchants control.

Mexico can send trade value to Japan and China, while the Philippine trade can forward east to Panama, the Caribbean, and Europe, though at the 1444 start, the Philippines has almost no trade (only a couple "settled" provinces) and the Americas aren't trading with the Old World yet.

Last edit I promise: Here's the political situation in 1444, for reference. This is a better version of the province map I posted a while ago.

Vivian Darkbloom fucked around with this message at 17:47 on Dec 10, 2013

Shbobdb
Dec 16, 2010

by Reene

Protocol 5 posted:

More importantly, some stupid loving rocks in the middle of nowhere are not worth going to war over for any of the parties involved in the disputes, never mind potential oil/gas fields, EEZ borders, fishing rights what have you. The insane cost of a war both diplomatically and economically due to disruption of trade dwarfs any potential gains any of the concerned parties could stand to receive. The only way you could reasonably be worried about a war over these disputes is if you believed the governments of China,South Korea, and/or Japan were run by lunatics. By keeping their status in a diplomatic limbo, nobody wins, but nobody loses either, hence no one loses face, and business goes on as usual.

Counterpoint: 19th Century Europe and/or the Falklands. Nationalism isn't rational. Right now I agree it is the kind of stalemate you describe, but that can change pretty quickly.

Frog Act
Feb 10, 2012



Vivian Darkbloom posted:

This is what world trade networks look like in Europa Universalis IV, with colored trade nodes and arrows showing the permanent links.




It's a directed acyclic graph: "Sinks" that consume trade from other nodes but don't have any outgoing trade are in the Netherlands and Venice, while there are 4 sources in the Americas and 4 more in Asia, plus Australia. For world traders this map means it's really useful to hold on to places like the Gulf of Aden, Hangzhou (central China), and Mexico, because they determine where trade is going to go, and you generally want to direct it to a market your merchants control.

Mexico can send trade value to Japan and China, while the Philippine trade can forward east to Panama, the Caribbean, and Europe, though at the 1444 start, the Philippines has almost no trade (only a couple "settled" provinces) and the Americas aren't trading with the Old World yet.

Last edit I promise: Here's the political situation in 1444, for reference. This is a better version of the province map I posted a while ago.



I actually just got EUIV a little while ago and I've been having a hell of a time making any money, this is actually pretty helpful. I'm playing as France so maybe I'll try to take that drat node from Burgundy since it's a "sink".

PrinceRandom
Feb 26, 2013

Shbobdb posted:

Counterpoint: 19th Century Europe and/or the Falklands. Nationalism isn't rational. Right now I agree it is the kind of stalemate you describe, but that can change pretty quickly.

Brits actually live on Falklands though, that's a bunch of submerged islands. Not like it's impossible just very unlikely

Silver2195
Apr 4, 2012

Shbobdb posted:

Counterpoint: 19th Century Europe and/or the Falklands. Nationalism isn't rational. Right now I agree it is the kind of stalemate you describe, but that can change pretty quickly.

At least there were actually people living in the Falklands.

Lawman 0
Aug 17, 2010

Vivian Darkbloom posted:

This is what world trade networks look like in Europa Universalis IV, with colored trade nodes and arrows showing the permanent links.




It's a directed acyclic graph: "Sinks" that consume trade from other nodes but don't have any outgoing trade are in the Netherlands and Venice, while there are 4 sources in the Americas and 4 more in Asia, plus Australia. For world traders this map means it's really useful to hold on to places like the Gulf of Aden, Hangzhou (central China), and Mexico, because they determine where trade is going to go, and you generally want to direct it to a market your merchants control.

Mexico can send trade value to Japan and China, while the Philippine trade can forward east to Panama, the Caribbean, and Europe, though at the 1444 start, the Philippines has almost no trade (only a couple "settled" provinces) and the Americas aren't trading with the Old World yet.

Last edit I promise: Here's the political situation in 1444, for reference. This is a better version of the province map I posted a while ago.



Paradox games actually bring a shitton of nationalism out in the open and its pretty funny.
I'll see if I can go dig up some good examples.

Baronjutter
Dec 31, 2007

"Tiny Trains"

There's a whole bunch of memes about "clay" and various balkan and romanian nationalism that's always mentioned in paradox related threads that I've never quite gotten but I just assume generic insane nationalism.

fermun
Nov 4, 2009
The clay thing comes from the youtube video "tupac serbia" https://www.youtube.com/watch?v=4MuyLraUsh4

The Balkan nationalism joke is because of how often on the official Paradox forums Balkan nationalism came up. The official Paradox forums for a long time would have Balkan countries start yelling about historic injustices at any possible excuse. It was nearly impossible to find a thread that didn't mention it in some way.

Phlegmish
Jul 2, 2011



Tupac serbia is a wonderfully bizarre parody. I've always wondered who the guy with the accordeon is.

Kavak
Aug 23, 2009


Nowadays the nationalism has given way to an obsession with Byzantium. There's some kind of Serbian angle there, but I think it's mostly Roman fetishism since I see it coming from all corners.

Sulphagnist
Oct 10, 2006

WARNING! INTRUDERS DETECTED

Kavak posted:

Nowadays the nationalism has given way to an obsession with Byzantium. There's some kind of Serbian angle there, but I think it's mostly Roman fetishism since I see it coming from all corners.

I think Byzantium obsession has been a thing for longer than that, I have a Dutch friend who has been what I'd call a Byzantium fanboy for ages. It does seem co-morbid with playing Paradox games though, but maybe that's just because it's related to being a history nerd (like me) and history nerds play Paradox games (like me). I mean the Eastern Roman Empire is pretty cool, and there's a certain sense of revanchism/underdogism in it because of the perceived historiographical slights towards Byzantium. Possibly Islamophobia is involved?



The Roman Catholic Latin Empire, constituted from the Orthodox one after the sack of Constantinople by the crusaders of the Fourth Crusade in the beginning of the 1200s.

Pope Hilarius II
Nov 10, 2008

I think it's similar to how people love playing as Germany in the more modern games, just to imagine what might have been.

Speaking of Paradox games and nationalism, I've always found it kind of odd that in Victoria II, they took care to even distinguish obscure cultures like Picard or Sorbian/Kashubian (Western Slavic, it's called in the game), but they apparently did not consider Scottish or Welsh to be cultures separate from 'British'. Same with 'Swiss'.

Peanut President
Nov 5, 2008

by Athanatos
There's no Welsh or Scottish? That's amazing considering there's Yankee, Dixie, and Texan in there.

fermun
Nov 4, 2009
Paradox makes cultures based on both gameplay mechanics and actual cultures in real life. Wales and Scotland never had a serious violent revolution attempt in the time period and effectively followed the will of the English, like they had for the previous 400 years. Texans and the Dixies both did do a violent revolt. Paradox won't ever model subcultures as a separate culture and especially not as a part of a different culture group if it only results in ahistorical situations.

Pope Hilarius II
Nov 10, 2008

Picardiens, Occitans etc. never actually revolted either.

e: or at least not in a way that was still relevant by the time the 19th century rolled around.

Vivian Darkbloom
Jul 14, 2004


Fandyien posted:

I actually just got EUIV a little while ago and I've been having a hell of a time making any money, this is actually pretty helpful. I'm playing as France so maybe I'll try to take that drat node from Burgundy since it's a "sink".

I just attempted to explain the basics of trade in the EU4 LP I'm running.. there's some parts I'm still not great with, which is bad because I'm playing Genoa and I really need to maximize trade.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

the jizz taxi posted:

Picardiens, Occitans etc. never actually revolted either.

e: or at least not in a way that was still relevant by the time the 19th century rolled around.
But they were the subject of a campaign to assimilate them during the period (and a pretty successful one to boot), which I don't think is true for the Welsh and the Scots. Not that I entirely agree with the way Paradox handles cultures, but omitting the fact that France was much less homogenous in 1836 than it is today, to the point that Paris felt a need to impose itself culturally on the rest of France, would smell like the bad kind of revisionism to me. On the other hand, Alsace-Lorraine should probably be far more French than it is in-game, given the election results in the period right after the annexation.

Kavak posted:

Nowadays the nationalism has given way to an obsession with Byzantium. There's some kind of Serbian angle there, but I think it's mostly Roman fetishism since I see it coming from all corners.
Plus, you know, just generic nationalism in regards to whatever country the poster comes from, which people have a habit of overlooking. Byzantium is special since it gets a boost from history nerds, people who dislike the Turks, and people who dislike Islam, which unites a flok of posters who would normally be yelling at each other.

Davincie
Jul 7, 2008

People have been obsessed with Byzantium since Constantinople fell, it's not really a new thing. It was the last surviving part of the Roman Empire + a major obstacle against those horrible Muslims + a major city after all. After it fell thousands from there made it their business to sell the legacy.

Baron Porkface
Jan 22, 2007


Byzantium is very conductive to wargaming. It has a distinctive visual style, pleasing shade of purple, pretty borders in almost every iteration, exotic enemies on every border, distinctive and varied infantry, cavalry, and sea gameplay, and it's declining startdates form a natural difficulty curve. Also it has lots of primary sources and a now-exotic culture which lends itself to let's plays.

Also it's defensive disposition is attractive to players who hate losing progress.

Baron Porkface fucked around with this message at 13:05 on Dec 11, 2013

Arglebargle III
Feb 21, 2006

A Buttery Pastry posted:

But they were the subject of a campaign to assimilate them during the period (and a pretty successful one to boot), which I don't think is true for the Welsh and the Scots. Not that I entirely agree with the way Paradox handles cultures, but omitting the fact that France was much less homogenous in 1836 than it is today, to the point that Paris felt a need to impose itself culturally on the rest of France, would smell like the bad kind of revisionism to me.

The Scots were totally subject to an assimilation campaign though. I'm not sure about the Welsh but the English were not nice at all in the 19th century. The Scottish Highlands were essentially depopulated and remain so to this day.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Arglebargle III posted:

The Scots were totally subject to an assimilation campaign though. I'm not sure about the Welsh but the English were not nice at all in the 19th century. The Scottish Highlands were essentially depopulated and remain so to this day.
You're right, I was confused by the Clearances beginning many decades before the game's start, where the French assimilation project was more sudden. Still, wouldn't the most accurate representation of it be to have the Highlands be populated mostly by Highlanders as a separate culture group, and the Lowlands a mix of British and Scottish within the British culture group, as opposed to just making Scotland entirely Scottish? That and the existing model of political enfranchisement and economic emigration should model the process pretty well, given the economic exploitation angle to the whole thing.

Obliterati
Nov 13, 2012

Pain is inevitable.
Suffering is optional.
Thunderdome is forever.
The assimilation campaign in Scotland wasn't the Highland Clearances, which were economic decisions made by individual landlords. Assimilation was more to do with the banning of Gaelic, the enforcement of English in schools, and the outlawry of various 'Highland' cultural traits such as the predecessor of the modern kilt. These were attempts to pacify the country after the 1745 rebellion led by Charles Stuart. It also wouldn't be accurate to split 'Highlanders' and 'Lowlanders' into two groups, because not only would nobody in the period have considered that distinction to be ethnic, any divide would be complicated by the languages.



The circled area is the modern extent of the Scots language (a descendant of Old English). I personally wouldn't include the Shetlandic and Orcadian dialects in this because they're heavily Norse-influenced and not mutually intelligible with, say, Glasgow Scots. The north-west, i.e. the western Highlands, is also known as the Gàidhealtachd, or Gaelic-speaking region, but if you wanted to make this distinct you'd additionally need to have Ulster Scots, Irish Scots and Borderers as a minimum if you wanted to be consistent.

e: It should be acknowledged that the exact 'language' status of Scots is disputed, more so now with the upcoming independence referendum, so there are pro-Union activists out there who would seriously disagree with the map I just posted.

Obliterati fucked around with this message at 14:28 on Dec 11, 2013

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Obliterati posted:

The assimilation campaign in Scotland wasn't the Highland Clearances, which were economic decisions made by individual landlords.
The intent might have been economic, but that doesn't mean it couldn't affect the assimilation campaign, does it? Nor that the landlords were at all sad to see non-English speakers go, even if their thinking was more along the line of the Highlanders leaving being a happy byproduct of them making more money, instead of the explicit goal. It's much easier to assimilate a culture if a bunch of them left "on their own" due to you taking their livelihood away.

Obliterati posted:

Assimilation was more to do with the banning of Gaelic, the enforcement of English in schools, and the outlawry of various 'Highland' cultural traits such as the predecessor of the modern kilt. These were attempts to pacify the country after the 1745 rebellion led by Charles Stuart. It also wouldn't be accurate to split 'Highlanders' and 'Lowlanders' into two groups, because not only would nobody in the period have considered that distinction to be ethnic, any divide would be complicated by the languages.
I don't really get this. Specifically targeting Gaelic and 'Highland' cultural traits seems to me to be an indicator that treating Highlanders and Lowlanders as separate groups makes sense? Even if the latter group later adopted some of these traits as common Scottish ones, which could probably be seen as an assimilation tactic of its own.

Koramei
Nov 11, 2011

I have three regrets
The first is to be born in Joseon.

Arglebargle III posted:

I'm not sure about the Welsh but the English were not nice at all in the 19th century.

"No spitting, swearing, or speaking Welsh"

Omitting those as cultural groups seems pretty unjustified. I think they probably just forgot. Any other major cultures that aren't represented in the game?

Pope Hilarius II
Nov 10, 2008

Koramei posted:

"No spitting, swearing, or speaking Welsh"

Omitting those as cultural groups seems pretty unjustified. I think they probably just forgot. Any other major cultures that aren't represented in the game?

I'm not an ethnographer but out of cultures I'm familiar with, I noticed Frisian was also absent. And as mentioned earlier, the game treats 'Swiss' as one culture, while I'm pretty confident that German-speaking Swiss people see themselves as belonging to another culture than inhabitants of la Romandie. Doesn't mean they both can't feel Swiss nationalism, of course.

Frog Act
Feb 10, 2012



Koramei posted:

"No spitting, swearing, or speaking Welsh"

Omitting those as cultural groups seems pretty unjustified. I think they probably just forgot. Any other major cultures that aren't represented in the game?

I think you can safely say they didn't forget, per say. It was almost certainly a gameplay decision, since Paradox went to pretty serious efforts to get a lot of African ethnicities and their locations right, as well as indigenous Asian/South American ones. I actually had a long discussion with a friend the other day about whether Victoria II needs more in some places to reflect multiculturalism in the U.S. and other immigrant nations but in general I think Paradox does a great job balancing reality and playability.

Plus EUIV, which I picked up after putting just over a hundred hours into Vicky, seems to be a bit more intense about the micro-cultures. I know theres Picardie, Gascon, Occitan, and like five or six other cultures in France alone.

Kavak
Aug 23, 2009


Koramei posted:

Omitting those as cultural groups seems pretty unjustified. I think they probably just forgot. Any other major cultures that aren't represented in the game?

The Bretons are completely absent. Part of the problem is that the way the game handles accepted cultures for each country is inadequate to represent the kind of nation building by language enforcement that went on in Britain and France (And elsewhere, for that matter), but there was a conversation we had with a developer in the Paradox thread here that indicated they didn't do enough research to understand the real history of Franco-Breton relations.

Obliterati
Nov 13, 2012

Pain is inevitable.
Suffering is optional.
Thunderdome is forever.

A Buttery Pastry posted:

The intent might have been economic, but that doesn't mean it couldn't affect the assimilation campaign, does it? Nor that the landlords were at all sad to see non-English speakers go, even if their thinking was more along the line of the Highlanders leaving being a happy byproduct of them making more money, instead of the explicit goal. It's much easier to assimilate a culture if a bunch of them left "on their own" due to you taking their livelihood away.

I don't really get this. Specifically targeting Gaelic and 'Highland' cultural traits seems to me to be an indicator that treating Highlanders and Lowlanders as separate groups makes sense? Even if the latter group later adopted some of these traits as common Scottish ones, which could probably be seen as an assimilation tactic of its own.

Sorry, should've pointed out Scots was also banned, to the point where many people today consider it bad English. What I'm trying to say is that some of this dichotomy was devised after the fact as the consequence of British policies throughout the country: the landowners making these decisions included both Scottish and English aristocracy, and the Clearances themselves were occurring in lowland areas in the same way they were in the Highlands (on much less scale). Gaels were certainly disproportionately affected by the Clearances making a significant majority of migrants, and yeah, this did help assimilation efforts. In particular the Scottish colonists of Nova Scotia were primarily Highlanders, to the point where a lot of 'Highland music' actually comes out of the traditions preserved there.

It wouldn't be incorrect per se to divide the two, it's just that I would argue these are more subcultures than distinct cultures, perhaps like the difference between Yorkshire and Dorset. Whilst the Highlands were definitely specifically targeted, they were seen by the rulers as simply a variety of Scot. To this day, English conceptions of 'Scot' generally default to the Highland stereotypes - here's one from 1991:



On the assimilation of 'Highlanders' into the 'Lowlands' the most concrete remaining example would be The Hielanman's Umbrella, the bridge in the centre of Glasgow where incoming Highlanders waited for work. Definitely a thing, as locals felt the need to point out the distinction.

Basically it's complicated and I'm only saying that from a Victoria perspective 'Scottish' is probably sufficient, although I broadly agree with what you're saying. It's just that you'd end up with Highland and Lowland states, which hasn't been the case since around the 7th century. If you were making a finer-grained game, say one that focused on the British Isles, adding that distinction would be more appropriate if you wanted two 'cultures' in Scotland.

Lord Hydronium
Sep 25, 2007

Non, je ne regrette rien


Apparently Gaddafi really liked pitching the idea of splitting Switzerland:



Which led me to this Strange Maps entry on three different Greater Switzerlands.

Switzerland gets Savoy:



Switzerland gets Lombardy:



Switzerland gets everything (except Liechtenstein):

lonelywurm
Aug 10, 2009

Obliterati posted:

In particular the Scottish colonists of Nova Scotia were primarily Highlanders, to the point where a lot of 'Highland music' actually comes out of the traditions preserved there.
This is also true of Glengarry County, ON. The clearances hit where my family was from around 1830, and my nana still grew up speaking both English and Gaelic a century later, largely because her father's family settled in Glengarry with many other Highland Scots fleeing the clearances.

catfry
Oct 9, 2012

by Azathoth

Lord Hydronium posted:

Apparently Gaddafi really liked pitching the idea of splitting Switzerland:

Wow, the Gaddafi family was NOT happy with Switzerland: http://en.wikipedia.org/wiki/Libya%96Switzerland_relations

quote:

At the 35th G8 summit, Gaddafi publicly called for the dissolution of Switzerland, its territory to be divided among France, Italy and Germany.[8]

In August 2009, Hannibal Gaddafi stated that if he had nuclear weapons, he would "wipe Switzerland off the map".[9]

In February 2010, Gaddafi called for an all-out Jihad against Switzerland in a speech held in Benghazi on the occasion of Mawlid. Gaddafi in reference to the Swiss ban on minarets described Switzerland as an "infidel harlot" (كافرة فاجرة[10]) and apostate. He called for a "jihad by all means", defining jihad as "a right to armed struggle", which he claimed should not be considered terrorism.[11]

All seemingly sparked off because of the arrest of Hannibal gaddafi for domestic violence.

catfry fucked around with this message at 19:10 on Dec 11, 2013

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Fandyien posted:

I think you can safely say they didn't forget, per say. It was almost certainly a gameplay decision, since Paradox went to pretty serious efforts to get a lot of African ethnicities and their locations right, as well as indigenous Asian/South American ones.
On the other hand, I think the main developer behind Victoria II was a Thatcherite from Scotland, which might have affected what he considered good gameplay.

the jizz taxi posted:

I'm not an ethnographer but out of cultures I'm familiar with, I noticed Frisian was also absent. And as mentioned earlier, the game treats 'Swiss' as one culture, while I'm pretty confident that German-speaking Swiss people see themselves as belonging to another culture than inhabitants of la Romandie. Doesn't mean they both can't feel Swiss nationalism, of course.
Within the context of the game, cultures are solely about nationalism though, which is why they're not entirely consistent with language.

Obliterati posted:

Scottish Culture
Yeah, the major problem is probably that a culture solution that works for an English dominated Great Britain, doesn't work for an independent (or independence seeking) Scotland. All in all, the subjects they're dealing with is a minefield.

And because we've been talking so much and not posting maps, here's quick one I made of the maximum extents of Switzerland if the current language balance had to be maintained.



Would've solved a whole lot of problems if that place had remained as neutral as Switzerland during the last 200 years.

A Buttery Pastry fucked around with this message at 18:03 on Dec 11, 2013

Pope Hilarius II
Nov 10, 2008

catfry posted:

All seemingly sparked of because of the arrest of Hannibal gaddafi for domestic violence.

Pretty ironic since Switzerland's track record for women's rights is among the worst in Europe.

Meanwhile, have this Medieval fever dream. Not gonna delve into the map's oddities, but it's interesting to see how, over time, 'Flanders' has come to denote an area different from what it used to. Practically speaking, it was most of the land from the North Sea to the Scheldt river, but apparently in the 19th century, when Belgium was formed and the westernmost parts of Flanders had long been lost to France, they decided to name the entire Dutch-speaking area of Belgium Flanders. I'm guessing they didn't call it Brabant or Limburg because the Netherlands also had provinces with that name. At any rate, that's the reason why within the State of Flanders, the provinces of West- and East-Flanders are the two westernmost provinces.

Peanut President
Nov 5, 2008

by Athanatos

Lord Hydronium posted:

Switzerland gets everything (except Liechtenstein):



Last time this got posted I made a map to see how it would look:

Adbot
ADBOT LOVES YOU

Precambrian Video Games
Aug 19, 2002



I wonder if you take a map of Great European Countries, excluding the vast or temporary empires like Roman/Napelonic French/Nazi German, how much land would be left in 'core' territories vs overlap?

Between the various Greater Germany, Poland, Hungary, Romania, Serbia, Bulgaria, Greece, and whatever else in the Balkans/Eastern Europe, I'm guessing there'd be around 25% left claimed by only one country.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply