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Nolanar posted:When you're bored of playing "sandcastle builder," play "sandcastle Godzilla." Conquer the entire map, crank your tyranny through the roof, and then switch to some random count and watch the fireworks. I'm getting to the same point in my game, I'm going to save a separate file to play as one of my Republics though (I ended up making two vassal republics and then Pisa accepted my request for vassalization for some reason). e: On another note, does anyone know if I can make my vassal Pope go into battle? I know they can when they're independent and call for a crusade, since the first time there was a crusade for Jerusalem the Pope ended up with the Crusader trait. hellsjudge fucked around with this message at 14:48 on Dec 21, 2013 |
# ? Dec 21, 2013 14:46 |
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# ? Jun 5, 2024 04:22 |
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See I don't know if I want to do that as I kind of wanted to take my empire into EU4, but if it is this easy I am kind of reticent to do that.
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# ? Dec 21, 2013 15:22 |
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Josef bugman posted:See I don't know if I want to do that as I kind of wanted to take my empire into EU4, but if it is this easy I am kind of reticent to do that. What, you don't want to turn the whole world blue with Scandinavia? Don't just go for Europe -- go for true world conquest!
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# ? Dec 21, 2013 15:38 |
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Josef bugman posted:See I don't know if I want to do that as I kind of wanted to take my empire into EU4, but if it is this easy I am kind of reticent to do that. Go the Diocletian route. Split your empire into independent roughly nation-sized realms, each with extremely pretty borders of course . Some will surprise you by beating the crap out of foreigners, some will need your help to survive, and some will have to be strongly discouraged from turning on their siblings. Not only is it fun, but it creates a much more interesting EU4 scenario than either a megablob or the ugly mess of a collapsed AI empire.
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# ? Dec 21, 2013 15:41 |
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Josef bugman posted:Okay, so I am in around about 1100 and I have just about conquered everywhere in Europe. Norse is now larger than the top 5 other religions combined, the pope is an old man wandering around the remnants of the imperial city, Catholicism is (at best) a heresy. You accomplished that in under 40 years?
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# ? Dec 21, 2013 15:43 |
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DrSunshine posted:What, you don't want to turn the whole world blue with Scandinavia? Don't just go for Europe -- go for true world conquest! Not really, I just kind of wanted it to play out a bit more like a LP with problems and not getting too huge and so on, just keeping (say) all of Scandewegia and England and then going into EU4 was the plan. But then some of my vassals start expanding into Italy and France and you have to play catch up to stop them grabbing all the good land. And then before you know it you have 100k of retinues and are witnessing Catholicism having less moral authority than some of its own heresies.
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# ? Dec 21, 2013 15:48 |
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So how badly am I screwing myself over if I'm not min-maxing my demesne? I've been spoiled by my Ireland and Byzantium playthroughs giving me serious no-brainer options on the matter, and now that I'm stuck out here on the Iranian plateau with a bunch of 3 holding counties I'm having a hard time figuring whether or not I should just tough it out with the Duchy of Merv and the Duchy directly south of there. I would throw my weight around and maybe grab that incredibly sweet turf around Rayy, but I stupidly put resources into tech and developing Merv and man it would suck to waste that. e. also it doesn't help that the stuff I really want is held by solid, loyal dudes I would rather not gently caress over. paranoid randroid fucked around with this message at 17:28 on Dec 21, 2013 |
# ? Dec 21, 2013 17:26 |
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Being the only orthodox character in Rome makes the restore the Pentarchy button a suicide option. Thak you, Paradox. I just wanted to have a Patriarch to hang from a tree for my Norse heir. Just for the record: would the Roman empire have imploded if a non Christian got it? Edit: I mean cease to exist automatically. genericnick fucked around with this message at 18:07 on Dec 21, 2013 |
# ? Dec 21, 2013 17:56 |
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Seoinin posted:So how badly am I screwing myself over if I'm not min-maxing my demesne? I've been spoiled by my Ireland and Byzantium playthroughs giving me serious no-brainer options on the matter, and now that I'm stuck out here on the Iranian plateau with a bunch of 3 holding counties I'm having a hard time figuring whether or not I should just tough it out with the Duchy of Merv and the Duchy directly south of there. Hamadan is by far the best duchy in Persia. It's worth it to take over, if gradually. Esfahan is also good but that's where the Zoro church and the Immortals pop up so...
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# ? Dec 21, 2013 17:56 |
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genericnick posted:Being the only orthodox character in Rome makes the restore the Pentarchy button a suicide option. Thak you, Paradox. I just wanted to have a Patriarch to hang from a tree for my Norse heir. Just for the record: would the Roman empire have imploded if a non Christian got it? Probably. The last pagan on the throne had quite a few problems.
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# ? Dec 21, 2013 17:59 |
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Josef bugman posted:See I don't know if I want to do that as I kind of wanted to take my empire into EU4, but if it is this easy I am kind of reticent to do that. You don't have to play all the way to the end date to convert a CKII game to EU4, you can do it at any date and as often as you want. So you could take your current game, convert it now, then go play Count of Whatever and if the map ends up interesting after you take down the empire, you can convert that one too.
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# ? Dec 21, 2013 18:36 |
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Riso posted:Probably. The last pagan on the throne had quite a few problems. Julian? In my opinion his chief problem was "getting killed in battle." His reformed imperial cult seemed to be pretty savvy, actually. He built on the whole "Christianity's internal organization as a means of social control" thing and was aware of the fact that Christian values of charity and sacrifice made it popular with the lower-classes, so he tried to build that into his paganism. He also moved really slowly in the whole "oppressing non-believers" thing. Don't get me wrong, I bet he would have eventually outlawed Christianity, but probably not until he was really old and secure in his power base. I really think it would have took if he hadn't you know, been murdered by the Persians.
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# ? Dec 21, 2013 19:21 |
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I just loaded up the game and got the loading message "All of your children will get claims on your titles." Sounds like a nightmare my king would be having as he wakes up in a cold sweat, heart pounding, eyes shifting wildly back and forth before calling his spymaster in.
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# ? Dec 21, 2013 20:14 |
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So I started an Alexiad ironman game with the intention of going for the SPQR achievement. It's 1190, and I've all but obliterated catholicism, with only England, Castille, and the Knights of Santiago (Andalusia) remaining loyal. I'm on the brink of restoring Rome, though the arrangement of ownership of the needed baronies/counties means that barring fortuitous ruler deaths, it'll take me another 15-20 years. Given that, once I become Rome and get the shiny Imperial Reconquest Casus Belli, what's the best way to proceed towards restoring Trajan's borders? Hammer the HRE until it falls apart, or focus on Spain/France?
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# ? Dec 21, 2013 20:54 |
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TheBalor posted:So I started an Alexiad ironman game with the intention of going for the SPQR achievement. It's 1190, and I've all but obliterated catholicism, with only England, Castille, and the Knights of Santiago (Andalusia) remaining loyal. I'm on the brink of restoring Rome, though the arrangement of ownership of the needed baronies/counties means that barring fortuitous ruler deaths, it'll take me another 15-20 years. From experience, once you're strong enough to begin restoring the Roman Empire there really isn't a power left in the game strong enough to oppose you. I just queued up a bunch of imperial reconquest CBs at once and went to town conquering and pillaging with my retinues/mercs and that was all she wrote. I had enough time left to actually expand further than Trajan's borders by the time the game ended.
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# ? Dec 21, 2013 20:56 |
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So a funny thing happened in my Zoroastrian Persia game. I beat the Seljuk Turks pretty handily before they acquired any land. Fast forward a couple centuries, I've reconquered the Persian Empire and the Muslims declared Jihad on me for Arabia. I get an offer from another Zoroastrian ruler to join my side of the war, which was surprising to me because, to my knowledge, I'm the only independent Zoroastrian ruler. I check who it is and... it's the Sultan of the Seljuk Turks? He was Zoroastrian, had no land and no titles aside from the titular Seljuk title, and he was residing in my capital. He had no vassals, no income, and no one in his court. I checked the history of the title and they somehow had another dynasty take over after the original Sultan's son died who was Zoroastrian and they've remained such ever since. I wish I could vassalize him and give him some land in Anatolia or something, but there's no option to offer him vassalization or to give him land in the diplomacy menu.
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# ? Dec 21, 2013 22:47 |
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Digital Osmosis posted:Julian? In my opinion his chief problem was "getting killed in battle." His reformed imperial cult seemed to be pretty savvy, actually. He built on the whole "Christianity's internal organization as a means of social control" thing and was aware of the fact that Christian values of charity and sacrifice made it popular with the lower-classes, so he tried to build that into his paganism. He also moved really slowly in the whole "oppressing non-believers" thing. Don't get me wrong, I bet he would have eventually outlawed Christianity, but probably not until he was really old and secure in his power base. I really think it would have took if he hadn't you know, been murdered by the Persians. Church historians also did a hatchet job on him, which hasn't helped his reputation much. I also wonder how much of his Christian antipathy came from being literally bullied by future Christian saints and archbishops in school.
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# ? Dec 21, 2013 22:55 |
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Has the recommended mods lists changed any in the last couple of months?
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# ? Dec 21, 2013 22:59 |
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Seoinin posted:So how badly am I screwing myself over if I'm not min-maxing my demesne? I've been spoiled by my Ireland and Byzantium playthroughs giving me serious no-brainer options on the matter, and now that I'm stuck out here on the Iranian plateau with a bunch of 3 holding counties I'm having a hard time figuring whether or not I should just tough it out with the Duchy of Merv and the Duchy directly south of there. In my Zoro game, I held on to Merv and Samarkand for myself, but jumped down to Esfahan and Hamedan as I conquered them, purely because of how nice those duchies are. I didn't build anything while I was waiting to make the move and used my money for mercs.
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# ? Dec 21, 2013 23:07 |
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Pakled posted:I wish I could vassalize him and give him some land in Anatolia or something, but there's no option to offer him vassalization or to give him land in the diplomacy menu.
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# ? Dec 21, 2013 23:27 |
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NihilCredo posted:Try his heir. He doesn't have an heir. Or a wife. Or any living family members. When the last Sultan died, another member of his dynasty just materialized out of nowhere to take the title. CK2's version of CK1's country cousin mechanic, I guess. Also he won't accept any marriage proposals I offer him so I can't even do any dynastic shenanigans to get a Seljuk Sultan under me. Before the last Sultan died, he gained an event-generated Jewish courtier, so I was hoping the title would pass to him and we'd get a Jewish Seljuk sultanate and I could maybe set him up in Israel, but nope. Pakled fucked around with this message at 02:00 on Dec 22, 2013 |
# ? Dec 22, 2013 01:55 |
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Is there a way I can set up my Pope with some nice land before I set him free? I have been trying to transfer vassals that are near Rome to him but the only counts I can transfer to him are dudes half a world away and it's getting frustrating, I want him to have the Kingdom of Sicily so he has a nice fat demense.
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# ? Dec 22, 2013 03:21 |
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Lunatic is the best trait.
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# ? Dec 22, 2013 03:23 |
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Is there some reason my succession laws should change to primogeniture in the middle of my reign without informing me? I've been trying to maintain elective monarchy, but twice now my laws change with no notice. Meanwhile my quick-strong kinsman gets older and older.
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# ? Dec 22, 2013 04:25 |
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Caufman posted:Is there some reason my succession laws should change to primogeniture in the middle of my reign without informing me? I've been trying to maintain elective monarchy, but twice now my laws change with no notice. Meanwhile my quick-strong kinsman gets older and older. I would kill for the game to randomly give me primogeniture.
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# ? Dec 22, 2013 07:26 |
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Knuc If U Buck posted:In my Zoro game, I held on to Merv and Samarkand for myself, but jumped down to Esfahan and Hamedan as I conquered them, purely because of how nice those duchies are. I didn't build anything while I was waiting to make the move and used my money for mercs. I figure if I slowly shift my demesne over that way, waiting to move capitols until I've got enough tech saved up to guarantee being able to grab legalism 2 if its not already present, I should be okay. Presuming of course the Abassids don't pop by for a chat with 15,000 of their friends. Again. Ha-ha. holy wars e. on that note, what should I be looking for if I wanted to dig down into the guts of combat? Sheer numbers worked until my enemies started fielding big piles of horse archers, and now I'm sort of clueless how one goes about countering them when an army I outnumber by almost 2-1 can still whip my rear end by dint of being largely HAs. paranoid randroid fucked around with this message at 09:53 on Dec 22, 2013 |
# ? Dec 22, 2013 09:49 |
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Seoinin posted:On that note, what should I be looking for if I wanted to dig down into the guts of combat? Sheer numbers worked until my enemies started fielding big piles of horse archers, and now I'm sort of clueless how one goes about countering them when an army I outnumber by almost 2-1 can still whip my rear end by dint of being largely HAs. Welcome to the problem of all medieval kings when facing mongols. I think you have to wait for them to get off their horses to win I am afraid.
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# ? Dec 22, 2013 10:15 |
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You could try with cavalry retinues (100 HC 400 LC). If I am reading the files right, even though light cavalry is crap, the tactics it uses (harass) beats tactics that horse archers use (swarm). But I really have no idea, my way of dealing with mongols are either accepting their lordship and waiting for their doomstacks to deplete or migrating west. Oh, or being greek with cataphracts. That always works.
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# ? Dec 22, 2013 10:45 |
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Heavy Infantry could work. They don't take much damage in Skirmish, and do well in the Melee phase. Except against the Altaic culture group, which includes the Mongols-reason being people of that culture have a unique tactic that forces the battle to go back to the Skirmish phase which they excel in.
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# ? Dec 22, 2013 10:48 |
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Hungary, as a title, is held by one of my vassals. It contains no de jure land from the kingdom, which is held by the Ilkhanate. I know we can't win, but it's a new ruler and that +25 is nice so I loaded everyone with a title onto the boats. At first I tried landing on random Ilkhanate soil, but the trait didn't fire so I marched into de jure Hungary. I'm sieging a holding in the contested territory and the trait still hasn't fired. Is there something I'm missing here? Every other crusade I've been on has been for Muslim land and it always gave me the Crusader trait the second my feet hit enemy soil. Edit: Welp. It fired after ten days of sitting around, then took another five to make sure it fired on everyone. I guess years of inbreeding have rendered my vassals incapable of figuring out that they're in a war until someone explains it with sock puppets. Seoinin posted:e. on that note, what should I be looking for if I wanted to dig down into the guts of combat? Sheer numbers worked until my enemies started fielding big piles of horse archers, and now I'm sort of clueless how one goes about countering them when an army I outnumber by almost 2-1 can still whip my rear end by dint of being largely HAs. Crusader Kings 2: What if the Mongols never went home Aside from owning the whole world before they show up, being the Roman Empire or having horse archers yourself, does anyone have a strategy to beat them post-nerf? Mailer fucked around with this message at 12:15 on Dec 22, 2013 |
# ? Dec 22, 2013 11:14 |
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Is there a way to set prestige to a certain number by event without having to resort to half a dozen if statements? Because I want to write a seppuku decision that nullifies negative prestige.
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# ? Dec 22, 2013 12:20 |
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You can change your culture to Scottish. Their schiltron pikemen are defense oriented and under Scottish leaders they can have Schiltron formation tactic that gives code:
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# ? Dec 22, 2013 12:35 |
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I can imagine that being Welsh or English would help. You can field much more of your cultural retinue (pure archers) than the Mongols can field horse archers. If your commander is English or Welsh they can use the Massive Longbow Volley tactic:quote:Massive Longbow Volley Archers Offensive (4.2) Archers have one point more attack power in the skirmish phase than horse archers, while having one point less defense. You will probably win if you outnumber the enemy. But it is nice that even the players have the same thought as the real life medieval rulers: "What the gently caress? How can you beat them?? They are bullshit!!!"
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# ? Dec 22, 2013 12:59 |
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Torrannor posted:I can imagine that being Welsh or English would help. You can field much more of your cultural retinue (pure archers) than the Mongols can field horse archers. If your commander is English or Welsh they can use the Massive Longbow Volley tactic: Problem with archers is that swarm tactic of horse archers have a bonus against volley tactic of archers, and that includes english/welsh massive longbow volley tactic. That said, yes they could be a good counter to mongols, mostly of what you said yourself.
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# ? Dec 22, 2013 13:18 |
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Counter bonus in skirmish is only 100% though, so it just bumps HA to 4x. It's not ruining unlike the 300% in melee
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# ? Dec 22, 2013 14:14 |
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lurksion posted:Counter bonus in skirmish is only 100% though, so it just bumps HA to 4x. Was this changed recently, or was like that since the beginning? I just looked in the files, and you are right, it is only 100%. For some reason I remember it being 300%.
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# ? Dec 22, 2013 14:28 |
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Anyone know where I can still get NBRT? Edit: Nvm, got it. Tindahbawx fucked around with this message at 15:02 on Dec 22, 2013 |
# ? Dec 22, 2013 14:37 |
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I played the Russian empire and beat both the Ilkhanate and the Golden Horde. It was just a matter of having something like 40K in heavy infantry retinues and 50k in levies to help back them up. I positioned the retinues in stacks of 10K near where the hordes would show up, and fought defensively. The Mongols tended to split up their stacks to take more land, allowing me to concentrate my whole realm's forces fighting only a few stacks of 20-30k at a time.
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# ? Dec 22, 2013 15:07 |
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DrSunshine posted:I played the Russian empire and beat both the Ilkhanate and the Golden Horde. It was just a matter of having something like 40K in heavy infantry retinues and 50k in levies to help back them up. I positioned the retinues in stacks of 10K near where the hordes would show up, and fought defensively. The Mongols tended to split up their stacks to take more land, allowing me to concentrate my whole realm's forces fighting only a few stacks of 20-30k at a time. Unless you are roleplaying or something but then you can just switch over to some random relative in Spain anyway.
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# ? Dec 22, 2013 15:12 |
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# ? Jun 5, 2024 04:22 |
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How do I avoid being a tyrant every time I want to invade something? If I want to press a claim I have to land the dude first, so I have to take someone else's land to give it to him. Or should I just keep doing that.
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# ? Dec 22, 2013 16:16 |