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The best part of this stream is the drunk guy having a giggle fit.
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# ? Dec 22, 2013 05:07 |
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# ? May 31, 2024 04:11 |
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IronicDongz posted:The best part of this stream is the drunk guy having a giggle fit. More like he tried to make a Warhammer 40k joke and laughed for 5 minutes strait Edit: Nope, he just had to take a time out.
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# ? Dec 22, 2013 05:11 |
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Well dont bother reporting the setting a homeplanet you've never been to to teleport there for free exploit because tiy just did it so he wouldn't have to find fuel
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# ? Dec 22, 2013 06:00 |
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Did they give and ETA on the next patch?
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# ? Dec 22, 2013 06:05 |
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Speedball posted:Is some terrain resistant to meteor destruction? If I build a house of stone and metal will it have less damage? (When I fought the penguin ship it seemed the stone house took longer for it to destroy than the wood one ) How about the house made of straw? So this barren terrain should be perfect for building except that I rather like being able to plant stuff, up to and including trees once that makes it in. Did he happen to mention whether or not you could have manually planted flora?
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# ? Dec 22, 2013 06:07 |
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Iny posted:So I'm making a mod that adds crafted pistols, machine pistols, assault rifles, shotguns, sniper rifles, rocket launchers, and grenade launchers for every tier and every race. Like the normal craftable weapons. Avian: Birdshot Winger Hawkeye Freerange Floran: Sproutella Greener Remote Stabbing device Glitch: Hitscan The Royal Brain Debugger Human: The Destination Detonator Hylotl: Tribarrel Grunter Scaler Motherfucker fucked around with this message at 06:57 on Dec 22, 2013 |
# ? Dec 22, 2013 06:39 |
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Motherfucker posted:Human: Just because there aren't enough references yet, Vera.
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# ? Dec 22, 2013 06:46 |
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the night dad posted:Underground? I'll take my hut. Haha, yes. I felt like that movie was ten years long but apparently its just 108 minutes. But, it has also pointed out that we desperately need big badass beards in this game.
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# ? Dec 22, 2013 06:54 |
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So if there's a planet wipe but not a character wipe coming, does that mean I should start storing things on my ship so I don't lose them?
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# ? Dec 22, 2013 06:58 |
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My power flickered while playing on a server at home with my bro. Come back and my character file is corrupted while his is not. What the hell.
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# ? Dec 22, 2013 07:01 |
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Evil Mastermind posted:So if there's a planet wipe but not a character wipe coming, does that mean I should start storing things on my ship so I don't lose them? Yeah your ship data is stored with your character instead of your universe, so that is probably safest.
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# ? Dec 22, 2013 07:04 |
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Sledra posted:So tiy and Molly dropped by a server with me and Braww and in the holiday season gave us both hats, and another fun toy. What a neat thing. I hope other indie devs are paying attention because Tiy and crew are setting a new standard for awesome community involvement. (I know other people have been making this point some already, but it bears repeating.)
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# ? Dec 22, 2013 07:24 |
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Sledra posted:So tiy and Molly dropped by a server with me and Braww and in the holiday season gave us both hats, and another fun toy. The best part of this picture is it looks like tiy and Molly should be concerned about the ominous bar at the bottom of the screen...
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# ? Dec 22, 2013 07:25 |
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endless spergy planet core chat on the stream making me want to kill myself EDIT: Although the devs handled it very nicely! Iny fucked around with this message at 08:27 on Dec 22, 2013 |
# ? Dec 22, 2013 08:12 |
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Is it possible to choose where you beam down on a planet? Like, if I beam down on a planet, explore way off in one direction, and then decide to beam up, is there a way I can mark that beam-up spot and beam down to the same place when I go back?
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# ? Dec 22, 2013 08:31 |
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Not at this time, I'm afraid.
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# ? Dec 22, 2013 08:32 |
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I'd like to see planets have different levels of dangerness, for instance a 'weak' ice planet would just be cold. A 'strong' ice planet would have pits filled with razor sharp icicles, a frozen core, avalanches and all sorts of other nasty bullshit.
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# ? Dec 22, 2013 09:11 |
Motherfucker posted:I'd like to see planets have different levels of dangerness, for instance a 'weak' ice planet would just be cold. A 'strong' ice planet would have pits filled with razor sharp icicles, a frozen core, avalanches and all sorts of other nasty bullshit.
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# ? Dec 22, 2013 09:27 |
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Iny posted:So I'm making a mod that adds crafted pistols, machine pistols, assault rifles, shotguns, sniper rifles, rocket launchers, and grenade launchers for every tier and every race. Like the normal craftable weapons. I made you a collaborative spreadsheet to help with this noble endeavor. I'll add my own suggestions to the spreadsheet today and tomorrow. http://goo.gl/Xs5wOs
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# ? Dec 22, 2013 10:06 |
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Zereth posted:And I'd like to see reasons to go to that second one over the first one, or just somewhere that isn't cold. Well for instance the second one, being more foreboding and dangerous, might have a higher chance, or be the location of a special dungeon like a 'USMC robot building facility' dungeon type, perhaps the ore yield goes up by risk, I mean greater risk greater reward is generally the theme, if you prepare for the worst you can receive the best. Maybe the 'death-world' version of ice biomes is the only place to dig up 'core ice' which can be used in a special freeze ray weapon? I just like high risk places... I mean my first instinct on reaching hell in terraria was 'I'mma live here!' which as it turns out was impossible because there are burrowing critters who can basically fly through empty space to kill your rear end... I just like to have danger around every corner, it's more rewarding when I finally dominate everyone and everything.
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# ? Dec 22, 2013 10:35 |
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I bought this yesterday on the insistence of some friends. I am still in the minecraft part of the game but I have a small house and found a nice vast cave with slime and sewage and ores all over so I am a happy camper for now. I have use the beacon and made the Mk. 2 upgrade. Is it enough to have it in my inventory or do I need to place it somewhere? I also found a tech blueprint, Pulse jump, but I canīt figure out how to use it with the tech interface. I have 580 fuel so far, should I fill the tank to max before trying to leave or are the planets in tier 2 much better for materials? Overall a fun little time-killer this game I must say.
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# ? Dec 22, 2013 11:14 |
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You eat it. The techs and the Mk2 upgrade. Once you eat the techs, in the manner that one does a steak or a crisp apple pie, they'll show up in the tech interface. Tier2 planets aren't any better for materials as far as i know, save that they haven't been mined already. They also aren't any worse. They should give more money but otherwise i think have the same drops.
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# ? Dec 22, 2013 11:21 |
By which you mean the monsters will on average drop more money: I've never seen the little things you can smash ever give anything but a few pixels.
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# ? Dec 22, 2013 11:26 |
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One thing I wish I'd done on the tier 1 and 2 planets is save up a bunch of coal. I put most of it into my fuel tank and thought 1,000 wood would be enough to get me through, but then later found myself limited by a lack of coal. The higher tier metal bars all require 1 coal each, so you can go through several hundred before you know it. Chop down those forests, leave yourself 100 coal per tier of armor/items you want to speed through during this early beta phase.
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# ? Dec 22, 2013 11:27 |
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You can always just go back to an earlier sector if you're running low and want to stripmine without the monsters threatening you. The mining / spelunking will be that much faster with your later-sector drill and fancy techs. Grinding early for a permanent stockpile would be kinda boring.
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# ? Dec 22, 2013 12:31 |
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Arsonide posted:I made you a collaborative spreadsheet to help with this noble endeavor. I'll add my own suggestions to the spreadsheet today and tomorrow. Oh man, excellent!
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# ? Dec 22, 2013 12:57 |
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I expanded upon my original black cape mod and added a bunch more. Official mod link here http://community.playstarbound.com/index.php?resources/more-capes.544/
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# ? Dec 22, 2013 13:34 |
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Malcolm posted:One thing I wish I'd done on the tier 1 and 2 planets is save up a bunch of coal. I put most of it into my fuel tank and thought 1,000 wood would be enough to get me through, but then later found myself limited by a lack of coal. The higher tier metal bars all require 1 coal each, so you can go through several hundred before you know it. Chop down those forests, leave yourself 100 coal per tier of armor/items you want to speed through during this early beta phase. I can usually get by with just using uranium for fuel at that point.
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# ? Dec 22, 2013 13:45 |
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Galaga Galaxian posted:Well, after much bumbling through their upload UI I think I've put my Type-A Free Trader up for download. Couldn't get the actual mod to upload (kept spitting out an error) so I had to just use an external download link. This thing is so cool. I tried installing it (putting BeowulfStandard in my mods folder) and creating a new character but every time the game freezes when I want to load up the character. I've deleted the modded character and the modfiles and made a new vanilla character and there is no problem there - so somehow the mod freezes Starbound for me. What could the problem be? FYI, I don't have any other mods. Just this one. EDIT: I have just tried it with adding BeowulfBackgrounds alongside BeowulfStandard but no cigar. Same freeze. EDIT2: I've made it work using the guide for existing characters. But still, whenever I use the guide for a new character it freezes. Commissar Kip fucked around with this message at 14:00 on Dec 22, 2013 |
# ? Dec 22, 2013 13:46 |
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Anyone got any up to date coordinates for a planet with a frog merchant? I need bombs to test a mod and apparently I can't shove them into a character's starting inventory?
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# ? Dec 22, 2013 13:51 |
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Go find yourself a nice desert planet and mine out the crumbly sand when looking for ores, and go to a jungle planet for easy wood/plant fibers. Also, race for the lantern on a stick as fast as you can, the difference it makes is huge.
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# ? Dec 22, 2013 13:53 |
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Commissar Kip posted:EDIT2: I've made it work using the guide for existing characters. But still, whenever I use the guide for a new character it freezes. Providing the most relevant bit at the end of starbound.log will help a lot.
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# ? Dec 22, 2013 14:03 |
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Kyrosiris posted:Providing the most relevant bit at the end of starbound.log will help a lot. I'd love to but suddenly it seems to have fixed itself :s I've just tried to recreate the problem multiple times but now the ship just spawns normally. Also, starbound.log seems to recreate itself everytime. So I can't find the one where it all went wrong. Maybe it was just a blip in my system? Commissar Kip fucked around with this message at 14:16 on Dec 22, 2013 |
# ? Dec 22, 2013 14:12 |
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I think I'm up to seven times tonight that a forgotten comma has made me go on a wild goose chase of "why doesn't it work?!" in my modding work today. gently caress commas.
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# ? Dec 22, 2013 14:41 |
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Kyrosiris posted:I think I'm up to seven times tonight that a forgotten comma has made me go on a wild goose chase of "why doesn't it work?!" in my modding work today. For this and similar problems: Get an editor with proper syntax highlighting. It'll help spot these sorts of mistakes, generally. e: and find some kind of JSON linting tool. That'll catch the tokenising issues that syntax highlighting won't. For maximum enjoyment, get an editor that integrates the linting tool.
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# ? Dec 22, 2013 15:02 |
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Bettik posted:For this and similar problems: Get an editor with proper syntax highlighting. It'll help spot these sorts of mistakes, generally. I'm using Notepad++, I just don't know that it recognizes it as JSON. I could be running my works in progress through a JSON parser before I try them out but that would require foresight.
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# ? Dec 22, 2013 15:03 |
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Kyrosiris posted:I'm using Notepad++, I just don't know that it recognizes it as JSON. There's some stuff here that might work. I don't use NP++ myself - I've been hooked on Sublime Text for a long time, but it's a pay-for editor. Might be a bit overkill for modding a bideo gaem.
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# ? Dec 22, 2013 15:14 |
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Kyrosiris posted:I'm using Notepad++, I just don't know that it recognizes it as JSON. Literally just copy/paste in jsonlint.com to make sure you have valid JSON and you're good to go. Personally, I'm all about Sublime Text as well and use a built-in linter.
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# ? Dec 22, 2013 15:43 |
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It really irks me that when you smash up a USMC prison in the early sectors all the guys you kill who are holding guns don't even drop really weak sector appropriate guns at all.
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# ? Dec 22, 2013 16:15 |
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# ? May 31, 2024 04:11 |
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I've only gotten to the gamma sector, but when if ever do guns that are actually worthwhile pop up? I have melee weapons that hit for 90 and obliterate anything but a miniboss, yet the best guns I can seem to find barely reach 10 dmg, and that's not even necessarily with a very flattering firing rate.
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# ? Dec 22, 2013 16:20 |