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CactusWeasle
Aug 1, 2006
It's not a party until the bomb squad says it is
Speaking of tracks, IMS for RF2 is coming along nicely: http://rfactor.net/web/rf2/screens2/wipscreens/#12241

The BTCC Honda is due to be released on or before Jan 1st. Not far behind are the Cobra 427 and the Panoz Roadster :getin:

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I said come in!
Jun 22, 2004

I do want developers to at least try. I don't want Shift 2 levels of wrong, where tracks like Bathurst and Spa weren't even close.

An Enormous Boner
Jul 12, 2009

sethsez posted:

"almost like"

I've never been sure why I'm supposed to give a poo poo about it being accurate down to the millimeter. I don't actually care if a pebble is out of place, and tracks change a hell of a lot more than that just from weather and heat so it's not as if a laser-scanned track is some kind of definitive statement on how the track actually exists anyway.

It's bullshit designed to appeal to the same people who think less grip = more realism. In practice I'd defy anyone to be able to actually tell the difference.

Yeah, no kidding. I don't even know if it's specific to those people, though... all sorts of people hear that and get all excited that it's just like really driving the real thing.

Every time I get excited by that kind of "realism" I remember that I'm playing with a silly toy and looking at a dumb computer screen.

From what I understand, though, laser scanning is good for getting elevation/camber a lot better than what's available to most modders.

I said come in! posted:

I do want developers to at least try. I don't want Shift 2 levels of wrong, where tracks like Bathurst and Spa weren't even close.

Sure, yeah. There are plenty of examples of supposedly good tracks that have had major issues with geometry of turns, too.

Combat Pretzel
Jun 23, 2004

No, seriously... what kurds?!

An Enormous Boner posted:

I've never been able to wrap my head around how a track and surface could be 'millimeter accurate' and still fit on a consumer hard drive. It's almost like it's marketing bullshit.
The data will have to be watered down a lot to be practicable, with polygons way larger than a square meter, essentially destroying the point. Sure, the very slight road curvature might be more accurate than if you created it from geodata, but it's more than legligible.

Other arguments I've heard before is more realistic assets. Geometry and textures from laser scans only look good under specific conditions, for more universal uses, it's less work to create it from scratch. Accurate placement was also a reason I've heard, which also means poo poo when the assets and general look of the track isn't photorealistic.

An Enormous Boner posted:

I've heard some very well-made arguments that agree with this.
Any modern tall and/or long bridge is a well-made argument for decent geodata.

Combat Pretzel fucked around with this message at 16:55 on Dec 24, 2013

Brownie
Jul 21, 2007
The Croatian Sensation

sethsez posted:

I have to say, it was remarkably poor timing on their part to announce paid DLC almost immediately after their early access game was one of the highlighted Steam sales. It really makes me wonder what they're going to consider a "completed" game.

I imagine it will be considered "completed" once they have every car and feature they've already announced working in the game. I don't think they'll suddenly start holding things back in order to have DLC. They've already laid out exactly what they plan on shipping the game with.

I think it'll be more interesting to have a racing game with DLC that is supposedly so open to modding already, I wonder if that'll make it easier to pirate said DLC and if it will still be profitable.

I said come in!
Jun 22, 2004

Someday we'll have a racing sim with every single track and car in the world. But what driving model from the major sims will we use? This argument will cause World War III.

An Enormous Boner
Jul 12, 2009

Combat Pretzel posted:

Any modern tall and/or long bridge is a well-made argument for decent geodata.

That's part of why the whole thing is so funny. The techniques that track makers use is the same exact poo poo that has made it possible to make all types of major engineering projects. I think one guy was talking about the level of tolerances he was able to get to with just regular old non computer gear and it was so low that it would be impossible to notice in a video game.

An Enormous Boner
Jul 12, 2009

I said come in! posted:

Someday we'll have a racing sim with every single track and car in the world. But what driving model from the major sims will we use? This argument will cause World War III.

I hope the next generation of sims finally makes the ultra realistic city driving/highway simulator that we all secretly want to gently caress around in.

sethsez
Jul 14, 2006

He's soooo dreamy...

An Enormous Boner posted:

I hope the next generation of sims finally makes the ultra realistic city driving/highway simulator that we all secretly want to gently caress around in.

Euro Truck Simulator 3 will be the end of the genre.

Combat Pretzel
Jun 23, 2004

No, seriously... what kurds?!
ETS 3 with a realistic tire model and parts tuning. LKW racing on the Deutsche Autobahn!

An Enormous Boner posted:

I hope the next generation of sims finally makes the ultra realistic city driving/highway simulator that we all secretly want to gently caress around in.
TDU with proper physics would make my pants explode.

Too bad the devs of The Crew, i.e. from the original TDU project, went with lovely physics and a miniature scale version of the US, instead of replicating something else 1:1. Supposedly setting up a wheel would however unlock more realistic physics. I guess we'll see summer 2014.

Popete
Oct 6, 2009

This will make sure you don't suggest to the KDz
That he should grow greens instead of crushing on MCs

Grimey Drawer
drat am I enjoying Assetto Corsa. Maybe it's because I'm such an e30 M3 fanboy but the game just looks and feels great. I wish I could get the PS4 controller to register under Xbox360 controls, for now I've had to map the controls myself under the wizard tool thingy and the turning is kinda messed up. Keyboard works alright but it gets pretty squirrelly at times. I'm excited to see what they add to the game, because it's off to a great start.

Falken
Jan 26, 2004

Do you feel like a hero yet?
AC desperately needs some old Porsches. 944S2, 930 and 993.

peter gabriel
Nov 8, 2011

Hello Commandos

Falken posted:

AC desperately needs some old Porsches. 944S2, 930 and 993.

I'm really not trying to be rude but do you have an old Porsche or something? I see you pop up in all kinds of threads to mention old Porsches!
If so, can you post a pic, I adore old 944s :allears:

I used to have a BMW 635 CSI, that's the nearest I have come to owning a Porsche, was a great car that and I always get goosebumps when I see one in a game.

ukle
Nov 28, 2005
Porsche signed an exclusivity deal with EA until end of 2014. Hence why its the only manufacturer you never seen in any driving game worth a drat.

Just got to hope that VW/Porsche don't renew the deal when it comes up for renewal. Given the deal was signed before the merger, there is hope.

I said come in!
Jun 22, 2004

We are never going to see Porsche in other racing games.

peter gabriel
Nov 8, 2011

Hello Commandos
Thankfully there's always RUF - always count on RUF :)
I'd love a 959 though.

Falken
Jan 26, 2004

Do you feel like a hero yet?

peter gabriel posted:

I'm really not trying to be rude but do you have an old Porsche or something? I see you pop up in all kinds of threads to mention old Porsches!
If so, can you post a pic, I adore old 944s :allears:

I used to have a BMW 635 CSI, that's the nearest I have come to owning a Porsche, was a great car that and I always get goosebumps when I see one in a game.
:shobon:


It's an S2.

Essobie
Jan 31, 2003

WHAT? THIS IS MY REGULAR SPEAKING VOICE.
Is this better?

peter gabriel posted:

Thankfully there's always RUF - always count on RUF :)
I'd love a 959 though.

It's actually just Ruf, apparently (I only know this because I just wikipedia'd it because I was curious about how they get to put Ruf cars in various video games... the only one I was familiar with was Test Drive Unlimited 2).

Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius
Ruf is a separate company that modifies porsches. So they can put their cars in games. Similar to how grand theft auto can have cars that look strikingly like real cars but aren't licensed.

Nition
Feb 25, 2006

You really want to know?

I said come in! posted:

That is a big issue with the racing sim genre. It has more marketing buzzwords than any other gaming genre, and like all buzzwords they are bullshit. People eat that crap up though.

Don't ever get into flight sims.

peter gabriel
Nov 8, 2011

Hello Commandos

Falken posted:

:shobon:


It's an S2.

My absolute favourite 944, even has the right wheels for me, congrats man that is lovely :)

Falken
Jan 26, 2004

Do you feel like a hero yet?
Thanks! Wouldn't have minded a Turbo, but I like the S2's 3litre engine that pulls like a train. Would be a LOVELY counterpart to the BMW E30 M3 in AC.

peter gabriel
Nov 8, 2011

Hello Commandos
I prefer a torque-tastic NA bigger engine myself, it feels awesome accelerating in any gear like a mad man.

Essobie
Jan 31, 2003

WHAT? THIS IS MY REGULAR SPEAKING VOICE.
Is this better?

Cojawfee posted:

Ruf is a separate company that modifies porsches. So they can put their cars in games. Similar to how grand theft auto can have cars that look strikingly like real cars but aren't licensed.

I don't think that is all that similar, really. What GTA did/does is what Interstate '76 did, which is creates an alternate universe version of popular/well known vehicles and gives them clever names. There are no real world companies/logos involved in these games.

Ruf is a real company in the real world that takes real Porsches, mods them, and slaps their logo on them. And then they are featured in video games which explicitly cannot have actual Porsches featured in them because of licensing BS, yet all of the other cars in said games are actual cars in reality with all of the original logos (Ferrari, Lotus, BMW, etc. etc. etc.).

I guess the really telling thing is that I would be surprised to see a game have both the Porsche license as well as the Ruf license.

Frankly, I'm surprised EA cried like a baby about this little real-world sanctioned loophole in their attempt to keep Porsches all to themselves. Actually, I'd be more surprised if they haven't already done this on multiple occasions (I just looked and could not google up any examples of them trying to get Ruf removed from any games).

Google Butt
Oct 4, 2005

Xenology is an unnatural mixture of science fiction and formal logic. At its core is a flawed assumption...

that an alien race would be psychologically human.

Anyone use a Rift with Assetto Corsa? My brother might bring his Rift over tomorrow and I'm wondering if my piece of poo poo rig is good enough to make it happen. i3-2100/460 GTX/8GB ram.

Falken
Jan 26, 2004

Do you feel like a hero yet?

Essobie posted:

I don't think that is all that similar, really. What GTA did/does is what Interstate '76 did, which is creates an alternate universe version of popular/well known vehicles and gives them clever names. There are no real world companies/logos involved in these games.

Ruf is a real company in the real world that takes real Porsches, mods them, and slaps their logo on them. And then they are featured in video games which explicitly cannot have actual Porsches featured in them because of licensing BS, yet all of the other cars in said games are actual cars in reality with all of the original logos (Ferrari, Lotus, BMW, etc. etc. etc.).

I guess the really telling thing is that I would be surprised to see a game have both the Porsche license as well as the Ruf license.

Frankly, I'm surprised EA cried like a baby about this little real-world sanctioned loophole in their attempt to keep Porsches all to themselves. Actually, I'd be more surprised if they haven't already done this on multiple occasions (I just looked and could not google up any examples of them trying to get Ruf removed from any games).
Project CARS has been using fictional names for some cars too. Asano is Audi basically, and they've got an R18 TDI and an A4 DTM car which are totally not Audi at all, no sir. Will be nice when they get the Yellowbird in.

peter gabriel
Nov 8, 2011

Hello Commandos

Google Butt posted:

Anyone use a Rift with Assetto Corsa? My brother might bring his Rift over tomorrow and I'm wondering if my piece of poo poo rig is good enough to make it happen. i3-2100/460 GTX/8GB ram.

You'll be OK with that, set the resolution to be 1200 x 800 anyway (the Rift's native resolution) - that'll help things run well.
Turn the number of cube faces down and maybe dial down the shadows.
You also don't really need AA in the Rift (opinions vary on this) so that'll really help as well.

It's a sweet game, but make sure to use the right hand menu in game to mess with your seat position and FOX etc, this makes a big difference.

Have fun :)

FatCow
Apr 22, 2002
I MAP THE FUCK OUT OF PEOPLE
Don't forget that once you get into sims with good enough models you have people who actually drive the tracks playing them. For example I'd expect the bumps on the track out of Hogpen at VIR to be there as well as the weird cambering on the inside of T15 that gives you extra grip. As well as having the curbing modeled correctly.

Fortuitous Bumble
Jan 5, 2007

I noticed Project Cars added the Mercedes 300SEL. I love all the bling in the cockpit. It feels like the only way to really steer it is with the throttle.

Combat Pretzel
Jun 23, 2004

No, seriously... what kurds?!
My stepdad had one of those a long while ago. It steered like a steamboat under normal conditions, so don't even ask about racing it.

spamman
Jul 11, 2002

Chin up Tiger, There is always next season...

Essobie posted:

Ruf is a real company in the real world that takes real Porsches, mods them, and slaps their logo on them. And then they are featured in video games which explicitly cannot have actual Porsches featured in them because of licensing BS, yet all of the other cars in said games are actual cars in reality with all of the original logos (Ferrari, Lotus, BMW, etc. etc. etc.).

I guess the really telling thing is that I would be surprised to see a game have both the Porsche license as well as the Ruf license.

Frankly, I'm surprised EA cried like a baby about this little real-world sanctioned loophole in their attempt to keep Porsches all to themselves. Actually, I'd be more surprised if they haven't already done this on multiple occasions (I just looked and could not google up any examples of them trying to get Ruf removed from any games).

Games used to have both Porsche and Ruf though. I remember Project Gotham 2 having both as an example.

tehsid
Dec 24, 2007

Nobility is sadly overrated.
https://www.plimus.com/jsp/buynow.jsp?contractId=3204840

This link will buy you Game Stock Car 2013 and Formula Truck 2013 as a bundle for $29.90USD. The games are normally $24.90USD each.

http://game-stockcar.com.br/?lang=en

http://www.gameformulatruck.com/en/

Both are built on the ISI (rFactor 1) engine, but are very, very good. I much rather these over rFactor. Game Stock Car is fantastic, and Formula Truck could be fun for some dumb, one off, multiplayer races.

darkdeus
Mar 18, 2012
That's a good deal for GSC and FT. Such good games!

Here's some screens of AC downsampled from 4K that I took. They really nailed the lighting. Has that natural look that GT does well too.





Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius

Essobie posted:

I don't think that is all that similar, really. What GTA did/does is what Interstate '76 did, which is creates an alternate universe version of popular/well known vehicles and gives them clever names. There are no real world companies/logos involved in these games.

Ruf is a real company in the real world that takes real Porsches, mods them, and slaps their logo on them. And then they are featured in video games which explicitly cannot have actual Porsches featured in them because of licensing BS, yet all of the other cars in said games are actual cars in reality with all of the original logos (Ferrari, Lotus, BMW, etc. etc. etc.).

I guess the really telling thing is that I would be surprised to see a game have both the Porsche license as well as the Ruf license.

Frankly, I'm surprised EA cried like a baby about this little real-world sanctioned loophole in their attempt to keep Porsches all to themselves. Actually, I'd be more surprised if they haven't already done this on multiple occasions (I just looked and could not google up any examples of them trying to get Ruf removed from any games).

Forza 4 has Ruf and then later added in Porsche as a DLC pack. Ruf puts so much work into their cars that Germany has recognized them as a car manufacturer and not just a performance shop. So when they make a car, they can call it the Ruf RGT and never have to mention Porsche.

pvax
Aug 6, 2001

Hey all, I just realized that I have an Extra Copy of Simbin's GTR Evolution for Race07 from a bundle I purchased. This version should come with the base Race 07 content as well as the GTR Evo expansion.

Reply with a steam ID or email and it's yours.

Product Description from Amazon Lists all the tracks/cars


VVVVV

Email sent ... enjoy!

pvax fucked around with this message at 19:54 on Dec 26, 2013

fix yr hearts
Feb 9, 2011

things you cannot touch:
my heart
Edit: Thank you so much!

fix yr hearts fucked around with this message at 19:58 on Dec 26, 2013

peter gabriel
Nov 8, 2011

Hello Commandos
On that subject I have got...

GTR Evolution
GT Legends
GTR FIA GT
GTR 2 FIA GT

Are these all expansions that I launch from within Race 07? I bought them ages ago in some bundle or other, thanks!

jammyozzy
Dec 7, 2006
<img src="https://fi.somethingawful.com/customtitles/title-jammyozzy.gif"><br>Is that a challenge?
GTR Evolution acts like an expansion if you already have Race 07 installed, all the content should be available to you regardless of which one you launch. (This is assuming you have them on Steam.)

The other 3 are all completely seperate titles, everybody seemed to overlook GT Legends but I personally loved it, and GTR2 especially is still a solid GT racing sim. The only issue is if you have it on Steam you won't get Porsches or Ferraris due to some licensing BS. I can't vouch for how legal it is but with some googling there is a method to get them back involving a retail patch & no-CD combo.

peter gabriel
Nov 8, 2011

Hello Commandos
Thanks, I'm installing them all now and want a bit of a simmy evening, so these seem to fit the bill nicely.

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EvilJoven
Mar 18, 2005

NOBODY,IN THE HISTORY OF EVER, HAS ASKED OR CARED WHAT CANADA THINKS. YOU ARE NOT A COUNTRY. YOUR MONEY HAS THE QUEEN OF ENGLAND ON IT. IF YOU DIG AROUND IN YOUR BACKYARD, NATIVE SKELETONS WOULD EXPLODE OUT OF YOUR LAWN LIKE THE END OF POLTERGEIST. CANADA IS SO POLITE, EH?
Fun Shoe
Assetto Corsa is a flash sale for $30. Is it good enough in its current state to justify that cost?

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