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MO: the cool mod manager for cool people all of who have to come to this thread for help when it doesn't loving work. But yeah, still earning that glowing recommendation in the OP Kilroy fucked around with this message at 13:47 on Dec 27, 2013 |
# ? Dec 27, 2013 13:44 |
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# ? Jun 1, 2024 02:06 |
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I just started runnning with Smart Cast and it is absolutely brilliant. Does anyone know how to get it to pick iup the apocalypse spell pack as well?
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# ? Dec 27, 2013 15:31 |
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Kilroy posted:MO: the cool mod manager for cool people all of who have to come to this thread for help when it doesn't loving work. It works perfectly and is objectively superior, most people are just too stupid or lazy to use it correctly or understand what it does.
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# ? Dec 27, 2013 16:14 |
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Kilroy posted:MO: the cool mod manager for cool people all of who have to come to this thread for help when it doesn't loving work. Yeah, I also don't understand why people that are having a problem with something post about it more than people that aren't having any problems with it.
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# ? Dec 27, 2013 16:33 |
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I haven't really played the game (just done the "hey I'll update all my mods and play for 5 minutes" cycle) since a couple patches before Dragonborn. Is Deadly Dragons still recommended, or did one of the patches/Dragonborn finally balance out combat with them so Deadly Dragons isn't needed?
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# ? Dec 27, 2013 16:48 |
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Kilroy posted:MO: the cool mod manager for cool people all of who have to come to this thread for help when it doesn't loving work. are you really so invested in a mod manager for a video game because this is not the first time I've seen you angrypost about MO. Worthless angryposting too since it's not like you're suggesting an alternative or pointing out specifics of how other_mod_manager_x is superior to a particular MO issue so basically, please just give it up. Nobody cares. ps: MO owns, cannot imagine Skyrim modding without it, might have to rebuild my NV mod list in it too. Switching full modlist profiles in like, two clicks, is completely great. Psion fucked around with this message at 17:03 on Dec 27, 2013 |
# ? Dec 27, 2013 16:57 |
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I just went back to rebuilding my Oblivion modlist, thinking I might finally play SI, and goddamn did I miss MO. If only it supported omods.
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# ? Dec 27, 2013 17:13 |
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Psion posted:ps: MO owns, cannot imagine Skyrim modding without it, might have to rebuild my NV mod list in it too. Why not just get Fallout Mod Manager for that? It's basically the exact same program but designed for the Bethesda-produced Fallouts.
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# ? Dec 27, 2013 17:28 |
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http://www.nexusmods.com/skyrim/mods/32363/ Assuming you can read it and Nexus isn't busy rolling around in a pool of it's own piss and vomit, this seems like a pretty good guide for Skyrim not making GBS threads itself to death every 5 minutes. .....and poo poo, it's saying Imaginator is broken as gently caress, which I am using. TO THE TEST CHAMBER!
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# ? Dec 27, 2013 17:30 |
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I was having that same issue with Mod Organizer bitching about not being able to find files, when I found out that it was DELETING the very files it was trying to find if I didn't remember to run it in administrator mode every time I opened it. Eventually I just changed the installation folder to the desktop and it's been working fine ever since, even without opening it in administrator mode. If anyone's still having trouble getting it to work, try putting it there.
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# ? Dec 27, 2013 17:35 |
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It's giving me the "We have taken down this site while we perform some maintenance. We'll be back soon so please be patient" for awhile now, not just me right?
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# ? Dec 27, 2013 17:35 |
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Psion posted:are you really so invested in a mod manager for a video game because this is not the first time I've seen you angrypost about MO. Worthless angryposting too since it's not like you're suggesting an alternative or pointing out specifics of how other_mod_manager_x is superior to a particular MO issue so basically, please just give it up. Nobody cares. Maybe we just need a new thread just for MO
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# ? Dec 27, 2013 17:42 |
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epitasis posted:It works perfectly and is objectively superior, most people are just too stupid or lazy to use it correctly or understand what it does.
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# ? Dec 27, 2013 17:44 |
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Pimpmust posted:It's giving me the "We have taken down this site while we perform some maintenance. We'll be back soon so please be patient" for awhile now, not just me right? If there's one thing that's going to make me say "gently caress it all" and only use Steam Workshop mods, it's the Nexus site.
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# ? Dec 27, 2013 17:58 |
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Pimpmust posted:It's giving me the "We have taken down this site while we perform some maintenance. We'll be back soon so please be patient" for awhile now, not just me right? Nexus is Simba, steam sale is the wildebeest.
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# ? Dec 27, 2013 18:05 |
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As someone new to modding games, I didn't have the patience to figure out how MO works. I just wanted to get some mods on and start playing, which NMM let me do. I definitely plan to go back and learn MO when NMM isn't doing it for me anymore. Also, I was scared to even install BOSS and TESVedit, but now I'm glad I have. BOSS fixed all of my load order issues. The OP really made everything simple, thank you for putting it together!
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# ? Dec 27, 2013 18:12 |
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I know we have a few of Gopher's tutorial videos in the OP but I think we should link his beginners guide to modding skyrim video series. I had a friend who was new to Skyrim start with that video series & he felt it was a huge help. http://www.youtube.com/watch?v=RxQ1JN_X-_Y&list=PLE7DlYarj-DdhDG41roBVJfNCqvO5MmKP
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# ? Dec 27, 2013 18:30 |
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It would only take a few MO FAQs in the OP to cut down on 90% of repeated issues being brought up in the thread. 1. Always run as administrator. 2. Running from MO uses it's own .inis so launch the Skyrim Launcher to edit graphics settings etc. if you can't manually. 3. As it always states, MO prevents mod installers from seeing what other mods are installed so ignore the SkyUI error message that it can't find SKSE. 4. SKSE and ENBs are not installed with MO (unless the dumb ENB comes with some other mods you want to keep segregated). 5. Left panel dictates the load order for "loose files" i.e. prioritizing which texture packs override which; right panel dictates load order for scripts and you should just let BOSS handle this. Any others?
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# ? Dec 27, 2013 18:31 |
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Something about how you have to launch programs like SkyProc or FNIS through Mod Organizer so they can see what mods you have installed. I've personally never had any problems with Mod Organizer but maybe it's because I read the documentation?
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# ? Dec 27, 2013 18:45 |
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Psion posted:are you really so invested in a mod manager for a video game because this is not the first time I've seen you angrypost about MO. Worthless angryposting too since it's not like you're suggesting an alternative or pointing out specifics of how other_mod_manager_x is superior to a particular MO issue so basically, please just give it up. Nobody cares. I wouldn't use Mod Organizer for NV. Some FOMOD mods won't like too much, but if you want to work around that, it is an alright solution. However, I'd try FoMM first.
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# ? Dec 27, 2013 18:48 |
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epitasis posted:It would only take a few MO FAQs in the OP to cut down on 90% of repeated issues being brought up in the thread. Huh, I didn't know #5. Last time I played before modding was pre-high resolution packs so I really have no idea what textures I'm seeing. Time to experiment. If I'm getting an invisible helmet bug (an Immersive Armors helm I think, I also installed all the armor mods in the OP that are listed as "will be included in the next version of IA), could this be the reason? I've only been modding Skyrim a couple weeks but all the MO problems seem to stem from not really understanding how it works. I don't use most of the features but here's what I've been able to pick up:
I think if you follow these guidelines - don't expect anything to work unless you run it from MO, don't mess with the data directory otherwise - you should be fine.
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# ? Dec 27, 2013 18:56 |
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So it looks like something is up, there's no file to download for BOSS on nexus. Anyone have an alt link?
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# ? Dec 27, 2013 18:57 |
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Cismans Burden posted:So it looks like something is up, there's no file to download for BOSS on nexus. Anyone have an alt link? It helps to read the description page.
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# ? Dec 27, 2013 19:03 |
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If your Skyrim/MO installs aren't in Program Files and in some place like C:\Games instead, then there's no need to run MO as administrator.
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# ? Dec 27, 2013 19:13 |
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Kilroy posted:I guess the good point about MO is it allows its users to feel smart somehow. Thanks for your great posts Can anyone recommend a good subtle DoF effect? I'm using RealVision right now for my ENB but I'd like something that was subtle but still obscures/blurs bad and horrible textures when outside.
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# ? Dec 27, 2013 19:35 |
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Gyshall posted:Thanks for your great posts I wouldn't necessarily call it subtle but setting Dynavision to use static DoF at 1.1 intensity does a good job of obscuring distant texture sadness/making the world feel bigger without making you feel like your character is severely nearsighted. Keep in mind that I'm biased towards visual tweaks that make the game look more stylized, so something closer to Dynavision's default .8 DoF intensity might work better for you.
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# ? Dec 27, 2013 19:48 |
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epitasis posted:It would only take a few MO FAQs in the OP to cut down on 90% of repeated issues being brought up in the thread. I'd change #1 to include "or install Mod Organizer outside the Program Files folders". Technically, you can avoid needing to do either if you're willing to screw around with folder permissions, but that's really overdoing it when you have a program that offers you a "download, extract, and run" archive. MadJackMcJack posted:http://www.nexusmods.com/skyrim/mods/32363/ I stopped attributing any value to that guide once I saw the "gently caress with these services" section. Technogeek fucked around with this message at 21:01 on Dec 27, 2013 |
# ? Dec 27, 2013 20:58 |
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Yeah that's the page that acts like turning off a couple services will make any loving difference on Skyrim stability, or advises you to start changing your hardware timer or download "memory cleaner" programs. Do NOT bother with it.
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# ? Dec 28, 2013 00:49 |
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SurgicalOntologist posted:Huh, I didn't know #5. Last time I played before modding was pre-high resolution packs so I really have no idea what textures I'm seeing. Time to experiment. If I'm getting an invisible helmet bug (an Immersive Armors helm I think, I also installed all the armor mods in the OP that are listed as "will be included in the next version of IA), could this be the reason? I'm starting to think this might be the cause of my problems, as I didn't know this either and I was chucking poo poo on willy nilly thinking it didn't matter
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# ? Dec 28, 2013 00:53 |
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Is Nexus the only major source of these mods? I wanted to try the unofficial bugfixes, or at least SkyUI, but as far as I can tell the Nexus servers are busy making GBS threads the bed. Also, what is "Gategate"?
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# ? Dec 28, 2013 00:56 |
YggiDee posted:Also, what is "Gategate"? Arthmoor, the main dude behind the unofficial patches, made some mod with a non-optional feature that "restored" really ugly out-of-place Oblivion gates all over Skyrim's cities for ~lore reasons~ and got super ornery when people called it out for being dumb. He really started throwing his weight around when versions of the mod without the gates started popping up.
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# ? Dec 28, 2013 00:59 |
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YggiDee posted:Is Nexus the only major source of these mods? I wanted to try the unofficial bugfixes, or at least SkyUI, but as far as I can tell the Nexus servers are busy making GBS threads the bed. The nexus is the most comprehensive site despite how awful it is on many levels. The unofficial patches[url] have bunch of other mirrors. I think SkyUI is nexus only, but other big projects often have a couple other sites too. Gategate is chronicled in the [url=http://forums.somethingawful.com/showthread.php?threadid=3514513]Awesome/awful mods thread in the second post. Tld;dr: is that mod makers are giant man-children and goons are trying to destroy the modding community. There are other stupid drama explosions in that thread too but gategate was the biggest.
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# ? Dec 28, 2013 01:08 |
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scamtank posted:Arthmoor, the main dude behind the unofficial patches, made some mod with a non-optional feature that "restored" really ugly out-of-place Oblivion gates all over Skyrim's cities for ~lore reasons~ and got super ornery when people called it out for being dumb. He really started throwing his weight around when versions of the mod without the gates started popping up. But they're lore friendly, it makeS NO SENSE FOR THEM TO DISAPPEAR, IF YOU PAY ATTENTION TO
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# ? Dec 28, 2013 01:10 |
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Thanks, I think I've got things sorted out. But holy poo poo this guy is really upset about Oblivion gates.
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# ? Dec 28, 2013 01:47 |
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Does anyone have a mirror of the Skyrim Borderless Fullscreen mod? Nexus is down and I really would like to play this game and be able to seamlessly alt-tab out.
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# ? Dec 28, 2013 01:55 |
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ChaosArgate posted:Does anyone have a mirror of the Skyrim Borderless Fullscreen mod? Nexus is down and I really would like to play this game and be able to seamlessly alt-tab out. I'm not sure what the latest version is, but here is the one I downloaded back in june.
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# ? Dec 28, 2013 02:03 |
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I swear whenever I want to get something, Nexus is down
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# ? Dec 28, 2013 02:16 |
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deathrat posted:I'm not sure what the latest version is, but here is the one I downloaded back in june. Thanks! Although now it seems to have disabled my mouse cursor or something. Is that normal?
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# ? Dec 28, 2013 02:17 |
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Great OP, I downloaded a lot of stuff since I played this game way back when it got released on PS3. I'm using MO, and I'm having an issue when it comes to TKCombat and two other TK files; also Uncapper (wanna try SPERG) where it says "No game data on top level" The display is basically -> <Data> -> Actual mod files here Is this normal or I'm missing a step?
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# ? Dec 28, 2013 02:19 |
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# ? Jun 1, 2024 02:06 |
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Azran posted:Great OP, I downloaded a lot of stuff since I played this game way back when it got released on PS3. I'm using MO, and I'm having an issue when it comes to TKCombat and two other TK files; also Uncapper (wanna try SPERG) where it says "No game data on top level" MO just reads what is in the archive, so it means the mod author made an archive with a data folder as the top level rather than what you should put in the data folder. MO is saying you need to tell it how you want it to extract the file, so you should drag and drop folders so they look as they're supposed to in Skyrim's Data folder.
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# ? Dec 28, 2013 02:25 |