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UberJumper
May 20, 2007
woop
Another question, i just got neera. And i tried to use her spell Reckless Dweomer. After using it:

quote:

Neera-Spellcaster level decreased by 1

Did she just actually decrease in level by 1? (i actually cannot remember the level she was before this, but she is currently level 2).

*EDIT* She just gibbed my entire party by randomly casting some massive aoe spell where everyone died.

UberJumper fucked around with this message at 03:09 on Jan 6, 2014

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sweet geek swag
Mar 29, 2006

Adjust lasers to FUN!





UberJumper posted:

Another question, i just got neera. And i tried to use her spell Reckless Dweomer. After using it:


Did she just actually decrease in level by 1? (i actually cannot remember the level she was before this, but she is currently level 2).

Every time a wild mage casts a spell they roll to see what spell level they cast it at. The roll can go from +10 to -10.

GuyDudeBroMan
Jun 3, 2013

by Ralp

MUMMYMTN posted:

In BG2, apart from a few timed quests and random chance of monster encounters, there's absolutely no penalty for resting, right? I could rest for days at a time in a dungeon with no drawbacks?

edit: Good lord, I forgot how many spells were in this game.

There are a few NPC's you get that have a quest associated with them. If they want you to do something and you ignore it for too long I think they eventually get angry and leave. It's best to give quest priority to whatever your NPC's want you to do just in case, especially the quest they give you in exchange for joining your party initially. A lot of the NPC's have a starting quest that once you beat it they give some reason or another why they are willing to stick with you and not just leave cus the quest is done. "Hey thanks for doing my quest. Gee you look like you are an exciting guy. Mind if I hang out and follow you around? I'm pretty bored" type of thing.


Also, I think there might be 1 or 2 other quests in the game that have a built in timer. At least they sound like they have one. It might not really exist though. If they do exist I'm sure they are pretty self explanatory. As in if your quest is to "rush the poisoned man to the hospital to get antidote before he dies" and you just say gently caress it and do other side quests for days at a time, it may actually be possible for that guy to die and for you to fail the quest.

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

They'll usually give you a warning though that they're going to leave if you don't move. "Blah blah why are we not doing this I'm leaving I mean it."

HackensackBackpack
Aug 20, 2007

Who needs a house out in Hackensack? Is that all you get for your money?

GuyDudeBroMan posted:

Also, I think there might be 1 or 2 other quests in the game that have a built in timer. At least they sound like they have one. It might not really exist though. If they do exist I'm sure they are pretty self explanatory. As in if your quest is to "rush the poisoned man to the hospital to get antidote before he dies" and you just say gently caress it and do other side quests for days at a time, it may actually be possible for that guy to die and for you to fail the quest.

The very first time I played BG2 I carried Renfeld around with me for the 2 or 3 days (or longer!) it took me to clear out the De'Arnise Keep. I got back to the city like, "oh yeah, I'm still carrying this guy around." :v:

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

Haha, while I was doing Hexxat's thing in one of the tombs, Korgan yelled at Aerie. Aerie's sprite ran away and hid behind Charname. That was adorable.

Sleep of Bronze
Feb 9, 2013

If I could only somewhere find Aias, master of the warcry, then we could go forth and again ignite our battle-lust, even in the face of the gods themselves.

Leofish posted:

The very first time I played BG2 I carried Renfeld around with me for the 2 or 3 days (or longer!) it took me to clear out the De'Arnise Keep. I got back to the city like, "oh yeah, I'm still carrying this guy around." :v:

Renfeld dies from the poison if you gently caress around too long. That's an occasion where it does matter. OK, not too much. If he's alive, you get 14550 XP and can get 100 gold by asking; if he's dead you get 8000 XP and can get 50 gold.

UberJumper
May 20, 2007
woop
I have no idea what to do with my party, and i currently have:

Me(F/M), Imoen, Viconia, Neera, and Khalid and Jaheria.

Can i kick Khalid and Jaheria? Rasaad seems pretty awesome with his inter-party banter between him and Viconia.

If so who should i put in the last slot?

Captain Oblivious
Oct 12, 2007

I'm not like other posters

UberJumper posted:

I have no idea what to do with my party, and i currently have:

Me(F/M), Imoen, Viconia, Neera, and Khalid and Jaheria.

Can i kick Khalid and Jaheria? Rasaad seems pretty awesome with his inter-party banter between him and Viconia.

If so who should i put in the last slot?

Rasaad is unbelievably lovely in BG1. He is arguably the most mechanically worthless character in the game. I sadly really cannot recommend him at all until BG2.

Basic Chunnel
Sep 21, 2010

Jesus! Jesus Christ! Say his name! Jesus! Jesus! Come down now!

bunnielab posted:

Doing Hexxat's quest, just cleared the fist level of that place you get zapped to and I am stuck. More specifically, I cant open the only door and don't know how to progress, anyone have an idea?
Is it the door to exit the area? You have to use the door mechanism you used to get to open up the level initially.

Invis
Apr 26, 2010

Azuth0667 posted:

I think both of those got fixed in the tweak pack.

I know this is some pages back, but I'd like to say that I purchased BG2 EE and loving it. I'm finally getting HLA's and I want to be able to morph into a mindflayer and devour brains but I checked the tweakpack fixes and unfortunately it doesn't list the mindflayer experience bug. I've also got the tweakpack installed and it's not a hidden fix either. Anyone know if there is a manual fix for it?

Wolfsheim
Dec 23, 2003

"Ah," Ratz had said, at last, "the artiste."
I gotta say, BG1 definitely gets better once you get a few levels. After dicking around with the character creator for over a week I finally settled on an elven ranger, and even at Level 3 I'm already unable to be hit by like 3/4 of the enemies I face. The grill stronghold was basically me and Minsc storming into the fray, exploding every other gnoll into chunks with reckless abandon while the rest of the team stood back and plinked away with slings and arrows.

I do have a question about party placement, though; I grabbed Minsc's wizard friend so he would stay, but decided to keep Branwen and drop Jaheira (primarily because at the same level she has access to way more spells, plus she seems a little hardier in battle) since I didn't want to give up Imoen, my only thief. Now I have an empty slot, but should I add Edwin? He seems like the type to start a conflict with Minsc, or to abandon the party because I keep helping people and gaining popularity. I was also thinking of just trying to make it through the Nashkel mines with five people and grabbing that one mopey wizard at the end, or maybe even picking up Garrick just to have the extra support. Are these bad ideas?

Also, can I come back later if I want to pick Khalid and Jaheira back up? I kinda left them on the bridge to the gnoll stronghold. Same with Xzar and Montaron in the Nashkel inn, but I doubt I'll be using them again anyway.

VodeAndreas
Apr 30, 2009

Edwin will NOT work with Minsc and Dynaheir, they will fight to the death.

I personally don't mind Xan the melee wizard with gimped attack magic, but pretty sure that one's just me, you've got a pretty solid party as it is you can add just about anything without screwing yourself over, another caster probably be easiest on you but doesn't really matter.

Yes you should be able to come back and get them later, or they might return to the Friendly Arm Inn where you found them, it depends on the companion what they do when they leave party.

cheesetriangles
Jan 5, 2011





As someone that has always been interested in Planescape Torment but never really been able to get into it I must say it is really worth the effort of trying. I am maybe 6 or 7 hours in so far and every moment of it has been fantastic. It can be a bit slow to start when you don't really know what you are doing or what the game is actually like, but if you just explore and go with the flow it becomes a really engaging experience. Anyone that hasn't played it really needs to.

Wingless
Mar 3, 2009

cheesetriangles posted:

As someone that has always been interested in Planescape Torment but never really been able to get into it I must say it is really worth the effort of trying. I am maybe 6 or 7 hours in so far and every moment of it has been fantastic. It can be a bit slow to start when you don't really know what you are doing or what the game is actually like, but if you just explore and go with the flow it becomes a really engaging experience. Anyone that hasn't played it really needs to.

This is basically planescape.txt

Boring at first, keep going, totally awesome. It's also one of the few games where you should max out INT and WIS regardless of class.

voiceless anal fricative
May 6, 2007

Wolfsheim posted:

I gotta say, BG1 definitely gets better once you get a few levels. After dicking around with the character creator for over a week I finally settled on an elven ranger, and even at Level 3 I'm already unable to be hit by like 3/4 of the enemies I face. The grill stronghold was basically me and Minsc storming into the fray, exploding every other gnoll into chunks with reckless abandon while the rest of the team stood back and plinked away with slings and arrows.

I do have a question about party placement, though; I grabbed Minsc's wizard friend so he would stay, but decided to keep Branwen and drop Jaheira (primarily because at the same level she has access to way more spells, plus she seems a little hardier in battle) since I didn't want to give up Imoen, my only thief. Now I have an empty slot, but should I add Edwin? He seems like the type to start a conflict with Minsc, or to abandon the party because I keep helping people and gaining popularity. I was also thinking of just trying to make it through the Nashkel mines with five people and grabbing that one mopey wizard at the end, or maybe even picking up Garrick just to have the extra support. Are these bad ideas?

Also, can I come back later if I want to pick Khalid and Jaheira back up? I kinda left them on the bridge to the gnoll stronghold. Same with Xzar and Montaron in the Nashkel inn, but I doubt I'll be using them again anyway.

I'm assuming this isn't the Enhanced Edition? Either way one mage is fine for BG1. You'd do OK with just the 5 of you anyway but I'd probably grab a stronger ranged damage dealer like Kivan (from High Hedge area) or wait and pick up Coran later on (in the first Cloakwood Area - can't get there until after the Bandit Camp). Keep in mind though, these are probably the two most powerful NPCs in BG1 so if you want to make it a bit harder then get Ajantis instead (a Paladin from the farm area North of the Friendly Arm Inn). Garrick and Xan (mopey mage) are both pretty terrible NPCs - Garrick is arguably the worst in the game, Xan just because his mage specialisation doesn't let him cast some of the most useful mage spells.

Also yes, Khalid and Jaheira will wait on that bridge for the rest of their lives now.

Fruits of the sea
Dec 1, 2010

Wingless posted:

Boring at first, keep going, totally awesome. It's also one of the few games where you should max out INT and WIS regardless of class.

Wouldn't a max int/wis character be better suited for a second playthrough? I found it almost a little too easy with all the dialogue options unlocked. The PC could talk their way out of almost any situation (which is very cool) but I felt like it would have been more interesting to see the consequences if I messed up more often.

sweet geek swag
Mar 29, 2006

Adjust lasers to FUN!





Fruits of the sea posted:

Wouldn't a max int/wis character be better suited for a second playthrough? I found it almost a little too easy with all the dialogue options unlocked. The PC could talk their way out of almost any situation (which is very cool) but I felt like it would have been more interesting to see the consequences if I messed up more often.

To be fair, there are enough issues with PS:T now that a lot of new players might not want to have to play the whole game again. Mechanically, it is the least fun to play of the Infinity Engine games. It just happens to have the best character interactions and the best story of all of them. The best by a long shot.

cheesetriangles
Jan 5, 2011





I ran into an issue where the current version of the widescreen mod caused it certain parts of the game to crash. Turns out someone else had made updated it to version 3.06b other than the thebigg and that solved it.

Rookersh
Aug 19, 2010
If a paired companion dies and is resurrected, does it break the scripting?

Want to run Minsc next game without Dynaheir ( because unlike Khalid, she's terrible ), but never felt good about killing paired characters off.

Factor_VIII
Feb 2, 2005

Les soldats se trouvent dans la vérité.

Fruits of the sea posted:

Wouldn't a max int/wis character be better suited for a second playthrough? I found it almost a little too easy with all the dialogue options unlocked. The PC could talk their way out of almost any situation (which is very cool) but I felt like it would have been more interesting to see the consequences if I messed up more often.
You could always just choose not to talk your way out of situations.

Rookersh posted:

If a paired companion dies and is resurrected, does it break the scripting?

Want to run Minsc next game without Dynaheir ( because unlike Khalid, she's terrible ), but never felt good about killing paired characters off.
No, if you raise one and then kick them out the other will still leave. Just send Dynaheir by herself into a normal house you don't need to visit and kick her out. She'll never be able to tell you she's leaving and Minsc will stay with you.

verybad
Apr 23, 2010

Now with 100% less DoTA crotchshots

fong posted:

I'm assuming this isn't the Enhanced Edition? Either way one mage is fine for BG1. You'd do OK with just the 5 of you anyway but I'd probably grab a stronger ranged damage dealer like Kivan (from High Hedge area) or wait and pick up Coran later on (in the first Cloakwood Area - can't get there until after the Bandit Camp). Keep in mind though, these are probably the two most powerful NPCs in BG1 so if you want to make it a bit harder then get Ajantis instead (a Paladin from the farm area North of the Friendly Arm Inn). Garrick and Xan (mopey mage) are both pretty terrible NPCs - Garrick is arguably the worst in the game, Xan just because his mage specialisation doesn't let him cast some of the most useful mage spells.

Also yes, Khalid and Jaheira will wait on that bridge for the rest of their lives now.

Garrick and Xan are not that bad, honestly. Enchanters are no worse than any other specialization in BG1, except that they can't use magic missile to take down mirror images fast. Bards are terribly underrated - they can use wands and scrolls, which basically makes them just as good spellcasters as any other wizard except they fight a bit better, have more hp and can use Greagan's Harp (20 charges of dominate, save vs. spell -2, no cast time or projectile). Oh and you don't have to memorize identify and remove fear when you have one in your party so that's nice. Now, Garrick and Xan do have a few problems, the big one being that they both have lovely CON scores, but that only really matters on Core+ if you're not cheesing max HP on level up.

verybad fucked around with this message at 20:42 on Jan 6, 2014

HackensackBackpack
Aug 20, 2007

Who needs a house out in Hackensack? Is that all you get for your money?
Garrick is also handy if you don't want to spend any thieving points on pick pockets, since his goes up every level. I like having Garrick around. He's got a positive attitude. He's no good on the front lines, sure, but I mostly use him for the song anyway, and the occasional spell.

UberJumper
May 20, 2007
woop

Captain Oblivious posted:

Rasaad is unbelievably lovely in BG1. He is arguably the most mechanically worthless character in the game. I sadly really cannot recommend him at all until BG2.

But doesn't he have a fairly decent and lengthy quest?

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

His quest lands you the Belt of the Big Dumb Hill Giant, which is well worth the undertaking.

FairGame
Jul 24, 2001

Der Kommander

Xan is atrocious. I don't care about the inability to cast magic missile and fireball since the game throws so many offensive wands at you (seriously, 6 dudes with wands of fire or 5 + 1 cavalier with both rings of fire protect is hilarious), but his one redeeming feature is his Moonblade--and you're not going to bring him into melee range when he's got like 20 HP at the end of the game.

At least Xzar comes with the underrated Montaron (and can be dualled to cleric if you feed him a tome). Edwin and Dynaheir both have reasonable HP.

I have no problem with Garrick. 16 dex means he can fire the light crossbow of speed and make for additional support.

Excelzior
Jun 24, 2013

FairGame posted:

Xan is atrocious. I don't care about the inability to cast magic missile and fireball since the game throws so many offensive wands at you (seriously, 6 dudes with wands of fire or 5 + 1 cavalier with both rings of fire protect is hilarious), but his one redeeming feature is his Moonblade--and you're not going to bring him into melee range when he's got like 20 HP at the end of the game.

At least Xzar comes with the underrated Montaron (and can be dualled to cleric if you feed him a tome). Edwin and Dynaheir both have reasonable HP.

I have no problem with Garrick. 16 dex means he can fire the light crossbow of speed and make for additional support.

The worst part about Xan is how awesome he would be in BG2, given that you can easily fix his shortcomings with the Girdle of Fortitude and slap some Elven Chain mail on him for protection :sigh:

verybad
Apr 23, 2010

Now with 100% less DoTA crotchshots

FairGame posted:

Xan is atrocious. I don't care about the inability to cast magic missile and fireball since the game throws so many offensive wands at you (seriously, 6 dudes with wands of fire or 5 + 1 cavalier with both rings of fire protect is hilarious), but his one redeeming feature is his Moonblade--and you're not going to bring him into melee range when he's got like 20 HP at the end of the game.

I believe in the original BG1, mirror images basically worked like stoneskin, ie. you can't hit the caster until all the images are gone. Coincidentally, Xan comes with mirror images memorized and about 15 minutes after recruiting him you run into NIMBUL, who quickly teaches you why that spell is so great, especially when combined with gear that boosts AC against missile attacks. It's kind of a shame how much worse Xan is in more modern versions of the game, just thanks to one small nerf.

I don't think his end game HP is that big of a problem, though, potions of fortitude will that fix that right up. It's just that his specific niche is pretty much non-existant, since he can't be a pseudo fighter/mage at the start (because the way mirror images works now, he's still pretty drat likely to die if you take him into melee) and he plays just like any other wizard in the endgame - the Moonblade just isn't that impressive after the first few levels.

Actually, funnily enough, I think Xan would be a great character if he was the bard and Garrick would be the lackluster Enchanter instead.

verybad fucked around with this message at 21:37 on Jan 6, 2014

Factor_VIII
Feb 2, 2005

Les soldats se trouvent dans la vérité.

Leofish posted:

Garrick is also handy if you don't want to spend any thieving points on pick pockets, since his goes up every level.
I think that there are only a handful of NPCs that are worth pickpocketing in BG1; Algernon for his cloak, the meditating dwarf in Ulgoth's Beard for a ring of free action, one of the Firewine dungeon ghosts for a Bow of Marksmanship (last one needs a very high skill to work). One could just buy a stock of potions of master thievery and drink a few of them to boost their thief's pickpocketing skill before attempting these targets and not sink any points in it.

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

Also picking the pocket of the Umberlee priestess for her book. I guess you could also just kill everyone there, but it's far easier.

verybad
Apr 23, 2010

Now with 100% less DoTA crotchshots

Factor_VIII posted:

I think that there are only a handful of NPCs that are worth pickpocketing in BG1; Algernon for his cloak, the meditating dwarf in Ulgoth's Beard for a ring of free action, one of the Firewine dungeon ghosts for a Bow of Marksmanship (last one needs a very high skill to work). One could just buy a stock of potions of master thievery and drink a few of them to boost their thief's pickpocketing skill before attempting these targets and not sink any points in it.

The thing is you can't actually buy potions of master thievery until you reach Baldur's Gate, but all the items you listed are accessible way before that, so having a natural pickpocket is quite handy. There's one potion of master thievery, and three potions of mind focusing (+3 DEX, or +15% thieving skills basically) available early on, which you can use to grab a couple of those items you mentioned pre-Cloakwood. Algernon's Cloak is very strong in the early chapters, and that Ring of Free Action is quite handy to have for the spider area, or for Web abuse.

Factor_VIII
Feb 2, 2005

Les soldats se trouvent dans la vérité.

DeathChicken posted:

Also picking the pocket of the Umberlee priestess for her book. I guess you could also just kill everyone there, but it's far easier.
I just killed everyone at that temple after finishing the priest's child quest by refusing to hand over the book after she had broken the geass for the poisoning quest. The high priestess is worth a fair bit of XP and you suffer no reputation loss for killing all of them.

verybad posted:

The thing is you can't actually buy potions of master thievery until you reach Baldur's Gate, but all the items you listed are accessible way before that, so having a natural pickpocket is quite handy.
That is true, though personally think that it isn't reason enough to invest in pickpocketing. One alternative is to play a Lawful Neutral mage since their ferret familiar has a 70% pickpocket skill, which is sufficient to nab the ring and cloak (though it may require a reload or two). Not a solution for the early game, but in BG one can also find Alora who is good at pickpocketing and temporarily recruit her to go around pickpocketing people.

PS: Personally what I liked to do in the spider area in Cloakwood (and trapped areas in general) is to cast Invisibility on a thief and then send them around to find and disarm all the traps. I avoided going to Ulgoth's Beard early in the game because going through ankheg territory is dangerous.

Mystic Stylez
Dec 19, 2009

After more than... six? years without playing this, I picked up BGII:EE at the Steam sale and drat, the UI is clunky as gently caress, I'm having a very hard time getting used to it. Any tips? I already used EEKeeper to give my characters 8 as a base value for speed, because the time they take to walk is atrocious.

Also, how can I use character scripts (like putting my Thief to always detect traps) and determine when the combat pauses automatically? Can't find any options.

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

Just CluaConsole and Ctrl-J teleport. It certainly beats walking.

Iggles
Nov 24, 2004

By Jove! Commoners!

verybad posted:

The thing is you can't actually buy potions of master thievery until you reach Baldur's Gate, but all the items you listed are accessible way before that
Erdane at Durlag's Tower has loads of them. Even if you can't fight past the doomguards to get to the tower you can stock up on some equipment there early on.

Rookersh
Aug 19, 2010
Going through again, why did Khalid ever get a hatefanclub?

He's got good Dex/Con, so once you get him Ogre Power, he's a perfect early game Fighter. He's also able to grab mastery in a weapon or two pretty quickly, which makes him better then Ajantis/Yeslick once he has the Gauntlets. And he's good with a bow, which helps out a bunch in the early game.

Shar-Teel is evil and just doesn't have enough Con to justify using her, Yeslick is alright, but suffers from both low Strength and low Dex. Ajantis is better I guess, especially since the Dex Gauntlets are easier to get then the Ogre Power ones, but he can't use bows/won't get mastery by the end of the game like Khalid will, so it still seems they are fairly evenly matched.

So why all the Khalid hate?

kingcom
Jun 23, 2012

Rookersh posted:

So why all the Khalid hate?

Cause his morale always seems to break in combat when I use him. 'Better part of valor!'

Factor_VIII
Feb 2, 2005

Les soldats se trouvent dans la vérité.

Rookersh posted:

Ajantis is better I guess, especially since the Dex Gauntlets are easier to get then the Ogre Power ones, but he can't use bows/won't get mastery by the end of the game like Khalid will, so it still seems they are fairly evenly matched.
I think Ajantis can make an excellent archer very quickly. If you get him at level 2 (earliest version available) he has one dot in longbows. Give him the Dex bracers and specialize him in bows at level 3 and he's almost as good an archer as Kivan. (Only problem is he can't use composite bows.)

Khalid has the worst morale score of any warrior I think, making him the most prone one to panic. And you'd be stuck with his low strength until reaching Baldur's Gate. His comparative advantage, the ability to get mastery, also doesn't come into play until later in the game. Early on I think you're better off using Minsc and/or Ajantis if you want a good-aligned tank and Kivan and/or Coran if you want a good-aligned archer. (And Ajantis can make a good archer too; Minsc will take longer since I think he doesn't start with any proficiency in bows, meaning it will take until level 6 for him to specialize in them.)

Rookersh
Aug 19, 2010

kingcom posted:

Cause his morale always seems to break in combat when I use him. 'Better part of valor!'

Morale is Charisma dependent though, and Jaheria's 15 Charisma is more then enough to keep him in line.

Oh wait, everyone here treats Charisma as a dump stat don't they? So Khalid was just breaking ranks constantly for you guys. That's explains it quite a bit.

^^^^

I get that, just saying, people loathe the guy, which doesn't make sense considering he's a fine character in the early game ( just not as good as Kivan/Ajantis ), but matches them in the endgame.

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kingcom
Jun 23, 2012

Rookersh posted:

Morale is Charisma dependent though, and Jaheria's 15 Charisma is more then enough to keep him in line.

Oh wait, everyone here treats Charisma as a dump stat don't they? So Khalid was just breaking ranks constantly for you guys. That's explains it quite a bit.

No I run with an 18 Charisma paladin so that doesn't explain anything. I'm fairly sure Khalid has seperate values which are much lower cause him to break. I mean its not a big deal but its much easier to drop him.

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