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ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021


Yeah, also on the subject of tags slowing down the game... That was a big deal back in the EU3 days, but not really in the current incarnation of Clausewitz. Active tags can increase overhead (since there are more countries making calculations), but just their existence doesn't do that much, at least from my experience. Someone more familiar with the engine may correct me.

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SickZip
Jul 29, 2008

by FactsAreUseless

ExtraNoise posted:

That one being done by that RedWalrus dude? His general ditziness has been really off-putting for me, so much so that I've been avoiding the 1700 mod.

Yeah, I appreciate all his work on the pops etc but I'm pretty sure it's going to peter out since getting everything working will be an insane amount of work and, as I mentioned, making the economy functional over that much time might be impossible. Which is too bad since its the mod I always wanted

Top Hats Monthly
Jun 22, 2011


People are people so why should it be, that you and I should get along so awfully blink blink recall STOP IT YOU POSH LITTLE SHIT
So EvW got delayed more!

Cantorsdust
Aug 10, 2008

Infinitely many points, but zero length.

Top Hats Monthly posted:

So EvW got delayed more!

Paradox has just not had much luck with licensing modding teams, have they? Darkest Hour was their only real success.

uPen
Jan 25, 2010

Zu Rodina!

Cantorsdust posted:

Paradox has just not had much luck with licensing modding teams, have they? Darkest Hour was their only real success.

Arsenal of Democracy was great and For the Glory is a great version of EU2 if anyone felt like buying/playing EU2 again. AoD/DH really benefit from HoI3 being less fun to play than HoI2 in that they weren't eclipsed before they even came out like FTG.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Cantorsdust posted:

Paradox has just not had much luck with licensing modding teams, have they? Darkest Hour was their only real success.

uPen posted:

Arsenal of Democracy was great and For the Glory is a great version of EU2 if anyone felt like buying/playing EU2 again. AoD/DH really benefit from HoI3 being less fun to play than HoI2 in that they weren't eclipsed before they even came out like FTG.

Ironically East vs West is being made by the team behind Arsenal of Democracy.

Kavak
Aug 23, 2009


Top Hats Monthly posted:

So EvW got delayed more!

To what, next year?

Jazerus
May 24, 2011


ZearothK posted:

Yeah, also on the subject of tags slowing down the game... That was a big deal back in the EU3 days, but not really in the current incarnation of Clausewitz. Active tags can increase overhead (since there are more countries making calculations), but just their existence doesn't do that much, at least from my experience. Someone more familiar with the engine may correct me.

Was this optimization applied to V2 in HoD, though? NNM really does run noticeably slower than vanilla in my experience. Not a big deal, because NNM is fantastic and gives you a lot of cool decisions on top of the new tags (including "Remove from Sphere", which anyone who has ever hastily sphered a country and then later wanted to annex parts of it should recognize as extremely useful). The political events get a little spammy but it's no big deal and does give you slightly finer control over POP political positions.

Bishop Rodan
Dec 5, 2011

See you in the funny papers, liebchen!

Top Hats Monthly posted:

So EvW got delayed more!
When is Paradox going to do the responsible thing and put it out of its misery?

V for Vegas
Sep 1, 2004

THUNDERDOME LOSER

gradenko_2000 posted:

Ironically East vs West is being made by the team behind Arsenal of Democracy.

Although AoD was just an expansion of a mod wasn't it? EvW is an entire new game.

Pornographic Memory
Dec 17, 2008

Bishop Rodan posted:

When is Paradox going to do the responsible thing and put it out of its misery?

It's too late, the EvW team owns the Clausewitz engine now and has Paradox by the balls.

Raskolnikov38
Mar 3, 2007

We were somewhere around Manila when the drugs began to take hold

Bishop Rodan posted:

When is Paradox going to do the responsible thing and put it out of its misery?

Isn't MM the only one that they've actually cancelled? I don't see why a game that costs them a pittance or nothing at all to publish is going to be cancelled unless it goes down that hilarious path.

Flappy Bert
Dec 11, 2011

I have seen the light, and it is a string


Raskolnikov38 posted:

Isn't MM the only one that they've actually cancelled? I don't see why a game that costs them a pittance or nothing at all to publish is going to be cancelled unless it goes down that hilarious path.

Paradox has been trying to seem more 'serious' nowadays, not a charmingly buggy indie studio - I'm pretty sure that's been in a few interviews explicitly. Trainwrecks of games are bad for their reputation, especially when EvW is being marketed as 'A Hearts of Iron Game,' and HoI is their best-selling franchise.

burnishedfume
Mar 8, 2011

You really are a louse...

Bishop Rodan posted:

When is Paradox going to do the responsible thing and put it out of its misery?

I dunno, a bad cold war game can still be fun. I hope it somehow becomes good obviously, but there's some charm in a cold war game where the Vatican can win the cold war by declaring war on the USSR and USA, causing both nations to become hostile at eachother and fire nukes at eachother.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

V for Vegas posted:

Although AoD was just an expansion of a mod wasn't it? EvW is an entire new game.

AOD is a stand-alone engine improvement/upgrade of HOI 2 in the same vein as Darkest Hour, except the devs had different ideas of what they wanted to do, and the DH guys did more and supported their project for longer.

You might be thinking of Iron Cross as the one that's rooted in a mod and can't actually run without being applied overtop of an existing HOI2 or AOD or DH installation.

Empress Theonora
Feb 19, 2001

She was a sword glinting in the depths of night, a lance of light piercing the darkness. There would be no mistakes this time.

ZearothK posted:

Yeah, also on the subject of tags slowing down the game... That was a big deal back in the EU3 days, but not really in the current incarnation of Clausewitz. Active tags can increase overhead (since there are more countries making calculations), but just their existence doesn't do that much, at least from my experience. Someone more familiar with the engine may correct me.

Doesn't V2 use the old EU3-era version of Clausewitz, though?

I mean, I wouldn't know how that affects tag performance since my computer seems to run it like a champ regardless, but I guess I guess just assumed that the current incarnation of Clausewitz wasn't around until the CK2/EU4 era.

Rogue0071
Dec 8, 2009

Grey Hunter's next target.

gradenko_2000 posted:

AOD is a stand-alone engine improvement/upgrade of HOI 2 in the same vein as Darkest Hour, except the devs had different ideas of what they wanted to do, and the DH guys did more and supported their project for longer.

You might be thinking of Iron Cross as the one that's rooted in a mod and can't actually run without being applied overtop of an existing HOI2 or AOD or DH installation.

Iron Cross has the unique ability of being able to render any HOI2-based game totally unplayable.

quote:

I dunno, a bad cold war game can still be fun. I hope it somehow becomes good obviously, but there's some charm in a cold war game where the Vatican can win the cold war by declaring war on the USSR and USA, causing both nations to become hostile at eachother and fire nukes at eachother.

Both sides will be too busy fighting insanely detailed naval battles and will forget that they have nukes.

uPen
Jan 25, 2010

Zu Rodina!

Rogue0071 posted:

Both sides will be too busy fighting insanely detailed naval battles and will forget that they have nukes.

There's already games that do insanely detailed cold war era naval battles way better than East vs West could ever hope to. East vs West needs to do the economic/political/diplomatic side better than the other games. Has there been an indepth look at any of those systems? Every dev-diary I've tuned in for has been military in nature which I have no interest in from EvW. :(

uPen fucked around with this message at 08:32 on Jan 10, 2014

Rogue0071
Dec 8, 2009

Grey Hunter's next target.

uPen posted:

There's already games that do insanely detailed cold war era naval battles way better than East vs West could ever hope to. East vs West needs to do the economic/political/diplomatic side better than the other games. Has there been an indepth look at any of those systems? Every dev-diary I've tuned in for has been military in nature which I have no interest in from EvW. :(

I've pretty much stopped thinking of EvW as a cold war game and now think of it as a (probably bad) WW3 game. Every bookmark is a war, the one politics dev diary revealed it will have a less complex internal government system than even HOI2 with only head of state/head of government for countries, and almost all of the dev diaries have been about war.

Empress Theonora
Feb 19, 2001

She was a sword glinting in the depths of night, a lance of light piercing the darkness. There would be no mistakes this time.

Rogue0071 posted:

I've pretty much stopped thinking of EvW as a cold war game and now think of it as a (probably bad) WW3 game. Every bookmark is a war, the one politics dev diary revealed it will have a less complex internal government system than even HOI2 with only head of state/head of government for countries, and almost all of the dev diaries have been about war.

Why are all the flags in EvW super raggedy for no reason?

burnishedfume
Mar 8, 2011

You really are a louse...

Rogue0071 posted:

I've pretty much stopped thinking of EvW as a cold war game and now think of it as a (probably bad) WW3 game. Every bookmark is a war, the one politics dev diary revealed it will have a less complex internal government system than even HOI2 with only head of state/head of government for countries, and almost all of the dev diaries have been about war.

To be totally fair to EvW, it's kinda mixed in terms of how important the internal government system is. Yeah in HoI3 you had a lot of ministers, but often times the only impact they made was minor modifiers for your nation, and in the case of some nations, without a revolution you only had 1 choice of minister for a lot of slots.

In EvW, you have a couple of new things; you can directly try to influence what party is in power, you have a state culture and religion with religious policies. These aren't huge changes, but it gives you more direct control over who is in charge, and there might be gameplay mechanics tied to trying to spread your culture/religion. I wouldn't say that it seems to have more developed internal politics, but the few changes we have seen seem to put more control in the players hands, and losing a lot of the ministers from HoI which varied from nation to nation if you had any control over them.

Lum_
Jun 5, 2006

Rogue0071 posted:

I've pretty much stopped thinking of EvW as a cold war game and now think of it as a (probably bad) WW3 game. Every bookmark is a war, the one politics dev diary revealed it will have a less complex internal government system than even HOI2 with only head of state/head of government for countries, and almost all of the dev diaries have been about war.

Wow... that's really missing the point of what people look for in Cold War games.

I swear, has no one played Twilight Struggle ever?

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!
Why play EvW when you can just dust off your copy of Red Alert 2 or download Red Alert for free off of EA's website?

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

DrSunshine posted:

Why play EvW when you can just dust off your copy of Red Alert 2 or download Red Alert for free off of EA's website?

But but but Red Alert won't let me customize my carriers down to their point defense systems :eng99:

uPen
Jan 25, 2010

Zu Rodina!

gradenko_2000 posted:

But but but Red Alert won't let me customize my carriers down to their point defense systems :eng99:

If you want to customize some carriers boy have I got the game for you.



:getin:

Cowcatcher
Dec 23, 2005

OUR PEOPLE WERE BORN OF THE SKY

uPen posted:

If you want to customize some carriers boy have I got the game for you.


"Game" has become one of those words that has completely lost its meaning, like "literally" or "liberal"

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

uPen posted:

If you want to customize some carriers boy have I got the game for you.



:getin:

loving hell CMANO tracks on-board weapon stores down to the individual missile?! :psyduck: Even WITP:AE stopped at a simple "sorties available" (and individual torpedoes) number, but I guess that's too much :siren: ABSTRACTION :siren: for the real grognards.

Westminster System
Jul 4, 2009
Could be worse, could be Aurora.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Rincewind posted:

Why are all the flags in EvW super raggedy for no reason?

You answered your own question?

Westminster System posted:

Could be worse, could be Aurora.

I'm not sure Aurora is any worse; it took me a moment to realize the screenshot wasn't of Aurora!

Riso
Oct 11, 2008

by merry exmarx
Stop it gradenko, you made me confused about what thread I was in!

Munin
Nov 14, 2004


For the people who don't feel the burning need to know what Seaman Burke had for breakfast that morning in whatever sim they are playing what is that game?

Marshal Prolapse
Jun 23, 2012

by Jeffrey of YOSPOS
Did Heart of Darkness improve Victoria II at all? I really loved Imperialism as kid...poo poo still do and I really want to love Victoria II, but well it's much like the description said. I mean the history nerd in me likes that your government restricts your ability to invest and support private industry...but goddamn is it dense and yet I swear I'm not even playing the game much (because there isnt much to do), it's just a really odd feeling.

Better yet should I just stick with EUIV and CKII instead? Also what is the best either youtube or AAR (I have a flight tomorrow so I have time read or watch saved videos) at explaining how the games work in idiot terms. I kind of want to do more than just Mongol attack stuff (which is fun, but drat it's hard to do oddly at least with not having a crap ton of rebellions all the time).

Gort
Aug 18, 2003

Good day what ho cup of tea

gfanikf posted:

Did Heart of Darkness improve Victoria II at all?

Yes.

quote:

Better yet should I just stick with EUIV and CKII instead?

No.

Kavak
Aug 23, 2009


Munin posted:

For the people who don't feel the burning need to know what Seaman Burke had for breakfast that morning in whatever sim they are playing what is that game?

Command: Modern Naval Air Operations, an $80 milsperg game.

Marshal Prolapse
Jun 23, 2012

by Jeffrey of YOSPOS

Gort posted:

Yes.


No.

Cool...I also just discovered I apparently already owned Heart of Darkness...I don't even remember buying it (The Steam App informed me I already owned it). Well thats Paradox games and Steam Sales for you.


:lol:

Go look at World in Flames. $80 is nothing. Command at least has AI....really that thing and it's sperglord map and no digital option is peak grogsperg.

Marshal Prolapse fucked around with this message at 20:59 on Jan 10, 2014

Mister Bates
Aug 4, 2010

gfanikf posted:

Cool...I also just discovered I apparently already owned Heart of Darkness...I don't even remember buying it (The Steam App informed me I already owned it). Well thats Paradox games and Steam Sales for you.


:lol:

Go look at World in Flames. $80 is nothing. Command at least has AI....really that thing and it's sperglord map and no digital option is peak grogsperg.

I rather liked the alternate name someone in the Grognard Games thread suggested, 'Your Wallet in Flames'.

Also, for people who don't want to dig through that thread to get to the fun bits, I'll summarize it: the game isn't just ridiculously overpriced, it's been in development for over 8 years and still doesn't loving work. It's also just a boardgame conversion, and there is software available allowing you to just play the actual boardgame on your computer for a much, much lower price.

burnishedfume
Mar 8, 2011

You really are a louse...

Mister Bates posted:

I rather liked the alternate name someone in the Grognard Games thread suggested, 'Your Wallet in Flames'.

Also, for people who don't want to dig through that thread to get to the fun bits, I'll summarize it: the game isn't just ridiculously overpriced, it's been in development for over 8 years and still doesn't loving work. It's also just a boardgame conversion, and there is software available allowing you to just play the actual boardgame on your computer for a much, much lower price.

Also most board games I've noticed on Steam go for like $40 tops. I mean sure, maybe WiF is just a REALLY complex game that takes twice as much code and manhours as any other board game but if that's the case then why make it then when there's like 2 or 3 different variants of Risk you can buy all together for less than half the cost of this game?

Tomn
Aug 23, 2007

And the angel said unto him
"Stop hitting yourself. Stop hitting yourself."
But lo he could not. For the angel was hitting him with his own hands

DrProsek posted:

Also most board games I've noticed on Steam go for like $40 tops. I mean sure, maybe WiF is just a REALLY complex game that takes twice as much code and manhours as any other board game but if that's the case then why make it then when there's like 2 or 3 different variants of Risk you can buy all together for less than half the cost of this game?

Grognards, both fans and devs alike, would be extremely and snootily proud to inform you that thinking like this is what makes you not a grognard. It's all about having the refinement, intelligence, and patience to play and make what no sane man would play and make at prices no sane man would pay.

Of course, you can't really pick up women half your age by paying twice what a board game is worth according to market prices, but you can't have everything.

Edit: Although in fairness, that attitude seems to be very slowly and glacially changing as wargame publishers slowly realize that maybe sales and affordable prices are not the works of the devil.

Kavak
Aug 23, 2009


Mister Bates posted:

I rather liked the alternate name someone in the Grognard Games thread suggested, 'Your Wallet in Flames'.

Also, for people who don't want to dig through that thread to get to the fun bits, I'll summarize it: the game isn't just ridiculously overpriced, it's been in development for over 8 years and still doesn't loving work. It's also just a boardgame conversion, and there is software available allowing you to just play the actual boardgame on your computer for a much, much lower price.

I stand corrected- CMNAO at least claims to be against micromanaging and actually looks like it might be fun to play if it wasn't like four times what I'd normally pay for a strategy game.

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Marshal Prolapse
Jun 23, 2012

by Jeffrey of YOSPOS

Tomn posted:

Grognards, both fans and devs alike, would be extremely and snootily proud to inform you that thinking like this is what makes you not a grognard. It's all about having the refinement, intelligence, and patience to play and make what no sane man would play and make at prices no sane man would pay.

Of course, you can't really pick up women half your age by paying twice what a board game is worth according to market prices, but you can't have everything.

Edit: Although in fairness, that attitude seems to be very slowly and glacially changing as wargame publishers slowly realize that maybe sales and affordable prices are not the works of the devil.

Hey, some of us like not spending lots of money and having working interfaces and UI...and actually have social graces....granted it's not many. :shrug:

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