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Hey, I just read that if you play in 800x600, all the special fonts are gone. From now on I'll play at 1024x768 and resize to 800x600.
gatz fucked around with this message at 12:02 on Jan 9, 2014 |
# ? Jan 9, 2014 11:53 |
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# ? May 25, 2024 15:35 |
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Queen Fiona posted:I didn't get it the first time through, and still thought they were separate people arguing, until the explicit Malk reference came in and someone pointed this poo poo out to me outside the game. But...there's only one person in the room. The game painstakingly lingers on that with the camera before the conversation starts, she is pointing the gun at no one. And the split hair-do.
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# ? Jan 9, 2014 13:57 |
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I didn't say it made sense, just that it happened. And to more than me, or I wouldn't have brought it up. It's entirely possible I'm blind.
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# ? Jan 9, 2014 19:22 |
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Tehan posted:An EMT with 'sanguinary animism' - vampire schizophrenia, basically, where they hear voices and receive impulses they believe to be from those they feed from for hours afterwards. I was going to ask, has there ever been a Malk in canon who manifested a personality based on someone they drank to death? That's another theory you could apply to the sisters - they were real sisters, one of whom was Embraced and then drained the other dry.
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# ? Jan 9, 2014 20:17 |
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IMJack posted:I was going to ask, has there ever been a Malk in canon who manifested a personality based on someone they drank to death? That's another theory you could apply to the sisters - they were real sisters, one of whom was Embraced and then drained the other dry. Sanguine Animism is basically that - although it's presented as you manifesting what you THINK that personality might be. With enough guilt/insanity/Auspex/ST fiat it's entirely possible for you to get actual personality traits like that. It's also entirely possible for a Kindred to manifest the personality of another Kindred they diablorized - usually these go away in a few days/weeks/months/years depending on the "strength" of the victim, whether that be differences in Generation, Willpower, certain Disciplines (Auspex, Dominate, and Presence), or mental Attributes/Abilities. In the Revised Edition, one of the interchapter fictions (or the closing fiction, I forget which) has a childe hear the voice of her Sire in her head after she ate him. Or, if you're an idiot like Montgomery Coven the Assamite antitribu, you shoot from 11th Generation to 6th by devouring the life force of Mithras, the 4th Generation Ventrue Methuselah. Mithras would have none of that poo poo and is steadily taking control of the vampire's mind and body. One of the first thing that happened was Mithras going "what the gently caress is this Vaulderie poo poo? I ain't having none of that." and just outright rejecting it. I think that he was able to bond the schmucks who took part in the ritual with him, something that the Sabbat thinks should not have been able to happen. Don't gently caress with Mithras.
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# ? Jan 9, 2014 21:01 |
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As someone completely unfamiliar with this game (and really, WoD in general) I have to say I'm quite enjoying this thread. And Rasputin being a Mary Sue makes me giggle. What exactly is his involvement with Gehenna, if anybody feels like dumping more lore?
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# ? Jan 9, 2014 22:34 |
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I want to hear more about Mithras, he sounds spectacular.
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# ? Jan 9, 2014 22:40 |
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Tyrone Biggums posted:What exactly is his involvement with Gehenna, if anybody feels like dumping more lore? There was intended to be a cycle of oneshot scenarios. The first was a a group of caitiffs trying to hunt down and kill Rasputin (which doesn't stick if they succeed). The second is a group of Sabbat protecting Rasputin from the Camarilla. The third is a group of Elders, each from a different clan, each meeting Rasputin one-on-one and having him 'prove' to them that he's a member of their clan, and then convincing the group as a whole that he's Caine. The fourth is the characters from the first three oneshots banding together, with the players picking their favorite to play, and hunting down 'Caine' to ritually sacrifice him to end Gehenna before it begins. Since Rasputin isn't actually Caine, but is pretty much mystically identical, his death delays Gehenna for a time as the universe tries to figure out what the actual gently caress just happened. The reason that ragtag group has a chance against Rasputin is the one dissimilarity between him and Caine is that if a vampire drinks even a drop of Rasputin's blood, he becomes immune to Rasputin's powers - and all the characters did so at one point in their respective tales. The rules for fighting the genuine Caine are 'you lose'. None of this made it into canon, mind you - this is all from interviews and Q&A sessions. But it didn't not happen because it doesn't fit with the Gehenna we know and love, but just because Revised moved away from using historical figures. So feel free to imagine Rasputin running around the end times doing a Caine impression, if it so pleases you. Tehan fucked around with this message at 22:52 on Jan 9, 2014 |
# ? Jan 9, 2014 22:49 |
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The other difference between him and Caine would be that, since he's not in fact Caine, you don't suffer any injury you inflict on him sevenfold in return. That's one of the difficulties in a Gehenna scenario that ends with a fight with Caine, that landing the killing blow on him is suicidal (though the scenario also supplies someone who's eager for that very role even knowing that).
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# ? Jan 9, 2014 23:03 |
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Yeah, Rasputin's just got the top-of-the-blood-pyramid abilities from his alchemical distillation of vampire blood. The Mark of Caine is unconnected to vampirism.
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# ? Jan 9, 2014 23:08 |
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Tehan posted:Holy poo poo. That's somehow worse than the guy who got turned into an ash tray. If it wasn't for the whole "7x damage reflection" thing Caine's got going on, could Rasputin conceivably go head to head with him?
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# ? Jan 9, 2014 23:20 |
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Tyrone Biggums posted:Holy poo poo. That's somehow worse than the guy who got turned into an ash tray. If it wasn't for the whole "7x damage reflection" thing Caine's got going on, could Rasputin conceivably go head to head with him? Probably not, even if we do say 'sure, Rasputin is as powerful as Caine' which is probably not strictly true. Caine still has had basically literally all of history and more to get good at not dying, he'd dice him to bits.
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# ? Jan 9, 2014 23:26 |
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Josef bugman posted:I want to hear more about Mithras, he sounds spectacular. Was he the one that sired about a million different bloodlines during his journey to the east?
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# ? Jan 9, 2014 23:28 |
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Plus Rasputin wasn't the most well-balanced of fellows to start with, and the second he drank his concoction he started getting CC'd on all of Caine's mail, which consists entirely of mind-breaking visions of the end of all things. So even though he has the raw capability he wouldn't be anywhere near as able to use it as well as Caine. Plus Caine has all vampires being descendants of him, which gives him a lot of options that Rasputin wouldn't have. In honour of all this Rasputinchat, here is a 100% historically accurate song about him. Tehan fucked around with this message at 23:49 on Jan 9, 2014 |
# ? Jan 9, 2014 23:44 |
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Tehan posted:The rules for fighting the genuine Caine are 'you lose'. (In fact, one of the characters that we'll be meeting later attacked Caine in that book and survived - Caine just knocked him out before he could do anything regrettable)
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# ? Jan 10, 2014 00:03 |
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Tehan posted:Plus Rasputin wasn't the most well-balanced of fellows to start with, and the second he drank his concoction he started getting CC'd on all of Caine's mail, which consists entirely of mind-breaking visions of the end of all things. So even though he has the raw capability he wouldn't be anywhere near as able to use it as well as Caine. Not the Turisas version? For shame!
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# ? Jan 10, 2014 01:13 |
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Ephemeron posted:On other hand, if the Gehenna novel is of any indication, 'you lose' does not necessary equal Final Death. Yeah, Caine can in fact do whatever he feels like with you and may possibly be merciful if he thinks you had an okay reason or he's just feeling it that night. Note that he is also capable of being completely vindictive and has in fact personally cursed every single Antediluvian and their offspring, leading to the core of the clan quirks. citybeatnik posted:Or, if you're an idiot like Montgomery Coven the Assamite antitribu, you shoot from 11th Generation to 6th by devouring the life force of Mithras, the 4th Generation Ventrue Methuselah. Mithras would have none of that poo poo and is steadily taking control of the vampire's mind and body. One of the first thing that happened was Mithras going "what the gently caress is this Vaulderie poo poo? I ain't having none of that." and just outright rejecting it. I think that he was able to bond the schmucks who took part in the ritual with him, something that the Sabbat thinks should not have been able to happen. Don't forget the moron who thought "Tzimisce? THE Tzimisce? Let's just get my diablerie on here "
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# ? Jan 10, 2014 04:11 |
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Shugojin posted:Don't forget the moron who thought "Tzimisce? THE Tzimisce? Let's just get my diablerie on here " Sometimes you deserve everything that happens to you. Not that someone who was supposed to be very, very smart didn't get into a similar situation in the fourth Gehenna scenario.
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# ? Jan 10, 2014 04:43 |
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double nine posted:Was he the one that sired about a million different bloodlines during his journey to the east? Josef bugman posted:I want to hear more about Mithras, he sounds spectacular. Took over the entire British isles from the Brujah, who did their best to get it back but he wouldn't have none of it. He kept trolling Haardstadt for decades concerning the Camarilla until he went "I don't care what you call me as long as I rule London". Took the blitz to drive him in to torpor, and when he finally woke up he almost immediately ran in to a pack of werewolves which he still managed to take out, and when he finally paused to take a breath he got eaten only to go "gently caress this poo poo" and start taking over the body. He was actually a pretty chill dude - Haqqim would meet with him, and one of the last spottings of the Antediluvian involved them playing chess I think. Mithras' almost pathological fear of the Tremere might have had something to do with that, as he was scared shitless at the thought of what happened to Saulot happening to him.
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# ? Jan 10, 2014 05:03 |
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Pretty much that. Insanely powerful, near-antediluvian aged vampires can be hazardous to try and soul-eat, even if you get lucky and stumble onto one after a werewolf pack slaughter. I actually have the WOD book that first describes him; it's very telling that half the vamps in that book have "humanity 0" as a trait. They didn't quite have their systems fleshed out then...
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# ? Jan 10, 2014 05:07 |
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OAquinas posted:Pretty much that. Insanely powerful, near-antediluvian aged vampires can be hazardous to try and soul-eat, even if you get lucky and stumble onto one after a werewolf pack slaughter. But, yeah, those first edition books are a hell of a trip.
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# ? Jan 10, 2014 05:20 |
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OAquinas posted:Pretty much that. Insanely powerful, near-antediluvian aged vampires can be hazardous to try and soul-eat, even if you get lucky and stumble onto one after a werewolf pack slaughter. That must be an older edition. Vampires with a morality rating of 0 fall completely to the Beast. They're called Wights and are just animals who hunt, feed, sleep, rinse, repeat. They may have some quirks of their old personalities showing through, usually related to their Nature (ie, an Autocrat-natured vampire would spend his time meticulously organizing his lair, pushing rocks into symmetrical piles and whatnot), but they're no longer capable of reason. There's no coming back from that. The vampires in the book you got are probably on a Path or Road.
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# ? Jan 10, 2014 07:53 |
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In the Victorian Age: London by Night book, he's listed as having Humanity 2.
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# ? Jan 10, 2014 07:58 |
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Vicissitude posted:That must be an older edition. Vampires with a morality rating of 0 fall completely to the Beast. They're called Wights and are just animals who hunt, feed, sleep, rinse, repeat. They may have some quirks of their old personalities showing through, usually related to their Nature (ie, an Autocrat-natured vampire would spend his time meticulously organizing his lair, pushing rocks into symmetrical piles and whatnot), but they're no longer capable of reason. There's no coming back from that. Wassail! It was the first "a World of Darkness" book that did some minor infodumps on vampires around the world. I don't think they had the idea of alternate Paths/Roads fleshed out yet (or at all) but they still wanted to convey that these were ancient creatures not bound by any sort of conventional morality; alien beings to neonates and humanity.
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# ? Jan 10, 2014 16:14 |
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DeusExMachinima posted:
Well, if I remember the story correctly, Tzimisce had turned itself into a big immobile thing through fleshcrafting and found it easier to just take over someone else and start over again than try to make a new, mobile form and so may have mind controlled the guy into trying. Still, where Antediluvians are concerned, just knowingly going near one is a big enough mistake
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# ? Jan 11, 2014 04:32 |
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Shugojin posted:Well, if I remember the story correctly, Tzimisce had turned itself into a big immobile thing through fleshcrafting and found it easier to just take over someone else and start over again than try to make a new, mobile form and so may have mind controlled the guy into trying. Still, where Antediluvians are concerned, just knowingly going near one is a big enough mistake not that that's ever stopped anyone.
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# ? Jan 11, 2014 15:49 |
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double nine posted:not that that's ever stopped anyone. D&D has the Head of Vecna, White Wolf has "slumbering elder that we promise will not take you over pinky swear".
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# ? Jan 11, 2014 18:44 |
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citybeatnik posted:D&D has the Head of Vecna, White Wolf has "slumbering elder that we promise will not take you over pinky swear". The Head of Vecna is still funnier, though. Without going into elaborate detail it was a fake artifact someone came up with as an elaborate joke that got a significant percentage of the victims to decapitate themselves in an effort to replace their head with what turned out to be an entirely ordinary rotting head.
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# ? Jan 11, 2014 19:07 |
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This may be late, but let's get them to make peace. Besides, we get more EXP for pacifying the both of them.
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# ? Jan 11, 2014 21:55 |
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Feinne posted:The Head of Vecna is still funnier, though. Please go into elaborate detail
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# ? Jan 11, 2014 21:55 |
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When it comes to dumb player stories the tale of the indomitable gazebo is still my favorite, but the Head of Vecna is definitely one of the classics:Steve Jackson Games’ Daily Illuminator in 1996 posted:Mark Steuer <steuerm@nichols.com> recounts this tale:
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# ? Jan 11, 2014 22:18 |
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Tyrone Biggums posted:Please go into elaborate detail Vecna was... E:F,B Make peace When I played this game, I suspected double identity shenanigans from the first encounter, but there never was conclusive evidence until Therese claimed to have sired Jeanette, because Therese on her own is far too Ventrue to be a Malk. The main elements that should raise suspicion are that two twin sisters got vamped at roughly the same time by two different sires belonging to two different clans, and the perfect balance of power the two have. There's no way in hell any bloodsucker would be willing to tolerate another one undermining them to that extent without declaring all-out war, sisters or not, so both of them being alive and on
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# ? Jan 11, 2014 22:37 |
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...which you would only really know if you'd already played oVampire at any point before picking up Bloodlines. Your average player is gonna have no idea about that, and Bloodlines is definitely geared toward the crowd that hasn't already memorized every book from the 1991 core to Gehenna. ...not excusing myself for anything, though. By the time this final event happens, you really should know.
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# ? Jan 11, 2014 23:44 |
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Sorry about the wait, everyone. BloodNet was released on GOG and I feel obligated to write a lengthy review of it so people know that it's not a very good game. It shouldn't be much longer. Oh and about the Malk thing, honestly it's just too much work for me, considering I'm already going through the game once. I'm open to someone else contributing supplemental updates with Malk dialogue, if they want to, but with the very rare exception (onr coming in the next update), I'm not going to be showing it off. gatz fucked around with this message at 17:03 on Jan 12, 2014 |
# ? Jan 12, 2014 16:49 |
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gatz posted:Sorry about the wait, everyone. BloodNet was released on GOG and I feel obligated to write a lengthy review of it so people know that it's not a very good game. It shouldn't be much longer. RIP another V:TM-B thread as gatz gets so caught up in the review he forgets this LP exists. Joking aside, I'm enjoying the LP, but the side discussions really add a ton to the experience as the more WoD-experienced posters explain significant happenings or mentions in the updates that someone with my level of knowledge of the WoD (none) wouldn't get.
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# ? Jan 13, 2014 19:14 |
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We will set this house in order. [Persuade] If you both want to continue to exist, you're going to have to live with each other. She's a control freak! People, things, emotions - if she can't control something, she gets rid of it. And you're a wild animal! You'll rub up against anything that'll take you in for the night, then, when you're stuffed and bored, you bite the hand that fed you. [Persuade] Both of you have been working against the other. Together, you'd be a power. I don't think that's possible. How could I ever think to trust her again? Trust me? Who could trust you after what happened with Father dearest? Father loved me. I was a good girl. I always did what I was told. You always hated that he loved me. You disobeyed him. You brought men home when he wasn't there. You were an awful daughter to him. Father, the man in the portrait? Part 8 posted:It's not unthinkable that Therese had that painting commissioned. Or could it be that Jeanette actually was a real child? [Persuade] That's all in the past. Forget about it. Father came home drunk one day and mistook me for Therese, because I'd fallen asleep in her bed. Don't listen to her! She's lying! Remember this dialogue from the last part: Part 11 posted:You're one to talk, dear sister, or should I say Daddy's little girl. Do you want to know just how depraved the Baron of Santa Monica can be? That's a lie! Father killed himself because of Jeanette. She made him miserable! As I recall, he died with a smile on his face. Wow. No matter what happened, you two need each other to move on. Most of these answers won't cut it. We'll choose the only one that works. Think of how powerful you could both be if you worked together. Therese doesn't like to share. Jeanette's irresponsible. She's undependable. A venture like mine requires class and distinction, which is something a pig-tailed, face-painting harlot does not lend very well. You do have a way with words, sister. You're right, I'm not in the same class, am I? I mean, murderers are so respectful these days. Alright, now it's time for some dialectical give-and-take. Therese, let Jeanette have more responsibility. More responsibility? So that she can ruin every opportunity I give her? Of course. You're the only one who can secure zoning permits and shake hands. I'd never be able to keep up! Jeanette, stop sabotaging your sisters plans. But I only do it for attention, and out of love. The above line doesn't trigger properly with the unofficial patch installed, but I've added it in here. You do it because you're vindictive and jealous. And you deserve it! If you'll call a truce and run this place equally, there's no need to kill each other. If she would stop treating me like a child! If she would start behaving like a rational adult! You both must have gotten along at one time. When I was a child, I didn't have many friends. I suppose Jeanette was the only one. We never did get to go out of the house much. Father wouldn't allow us. He said we'd get hurt. So we stayed inside and we imagined our own worlds. And we spent so much time there, together, ruling over those places. Those were - - happier times. Before we grew apart. "Before we grew apart". Jeanette, which I think was the personality that was created because of Therese's reaction to being a victim of incest, may have originated as an imaginary friend, according to this line. An imaginary sister. I imagine they "grew apart", meaning became different personalities within the same body, when Jeanette was embraced. We'll discuss her embrace later on. You don't really want to kill each other, do you? No... I guess I don't. Jeanette: if I were to give - offer you equal control in Santa Monica, would you quit consorting with Tung? I'll stop working against you with him... but since I've got him in my pocket already, there's no reason for me not to pay him a little visit once in a while, when he can be of use. That's not a bad plan. There's just one more thing: I want to be in charge of Santa Monica - but only publicly. I want you to continue to convince others that our relations are strained. That way - - we know who our enemies are. I agree. Give me the gun, Therese. Take it. I'd hate to look at it again and think of what almost transpired. I suppose now that Jeanette and I have settled our differences, I'll call off the feud with Tung. We have also gained humanity. I think the plus patch actually decreased the amount of experience gained from this quest. In the original game, siding with either Therese or Jeanette (killing off the other in the process) gains you five experience points. Making peace with them both gains you six. Here, we get three. Thanks. Goodbye. Please give Santa Monica's regards to the prince. And keep your tongue tied about what happened tonight or we'll have to - Tourette. That's in bad taste, if you ask me. Moving onto the subject of their embrace. When playing as a Malkavian, you occasionally have special encounters that make use of a Malkavian's "fabled insight". This is the dialogue when speaking to Jeanette for the first time: quote:
From this, we learn that they are Malkavian. This is pure speculation (nothing else can be done), but I have a feeling that, when embraced, Jeanette, the imaginary sister, became Jeanette, the other personality haunting Therese's body. It's the Malkavian madness. Back to Melissa. We're kicked out of the Aslyum, which we can revisit any time, but now we can visit Bertram Tung. Remember, we need to blow up that Sabbat warehouse with the astrolite we took from Dennis. The abandoned gas station is straight down the street from the Asylum. It's been behind a lock up until now. We could have picked it with more dots in security, but Bertram wouldn't be there because the feud was still on. Bertram Tung is a Nosferatu, that's why he looks so... ...scary. You knew I was looking for you? I've gotten good at knowing when I'm wanted. The one and only. Don't bother with the introduction, fledgling; I know who you are. You do? [Listen] News travels down the Kindred grapevine like wildfire. And that courtroom spat between LaCroix and Nines Rodriguez is a juicy little morsel, and you in the middle... how interesting. Nosferatu have voices just as strange as their looks. Good voice acting. That's great. So you know I survived. Oh you did, did you? Well, I wasn't worried. So why'd you need to find me? What did you need? I like the dialogue in Bloodlines because it can be clever in places, like this. Compare that to Redemption, where all the dialogue was terrible. I need to get that warehouse for Mercurio. Hmm? Oh, nevermind. That warehouse though - This line, however, doesn't make sense to me. Bertram Tung, the nosferatu with eyes and ears everywhere, doesn't know who Mercurio is? **It turns out that this line is actually from a conversation with a Malkavian PC. The unofficial patch is not mistake free.** I've been watching the place. The Sabbat has a bunch of lowlife humans working day and night to move stuff through there. There's some major staging going on. The dialogue file for Bertram has a pronunciation guide for the voice actor, ex. "The Sabbat [suh-BOT]". It's weird that they included these things in the game's actual file. Now, we know who the Sabbat are, but let's hear what Bertram has to say about them. The Sabbat? The Sabbat - geez you are green. It's like this: we're all monsters, like it or not. I'm not gonna say the Sabbat are the evil vampires cuz... none of us are the good guys here. But the Sabbat, they glorify their monstrous nature. They refuse to hide it, and go out of their way to show it. They're also brainless and reckless; they have a life expectancy of a vampire fruit fly. But should I only expect to encounter humans there? Yeah. The Sabbat like everyone to know just who they're dealing with. So if you get in there and have to bust a few heads... don't feel bad. Think of it as "upholding the Masquerade". So these humans actually know that they're working for vampires. Can you get me in there without being detected? Before we do, let's wrap up a few things. Let me get a few things together, first. Hmph. Alright, I guess. Come back when you're ready to go. But don't be too long, fledgling; this isn't really something we planned around your schedule. Whatever. See ya. Our first stop is back at Gallery Noir. This could be bad. What's going on here? An exorcism gone wrong? Ah, some lunatic broke into the gallery and slashed up the paintings. Everyone's a critic these days, huh? I just hope they catch the girl, uh, person who did this. Bye now.. Now back to our apartment. We haven't watched television for a while. There's no news about Copper and his attempt at assassinating the president, but there is news about something else: Our top story tonight: a derelict ship found floating ten miles off the Los Angeles coast earlier this morning was towed into the port of Los Angeles a few hours ago. The ship was spotted around midnight by fishermen, who contacted the Coast Guard after their attempts to hail the ship proved futile. Coast Guard officials are releasing very little information right now, but have identified the vessel as the "Elizabeth Dane". No word as of yet as to the whereabouts of the crew, though the Coast Guard are asking any ships that had contact with the Elizabeth Dane to assist them in their search. We'll have more on this story as it breaks. Also some news about our own affairs: A robbery gone bad at The Surfside Diner left several dead after the attempts by the would-be robbers were thwarted by a diner patron turned vigilante. Witnesses saw the vigilante run from the diner after they were alerted by the sound of gunfire inside. Police have stated that vigilantism will not be tolerated and that the party responsible will be prosecuted to the full extent of the law. There aren't any new emails to read. By the way, we have a radio in our house, which let's us listen to that radio show, 'The Deb of Night'. Now's a good time to let you all listen to the second iteration of the show: While the first show didn't have anything out of the ordinary, this one has a caller who speaks about "the final nights".... Tehan posted:For the record: The only thing left before we head to the warehouse is to visit the blood bank, once again. A few in the thread wanted to see this quest. Say, where do you get your blood from now? Now that you let that one go, I have to go out and find someone else to fill the chair. But it's kind of chilly out and now that my co-pilot's been devoured, I'm flying solo. I need a new body. Find another donor and I'll whip up a fresh batch. Where should I look? Vandal, ghouled by a Malkavian. No wonder he's a little out there. Speaking of Malkavian, there's an interesting encounter possible between a Malkavian PC and Vandal during the quest to free Lily. quote:
Back to the Asylum. There's someone else to talk to on the upper deck, someone else to trick... If we seduce her, we won't be able to trick her into going to the blood bank. Probably because Melissa is just too attached to her. It will go to the blood bank! It might be the same reason that Vandal referred to Lily as "that one". More so than you think. Ugh, I thought coming to LA was gonna be more exciting than Arizona.... I didn't come all this way just for watered down booze. Dude at the "blood bank"'ll fix you up. Just tell him you're there to "donate". [Persuade] Oh. I'm sorry. I mistook you for someone who lived on the edge. Hmm... Well, guess I'm going to the blood bank then. I had enough of this place anyway. So are we. Not right now. Goodbye. A little disappointing of a quest, nothing more than a skillcheck. Now that we're finished with everything, we'll head back to Bertram. But we won't go to the warehouse until the next update. gatz fucked around with this message at 21:08 on Feb 21, 2014 |
# ? Jan 14, 2014 07:07 |
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gatz posted:While the first show didn't have anything out of the ordinary, this one has a caller who speaks about "the final nights".... For the record: quote:Deb: Caller, you're whiling away the evening with the Deb of Night. Sounds like the usual lunacy poor Deb has to put up with (usually from Gomez), but the Red Star is a heavenly body visible only to the supernatural that appeared in the lead-up to the Final Nights, known as Wormwood to vampires, Anthelios to werewolves, Telos to mages, the Eye of Balor to changelings, and the Eye of the Demon Emperor to various supernatural critters of Asia. That plus the whole shebang fits the common Sabbat perception of Gehenna, in which the Antediluvians rise to slake their thirst with the blood of younger vampires.
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# ? Jan 14, 2014 07:36 |
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gatz posted:Also some news about our own affairs: "And they know it was you." Pretty sure that's the Malkavian-specific version of that story.
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# ? Jan 14, 2014 08:12 |
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Remora posted:"And they know it was you." Pretty sure that's the Malkavian-specific version of that story. Whoops, you're right. Edited.
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# ? Jan 14, 2014 08:15 |
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# ? May 25, 2024 15:35 |
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e:f;b Is that little scene outside the gallery new to the Plus Patch? I could swear I've never seen that before.
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# ? Jan 14, 2014 08:15 |