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Click banner for Official Thread Soundtrack What is Counter-Strike This ain't your brosef's FPS! CS:GO is the most recent installment of the Counter-Strike series, one of the longest running and most successful FPS games of all time. CS:GO is known for being extremely fast-paced, competitive, and unforgiving. To be decent players must have a very well-honed situational awareness, tight aim, and the ability to communicate with their teammates telepathically. The series has been going strong for over a decade now, testament to both the game's solid foundation and robust community. For the lost sheep who are returning to the flock from 1.6 or Source, you'll find that CS:GO is the same in all the ways that matter but also with a bunch of additions that add tons of value to the game. The community workshop is now integrated into the map system so developers can push updates globally without having to rely on the frustrating _b1, _b2, _final, _finalFORREALTHISTIME crap. TF2-esque cosmetic weapon drops have been added, some of which go to supporting the competitive community. There are a few new weapons/grenades while the TMP and MP5 have been retired rip. Finally there is now a competitive ranked matchmaking system which actually functions fairly well. For new players: Counter-Strike is the Real poo poo™. If you enjoy the FPS genre while feeling that the CoDs or Battlefields just aren't scratching that itch right because *something* is missing, CS:GO is probably for you. This is a mostlyno-frills game that relies on rewarding and engaging gameplay to hook players rather than convoluted ranking systems, yearly releases, or pay-to-win 'expansion' packs. Your access to better weapons depends solely on your team's performance in the current game. Your 'skills' are only unlocked by yourself when you put in the effort to talk to/observe/play against better players and decide that you want to be better. Because of this, CS:GO can be an extremely rewarding as its high skill ceiling/steep difficulty curve makes those glorious hero-moments that much sweeter. But don't take my word for it! Josh Lyman posted:I'm so glad I listened to the Steam thread and got CS:GO and not just 1.6. This is like the video game equivalent of "Gravity." So intense! What's new? For those of you returning from CS 1.6 or Source, the game is the same in all the ways that matter, although some fun additions have been made. There are two new shotguns, one for the CTs and the other for the Ts, a few changes have been made to the SMGs such as the removal of the MP5 and TMP with the addition of others, a machine-gun which rains hilarity and death, and a new pistol. More interesting however is the introduction of two new grenades, the decoy and molotov cocktail, also known as the incendiary grenade for the CTs. There's also a one-hit kill taser which is never ever a bad idea to use. There's also been an addition of new gamemodes which before has always been the responsibility of the mod community to implement: Deathmatch
Arms Race
Demolition
Casual
Competitive
New players will typically find themselves in the lower silver ranks. At this level teams typically lack coordination and effective communication while individuals are unfamiliar of how to effectively use their weapons. Near the middle ranks the teams start displaying organized tactics, although their timing is often off while individuals, despite being fairly competent, will still regularly make poor decisions. The top ranks are reserved for teams who are almost at the point of working as a single entity, communication is short and effective, while individuals are regularly making good shots and have a very developed situational awareness. But there's also a sixth game-type... GOONPUGS
Sounds great! How do I get involved? - First, Jump into our chatroom. Tons of regulars idle there and will help you if you have any questions or need help getting started. It's also where we organize our GoonPugs. They can happen at any time, but are most frequent after 5 P.M. EST ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I heard you guys are mean to newbies https://www.youtube.com/watch?v=KooOjnhXXWc Extremely! This is mostly due to the competitive nature and speed of the game. Typically when info is given to the team, we expect results almost immediately. There's no time to dilly-daddle here! So unfortunately, yes, no matter what you are going to be yelled at, it can't be helped. Fortunately you can minimize the abuse you receive by learning a bit by following some of these rules! TELL US IMMEDIATELY AND IN NO UNCERTAIN TERMS THAT YOU ARE NEW and even more importantly IF YOU DON'T UNDERSTAND WHAT WE'RE SAYING, TELL US YOU DO NOT UNDERSTAND
You actually have to aim
Once you're comfortable with firing without spraying... you should go back to spraying! However spraying in this game isn't like any other FPSs. Here's a great writeup on it by our buddy Slime: CS:GO Recoil Mechanics Another important thing to keep in mind is that firefights are often extremely fast in this game, oftentimes over before you even know it's happening. Very small slivers of time can end up making a big difference in a firefight, so it's important to be efficient as possible at all times. The #1 rookie mistake in CS:GO is players keeping their crosshairs in the ground, ready to pull up whenever an enemy appears. This is incorrect. I understand that keeping the crosshairs down allows you to see better, but not only does it take time to pull the crosshair up (bad), its also a large distance to cover in a short amount of time which will cause you to be much less accurate once you do finally reach the enemies head. Also, if your opponent is aiming properly, i.e. keeping his crosshair where he expects YOUR head to be, you'll likely be dead before you can even squeeze a shot off. Keep your crosshairs up! Also: DONT CROUCH! Well, you can, but it's like spraying. It may improve your aim but it will place your head into your center of mass (bad) and also immobilize you (very bad) Break the habit first and play without it entirely. Once you can play without it you can bring it back in. This is easily the most common newbie mistake that we see. Your mouse sensitivity is almost definitely too high
Generally you want it to take over ten inches to turn 360 degrees. Yes you read that correctly. Yes your sensitivity is WAY too high. Also be sure to select 'Use Raw Input' in the options. Most operating systems have mouse acceleration turned on by default which will screw with your aim. Having a 1-1 interpretation of your movements is significantly better. Use this tool to find out what your 360/sensitivity is: http://www.notalent.org/sensitivity/sensitivity.htm Learn the maps and how to call out locations
https://www.youtube.com/watch?v=Weybw27aMPE There are a ton of mistakes made by the T team in this video, see if you can spot them all! Here are some of the more popular maps. You don't need to know these 100%, but you should be at least have the gist of it: http://thegoshow.tv/map-call-spots/ There is an economy and it's very important
Daeno posted:Warning! Effort post approaches! https://www.youtube.com/watch?v=xIQoai9sqpQ The pistol round is also very important
Grenades are extremely effective
As for a quick run-down though, keep this in mind: If you are defending, defend
If you are attacking, stick with your team
At any given time, ask yourself 'how can I be helping RIGHT NOW'
If you are dead, do not use the mic
Sound is very important! thanks, jerkstoresup! Basic Vocabulary Save or Eco
This can also mean throwing the match that's already in progress, in order to keep the loadout you have between rounds. The best way to do this is to find out where the enemies are and run and hide in the opposite direction. When to do this will be difficult to judge for beginners, your captain will probably make the call for you. Anti-Eco
All of these rules and basic strategies are subject to exceptions and nuances, which you will learn as you play. The best way to learn these are to play against/observe/talk to people who are better than you. Tech-FAQ: I keep hanging up while loading maps, it says 'initializing world' and nothing happens?
cl_interp_ratio 1 rate 128000 cl_cmdrate 128 cl_updaterate 128 cl_allowdownload 1 cl_downloadfilter 0 ds_get_newest_subscribed_files // buy binds bind f1 "buy p250" bind f2 "buy p90" bind f3 "buy famas; buy galilar" bind f4 "buy m4a1; buy ak47" bind f5 "buy awp" bind f6 "buy flashbang" bind f7 "buy smokegrenade" bind f8 "buy hegrenade" bind f9 "buy molotov; buy incgrenade" bind f10 "buy vest" bind f11 "buy vesthelm" bind f12 "buy defuser"
I have no idea what all these console commands are
What's this ""Good Vibes"" thing I heard about?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Goon Servers! Buttman Brigade - This server is mostly used for GoonPugs, which are crazy fun and you should definitely join us. Props to astr0man for coding the plugin and Fat Lou & Prostidude for running the server. sub.io - Server run by whoknew who is still feeling around for where this server is gonna settle. Will almost definitely be another goonpug server but may also run a 2v2, public casual, or 24/7 mariokart. Who knows. Steam Group - Join the chat room to request an invite, join in on GoonPug/matchmaking fun, or some random pub stomping when we're feeling sassy. quote:"I will sweep away everything in all your land," says Lord Negev. "I will sweep away both terrorists and counter-terrorists alike. Even the chickens of cs_italy and the fish in de_inferno will die. I will reduce the wicked to heaps of rubble, along with the rest of humanity," says Negev. "I will crush de_nuke and de_dust2 with my fist and destroy every last trace of their competitive worship. I will put an end to all the idolatrous pros, so that even the memory of them will disappear. For they go up to their scripts and buy the AK, M4, and AWP. They claim to follow the One Lord Negev, but then they worship Rifles, too. So now I will destroy them! And I will destroy those who used to worship me but now no longer do. They no longer ask for Lord Negev's guidance or seek my blessings." https://www.youtube.com/watch?v=l23el-Y3__A https://www.youtube.com/watch?v=ISTzWUjgj9U https://www.youtube.com/watch?v=MU8z-vyasXQ https://www.youtube.com/watch?v=iJ4lo95uwps https://www.youtube.com/watch?v=nFC0LHP9KrQ https://www.youtube.com/watch?v=Y2guVtF-gLA https://www.youtube.com/watch?v=MWsnWCKVBP4 https://www.youtube.com/watch?v=Fev_mMBt2Ok https://www.youtube.com/watch?v=UtSSgGXQXqU Necc0 fucked around with this message at 01:22 on May 31, 2014 |
# ? Jan 13, 2014 23:11 |
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# ? May 13, 2024 09:15 |
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Attention new players: please read this post Due to the recent influx in very new players I made this helpful guide on how to not be deadweight to your team. All of this is applicable in both matchmaking and goonmans. Even if you have poo poo aim and go 0-30 every match you can still contribute to your team by holding good angles and making good calls. If you are new to CS:GO but have played Source or 1.6 you can probably just skim over this, but for everyone else it will be super helpful to read. How to CS:GO Table of Contents:
Section 1: General Tips Everyone should follow all of these general rules, but I have bolded the ones that are the most common mistakes for new players.
Section 2: Buys What gun should I buy 99% of the time you should only be buying M4/AK/AWP. M4A1 vs M4A4 is personal preference. With the recent patch, the AUG and the SG553 are more viable, but are still more expensive than the alternatives. There is a reason that M4/AK/AWP are the most commonly used weapons, and it is not because CS players are stuck in 1999. It is because they give you the best stopping power/price ratio. There are specific situations where you want to buy other things, and they are detailed below. When should I save? Remember that you are shooting for everyone on your team to have at least an M4/AK and armor (including helmet). This means that if someone on your team can't afford a rifle + armor, you need to save AS AN ENTIRE TEAM. The magic numbers for buying vs saving are:
What about half-buys? In situations where you are either already losing by a lot and absolutely have to buy, or where 4 out of the 5 players on your team can full buy and one can't quite afford it, it is OK to half-buy. This means substituting a Famas or Galil for a more expensive rifle. This does not mean buying an SMG. The P90 can be OK in this situation, but it is actually more expensive than either of the two bargain rifles and as such is a dumb purchase in my opinion. But what about all of the other guns that are in the game? Shotguns and SMGs can be purchased for anti-eco rounds. This means the round immediately following a pistol round win. In this situation it is safe to buy shotguns and SMGs because you know for a fact that your opponents will not have armor (the P250+armor eco is becoming more common in the competitive metagame, but in your typical pick-up game it is unlikely that you will encounter this). Also, if you die and your opponent picks up a shotgun/SMG it is OK, since everyone on your team has armor. Likewise, you don't want to buy a rifle here, because in the event that you do get killed your opponent will pick up your AK/M4 and then have a huge advantage over the rest of your teammates, who are not packing better weapons. Also, shotguns and SMGs (except for the P90) get a substantial monetary bonus for kills, which will help with purchases later on on the match. What about pistols? Buying a pistol is recommended if you are rich in mid to late game rounds, or if you are using a sniper rifle and need a better sidearm. The best options to use are:
What should I buy on pistol rounds? Don't buy a pistol on pistol rounds (with the exception of the five-seven). Buying a pistol on pistol rounds nets you absoultely nothing, since both the Glock and the P2K/USP will one hit kill with headshots (no one can afford helmets in a pistol round). Seriously, don't buy that P250/CZ no matter how tempting it is. The five-seven is an acceptable buy CT side since it has a 20 round magazine and better armor penetration than either of the default CT pistols. Pistol round buys are really personal preference but some of the more common buys are: T-side:
CT-side:
Section 3: Maps Here are the callouts for the most commonly played maps for goonmans, as well as default CT side setups and default plant spots. All of these maps are also played in matchmaking except for season. de_dust2 Default CT setup: 3A - 1 Mid - 1B Generally you want 2 of your A players watching long (ideally with one of them in pit) and the 3rd A player watching short. The mid player should be trying to get an early pick on an T-spawn awpers, as well as watching for a cat push. The mid player is also responsible for a quick rotate to B to help against a B rush. The solo B player should play from plat or toward the back of the site. It is generally not advised to play solo B from close to the tunnel exit or from car. Default A plant: in the corner of the site next to the barrel so that anyone defusing can be seen and shot from long/pit Default B plant: in the corner made by the window box and wall so that anyone defusing can be shot from tunnels (or B doors) de_inferno (Note: most goons use "speedway" to refer to truck side in A, rather than where speedway is marked on that map) Default CT setup: 3A - 2B The apartments player can play from either inside apartments, or they can watch balcony from pit/graveyard/site. The B players should generally have 1 player in site and 1 player CT side to get a good crossfire on any B push. Default A plant: on the edge of the site behind the boxes so that anyone defusing can be shot from apartments/pit Default B plant: by grill/BBQ so that anyone defusing can be shot from CT de_nuke Default CT setup: Either 2 Upper - 2 Ramp - 1 Outside or 3 Upper - 1 Outside - 1 Ramp Outside player will generally be awping from big garage or CT red. Upper should have one person covering hut and one person covering squeaky door. Hut can be covered from heaven or rafters (or on top of hut), squeaky can be covered from floor/mini or rafters. If you are playing 3 in upper, generally you want 1 floor, 1 rafters and 1 floating between heaven/hell. The heaven/hell player is also responsible for helping against a ramp rush. In both upper situations a floor/mini player should also help against an outside push, either from mini or by rotating through vents and into secret. When playing ramp you want to play from ramp itself or headshot/big box. With 2 ramp players the second player can play from hell/yellow or close. Default A plant: situational either plant for heaven or mini Default B plant: N/A de_train (Note: In de_train_ve the A bombsite is moved from outside to the "A2 Train" Default CT setup: Either 3A - 2B OR 4A - 1B The solo B setup is less common, and in general solo B should probably be played from lower/Z. With 2 B players you want 1 player upper and 1 lower. Upper B should be played from back on the ramp, and lower B can be played from Z or up close on one of the trains. In A you generally want 1 player covering ivy, 1 player watching ladder and 1 player somewhere in site. All 3 players should be positioned so that they can also shoot anyone coming from T connector. Default A plant: back of the bomb train towards e-box so that anyone defusing can be shot from T-conn, Z and ladder/e-box Default B plant: back of the bomb train or next to the train facing upper so that anyone defusing can be shot from upper de_mirage (Note: A apartments is also called palace now) Default CT setup: 3A - 1 Mid - 1B Generally in A you want one player in CT or in site covering ramp, one player on or underneath the balcony covering both palace and ramp and one player in connector covering palace. The connector player is also responsible for helping against a mid or cat push. The mid player should either play from window or from B, but pushed all the way up catwalk. A solo B player should play from either van/apartment exit or from the corner where catwalk ends and B site begins. Default A plant: in the open so anyone defusing can be shot from apartments/palace Default B plant: in the open so anyone defusing can be shot from cat de_cache Default CT setup: Either 2A - 1 mid - 2B OR 2A - 2 mid - 1B With 2 mid players you want one of them close so that they can quickly play in vents to help with a B rush. Other than that cache setups are generally pretty straightforward. Default A plant: back of site Default B plant: N/A de_season Default CT setup: 2A - 1 mid - 2B In A you want to have someone covering halls and someone covering catwalk, and in B you want one player covering upper and one covering lower. Default A plant: situational - either plant for cat/halls or plant in the open for CT Default B plant: N/A de_mill Default CT setup: 2A - 1 mid - 2B You generally want your 2 A players to cover cat, 1 from near the sewers exit and one from close to the top of cat. One B player should cover long b and the other should be watching spiral, either from spiral itself or from the top of the ladder/bridge from CPL house. Default A plant: anywhere in site, but the further out in the open the better so that anyone defusing can be shot from cat - planting in the open requires smoking off mid first Default B plant: N/A astr0man fucked around with this message at 16:17 on Mar 22, 2014 |
# ? Jan 13, 2014 23:17 |
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I'm the scrub who ain't gonna read your faqs. Calling spots by the wrong name all day.
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# ? Jan 13, 2014 23:18 |
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Necc0 posted:Sound is very important![/list] The latest update changed many of these, so this image isn't accurate any more.
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# ? Jan 13, 2014 23:21 |
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No mention of the soccer map, voted 1.
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# ? Jan 13, 2014 23:23 |
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I was going to title the thread after McVey's 'pretty much every map is dust2' but then I didn't. Sorry McVey :\RadioPassive posted:The latest update changed many of these, so this image isn't accurate any more. Ahh you're right. Thanks
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# ? Jan 13, 2014 23:24 |
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Necc0 posted:I was going to title the thread after McVey's 'pretty much every map is dust2' but then I didn't. Sorry McVey :\ Enjoy your ban.
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# ? Jan 13, 2014 23:25 |
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Can someone add to the OP what guns are widely considered bad purchases? I've been playing competitive with a bunch of people who are new to CS, and I'm so new and useless I don't know what to tell them to buy because I always just get ak or m4. I'm pretty sure we would stand a better chance if we don't go into midgame rounds with sweet dualies and Mac 10s, but I have very little sense of what guns are good at what times. We've won our first 3 competitive matches ever though, so something must be going well!
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# ? Jan 13, 2014 23:37 |
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Weinertron posted:Can someone add to the OP what guns are widely considered bad purchases? I've been playing competitive with a bunch of people who are new to CS, and I'm so new and useless I don't know what to tell them to buy because I always just get ak or m4. FAMAS, P90 and UMP are all pretty decent. If you can't afford a P90 or FAMAS just save. Stay away from shootgons unless the situation really calls for it. Actually I'm a noob I should let somebody else answer...
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# ? Jan 13, 2014 23:41 |
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Weinertron posted:Can someone add to the OP what guns are widely considered bad purchases? I've been playing competitive with a bunch of people who are new to CS, and I'm so new and useless I don't know what to tell them to buy because I always just get ak or m4. Duelies every round is the way to victory.
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# ? Jan 13, 2014 23:51 |
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Weinertron posted:Can someone add to the OP what guns are widely considered bad purchases? I've been playing competitive with a bunch of people who are new to CS, and I'm so new and useless I don't know what to tell them to buy because I always just get ak or m4. If you want to win the AWP, M4, and AK are the only guns you should be buying. *Maybe* a Galil or Famas if it's a tight situation and you need to half buy.
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# ? Jan 13, 2014 23:51 |
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Tec-9 every round. If you're CT then you need to die quickly so you can go T quicker and get the Tec-9. Edit: option 2 on CT is to save until you can get Lord Negev (blessed be he). Push El Burrito fucked around with this message at 00:24 on Jan 14, 2014 |
# ? Jan 14, 2014 00:21 |
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Why do you say to turn off multicore rendering?
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# ? Jan 14, 2014 00:29 |
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Weinertron posted:Can someone add to the OP what guns are widely considered bad purchases? I've been playing competitive with a bunch of people who are new to CS, and I'm so new and useless I don't know what to tell them to buy because I always just get ak or m4. Warning! Effort post approaches! STARTING ROUNDS Pistol round: Wide variety of builds here, some buy chest armour, some buy kits and grenades, others buy dualies or whatever their favourite pistol is. There's not really much of an advantage buying another pistol on the first round, some people are just more comfortable with other guns. There's certain situations where it helps, but as a new player I would just mix in a grenade or two, or get some chest armour. Getting used to using the starting pistol is an important skill toi have. 2nd round winning side: Usually winning side players buy whatever cheap mop-up gun they favour, so except to see SMG's and shotguns here. Lately some losing sides have been grabbing full armour and armour peircing pistols such as the P250 and the five-seven, so at higher skill levels you should mix in some cheap armour piercing AR(assault rifle) such as a galil or famas. Put one at each site. 2nd round losing side: Never buy nothing, always buy atleast a P250. A P250 can one-shot headshot a player will full armour at close range, same with a five-seven, but that is more expensive and only CT-side. Sometimes you should mix in full armour with your P250 buys, as this can catch a full-smg/shotgun team off-guard, severely money-loving them. 3rd round: There are more scenarios that can occur here, such as if the winning round 1 team lost round 2, etc etc, but usually the 3rd round is similar to round 2, in that the losing team of rounds 1 & 2 have to save again, so they can afford a full buy on round 4. Be careful though, if the Terrorist team planted the bomb in rounds 1 or 2, they can usually afford a full buy of AK + Armour, even if they lost both rounds. NORMAL MID GAME & LATE GAME ROUNDS NEVER BUY ANYTHING IN THESE ROUNDS WITHOUT LOOKING AT YOUR TEAM'S MONEY FIRST Full Money buys: Typically you see 3 weapons, AK, M4/M4A1-S, and AWP. This is because the 2 main rifles have the best value for their cost for each side, as far as accuracy, shooting power, etc. And the AWP of course for it's one shot one kill power. Most other purchases are considered gimmicks, but some players really feel better with an AUG, or like to use an autosniper for example. The bad part about relying on vanity weapons is that they are more expensive, if you are spending another 500 or 1000$ on a rifle that you feel more in tune with, in the long game you'll have a round or two where you can't afford a rifle, because of that AUG or SIG(lol) purchase you made earlier in the game. This is why I always buy an AK or M4A1-S, simply the best bang for your buck, and you'll have more money in the future. As for the AWP, since it costs almost double than a typical rifle, be mindful of your money when you purchase it, as powerful as it is, it could leave you broke next round, when your teammates are full buying and you have to get a pistol+armour just to keep up. Half buys/Watch your team: Usually if one player on your team has a massive amount of money and other players are broke, he/she should be buying weapons for teammates, but when you can't buy out for all teammates, or if a couple teammates saved weapons from last round, you should communicate as a team and decide if some players should force buy a pistol + armour, or galil/famas + armour. Knowing when to do this is tricky, but becomes more clear with experience. Eco Rounds:Rounds where almost all of you are broke. Similar to starting round 2, but usually you have more money to play with. If you are CT side, make sure atleast 1 player on each bombsite has bought a kit. Always Always Always atleast buy a P250. If you get the jump on someone with a P250, you should be able to kill them, thus earning you a free gun. Mix in some grenades if you can afford them and still full buy next round. Grenades: Grenades are essential and you should be forcing yourself to buy them and use them, even if you are terrible with them, as you will get better with time. Just don't blind your teammates. Smoke grenades are amazing in CS:GO, especially compared to the smokes in source and 1.6. Two smoke grenades thrown by 2 players defending a bombsite can lock it down for most of the round. Similarly, smoke grenades thrown by attacking players can section off parts of bombsites, making them much much easier to take. For example, smoking off CT spawn when taking A site from Long A on dust 2 makes life much easier for T's, as you won't get sniped from there, and pushing the remaining players in A site is way easier. Flash grenades are also must-buys, and knowing when/where to use them is somewhat of an art. There are many video guides on youtube on where best to use them, as well as other grenades, so I would look up those for references, watching better players use them on GO TV or spectating in a Goonman helps too. Force yourself to use them when taking sites, defending after the enemy has flashed, etc. You will get better. As for HE, Decoy and Fire Grenades, they aren't as good. HE grenades are almost as good as Flash and Smoke, but their use is sometimes map dependant. Decoy grenades are cute, and distracting, but most good players won't be fooled. Molotov/Fire Grenades are pretty much a more expensive smoke grenade, locking down an area for a period of time. Hope that helps a little with knowing what and when to purchase things. Communication is key, your money is not your own, treat it as a pool of team money and always buy atleast a P250. Daeno fucked around with this message at 00:52 on Jan 14, 2014 |
# ? Jan 14, 2014 00:38 |
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c0burn posted:Why do you say to turn off multicore rendering? It more than doubles my framerate, probably a good idea to leave it enabled unless you're having problems.
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# ? Jan 14, 2014 00:43 |
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Weinertron posted:Can someone add to the OP what guns are widely considered bad purchases? I've been playing competitive with a bunch of people who are new to CS, and I'm so new and useless I don't know what to tell them to buy because I always just get ak or m4. Only use the scout if you're me. Shotguns can be an effective tool against teams that are saving, but stay away from the auto shotty which is pretty much garbage. They're particularly good at narrow choke points where teams have a tendency to rush through smokes or flashes (like tunnel at B in dust2). The Deagle is basically a gimmick gun now, but I've warmed up to it. It still has a long way to go towards being useful again, so just opt for a P250\Five-Seven\Tec-9 against armor. The Deagle takes way more patience to use than it should. MP9 and Mac-10 are crap, but I feel like the Mac is mildly better. c0burn posted:Why do you say to turn off multicore rendering? A lot of people have performance and crashing issues with it turned on, so I'd imagine most people are probably better off disabling it.
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# ? Jan 14, 2014 00:44 |
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Whoa, since when could the five-seven 1HK?
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# ? Jan 14, 2014 00:46 |
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Don't mess around with multicore rendering unless you are experiencing crashing or terrible fps. For some systems, having it enabled will increase fps, and vice versa on other systems.quote:Whoa, since when could the five-seven 1HK? Yeah and at a waaay longer range than the p250
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# ? Jan 14, 2014 00:48 |
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What the fuuuuuuck Seriously when did they change that?
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# ? Jan 14, 2014 00:49 |
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Necc0 posted:Whoa, since when could the five-seven 1HK? Not sure when, but it has a longer 1HK range than the P250. This should help:
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# ? Jan 14, 2014 00:49 |
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Necc0 posted:What the fuuuuuuck I could be wrong, but I'm almost positive that wasn't a change and has always been capable of 1 shots.
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# ? Jan 14, 2014 00:59 |
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astr0man posted:That's a good OP. You should add a link to that 360/sensitivity calculator in the mouse sens section: http://www.notalent.org/sensitivity/sensitivity.htm. I input all my details into this correctly but it says I do a 360 in 0.4 inches, when in reality it takes most of my smallish mousepad. Weird. 1600 DPI, 4.5 Sens, Windows 6/11.
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# ? Jan 14, 2014 01:30 |
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Jeza posted:I input all my details into this correctly but it says I do a 360 in 0.4 inches, when in reality it takes most of my smallish mousepad. Weird. 1600 DPI, 4.5 Sens, Windows 6/11. If your windows sens is 6/11 you leave the multiplier at 1 (see the chart to the right of the calculator). edit: You're at 2.3 inches per 360 which is incredibly high sens and you should lower it
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# ? Jan 14, 2014 01:34 |
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Wonder what maps are getting in next since O: Bravo is ending in a week. Any chance of the de_tuscan remake those guys did or is the original mapmaker still missing / dragging his feet about porting it to GO?
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# ? Jan 14, 2014 01:38 |
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I wanted to remake the "Can the Enemy Hear" image to be a bit more readable and updated. The font choice always annoyed me. e: if it ever needs updating, pm me or do it yourself (.psd link) lizardhunt fucked around with this message at 01:59 on Jan 14, 2014 |
# ? Jan 14, 2014 01:42 |
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astr0man posted:edit: You're at 2.3 inches per 360 which is incredibly high sens and you should lower it The Daltony posted:Wonder what maps are getting in next since O: Bravo is ending in a week.
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# ? Jan 14, 2014 01:43 |
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Nothing quite like getting demoted after you play a game against an 81 mill account called HACKER ^^ and a team who also coincidentally hack, because hey - why not? Upper echelons of MM should have a minimum of like 50 MM games played or something. Third game in one day where a brand spanking new account has just ripped up, and got like "First Kill" achievements and poo poo. Screw the tiny minority of legit people who have the inconvenience of getting to that level because they got a new account for whatever reason.
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# ? Jan 14, 2014 02:04 |
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jerkstoresup posted:I wanted to remake the "Can the Enemy Hear" image to be a bit more readable and updated. The font choice always annoyed me. Awesome, thanks a bunch man
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# ? Jan 14, 2014 02:05 |
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I think the mac10 can be pretty good, once you get the hang of the spray. The mp7 is definitely better, but it's also a lot more expensive. If I feel like I am put in situations where I can spray, I go with the mac10. If I need to get those instant smg headshots, or to hit people peeking over boxes, then I go for the mp7. I never buy the mp9 though. I'd rather get the ump than the mp9.
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# ? Jan 14, 2014 02:33 |
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https://www.youtube.com/watch?v=t_yIk8-3yMs
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# ? Jan 14, 2014 04:50 |
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Kudos on picking the best possible thread title.
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# ? Jan 14, 2014 05:16 |
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More mouse poo poo: First you'll want your Windows mouse sensitivity ticker at 6/11 on the slider in Pointer Options. Anything else either adds or removes pixels making the mouse less accurate. Uncheck "Enhance pointer precision" as this is Window's mouse acceleration which is terrible. In mouse drivers turn off accel again and a lot of people (PROS!!!!) like their mice at the lowest dpi, which is usually 450 or 400. Even after doing this, Windows 7 and 8 still have acceleration, so I recommend getting mousefix. If you have mousefix installed you'll want your in game raw input to be turned OFF. After doing this try to keep the in game sensitivity at ~2-3. Personally I use 2.8 @ 450DPI.
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# ? Jan 14, 2014 05:57 |
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Suggestion for the OP: This playlist And question: is there a way to access the demos that the server records of goonpugs? Or should I just get into the habit of demostarting every game I play?
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# ? Jan 14, 2014 07:04 |
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It's pretty easy to remember where the demos are: http://74.91.119.72/demos/
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# ? Jan 14, 2014 07:09 |
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Popehoist posted:Suggestion for the OP: This playlist http://74.91.119.72/demos/ edit: See how fast we got that to ya? Just gotta remember the jingle: seventy-four... nine-ty ONE! one one nine seventy-TWO! slash demos!!
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# ? Jan 14, 2014 07:09 |
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Chiming in to say GoonPugs are a cool thing and helped me to learn alot about this game.
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# ? Jan 14, 2014 08:19 |
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I think I want to use nothing but pistols for awhile.
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# ? Jan 14, 2014 09:01 |
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I'm a bit confused on sidestep shooting. As far as I know you press the opposite movement key to quickly get your accuracy up. Do you do that by holding the opposite key with the current key to stop or do you just take your finger off your movement key and quickly tap the opposite key?
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# ? Jan 14, 2014 11:21 |
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Cowabanga posted:I'm a bit confused on sidestep shooting. As far as I know you press the opposite movement key to quickly get your accuracy up. Do you do that by holding the opposite key with the current key to stop or do you just take your finger off your movement key and quickly tap the opposite key? I do both, sometimes I'll tap it to stop and shoot, other times i'll hold it, strafe back and forth and try to time my shots each time I change directions.
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# ? Jan 14, 2014 11:56 |
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# ? May 13, 2024 09:15 |
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I'm not sure you immediately remove the gradual slowdown if you hold both keys.
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# ? Jan 14, 2014 13:38 |