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Angry Diplomat posted:I was just thinking that a "species" mod that lets you play a horrible, deranged, traumatized clown with a "ship" that is actually a twisted chunk of space station wreckage with a rocket bolted to one end would be perfect. It's the pax.
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# ? Jan 15, 2014 16:27 |
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# ? May 29, 2024 23:20 |
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RickVoid posted:Played with your re-balance patch last night for about an hour. etc Keep the feedback coming, guys
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# ? Jan 15, 2014 16:33 |
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Angry Diplomat posted:I was just thinking that a "species" mod that lets you play a horrible, deranged, traumatized clown with a "ship" that is actually a twisted chunk of space station wreckage with a rocket bolted to one end would be perfect. Even better if literally all of the examine dialogue is just variations on "HONK HONK HONK HONK HONK," the tortured laughter of a madman, or eternal horrible screaming. Only if you put in a mod that adds butt-bots as well
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# ? Jan 15, 2014 16:39 |
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dog kisser posted:- A race of clowns with multicolored wigs and customizable noses (with a really, really tiny ship) So basically, the best movie ever?
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# ? Jan 15, 2014 16:42 |
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Angry Diplomat posted:I was just thinking that a "species" mod that lets you play a horrible, deranged, traumatized clown with a "ship" that is actually a twisted chunk of space station wreckage with a rocket bolted to one end would be perfect. Even better if literally all of the examine dialogue is just variations on "HONK HONK HONK HONK HONK," the tortured laughter of a madman, or eternal horrible screaming. Instead of? A vuvuzela is a deadly sonic weapon and a banana is as dangerous as any landmine.
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# ? Jan 15, 2014 16:47 |
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Can diamond tools be repaired? I tired diamond and titanium ore on the pick/drill, but no dice.
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# ? Jan 15, 2014 17:02 |
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Just use copper. Copper can repair anything.
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# ? Jan 15, 2014 17:07 |
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Zarathustra, all parts on vuvuzela. Tin Tim posted:Can diamond tools be repaired? I tired diamond and titanium ore on the pick/drill, but no dice. Made sure you're using refined diamond?
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# ? Jan 15, 2014 17:07 |
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Haha, wtf? Both ideas work. Of course, I'm going to use copper. It's really weird that you have to refine diamonds, when everything else just works with the ore.
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# ? Jan 15, 2014 17:18 |
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Ha, I thought only diamond could repair stuff (because diamond's description is the only time in the game repair's even mentioned ). Sweet, a use for all this copper I keep piling up besides running a 24/7 copper refinery. Hey, has anyone made smelters and refineries with multiple stacks? A smelter that did multistage loading (ie load stage 1 with cerulium and stage 2 with coal to put out ferozium) would be cool too.
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# ? Jan 15, 2014 17:49 |
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Splizwarf posted:Ha, I thought only diamond could repair stuff (because diamond's description is the only time in the game repair's even mentioned ). Sweet, a use for all this copper I keep piling up besides running a 24/7 copper refinery. I love that idea. At first it seemed that with 2 inventory pages and selective sorting for block types, that Starbound would vastly improve over Terraria's extremely sparse inventory size. But the fact is, each item type and color of stone takes up 1 inventory slot for up to 1000 of that item and the game has a diverse lot of crap. Eventually we got to a point where we had 3000-5000 of every ore and hundreds of bars and tens of thousands of pixels sitting in every refinery and began looking at copper nuggets as vermin looking to waste space in our fortress. I'd love if the refinery was a 16-slot box that could be filled with loads of ore and would just gradually eat through it all. I'd also love if there were some awesome things to make using ore\metal (such as Copper\Gold\Silver blocks like Terraria had). 1-stage Ferozium would be nice, as would some additional uses for Plutonium, Uranium, Solarium.
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# ? Jan 15, 2014 18:00 |
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If I didn't already have a ton of poo poo to do, I'd go full-bore into creating a race of Lumberjacks.
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# ? Jan 15, 2014 18:11 |
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spacemanspliff posted:...additional uses for Plutonium, Uranium, Solarium. I have a distinct notion these could be tied, in some way, to energy-recharge items. Even a consumable crafted using the above to let you recharge your energy, be it faster or instantaneously - perhaps even to augment it temporarily by increasing your cap. Battery packs, etc.
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# ? Jan 15, 2014 18:11 |
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Duro posted:Ok, someone needs to make a Ninja Turtles/Krang+suit mod New race idea! Someone make it so
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# ? Jan 15, 2014 18:36 |
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Is there any special trick to finding given ores/coal? I've not really ventured too far from my starting point, but coal seems a lot more scare than my copper/iron piles.
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# ? Jan 15, 2014 20:47 |
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Hav posted:Is there any special trick to finding given ores/coal? I found it to be very random. I know I was coal starved and couldn't travel to another system until I dug deep enough to find 200 fuels worth. Then next planet I found a motherload.
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# ? Jan 15, 2014 20:50 |
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Hav posted:Is there any special trick to finding given ores/coal? Ore dispersal is mostly random, but a tip to remember is that as you advance through the upgrade tiers and start going to different star sectors, ores from the previous tiers will stop being as common, so you may have to go back to the Alpha/Beta sectors every now and then to get iron and whatever else if need be.
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# ? Jan 15, 2014 20:54 |
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Don't forget you can toss wood in your furnaces to convert it into coal if need be. The conversion rate sucks, but you have an effectively unlimited supply of wood as long as you replant trees.
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# ? Jan 15, 2014 21:01 |
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CJacobs posted:Ore dispersal is mostly random, but a tip to remember is that as you advance through the upgrade tiers and start going to different star sectors, ores from the previous tiers will stop being as common, so you may have to go back to the Alpha/Beta sectors every now and then to get iron and whatever else if need be. I don't really find this to be the case. Higher tier planets have tons of silver/copper. Rather, the iron-equivalent ore is entirely replaced every two tiers. You'll only find iron in alpha/beta sectors, and titanium in gamma/delta, and so on.
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# ? Jan 15, 2014 21:15 |
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May as well just cut to the chase and make a race of butt-bots.
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# ? Jan 15, 2014 21:18 |
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If I knew the first thing about modding I would make a Hylotl ship that was just filled with water. Call it the Fishbowl or something.
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# ? Jan 15, 2014 21:26 |
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Count Mippipopolous posted:If I knew the first thing about modding I would make a Hylotl ship that was just filled with water. Call it the Fishbowl or something. Minor problem with this is that you would probably drown, you could maybe get around it by getting items that spread an air bubble (a goon mod has crystals that give air breathing but im unsure if they work underwater)
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# ? Jan 15, 2014 21:38 |
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Kea posted:Minor problem with this is that you would probably drown, you could maybe get around it by getting items that spread an air bubble (a goon mod has crystals that give air breathing but im unsure if they work underwater) They sure do! Both outer space as well as under water.
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# ? Jan 15, 2014 21:39 |
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Blhue posted:Don't forget you can toss wood in your furnaces to convert it into coal if need be. The conversion rate sucks, but you have an effectively unlimited supply of wood as long as you replant trees. I thought there was a bug because I was putting the wood directly into the fuel depot and it wasn't registering. I had no idea you had to convert it to coal first (Let alone be able to convert it.)
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# ? Jan 15, 2014 21:40 |
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m.hache posted:
You used to be able to throw wood straight in there. They updated it to not work, then updated turning wood to coal.
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# ? Jan 15, 2014 21:45 |
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m.hache posted:
Yeah 10 wood to one coal, its not great but you can easily chop down quite a few trees on a jungle world, you WILL need coal all the way up to tier 10 mind so once you can find uranium I suggest using that as fuel. That or download one of the many mods giving you the option of using a different source of fuel such as biofuel. Seriously there are some fantastic mods out there, theres one that adds the option to purify ore like one of the minecraft mods which can really help if you arent having much luck!
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# ? Jan 15, 2014 21:46 |
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Kea posted:Yeah 10 wood to one coal, its not great but you can easily chop down quite a few trees on a jungle world, you WILL need coal all the way up to tier 10 mind so once you can find uranium I suggest using that as fuel. Well thus far I'm enjoying the game and I know there is a looming reset on the horizon. I just may install the biofuel mod next play through to make exploring easier.
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# ? Jan 15, 2014 21:51 |
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Blhue posted:Don't forget you can toss wood in your furnaces to convert it into coal if need be. The conversion rate sucks, but you have an effectively unlimited supply of wood as long as you replant trees. The problem is finding enough coal for a furnace at the moment, but thanks for the tip.
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# ? Jan 15, 2014 22:34 |
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KoB posted:May as well just cut to the chase and make a race of butt-bots. This is the ultimate goal to which the SA Starbound modding community must aspire. There is no greater purpose in this world or the next.
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# ? Jan 15, 2014 22:40 |
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I've never looked into mods before, but a while back somebody mentioned that there is a mod which makes crops grow even if you're not on your chosen home planet. Anybody remember that one, by chance? Kinda don't know what to search for
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# ? Jan 15, 2014 23:47 |
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Possibly A Ghost posted:This is the ultimate goal to which the SA Starbound modding community must aspire. There is no greater purpose in this world or the next. Even better if the on-screen text chat replaces random words with butt.
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# ? Jan 15, 2014 23:58 |
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Tin Tim posted:I've never looked into mods before, but a while back somebody mentioned that there is a mod which makes crops grow even if you're not on your chosen home planet. Anybody remember that one, by chance? Kinda don't know what to search for Probably this one http://community.playstarbound.com/index.php?resources/persistent-farmables.640/ Havent tested it myself however.
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# ? Jan 15, 2014 23:59 |
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Kea posted:Probably this one http://community.playstarbound.com/index.php?resources/persistent-farmables.640/
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# ? Jan 16, 2014 00:04 |
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Had a thought about some high tier craftables that might be fun and had the idea of an orbital mining laser you can call down from your ship, what do people think of this idea and are there any other cool ideas? (i also thought about being able to call down a bombing run)
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# ? Jan 16, 2014 00:07 |
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Possibly A Ghost posted:This is the ultimate goal to which the SA Starbound modding community must aspire. There is no greater purpose in this world or the next. Hrrrrmmm...
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# ? Jan 16, 2014 00:17 |
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Thanks for the modding help guys! I followed Pilchenstein and EvilDrWong's advice and just had the players.config point straight to the vanilla object and added renamed recipe files to the mod folder. These changes made the drills show up at the tier 1 crafting table without a problem. I'm working on a refinery + stone furnace that gives you a 1:1 ore to ingot ratio, then I'll upload it to dropbox for goons to have at it.
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# ? Jan 16, 2014 01:33 |
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KoB posted:May as well just cut to the chase and make a race of butt-bots. Is there a dickbutt race yet?
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# ? Jan 16, 2014 01:38 |
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If people are modding in dumb SS13 stuff, space bees and space honey would be good.
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# ? Jan 16, 2014 01:45 |
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Kea posted:Had a thought about some high tier craftables that might be fun and had the idea of an orbital mining laser you can call down from your ship, what do people think of this idea and are there any other cool ideas? (i also thought about being able to call down a bombing run) Well I suppose it would all depend on how Fast it was, How Deep it mined and how wide. It would be pretty sweet to be able to call down a Meteor like size hole every 15 seconds or something.
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# ? Jan 16, 2014 02:39 |
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# ? May 29, 2024 23:20 |
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m.hache posted:Well I suppose it would all depend on how Fast it was, How Deep it mined and how wide. It would be pretty sweet to be able to call down a Meteor like size hole every 15 seconds or something. I rather like this idea! Also sweet would be to just have your ship drill downwards - like the crazy Romulan mining rig from Star Trek - just a matter of you telling it where to start digging, and telling it to stop when (if) you want to. On that note.. if you don't stop, have the laser shoot through the entire planet? This would involve destroying blocks from the core upwards on the 'opposite' side of the scrolling map.. and oh god... silly. Glorious. I want this to happen! I picture massive vertical shafts into the planet core. Possibly where Floran and Avian villages used to be. Drillbores through those silly Avian tower buildings, anyone? Pyramids cored out? Something like a 20-block-wide pillar of annihilation that just vaporizes downwards at a a dozen blocks a second. Just be sure to get out of the way... Then someone can make 'red matter' ... and yea. I took off with the Star Trek idea.
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# ? Jan 16, 2014 03:16 |