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In an earlier version of CK2 it was possible to bug out and start playing as a republic (before The Republic) and you would just go on playing despite your randomly generated successor not being of your dynasty. So the engine would definitely allow for non-dynastic succession.
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# ? Jan 17, 2014 00:18 |
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# ? May 29, 2024 23:07 |
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You could do a papal expansion and attempt to keep your family on the Holy See a la the Borgias. It would slot in nice with republics.
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# ? Jan 17, 2014 00:44 |
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Fintilgin posted:I'm putting my money down now. Oh god I hope one of them is a 4x, though it might make me break the paradox pre-order rule.
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# ? Jan 17, 2014 00:53 |
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I'm just looking forward to another 12 months of riding the Paradox hype-train! Next stop, the Greatest Game Ever!!
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# ? Jan 17, 2014 00:56 |
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V for Vegas posted:Next stop, the Greatest Game Ever!! That was CKII. And I was right.
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# ? Jan 17, 2014 01:13 |
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Fintilgin posted:That was CKII. Not sure if Paradox can ever top CK2. DLC forever please.
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# ? Jan 17, 2014 01:25 |
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Space Pussy posted:Not sure if Paradox can ever top CK2. DLC forever please. I'm hoping for Victoria 3 with expanded characters and factions so we can get Soviets and Subalterns: A Victoria Game. Though I'm fairly certain the likelihood of it happening is zero.
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# ? Jan 17, 2014 01:31 |
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So I think I might have gotten some incredibly ugly borders in Darkest Hour, of all things. In my KR Japan game, the USA ended up going to war with the Entente (including Australasia) over New England while they were in the middle of the Civil War. Then, Australasia defected to the German bloc, while still at war with the USA, meaning that Germany ended up at war with the USA too. The result, after the USA was annexed, was this. Yes, that grey splattered across the continental US is Germany. I'm allied with Canada, and not at war with the CSA, so all that red in weird places was going to stay. It got worse later on - I declared war on the CSA because I couldn't stand the borders, and then the AUS allied with Canada. However, Canada didn't return the territory it took to the AUS - it released a blotchy United States of America in the north which then annexed the PSA because the game thought "well, the USA exists, it must have won the civil war!" and got annexed by event. So there's two United States governments, both of which are allied to each other, with horrible patchy borders and enclaves in each other's territory. At least I'm at war with Germany so the landlocked German colony of Kentucky doesn't exist anymore.
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# ? Jan 17, 2014 02:04 |
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DStecks posted:If I had to guess, the reason why theocracies still aren't playable is because they'd involve non-dynastic succession, which CKII doesn't do. Not having an heir of your dynasty is a hard-coded game over, and in theocracies, that happens every time the ruler changes. Create Pseudo-Dynasties which represent membership in a holy order. A character who takes the vows to join the order is taken from their actual dynasty and placed in the order's family.
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# ? Jan 17, 2014 02:24 |
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Um, of course none of the secret projects is Rome 2. The new Rome game is a reboot. Also one way to make the dynastic religious game possible would be to basically turn CK2 into a CYOA game when you get unlanded, but that'd take a ton of effort to write. It's also kinda no longer grand strategy.
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# ? Jan 17, 2014 02:35 |
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grancheater posted:Um, of course none of the secret projects is Rome 2. The new Rome game is a reboot. The AGOT mod kind of does that if you play as Daenerys before she gets set up as queen of Mereen, but it's very on rails and not really a basis for a full game.
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# ? Jan 17, 2014 02:41 |
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JGBeagle posted:Hard-coded for now, but they could always change the code. They're the creators; they're not restricted by the code like we modders are. Theoretically you're right, but depending on how thoroughly they counted on the Pope being AI, changing the code could be hard as gently caress. It's the kind of thing that could have massive, subtle ramifications too. Of course, this is just conjecture; I haven't seen the source code. All I know is that legacy code is a bitch, especially if you want to fundamentally change the way critical features work. EDIT, re: playable unlanded characters. While I can see how playing an unlanded character could be fun, I just don't know how it could fit into the CKII architecture without simply declaring that unlanded character interactions are player-only. There's a pretty crazy amount of AI going on in this game to begin with, now imagine that every courtier in every court can do all the things you'd like to be able to do as an unlanded character. I just can't see how that wouldn't become an abject clusterfuck. DStecks fucked around with this message at 02:47 on Jan 17, 2014 |
# ? Jan 17, 2014 02:42 |
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YF-23 posted:The thing with theocracies isn't that you get a game over for a non-dynastical successor, since that could just be worked around. But I'm not sure how well it would work at all with CK2's character-driven gameplay, since your successor is appointed either by a King or the Pope so you'd have more or less zero input into who you play as. Fake Edit: A_Raving_Loon tldr'd my post before I made it
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# ? Jan 17, 2014 02:49 |
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Fintilgin posted:I'm putting my money down now. Nope. please
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# ? Jan 17, 2014 19:57 |
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Well Armstrong must be a bicycle racing game then. Can you win the Tour de France and avoid blood doping charges?
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# ? Jan 17, 2014 20:28 |
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Darkrenown posted:Nope. please Heh. Now I just have to keep guessing. My ploy succeeded.
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# ? Jan 17, 2014 21:19 |
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Raskolnikov38 posted:Well Armstrong must be a bicycle racing game then. Can you win the Tour de France and avoid blood doping charges? It'll be Pro Tour Bicycle Manager 2015, mark it down.
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# ? Jan 17, 2014 23:28 |
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Darkrenown posted:Nope. please You guys really should try your hands at a space 4x though. Just saying.
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# ? Jan 17, 2014 23:40 |
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vyelkin posted:It'll be Pro Tour Bicycle Manager 2015, mark it down. I'd buy it.
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# ? Jan 17, 2014 23:46 |
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I hope one of them is a podcat virtual pet keychain fob.
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# ? Jan 18, 2014 00:33 |
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nutranurse posted:You guys really should try your hands at a space 4x though. Just saying. Ck2 in space with huge corps is basically my dream. That or vicky3
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# ? Jan 18, 2014 01:15 |
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Darkrenown posted:Nope. please Armstrong is a licensed game for the Stallone classic Over The Top. Nero is Fiddle Hero.
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# ? Jan 18, 2014 02:42 |
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vyelkin posted:Nero is Fiddle Hero. If Nero is running at the same time as any other Paradox game, you don't get event options, they're picked automatically by the AI.
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# ? Jan 18, 2014 03:22 |
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'Nero' backwards is 'oren' which, as we all know, is Swedish for 'filthy'. I, for one, look forward to Paradox Presents: Sewage Systems Manager 2014. e: 'Armstrong' backwards is 'gnortsmra', which makes no sense at first glance. However, if you space things out a bit you get 'G'nort's MRA', so that project is clearly about gender issues in the Green Lantern Corps. Ofaloaf fucked around with this message at 03:45 on Jan 18, 2014 |
# ? Jan 18, 2014 03:42 |
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Nero is a strategy game like Crusader Kings, only you play the king's right-hand man and try to prevent the insane ones from ruining everything.
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# ? Jan 18, 2014 04:22 |
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Armstrong is obviously a Metal Gear Solid RTS. Nanomachines, son!
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# ? Jan 18, 2014 04:28 |
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vyelkin posted:Nero is a strategy game like Crusader Kings, only you play the king's right-hand man and try to prevent the insane ones from ruining everything. Wrong, you play a megalomaniac Roman Emperor and try to lead as debauched a lifestyle as possible while staying alive/in power
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# ? Jan 18, 2014 05:03 |
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vyelkin posted:Nero is a strategy game like Crusader Kings, only you play the king's right-hand man and try to prevent the insane ones from ruining everything. Emanuel Collective posted:Wrong, you play a megalomaniac Roman Emperor and try to lead as debauched a lifestyle as possible while staying alive/in power I would unironically play both of these games.
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# ? Jan 18, 2014 05:51 |
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Ofaloaf posted:'Nero' backwards is 'oren' which, as we all know, is Swedish for 'filthy'. It's also the common (if devalued) currency in the Witcher. Time for Temeria Universalis!
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# ? Jan 18, 2014 06:03 |
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Cantorsdust posted:It's also the common (if devalued) currency in the Witcher. Time for Temeria Universalis! Well if that's your thing, here you go.
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# ? Jan 18, 2014 06:09 |
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Armstrong is an unfortunate ESL mistake by Paradox. It was supposed to be Strongarm, a CK2 republic-esque game about controlling a Mafia dynasty.
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# ? Jan 18, 2014 06:52 |
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Space and ships are in project Armstrong, as they were in Half Life 2. Half Life 3 CONFIRMED.
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# ? Jan 18, 2014 07:59 |
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fermun posted:Armstrong is an unfortunate ESL mistake by Paradox. It was supposed to be Strongarm, a CK2 republic-esque game about controlling a Mafia dynasty. Wasn't that game CK2: The Republic? (I would play a Mafia game like CK2)
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# ? Jan 18, 2014 08:10 |
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Armstrong is an official licensed tie-in to that reality show that's trying to colonize Mars.
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# ? Jan 18, 2014 14:36 |
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Epinephrine posted:Space and ships are in project Armstrong, as they were in Half Life 2. Combine Universalis is cool and all, but I'm holding out on buying it until we get the DLC to play as the humans.
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# ? Jan 18, 2014 15:28 |
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Nero is a guitar hero crossover. You use the power of fiddle-based rock to scorch Europe. Armstrong is a comet destruction game. You play a space station out in the ort cloud. A large wave of comets is approaching the solar system. If they get through, all hell will break loose on Earth. It is up to you and a few other intrepid astronauts to stop certain apocalypse.
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# ? Jan 18, 2014 15:42 |
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Nero is an EU4 expansion focused on Africa. You know, because it means black in Italian.
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# ? Jan 18, 2014 15:49 |
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unwantedplatypus posted:Nero is a guitar hero crossover. You use the power of fiddle-based rock to scorch Europe. Brütal Legend with you as the bad guy?
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# ? Jan 18, 2014 16:24 |
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A Legend of Zelda clone set during the fall of the western roman empire.
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# ? Jan 18, 2014 16:32 |
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# ? May 29, 2024 23:07 |
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ZearothK posted:Nero is an EU4 expansion focused on Africa. You know, because it means black in Italian. Νερό in Greek means water and would be latinised the same way, so this is obviously an Atlantis invader/alt-hist DLC for CK2/EU4/both.
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# ? Jan 18, 2014 18:04 |