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e: ugh, mangled this attempt at editing a prior post; never mind
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# ? Jan 27, 2014 22:19 |
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# ? May 30, 2024 12:59 |
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Promethium posted:An online gaming forum probably overestimates how quickly people burn through games. I've put a few hundred hours into the franchise with playthroughs of every character class but even so I didn't get around to finishing ME3 until about a year after its release. You're a rare exception. Most people don't ever finish the games they buy, period, much less come back to them several months after the game came out.
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# ? Jan 27, 2014 23:29 |
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Zoran posted:You're a rare exception. Most people don't ever finish the games they buy, period, much less come back to them several months after the game came out. I'm trying, but ohh look that game's on sale for 75% off. *buys* Help me.
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# ? Jan 27, 2014 23:31 |
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Chexoid posted:edit: And also, how do you have a card table on your spaceship and not ripoff the poker games from TNG. Goddamnit am I the only person who can have great ideas like this. That only ever sees a use if Kaiden is alive, right? As soon as I saw that on a FemShep with Ashley alive I was waiting for a poker scene. When Vega starts playing poker in the refugee camp I downright expected one. The Normandy felt so alive throughout ME3 and I kept telling myself "Considering how skimpy BioWare is on models and animation, why would they put a poker table in if they weren't going to use it?" Then they didn't
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# ? Jan 27, 2014 23:37 |
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Kibayasu posted:That only ever sees a use if Kaiden is alive, right? As soon as I saw that on a FemShep with Ashley alive I was waiting for a poker scene. When Vega starts playing poker in the refugee camp I downright expected one. The Normandy felt so alive throughout ME3 and I kept telling myself "Considering how skimpy BioWare is on models and animation, why would they put a poker table in if they weren't going to use it?" Then they didn't Yup, save for that one scene with Kaiden and Vega, it sits unused for the entire game. Considering that this is an RPG and RPGs love minigames, it is the reddest of red herrings.
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# ? Jan 28, 2014 00:06 |
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Pattonesque posted:Yup, save for that one scene with Kaiden and Vega, it sits unused for the entire game. Considering that this is an RPG and RPGs love minigames, it is the reddest of red herrings. I know what characters I'm suggesting TellTale use for their next Poker Night game.
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# ? Jan 28, 2014 00:14 |
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Well, I ended up finishing ME2. Nobody died on the suicide mission. This wasn't that hard, or maybe I was just lucky not triggering some arbitrary things. I have the feeling that character-choosing thing was kind of a death roulette. All in all I must say I liked ME1 and liked ME2 even more, although it did seem to suffer a bit from this "omg the deadline is in a few months and we are only halfway there rush the ending afhshf" lots of games suffer from. I do not know why any Mass Effect calls itself an RPG, in my opinion it's more of a tactical shooter that happens to have a skill-tree and an story that goes beyond mission briefing cutscenes. I doubt three will be much different in that regard. ME1 was probably the most RPGesque and also the one with the most broken mechanics. (I am speaking here without knowing ME3, I post here as I doubt that there's much talking about ME1+2 going on anywhere, I hope it is not a problem) They were both good games. Great, I don't know. There's this extra round of polish that seems to be lacking in both games that could have made them truly great. Nothing major, a few conversations to pad stuff out, a bit tidying up the side mission blues that even in 2 still feel a bit disconnected, that sort of stuff. Why do I keep getting the feeling all Bioware wanted to do was not some space epic with a deep and involved story but a game where you fly around in your spaceship and drive around on random planets and do random stuff? It's like they wanted to make a different game but only know how to make RPGs and aren't aware that other genres exist. I'm exaggerating but It's kinda funny when you look at it that way and I wonder what caused that. I also think ME2 would have profited from less characters that are in turn more fleshed out, I would have liked to hear more from some of them. I think I will allow myself a little break before I start ME3. Also I don't think it has anything to do with being "invested" in some series if you start playing a videogame a few years after it came out. There are other things in life and especially games like this aren't games you just can play for a weekend and then continue to play a week later, mostly because You'll have no idea what you were even doing or what the game even was about in the first place anymore. I had to start ME1 over a few times because of that before I ended up finishing it successfully.
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# ? Jan 28, 2014 03:48 |
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Police Automaton posted:Well, I ended up finishing ME2. Nobody died on the suicide mission. This wasn't that hard, or maybe I was just lucky not triggering some arbitrary things. I have the feeling that character-choosing thing was kind of a death roulette. All in all I must say I liked ME1 and liked ME2 even more, although it did seem to suffer a bit from this "omg the deadline is in a few months and we are only halfway there rush the ending afhshf" lots of games suffer from. I do not know why any Mass Effect calls itself an RPG, in my opinion it's more of a tactical shooter that happens to have a skill-tree and an story that goes beyond mission briefing cutscenes. I doubt three will be much different in that regard. ME1 was probably the most RPGesque and also the one with the most broken mechanics. (I am speaking here without knowing ME3, I post here as I doubt that there's much talking about ME1+2 going on anywhere, I hope it is not a problem) They were both good games. Great, I don't know. There's this extra round of polish that seems to be lacking in both games that could have made them truly great. Nothing major, a few conversations to pad stuff out, a bit tidying up the side mission blues that even in 2 still feel a bit disconnected, that sort of stuff. Why do I keep getting the feeling all Bioware wanted to do was not some space epic with a deep and involved story but a game where you fly around in your spaceship and drive around on random planets and do random stuff? It's like they wanted to make a different game but only know how to make RPGs and aren't aware that other genres exist. It's kinda funny when you look at it that way and I wonder what caused that. I also think ME2 would have profited from less characters that are in turn more fleshed out, I would have liked to hear more from some of them. Most deaths in the final mission will come from not upgrading the Normandy or not gaining someone's loyalty. The only real problems, as long as you listen to some not so subtle hints ("We need a tech person!" "We need a really powerful biotic!") on the other two major choices (the person you send back with the abductees will always make it if they're loyal) can come from choosing the Leader for the other team (Miranda, Jacob, and Garrus are the only options that don't lead to a death I think?) and from the "hold the line" segment. Each squad member gets a "combat" rating of sorts there and if you happen to take two of the people with the highest rating (I think this includes Grunt, Zaeed, Garrus, maybe Legion and Thane?) Mordin (who has the lowest rating) tends to die no matter how short a time you take on the final area. If you send him back with the crew it basically eliminates that issue.
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# ? Jan 28, 2014 03:56 |
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Well, patience has finally paid off. Citadel DLC just went on sale for half off on 360. Looks like other story DLC is full price.
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# ? Jan 28, 2014 04:01 |
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NObodyNOWHERE posted:Well, patience has finally paid off. Citadel DLC just went on sale for half off on 360.
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# ? Jan 28, 2014 04:24 |
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Police Automaton posted:I think I will allow myself a little break before I start ME3. Also I don't think it has anything to do with being "invested" in some series if you start playing a videogame a few years after it came out. There are other things in life and especially games like this aren't games you just can play for a weekend and then continue to play a week later, mostly because You'll have no idea what you were even doing or what the game even was about in the first place anymore. I had to start ME1 over a few times because of that before I ended up finishing it successfully. This is supposed to be evidence that you were invested in the series? It's not exactly a moral judgment to say you weren't; you put the games aside to deal with other poo poo you had going on, and a couple years went by. Nothing wrong with that, I'd just predict that you aren't passionate enough about the series to get angry about how it ends.
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# ? Jan 28, 2014 04:47 |
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Fifty Three posted:poo poo. I thought I was done.
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# ? Jan 28, 2014 09:17 |
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Just a reminder to people who are new or old there is a goon irc channel for #masseffect on synirc.net. It's mostly goons bullshitting about whatever now but we still all play multiplayer and talk about krogan keggers.
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# ? Jan 28, 2014 18:42 |
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Citadel is everything I hated about what Mass Effect became, but exactly what a lot of other people apparently loved about it all along. It's the perfect send off in that sense. But then I also thought the ME3 ending was in no way worse than the game that preceded it. It's probably pretty safe to ignore my opinion regarding
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# ? Jan 28, 2014 19:57 |
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NObodyNOWHERE posted:Well, patience has finally paid off. Citadel DLC just went on sale for half off on 360. Looks like other story DLC is full price. what up half-price buyer. all that's left is From Ashes but I have to admit to myself, what else am I gonna spend my ten Xbox dollars on ever? Probably nothing.
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# ? Jan 28, 2014 21:50 |
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Psion posted:what up half-price buyer. From Ashes gets you Javik. You need to experience Javik.
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# ? Jan 28, 2014 22:17 |
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Thanks for reminding me I should get that some day, too. (yes, I just bought Citadel) While we're on the subject of overpriced DLC- is Stolen Memory (Kasumi) worth it?
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# ? Jan 28, 2014 22:23 |
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Fifty Three posted:While we're on the subject of overpriced DLC- is Stolen Memory (Kasumi) worth it? It's basically an additional squadmate (funny, but a bit lacking dialogue-wise because functionally the same as Zaeed between missions, and very useful gameplay-wise), the most powerful submachinegun of the game and a single, very fun and rather unique mission, if a bit short maybe. It's not gonna give you as much mileage as Overlord or LotSB but it's very good for what it is. If you have Bioware points (or Microsoft funbux, I have no idea how they work) leftover and don't know what to do with them, feel free to get it, if you don't yet have LotSB, Overlord or, I would even argue Arrival, get those (in that order of importance) instead.
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# ? Jan 28, 2014 22:33 |
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Personally I would rank Kasumi above Arrival. It's a lot more fun, and Kasumi is cool in ME3. Arrival doesn't do poo poo except explain the transition into the first sixty, seventy seconds of ME3? big dealTrast posted:From Ashes gets you Javik. You need to experience Javik. In my cycle, half-price DLC was considered a delicacy.
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# ? Jan 28, 2014 22:45 |
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In retrospect, the beginning of ME3 is such a disappointment, all this build-up with Arrival to have some half-baked invasion scene: no trial, no nothing. I like the game but man, what could have been.
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# ? Jan 29, 2014 00:11 |
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Kurtofan posted:In retrospect, the beginning of ME3 is such a disappointment, all this build-up with Arrival to have some half-baked invasion scene: no trial, no nothing. We could've had a whole awesome trial scene calling us on our decisions and everything! That would've been a cool sequence. It didn't even need to be at the beginning it could've been a weird flashback to the trial (maybe even a "dream" sequence?).
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# ? Jan 29, 2014 00:16 |
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Burning Mustache posted:That's what I imagine a Reaper made from harvested Volus would look like "Behold...Derpatron." *hhhhhhhkkkkkkkkksshh*
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# ? Jan 29, 2014 00:32 |
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Psion posted:Personally I would rank Kasumi above Arrival. It's a lot more fun, and Kasumi is cool in ME3. Arrival doesn't do poo poo except explain the transition into the first sixty, seventy seconds of ME3? big deal Kasumi is awesome. She's the opposite of what you would have expected going in. And her squad ability is pure murder on mobs.
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# ? Jan 29, 2014 00:54 |
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FauxGateau posted:We could've had a whole awesome trial scene calling us on our decisions and everything! That would've been a cool sequence. It didn't even need to be at the beginning it could've been a weird flashback to the trial (maybe even a "dream" sequence?). In retrospect one of the lessons Bioware should learn from ME3 is to really watch out about managing expectations.
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# ? Jan 29, 2014 02:46 |
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Kurtofan posted:In retrospect, the beginning of ME3 is such a disappointment, all this build-up with Arrival to have some half-baked invasion scene: no trial, no nothing. I remember playing the demo and thinking the whole intro scene was just something they'd slapped together to avoid spoilers or something. Extremely abrupt, barely any dialogue options, Shepard talking idiocy like "this isn't about strategy or tactics! We must fight or die!" and the whole war council or whoever freaking and going "but what will become... of us?!" Then the game came out and everything was exactly the same. It won me over when Garrus turned up, but that was a rocky-rear end start.
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# ? Jan 29, 2014 03:09 |
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Sentinel Red posted:"Behold...Derpatron." So basically Unicron? Only without a robot mode.
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# ? Jan 29, 2014 03:13 |
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"We're sorry we didn't listen to you before, Commander, but we're listening now. Please tell us what we should do!" "We fight or we die!" ".... That's not a plan, Commander."
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# ? Jan 29, 2014 03:14 |
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Lycus posted:"We're sorry we didn't listen to you before, Commander, but we're listening now. Please tell us what we should do!" Well, you know what they say about asking a stupid question.
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# ? Jan 29, 2014 03:19 |
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PROTIP: If you don't have a save before starting the assault on TIM's base, you have to play through the entire ending before playing Citadel. Thanks Bioware!
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# ? Jan 29, 2014 03:24 |
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Fifty Three posted:PROTIP: If you don't have a save before starting the assault on TIM's base, you have to play through the entire ending before playing Citadel. Thanks Bioware! Nearly positive before you START that mission line, it yells at you about that.
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# ? Jan 29, 2014 03:50 |
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2house2fly posted:I remember playing the demo and thinking the whole intro scene was just something they'd slapped together to avoid spoilers or something. Extremely abrupt, barely any dialogue options, Shepard talking idiocy like "this isn't about strategy or tactics! We must fight or die!" and the whole war council or whoever freaking and going "but what will become... of us?!" I remember when the script was leaked, and there was a kind of mounting panic over some of the more questionable stuff. I wasn't worried, see, because in the script I saw, they mentioned Harbinger like once, so clearly, it was nowhere near a final draft. After all, wouldn't the game end with some kind of lengthy confrontation with the Reapers' apparent leader who had harried you constantly throughout ME2?
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# ? Jan 29, 2014 04:03 |
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Rawrbomb posted:Nearly positive before you START that mission line, it yells at you about that.
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# ? Jan 29, 2014 04:06 |
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FauxGateau posted:We could've had a whole awesome trial scene calling us on our decisions and everything! That would've been a cool sequence. It didn't even need to be at the beginning it could've been a weird flashback to the trial (maybe even a "dream" sequence?). The entire game was essentially your trial scene. Cheers for a 40 hr sorta-flashback.
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# ? Jan 29, 2014 08:44 |
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It only took like three years but I finally got Tali's Baldur's Gate references. I never take her anywhere, but every time I did, she'd shout her drone's name and it would remind me of something I could never quite place. Chikktika vas Paus indeed. anime tupac fucked around with this message at 03:13 on Jan 31, 2014 |
# ? Jan 31, 2014 03:10 |
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Pattonesque posted:In retrospect one of the lessons Bioware should learn from ME3 is to really watch out about managing expectations. Well the Dragon Age 3 team seems to be doing a much better job of that, but then again they burned that franchise a hell of a lot harder than Mass Effect.
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# ? Jan 31, 2014 03:13 |
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I saw the Citadel DLC go on sale with a few other things like the Firefight back and decided what the heck. Then I load up my game and realize I haven't touched single player since a month after launch or so, and my last save is somewhere in the middle of the game. I'm level 54 and I don't think I remember what the hell I was doing in the least, let alone how to play without getting my rear end kicked. Honestly think I should just restart.
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# ? Jan 31, 2014 04:02 |
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Lotish posted:I saw the Citadel DLC go on sale with a few other things like the Firefight back and decided what the heck. Then I load up my game and realize I haven't touched single player since a month after launch or so, and my last save is somewhere in the middle of the game. I'm level 54 and I don't think I remember what the hell I was doing in the least, let alone how to play without getting my rear end kicked. Honestly think I should just restart. Just put it on Easy and breeze through. It's not like the combat is particularly hard anyways but might as well make it as simple as possible if you're only interested in hosting a fake video game party.
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# ? Jan 31, 2014 04:06 |
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a slim spar posted:It only took like three years but I finally got Tali's Baldur's Gate references. I never take her anywhere, but every time I did, she'd shout her drone's name and it would remind me of something I could never quite place.
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# ? Jan 31, 2014 20:36 |
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Lotish posted:I saw the Citadel DLC go on sale with a few other things like the Firefight back and decided what the heck. Then I load up my game and realize I haven't touched single player since a month after launch or so, and my last save is somewhere in the middle of the game. I'm level 54 and I don't think I remember what the hell I was doing in the least, let alone how to play without getting my rear end kicked. Honestly think I should just restart.
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# ? Jan 31, 2014 20:50 |
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# ? May 30, 2024 12:59 |
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Kibayasu posted:Just put it on Easy and breeze through. It's not like the combat is particularly hard anyways but might as well make it as simple as possible if you're only interested in hosting a fake video game party. Insanity is generally trivial for anyone with multiplayer experience, but I discovered when I recently beat the game a second time that the final Marauder is by far the hardest enemy in the whole game. Took me like seven tries to take him down.
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# ? Feb 2, 2014 02:23 |