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epenthesis
Jan 12, 2008

I'M TAKIN' YOU PUNKS DOWN!
e: ugh, mangled this attempt at editing a prior post; never mind

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Zoran
Aug 19, 2008

I lost to you once, monster. I shall not lose again! Die now, that our future can live!

Promethium posted:

An online gaming forum probably overestimates how quickly people burn through games. I've put a few hundred hours into the franchise with playthroughs of every character class but even so I didn't get around to finishing ME3 until about a year after its release.

You're a rare exception. Most people don't ever finish the games they buy, period, much less come back to them several months after the game came out.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

Zoran posted:

You're a rare exception. Most people don't ever finish the games they buy, period, much less come back to them several months after the game came out.

I'm trying, but ohh look that game's on sale for 75% off. *buys*

:negative: Help me.

Kibayasu
Mar 28, 2010

Chexoid posted:

edit: And also, how do you have a card table on your spaceship and not ripoff the poker games from TNG. Goddamnit am I the only person who can have great ideas like this.

That only ever sees a use if Kaiden is alive, right? As soon as I saw that on a FemShep with Ashley alive I was waiting for a poker scene. When Vega starts playing poker in the refugee camp I downright expected one. The Normandy felt so alive throughout ME3 and I kept telling myself "Considering how skimpy BioWare is on models and animation, why would they put a poker table in if they weren't going to use it?" Then they didn't :smith:

Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

Kibayasu posted:

That only ever sees a use if Kaiden is alive, right? As soon as I saw that on a FemShep with Ashley alive I was waiting for a poker scene. When Vega starts playing poker in the refugee camp I downright expected one. The Normandy felt so alive throughout ME3 and I kept telling myself "Considering how skimpy BioWare is on models and animation, why would they put a poker table in if they weren't going to use it?" Then they didn't :smith:

Yup, save for that one scene with Kaiden and Vega, it sits unused for the entire game. Considering that this is an RPG and RPGs love minigames, it is the reddest of red herrings.

Kibayasu
Mar 28, 2010

Pattonesque posted:

Yup, save for that one scene with Kaiden and Vega, it sits unused for the entire game. Considering that this is an RPG and RPGs love minigames, it is the reddest of red herrings.

I know what characters I'm suggesting TellTale use for their next Poker Night game.

Police Automaton
Mar 17, 2009
"You are standing in a thread. Someone has made an insightful post."
LOOK AT insightful post
"It's a pretty good post."
HATE post
"I don't understand"
SHIT ON post
"You shit on the post. Why."
Well, I ended up finishing ME2. Nobody died on the suicide mission. This wasn't that hard, or maybe I was just lucky not triggering some arbitrary things. I have the feeling that character-choosing thing was kind of a death roulette. All in all I must say I liked ME1 and liked ME2 even more, although it did seem to suffer a bit from this "omg the deadline is in a few months and we are only halfway there rush the ending afhshf" lots of games suffer from. I do not know why any Mass Effect calls itself an RPG, in my opinion it's more of a tactical shooter that happens to have a skill-tree and an story that goes beyond mission briefing cutscenes. I doubt three will be much different in that regard. ME1 was probably the most RPGesque and also the one with the most broken mechanics. (I am speaking here without knowing ME3, I post here as I doubt that there's much talking about ME1+2 going on anywhere, I hope it is not a problem) They were both good games. Great, I don't know. There's this extra round of polish that seems to be lacking in both games that could have made them truly great. Nothing major, a few conversations to pad stuff out, a bit tidying up the side mission blues that even in 2 still feel a bit disconnected, that sort of stuff. Why do I keep getting the feeling all Bioware wanted to do was not some space epic with a deep and involved story but a game where you fly around in your spaceship and drive around on random planets and do random stuff? It's like they wanted to make a different game but only know how to make RPGs and aren't aware that other genres exist. I'm exaggerating but It's kinda funny when you look at it that way and I wonder what caused that. I also think ME2 would have profited from less characters that are in turn more fleshed out, I would have liked to hear more from some of them.

I think I will allow myself a little break before I start ME3. Also I don't think it has anything to do with being "invested" in some series if you start playing a videogame a few years after it came out. There are other things in life and especially games like this aren't games you just can play for a weekend and then continue to play a week later, mostly because You'll have no idea what you were even doing or what the game even was about in the first place anymore. I had to start ME1 over a few times because of that before I ended up finishing it successfully.

Kibayasu
Mar 28, 2010

Police Automaton posted:

Well, I ended up finishing ME2. Nobody died on the suicide mission. This wasn't that hard, or maybe I was just lucky not triggering some arbitrary things. I have the feeling that character-choosing thing was kind of a death roulette. All in all I must say I liked ME1 and liked ME2 even more, although it did seem to suffer a bit from this "omg the deadline is in a few months and we are only halfway there rush the ending afhshf" lots of games suffer from. I do not know why any Mass Effect calls itself an RPG, in my opinion it's more of a tactical shooter that happens to have a skill-tree and an story that goes beyond mission briefing cutscenes. I doubt three will be much different in that regard. ME1 was probably the most RPGesque and also the one with the most broken mechanics. (I am speaking here without knowing ME3, I post here as I doubt that there's much talking about ME1+2 going on anywhere, I hope it is not a problem) They were both good games. Great, I don't know. There's this extra round of polish that seems to be lacking in both games that could have made them truly great. Nothing major, a few conversations to pad stuff out, a bit tidying up the side mission blues that even in 2 still feel a bit disconnected, that sort of stuff. Why do I keep getting the feeling all Bioware wanted to do was not some space epic with a deep and involved story but a game where you fly around in your spaceship and drive around on random planets and do random stuff? It's like they wanted to make a different game but only know how to make RPGs and aren't aware that other genres exist. It's kinda funny when you look at it that way and I wonder what caused that. I also think ME2 would have profited from less characters that are in turn more fleshed out, I would have liked to hear more from some of them.

I think I will allow myself a little break before I start ME3. Also I don't think it has anything to do with being "invested" in some series if you start playing a videogame a few years after it came out. There are other things in life and especially games like this aren't games you just can play for a weekend and then continue to play a week later, mostly because You'll have no idea what you were even doing or what the game even was about in the first place anymore. I had to start ME1 over a few times because of that before I ended up finishing it successfully.

Most deaths in the final mission will come from not upgrading the Normandy or not gaining someone's loyalty. The only real problems, as long as you listen to some not so subtle hints ("We need a tech person!" "We need a really powerful biotic!") on the other two major choices (the person you send back with the abductees will always make it if they're loyal) can come from choosing the Leader for the other team (Miranda, Jacob, and Garrus are the only options that don't lead to a death I think?) and from the "hold the line" segment. Each squad member gets a "combat" rating of sorts there and if you happen to take two of the people with the highest rating (I think this includes Grunt, Zaeed, Garrus, maybe Legion and Thane?) Mordin (who has the lowest rating) tends to die no matter how short a time you take on the final area. If you send him back with the crew it basically eliminates that issue.

NObodyNOWHERE
Apr 24, 2007

Now we are all sons of bitches.
Hell Gem
Well, patience has finally paid off. Citadel DLC just went on sale for half off on 360. Looks like other story DLC is full price.

Fifty Three
Oct 29, 2007

NObodyNOWHERE posted:

Well, patience has finally paid off. Citadel DLC just went on sale for half off on 360.
poo poo. I thought I was done. :negative:

epenthesis
Jan 12, 2008

I'M TAKIN' YOU PUNKS DOWN!

Police Automaton posted:

I think I will allow myself a little break before I start ME3. Also I don't think it has anything to do with being "invested" in some series if you start playing a videogame a few years after it came out. There are other things in life and especially games like this aren't games you just can play for a weekend and then continue to play a week later, mostly because You'll have no idea what you were even doing or what the game even was about in the first place anymore. I had to start ME1 over a few times because of that before I ended up finishing it successfully.

This is supposed to be evidence that you were invested in the series?

It's not exactly a moral judgment to say you weren't; you put the games aside to deal with other poo poo you had going on, and a couple years went by. Nothing wrong with that, I'd just predict that you aren't passionate enough about the series to get angry about how it ends.

Bobby Deluxe
May 9, 2004

Fifty Three posted:

poo poo. I thought I was done. :negative:
Go on, treat yourself. Party like it's 2199 :v:

Trast
Oct 20, 2010

Three games, thousands of playthroughs. 90% of the players don't know I exist. Still a redhead saving the galaxy with a [Right Hook].

:edi:
Just a reminder to people who are new or old there is a goon irc channel for #masseffect on synirc.net. It's mostly goons bullshitting about whatever now but we still all play multiplayer and talk about krogan keggers.

sassassin
Apr 3, 2010

by Azathoth
Citadel is everything I hated about what Mass Effect became, but exactly what a lot of other people apparently loved about it all along. It's the perfect send off in that sense.

But then I also thought the ME3 ending was in no way worse than the game that preceded it. It's probably pretty safe to ignore my opinion regarding dating sims rpgs.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

NObodyNOWHERE posted:

Well, patience has finally paid off. Citadel DLC just went on sale for half off on 360. Looks like other story DLC is full price.

what up half-price buyer. :hfive:

all that's left is From Ashes but I have to admit to myself, what else am I gonna spend my ten Xbox dollars on ever? Probably nothing.

Trast
Oct 20, 2010

Three games, thousands of playthroughs. 90% of the players don't know I exist. Still a redhead saving the galaxy with a [Right Hook].

:edi:

Psion posted:

what up half-price buyer. :hfive:

all that's left is From Ashes but I have to admit to myself, what else am I gonna spend my ten Xbox dollars on ever? Probably nothing.

From Ashes gets you Javik. You need to experience Javik.

Fifty Three
Oct 29, 2007

Thanks for reminding me I should get that some day, too. :negative:
(yes, I just bought Citadel)

While we're on the subject of overpriced DLC- is Stolen Memory (Kasumi) worth it?

Burning Mustache
Sep 4, 2006

Zaeed got stories.
Kasumi got loot.
All I got was a hole in my suit.

Fifty Three posted:

While we're on the subject of overpriced DLC- is Stolen Memory (Kasumi) worth it?

It's basically an additional squadmate (funny, but a bit lacking dialogue-wise because functionally the same as Zaeed between missions, and very useful gameplay-wise), the most powerful submachinegun of the game and a single, very fun and rather unique mission, if a bit short maybe. It's not gonna give you as much mileage as Overlord or LotSB but it's very good for what it is. If you have Bioware points (or Microsoft funbux, I have no idea how they work) leftover and don't know what to do with them, feel free to get it, if you don't yet have LotSB, Overlord or, I would even argue Arrival, get those (in that order of importance) instead.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
Personally I would rank Kasumi above Arrival. It's a lot more fun, and Kasumi is cool in ME3. Arrival doesn't do poo poo except explain the transition into the first sixty, seventy seconds of ME3? big deal


Trast posted:

From Ashes gets you Javik. You need to experience Javik.

In my cycle, half-price DLC was considered a delicacy.

Kurtofan
Feb 16, 2011

hon hon hon
In retrospect, the beginning of ME3 is such a disappointment, all this build-up with Arrival to have some half-baked invasion scene: no trial, no nothing.

I like the game but man, what could have been. :smith:

TexMexFoodbaby
Sep 6, 2011

by LITERALLY AN ADMIN

Kurtofan posted:

In retrospect, the beginning of ME3 is such a disappointment, all this build-up with Arrival to have some half-baked invasion scene: no trial, no nothing.

I like the game but man, what could have been. :smith:

We could've had a whole awesome trial scene calling us on our decisions and everything! That would've been a cool sequence. It didn't even need to be at the beginning it could've been a weird flashback to the trial (maybe even a "dream" sequence?).

Sentinel Red
Nov 13, 2007
Style > Content.

Burning Mustache posted:

That's what I imagine a Reaper made from harvested Volus would look like :stare:

"Behold...Derpatron."
*hhhhhhhkkkkkkkkksshh*

Trast
Oct 20, 2010

Three games, thousands of playthroughs. 90% of the players don't know I exist. Still a redhead saving the galaxy with a [Right Hook].

:edi:

Psion posted:

Personally I would rank Kasumi above Arrival. It's a lot more fun, and Kasumi is cool in ME3. Arrival doesn't do poo poo except explain the transition into the first sixty, seventy seconds of ME3? big deal


In my cycle, half-price DLC was considered a delicacy.

Kasumi is awesome. She's the opposite of what you would have expected going in. And her squad ability is pure murder on mobs.

Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

FauxGateau posted:

We could've had a whole awesome trial scene calling us on our decisions and everything! That would've been a cool sequence. It didn't even need to be at the beginning it could've been a weird flashback to the trial (maybe even a "dream" sequence?).

In retrospect one of the lessons Bioware should learn from ME3 is to really watch out about managing expectations.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Kurtofan posted:

In retrospect, the beginning of ME3 is such a disappointment, all this build-up with Arrival to have some half-baked invasion scene: no trial, no nothing.

I like the game but man, what could have been. :smith:

I remember playing the demo and thinking the whole intro scene was just something they'd slapped together to avoid spoilers or something. Extremely abrupt, barely any dialogue options, Shepard talking idiocy like "this isn't about strategy or tactics! We must fight or die!" and the whole war council or whoever freaking and going "but what will become... of us?!"

Then the game came out and everything was exactly the same. It won me over when Garrus turned up, but that was a rocky-rear end start.

tribbledirigible
Jul 27, 2004
I finally beat the internet. The end boss was hard.

Sentinel Red posted:

"Behold...Derpatron."
*hhhhhhhkkkkkkkkksshh*


So basically Unicron? Only without a robot mode.

Lycus
Aug 5, 2008

Half the posters in this forum have been made up. This website is a goddamn ghost town.
"We're sorry we didn't listen to you before, Commander, but we're listening now. Please tell us what we should do!"
"We fight or we die!"
".... That's not a plan, Commander."

Feels Villeneuve
Oct 7, 2007

Setter is Better.

Lycus posted:

"We're sorry we didn't listen to you before, Commander, but we're listening now. Please tell us what we should do!"
"We fight or we die!"
".... That's not a plan, Commander."

Well, you know what they say about asking a stupid question.

Fifty Three
Oct 29, 2007

PROTIP: If you don't have a save before starting the assault on TIM's base, you have to play through the entire ending before playing Citadel. Thanks Bioware!

Rawrbomb
Mar 11, 2011

rawrrrrr

Fifty Three posted:

PROTIP: If you don't have a save before starting the assault on TIM's base, you have to play through the entire ending before playing Citadel. Thanks Bioware!

Nearly positive before you START that mission line, it yells at you about that.

Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

2house2fly posted:

I remember playing the demo and thinking the whole intro scene was just something they'd slapped together to avoid spoilers or something. Extremely abrupt, barely any dialogue options, Shepard talking idiocy like "this isn't about strategy or tactics! We must fight or die!" and the whole war council or whoever freaking and going "but what will become... of us?!"

Then the game came out and everything was exactly the same. It won me over when Garrus turned up, but that was a rocky-rear end start.

I remember when the script was leaked, and there was a kind of mounting panic over some of the more questionable stuff.

I wasn't worried, see, because in the script I saw, they mentioned Harbinger like once, so clearly, it was nowhere near a final draft. After all, wouldn't the game end with some kind of lengthy confrontation with the Reapers' apparent leader who had harried you constantly throughout ME2?

:(

Fifty Three
Oct 29, 2007

Rawrbomb posted:

Nearly positive before you START that mission line, it yells at you about that.
It was months between starting it and going to Earth on this save, I must not've remembered. :(

Rick_Hunter
Jan 5, 2004

My guys are still fighting the hard fight!
(weapons, shields and drones are still online!)

FauxGateau posted:

We could've had a whole awesome trial scene calling us on our decisions and everything! That would've been a cool sequence. It didn't even need to be at the beginning it could've been a weird flashback to the trial (maybe even a "dream" sequence?).

The entire game was essentially your trial scene. Cheers for a 40 hr sorta-flashback.

anime tupac
Oct 25, 2010

stick your chest out, keep your head up, and handle it
It only took like three years but I finally got Tali's Baldur's Gate references. I never take her anywhere, but every time I did, she'd shout her drone's name and it would remind me of something I could never quite place.

Chikktika vas Paus indeed.

anime tupac fucked around with this message at 03:13 on Jan 31, 2014

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

Pattonesque posted:

In retrospect one of the lessons Bioware should learn from ME3 is to really watch out about managing expectations.

Well the Dragon Age 3 team seems to be doing a much better job of that, but then again they burned that franchise a hell of a lot harder than Mass Effect.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

I saw the Citadel DLC go on sale with a few other things like the Firefight back and decided what the heck. Then I load up my game and realize I haven't touched single player since a month after launch or so, and my last save is somewhere in the middle of the game. I'm level 54 and I don't think I remember what the hell I was doing in the least, let alone how to play without getting my rear end kicked. Honestly think I should just restart.

Kibayasu
Mar 28, 2010

Lotish posted:

I saw the Citadel DLC go on sale with a few other things like the Firefight back and decided what the heck. Then I load up my game and realize I haven't touched single player since a month after launch or so, and my last save is somewhere in the middle of the game. I'm level 54 and I don't think I remember what the hell I was doing in the least, let alone how to play without getting my rear end kicked. Honestly think I should just restart.

Just put it on Easy and breeze through. It's not like the combat is particularly hard anyways but might as well make it as simple as possible if you're only interested in hosting a fake video game party.

Sombrerotron
Aug 1, 2004

Release my children! My hat is truly great and mighty.

a slim spar posted:

It only took like three years but I finally got Tali's Baldur's Gate references. I never take her anywhere, but every time I did, she'd shout her drone's name and it would remind me of something I could never quite place.

Chikktika vas Paus indeed.
And the optics, don't forget the optics.

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde

Lotish posted:

I saw the Citadel DLC go on sale with a few other things like the Firefight back and decided what the heck. Then I load up my game and realize I haven't touched single player since a month after launch or so, and my last save is somewhere in the middle of the game. I'm level 54 and I don't think I remember what the hell I was doing in the least, let alone how to play without getting my rear end kicked. Honestly think I should just restart.
Go play a couple of bronze matches in MP. If you can do bronze you can do hardcore setting no problem.

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Zoran
Aug 19, 2008

I lost to you once, monster. I shall not lose again! Die now, that our future can live!

Kibayasu posted:

Just put it on Easy and breeze through. It's not like the combat is particularly hard anyways but might as well make it as simple as possible if you're only interested in hosting a fake video game party.

Insanity is generally trivial for anyone with multiplayer experience, but I discovered when I recently beat the game a second time that the final Marauder is by far the hardest enemy in the whole game. Took me like seven tries to take him down.

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