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Cao Ni Ma posted:The 3ds numbers have to be really worrying for nintendo since it pretty much confirms that they aren't exempt from the handheld market crunch that phones are dishing out. The console seems to be losing steam yty even when a bunch of key titles were released last year. Thats despite aggressive bundling and price cuts. Its attach ratios are also way worse than the DS. Maybe, I think the 3DS is plateauing on the hardware numbers as they reach a general saturation point, but its software sales seem consistently strong with plenty of games reaching the 1 million + mark. Since Nintendo makes more money on hardware that may not be the news they want to hear but I think Smash Bros. will probably spur a massive amount of 3DSs sold this year.
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# ? Jan 29, 2014 19:05 |
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# ? May 31, 2024 20:45 |
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Quest For Glory II posted:I dunno that they'd be guaranteed to be good but purely from a "we've got to get content out" perspective it makes a lot of sense. You can claim to have third party support even though really you are just entering into unique one-time partnerships where they're getting money up front. And you can also put out more software every year. Miyamoto said that they were disappointed when they gave the F-Zero and Star Fox franchises to third parties, that people got excited about the games at first but the finished products didn't deliver. I am sure that is in the back of their mind when deciding who gets to make a game based on a Nintendo IP. I mean, please don't tell me you'd be happy with another Metroid Other M just for the same of getting a Metroid game on the system. It's not going to translate to sales either.
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# ? Jan 29, 2014 19:34 |
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Louisgod posted:Maybe, I think the 3DS is plateauing on the hardware numbers as they reach a general saturation point, but its software sales seem consistently strong with plenty of games reaching the 1 million + mark. Since Nintendo makes more money on hardware that may not be the news they want to hear but I think Smash Bros. will probably spur a massive amount of 3DSs sold this year.
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# ? Jan 29, 2014 19:37 |
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Astro7x posted:Miyamoto said that they were disappointed when they gave the F-Zero and Star Fox franchises to third parties, that people got excited about the games at first but the finished products didn't deliver. I am sure that is in the back of their mind when deciding who gets to make a game based on a Nintendo IP. I'm struggling to remember the ads they ran to promote those games.
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# ? Jan 29, 2014 19:38 |
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Astro7x posted:Miyamoto said that they were disappointed when they gave the F-Zero and Star Fox franchises to third parties, that people got excited about the games at first but the finished products didn't deliver. I am sure that is in the back of their mind when deciding who gets to make a game based on a Nintendo IP. And that's the thing. Nintendo has to go against character and actually give those third party studios the freedom they need, and to not micromanage the situation. They can't really help themselves though.
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# ? Jan 29, 2014 19:57 |
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If those promotional smartphone apps are actually the centerpiece of Iwata's presentation tonight, rather than just a small part of it... good loving lord, this company deserves whatever happens from here.
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# ? Jan 29, 2014 20:22 |
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Astro7x posted:Miyamoto said that they were disappointed when they gave the F-Zero and Star Fox franchises to third parties, that people got excited about the games at first but the finished products didn't deliver. I am sure that is in the back of their mind when deciding who gets to make a game based on a Nintendo IP. WTF? The F-Zero game they let SEGA develop (the one for the NGC) was Wipeout-levels of loving incredible. Maybe even better than Wipeout tbh.
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# ? Jan 29, 2014 20:36 |
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Barry Convex posted:
I don't know if that would be better or worse than every business analyst's pet solution of "sell NES games on platforms that have no buttons".
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# ? Jan 29, 2014 20:38 |
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# ? Jan 29, 2014 20:40 |
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Barry Convex posted:
They should probably go and have a look at Square-Enix and the million a day they've been making on the new Dragon Quest game on iOS in Japan. They could probably make a Super Smash Bros card game with micro-transactions and rake it in.
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# ? Jan 29, 2014 20:44 |
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NOA sees the writing on the walls.
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# ? Jan 29, 2014 20:46 |
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The sculptor's figure says "Lately, his club has been losing membership because he hasn't done anything 'cool' with it, but as long as Link hangs around, everything will be all right!"
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# ? Jan 29, 2014 20:52 |
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JesusLovesRonwell posted:WTF? The F-Zero game they let SEGA develop (the one for the NGC) was Wipeout-levels of loving incredible. Maybe even better than Wipeout tbh. I'm talking about the Game Boy Advance ones specifically
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# ? Jan 29, 2014 21:10 |
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Louisgod posted:NOA sees the writing on the walls. Ho-ly poo poo. That's awesome.
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# ? Jan 29, 2014 21:17 |
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Best news in the past week has been the announcement of more high-end plastic toys for babies like figurarts and stuff. Then you have Pikmin for your mobile devices. Not in your mobile device, on your mobile device. They're gonna carry it away and sell it for some quick pokos when you aren't looking.
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# ? Jan 29, 2014 21:44 |
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Viewtiful Jew posted:Not in your mobile device, on your mobile device. They're gonna carry it away and sell it for some quick pokos when you aren't looking. They turn stuff into juice these days, so as long as you don't put an iPhone or a Blackberry on there you should be fine.
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# ? Jan 29, 2014 22:28 |
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Bruceski posted:They turn stuff into juice these days, so as long as you don't put an iPhone or a Blackberry on there you should be fine. Besides, it's worthless technology. Pikmin only carry real treasure, like bottlecaps and trading cards.
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# ? Jan 29, 2014 22:30 |
There's a joke to be made here about the Wii, the Kinect, and the failures of the Xbox One... JesusLovesRonwell posted:WTF? The F-Zero game they let SEGA develop (the one for the NGC) was Wipeout-levels of loving incredible. Maybe even better than Wipeout tbh. Atoramos fucked around with this message at 22:37 on Jan 29, 2014 |
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# ? Jan 29, 2014 22:35 |
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Atoramos posted:Wait, did Miyamoto seriously say Nintendo wasn't pleased with F-Zero GX? I have real trouble believing this. With the sales. That's a key thing there. Not the game. The sales. Neither game sold well. They sold significantly worse than their predecessors. F-Zero games sold less with each successive game. ImpAtom fucked around with this message at 22:41 on Jan 29, 2014 |
# ? Jan 29, 2014 22:38 |
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Atoramos posted:There's a joke to be made here about the Wii, the Kinect, and the failures of the Xbox One... That quote was in the the gamecube original version too. At the time it was failing bad against the ps2 and Xbox, basically nintendo's darkest moment before the ds and wii came out. I remember thinking it was a lame defense when I first read it as well. Now things come full circle with the Wii u rerelease.
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# ? Jan 29, 2014 22:42 |
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Aurain posted:They should probably go and have a look at Square-Enix and the million a day they've been making on the new Dragon Quest game on iOS in Japan. Wow I had no idea there was a new DQ on iOS. Gonna log in my JP iTunes account and grab it right now. Thanks for mentioning it.
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# ? Jan 29, 2014 22:49 |
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ImpAtom posted:With the sales. That's a key thing there. Not the game. The sales. Neither game sold well. They sold significantly worse than their predecessors. F-Zero games sold less with each successive game. I mentioned this before, but still don't quite understand how it fits together Nintendo Selects, formerly Player's Choice, is a marketing label used by Nintendo to promote video games on current Nintendo game consoles which have sold well. But I guess it didn't sell well? I mean, if even those can be considered financial failures, what about all the games that didn't make the cut? Even more miserable?
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# ? Jan 29, 2014 22:51 |
ImpAtom posted:With the sales. That's a key thing there. Not the game. The sales. Neither game sold well. They sold significantly worse than their predecessors. F-Zero games sold less with each successive game. Ok, that's a lot more believable. It would have been shocking to hear they felt GX was handled improperly as it was one of the best games for the console, and really one of the more original entries into the genre. Saintv77 posted:That quote was in the the gamecube original version too. At the time it was failing bad against the ps2 and Xbox, basically nintendo's darkest moment before the ds and wii came out. I remember thinking it was a lame defense when I first read it as well. I realize, it really is an incredible quote with 11 years foresight.
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# ? Jan 29, 2014 22:52 |
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Spiffo posted:Nintendo Selects, formerly Player's Choice, is a marketing label used by Nintendo to promote video games on current Nintendo game consoles which have sold well. But I guess it didn't sell well? That's a marketing thing. Sony, Microsoft and Nintendo have all used their Player's Choice equivalents to market games when they wanted to do a budget re-release. In theory they're only supposed to be for "sells well" but "sells well" is fairly limited. IIRC by Gamecube Player's Choice only had to sell 250,000 copies in 9 months to be considered. That isn't a lot. Take a look at the list of Gamecube Player's Choice games. It is loving huge. That is because the 'requirements' to meet Player's Choice were incredibly broad. It was a marketing excuse to re-release games at budget prices and not a lot else. 20% of the Gamecube's library made it onto that list. I mean Mega Man X Collection and Mega Man Anniversary collection both made the list and neither sold more than a million copies on PS2, X-Box and Gamecube combined. ImpAtom fucked around with this message at 23:04 on Jan 29, 2014 |
# ? Jan 29, 2014 22:55 |
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Atoramos posted:I realize, it really is an incredible quote with 11 years foresight. Jeffrey of YOSPOS fucked around with this message at 23:01 on Jan 29, 2014 |
# ? Jan 29, 2014 22:56 |
Jeffrey posted:the Wii is 2006's furby I agree, and asked myself what I'd consider 2014's furby. Then I remembered the XBone.
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# ? Jan 29, 2014 22:59 |
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I'm at a loss for what the gimmicks on the PS2 and Xbox were supposed to be. I guess maybe 'online existing' on the Xbox.
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# ? Jan 29, 2014 23:05 |
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Peel posted:I'm at a loss for what the gimmicks on the PS2 and Xbox were supposed to be. I guess maybe 'online existing' on the Xbox. I read it as they were losing sales because of the perception of Nintendo only ever offering "gimmicky attractions."
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# ? Jan 29, 2014 23:09 |
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What exactly was the gimmicky attraction of the Gamecube?
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# ? Jan 29, 2014 23:11 |
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ImpAtom posted:With the sales. That's a key thing there. Not the game. The sales. Neither game sold well. They sold significantly worse than their predecessors. F-Zero games sold less with each successive game. Relative to the install base, I don't think GX did perform all that worse compared to its predecessors. It sold about 2/3 of what X did to about 2/3 the userbase. X sold about 1/2 of what the original did to about 3/5 the userbase.
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# ? Jan 29, 2014 23:11 |
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Pixeltendo posted:What exactly was the gimmicky attraction of the Gamecube? Four Swords and Crystal Chronicles were what I remember being the megaton announcements. Double Dash allowed lan play which owned.
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# ? Jan 29, 2014 23:14 |
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Pixeltendo posted:What exactly was the gimmicky attraction of the Gamecube?
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# ? Jan 29, 2014 23:14 |
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bushisms.txt posted:I read it as they were losing sales because of the perception of Nintendo only ever offering "gimmicky attractions." They looked at the huge numbers of third party titles coming to the PS2 as gimmicky attractions. Mostly because they weren't coming to the Gamecube. There's also DVD playback, something that Nintendo didn't think would be a thing. Historically Nintendo has considered features provided by the competition as unimportant. HD resolutions were unimportant, until suddenly it became clear just how important they actually are. Internet-based services were unimportant, until it became clear that they are. The next Nintendo console might even provide BluRay playback functionality, at this rate.
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# ? Jan 29, 2014 23:14 |
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Papercut posted:Relative to the install base, I don't think GX did perform all that worse compared to its predecessors. It sold about 2/3 of what X did to about 2/3 the userbase. X sold about 1/2 of what the original did to about 3/5 the userbase. It was also a significantly higher budget game being outsourced to a third party. "Well, see, it technically sold as badly as the previous game if you look at it relatively" doesn't mean it is a success. I mean don't get me wrong. I love me some niche games. I like F-Zero. It just wasn't a big-name franchise. Neither is Fire Emblem which is probably my favorite Nintendo franchise and they were inches away from killing that off. (And they might have still since the only FE game we had announced was FExSMT and that's in limbo.) ImpAtom fucked around with this message at 23:21 on Jan 29, 2014 |
# ? Jan 29, 2014 23:17 |
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Atoramos posted:I agree, and asked myself what I'd consider 2014's furby. People actually wanted a Furby though.
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# ? Jan 29, 2014 23:20 |
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ImpAtom posted:It was also a significantly higher budget game being outsourced to a third party. "Well, see, it technically sold as badly as the previous game if you look at it relatively" doesn't mean it is a success. I agree with you that it's a niche franchise (and Nintendo's handling of niche franchises can be argued about all day). I just think the oft-repeated "Every F-Zero sold worse than the last" should be couched in the acknowledgement that every Nintendo console has sold worse than the last (yeah yeah Wii, sure). Also the game that should be really looked at as the franchise-killer there is F-Zero: GP Legend.
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# ? Jan 29, 2014 23:35 |
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bushisms.txt posted:Sorry I meant Kamiya, he puts shooters in everything, loving giving him StarWolf. Platinum is made up of members of Clover, who made a Zelda-clone that's better then nearly every other Zelda game. I think the series would be in good hands with them.
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# ? Jan 29, 2014 23:40 |
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Dexie posted:Platinum is made up of members of Clover, who made a Zelda-clone that's better then nearly every other Zelda game. I think the series would be in good hands with them. I love Okami but the only difference between Fi and Issun is that I like Issun. I think his text speed is even slower.
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# ? Jan 29, 2014 23:41 |
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Dexie posted:Platinum is made up of members of Clover, who made a Zelda-clone that's better then nearly every other Zelda game. I think the series would be in good hands with them. I think Okami (art style aside) is completely forgettable. Can we stop stating opinions as facts? I mean I'd love to see Platinum tackle just about every Nintendo IP and see what comes out, but I think they'd do more with action series like Metroid and Starfox than something that's traditionally pretty slow paced like Zelda. extremebuff fucked around with this message at 00:15 on Jan 30, 2014 |
# ? Jan 30, 2014 00:06 |
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# ? May 31, 2024 20:45 |
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Bobnumerotres posted:I think Okami (art style aside) is completely forgettable. Can we stop stating opinions as facts? Okami and Zelda are both forgettable anyway.
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# ? Jan 30, 2014 00:11 |