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  • Locked thread
Wasper
Oct 3, 2012

icantfindaname posted:

you can't be real. this has to be fakeposting. you're like a walking caricature of a neogaf poster

look i'm not even going to respond to the implication here that third parties are in any way responsible for the wii u failing, better yet, that Xbox/PS games that don't get released on Nintendo systems are all worthless trash, or actually no, that the majority of video game players are part of a vast conspiracy against nintendo. i say again, you can't be real. i don't believe it.
News flash: It is fake posting. See:

Crowbear posted:

Congrats guys you gave him exacty what he wanted.

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Level Slide
Jan 4, 2011

wii u sux lmbo

Speaking as someone who has a Wii U :ironicat:

fivegears4reverse
Apr 4, 2007

by R. Guyovich

Crowbear posted:

Congrats guys you gave him exacty what he wanted.

That's fine. The regular Wii U thread shouldn't be a hug box anyway. Hug box threads are a bad idea to begin with.

It's possible to actually discuss what's going wrong with the Wii U in a reasonable fashion, in one thread.

icantfindaname
Jul 1, 2008


bushisms.txt posted:

That port came 6 months late at the same time the trilogy went on sale for 40 for 360 and ps3. Who has only a wii u? And the DLC never showed up. Don't know if it got patched, doubt it. Splinter Cell online doesn't allow you to play with anyone that is on your friends list. You literally have to unfriend, open a public lobby and hope they join you.

Assassins Creed got patched a year later to allow multiplayer. Injustice doesn't allow private matches. NFSMW took out local racing after a 5 month delay.

All Nintendo's fault of course.

yes. yes, that was literally almost all nintendo's fault. this isn't controversial.

bushisms.txt
May 26, 2004

Scroll, then. There are other posts than these.


icantfindaname posted:

you can't be real. this has to be fakeposting. you're like a walking caricature of a neogaf poster

look i'm not even going to respond to the implication here that third parties are in any way responsible for the wii u failing, better yet, that Xbox/PS games that don't get released on Nintendo systems are all worthless trash, or actually no, that the majority of video game players are part of a vast conspiracy against nintendo. they're all that ridiculous. i say again, you can't be real. i don't believe it.

The fact that you keep using the word conspiracy has me severly concerned for your mental health. You have some kind of weird dyslexic bullshit going on, where you create whole thoughts out of things I didn't say.

icantfindaname posted:

yes. yes, that was literally almost all nintendo's fault. this isn't controversial.

And you think it's okay the games are broken forever, and it's Nintendo's fault they're not selling.

bef
Mar 2, 2010

by Nyc_Tattoo

Level Slide posted:

wii u sux lmbo

Speaking as someone who has a Wii U :ironicat:

Ehh. Its ok. 3dworld is pretty fun :)

point of return
Aug 13, 2011

by exmarx

bushisms.txt posted:

That port came 6 months late at the same time the trilogy went on sale for 40 for 360 and ps3. Who has only a wii u? And the DLC never showed up. Don't know if it got patched, doubt it. Splinter Cell online doesn't allow you to play with anyone that is on your friends list. You literally have to unfriend, open a public lobby and hope they join you.

Assassins Creed got patched a year later to allow multiplayer. Injustice doesn't allow private matches. NFSMW took out local racing after a 5 month delay.

All Nintendo's fault of course.

It's almost like developing for a proprietary platform is harder than developing for one designed to run basically like a PC.

icantfindaname
Jul 1, 2008


bushisms.txt posted:

And you think it's okay the games are broken forever, and it's Nintendo's fault they're not selling.

I don't own the games that are broken forever, and yes it's nintendo's fault they aren't selling. and it's also at least in part nintendo's fault that the games are broken, although to a point you can reasonably expect devs to support a game once it's launched so not entirely.

bushisms.txt posted:

The fact that you keep using the word conspiracy has me severly concerned for your mental health. You have some kind of weird dyslexic bullshit going on, where you create whole thoughts out of things I didn't say.

the fact that you're posting what you are, in the way you are, and an examination of your post history makes me concerned that you're a deep cover fakeposter.

no seriously congratulations, that is some impressive dedication

icantfindaname fucked around with this message at 08:12 on Jan 31, 2014

bushisms.txt
May 26, 2004

Scroll, then. There are other posts than these.


point of return posted:

It's almost like developing for a proprietary platform is harder than developing for one designed to run basically like a PC.

When is this an excuse ever? Ever ever? Don't release your product. You people are the worst. Don't give anyone an excuse, how is it ok for them to put out broken product on time, but Nintendo can't delay polished games?

DrPaper
Aug 29, 2011

Wasper posted:

News flash: It is fake posting. See:

He spent a better half of 2013 getting huffy in this thread and getting probated repeatedly to finally unveil he was fakeposting all along.

bushisms.txt
May 26, 2004

Scroll, then. There are other posts than these.


icantfindaname posted:

I don't own the games that are broken forever, and yes it's nintendo's fault they aren't selling. and it's also at least in part nintendo's fault that the games are broken, although to a point you can reasonably expect devs to support a game once it's launched so not entirely.


the fact that you're posting what you are, in the way you are, and an examination of your post history makes me concerned that you're a deep cover fakeposter.

Please stop talking. You think Nintendo should have to sell someone else's broken product. That's why the industry is the way it is. We get commercial after commercial of lovely game, and you mother fuckers buy it.

How many of you bought The Last of Us? That game didn't even have the proper decency to have good AI. And it's game of the year.

AngryCaterpillar
Feb 1, 2007

I DREW THIS
bushisms I don't know if you read this but recently a Wii U developer outlined in detail why exactly it decided to drop support for the console. Among the reasons were troublesome developer tools, a priority on low power consumption, and poor correspondence from Nintendo.

http://www.eurogamer.net/articles/digitalfoundry-2014-secret-developers-wii-u-the-inside-story

bushisms.txt
May 26, 2004

Scroll, then. There are other posts than these.


AngryCaterpillar posted:

bushisms I don't know if you read this but recently a Wii U developer outlined in detail why exactly it decided to drop support for the console. Among the reasons were troublesome developer tools, a priority on low power consumption, and poor correspondence from Nintendo.

http://www.eurogamer.net/articles/digitalfoundry-2014-secret-developers-wii-u-the-inside-story

This was already debunked as before launch, but thanks for the kerosene. I'm sure these guys didn't read about this a month ago.

Which is funny, cause the same thing happened to the xbone, and people waived it off. And now they're still waving it off, as it starts a fire in the living room.

icantfindaname
Jul 1, 2008


bushisms.txt posted:

Please stop talking. You think Nintendo should have to sell someone else's broken product. That's why the industry is the way it is. We get commercial after commercial of lovely game, and you mother fuckers buy it.

How many of you bought The Last of Us? That game didn't even have the proper decency to have good AI. And it's game of the year.

I don't think nintendo should have to do anything, but I am saying that they have nobody to blame for their current crashing and burning but themselves.

and lol @ the idea that last of us is worse than ZombiU or Nintendoland or Skylanders or NSMB installment #17 or or or

bushisms.txt
May 26, 2004

Scroll, then. There are other posts than these.


icantfindaname posted:

I don't think nintendo should have to do anything, but I am saying that they have nobody to blame for their current crashing and burning but themselves.

and lol @ the idea that last of us is worse than ZombiU or Nintendoland or Skylanders

It's not better than NintendoLand. I'll fight you on that.

AngryCaterpillar
Feb 1, 2007

I DREW THIS

bushisms.txt posted:

This was already debunked as before launch, but thanks for the kerosene. I'm sure these guys didn't read about this a month ago.

Which is funny, cause the same thing happened to the xbone, and people waived it off. And now they're still waving it off, as it starts a fire in the living room.

How recent the experience was is hardly relevant when the conditions described were allowed to interfere with the development process of a game that got released.

bushisms.txt
May 26, 2004

Scroll, then. There are other posts than these.


AngryCaterpillar posted:

How recent the experience was is hardly relevant when the conditions described were allowed to interfere with the development process of a game that got released.

Well let me ask you this, how many posts were there when the NFSMW devs talked about liking the Wii U, and how easy it was to develop on? How it only took them a few months to port the game over after taking a break? Oh, none? Cool.

Chaltab
Feb 16, 2011

So shocked someone got me an avatar!
I think Nintendo just had no idea what they were doing when it came to developing an HD console. Like, the 360 and PS3 were probably not all that much less rocky at launch but there was no choice not to support one of the other as Nintendo didn't have an HD console. And now they do, but Microsoft and Sony have their second HD consoles out and even aside from being more powerful they were forced to get their poo poo together, especially Sony, on making it developer friendly.

So maybe if Nintendo makes a ninth gen console it won't be such a mess.

AngryCaterpillar
Feb 1, 2007

I DREW THIS

bushisms.txt posted:

Well let me ask you this, how many posts were there when the NFSMW devs talked about liking the Wii U, and how easy it was to develop on? How it only took them a few months to port the game over after taking a break? Oh, none? Cool.

A positive tweet, even if it had valid reasoning, doesn't automatically cancel out a detailed teardown of the development process. Some of Nintendo's reputation may be exaggeration but in the end it stems from their own decisions. But it appears the Americans have gone to bed, and I don't want to be the only one continuing this altercation, so I'm going to do something else now.

Chaltab
Feb 16, 2011

So shocked someone got me an avatar!
To try and steer the topic away from how relevant Nintendo's inability to communicate with developers still is...

The hell is up with Taint Reaper's new thread, was this one just too full of positivity for him?

The Kins
Oct 2, 2004
From what little I've heard, NOA's indie outreach team is actually pretty decent, so I'm assuming that they're separate from the "normal" third party support teams as described in that Eurogamer article. It seems like something Nintendo'd do, at any rate.

bushisms.txt
May 26, 2004

Scroll, then. There are other posts than these.


AngryCaterpillar posted:

A positive tweet, even if it had valid reasoning, doesn't automatically cancel out a detailed teardown of the development process. Some of Nintendo's reputation may be exaggeration but in the end it stems from the own decisions. But it appears the Americans have gone to bed, and I don't want to be the only one continuing this altercation, so I'm going to do something else now.

It was actually a couple of articles, and more official than an anonymous source. A bunch of developers have shouted their approval but that doesn't matter because-

And no one is apologizing for them. They made their own bed, with third parties, when they dropped Sony. Iwata already said for the gamecube, that if other people wanted to hop on they could, but they didn't care about 3rd party. They want you to buy their poo poo. Which is why it's ridiculous that Nintendo should promote a broken product that is only out for a cheap buck as a pity-gently caress port. gently caress em. Burn it all down, Iwata.

All I'm saying is the negativity is a little thick for no reason.

icantfindaname
Jul 1, 2008


AngryCaterpillar posted:

A positive tweet, even if it had valid reasoning, doesn't automatically cancel out a detailed teardown of the development process. Some of Nintendo's reputation may be exaggeration but in the end it stems from their own decisions. But it appears the Americans have gone to bed, and I don't want to be the only one continuing this altercation, so I'm going to do something else now.

the Americans have quietly exited out the side door because the crazy levels got too high and we're scared of the fallout when the mods come to restore order

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

icantfindaname posted:

the Americans have quietly exited out the side door because the crazy levels got too high and we're scared of the fallout when the mods come to restore order

Yeah. I own a WiiU, I like the system and like the games I have so far, I consider it a personal best console (not to be confused with saying it'll win this generation, I just have a PC for the other stuff). I just don't want to see the WiiU hatcheted like some idiots are claiming is the best thing to do, that'd be worse than limping along until 2016 unless it's an absolute dead fish after this year's games.

But I'm not with this guy. Never seen him before in my life.

Raged
Jul 21, 2003

A revolution of beats
The ignore feature is a great feature. Use it.

bushisms.txt
May 26, 2004

Scroll, then. There are other posts than these.


Here's a post from Sunning's brother to chew on:

http://www.neogaf.com/forum/showpost.php?p=99029264&postcount=400

quote:

Wow, what a dramatic presentation. I guess with Microsoft and Sony having released their consoles and locked in for probably 7 or 8 years, Iwata thought it safe to spill the beans as there's no one to compete with what Nintendo are planning. If you have money, buy Nintendo shares, they'll absolutely skyrocket in the next 3-10 years.

Iwata knows Nintendo have limited resources, he's chosen to use those resources to just relentlessly trailblaze new ground for long term gain rather than consolidate what they already have. That has always been their strategy in a sense, they create a market with their first party games and hope third parties fill in the gaps and pay royalties in the process. Then they do the same with the next platform. Of course third parties are incompetent and failed to take advantage with the massive market Nintendo created with the Wii. But rather than fill the gaps themselves they continue to innovate.

They could have played it safe and released a profitable Wii 2 but they've taken the risk with the Wii U. It's not paid off yet, but it is a guinea pig really. They were likely hoping to leverage the success they had with the Wii and they got a bit complacent. It is overpriced for what it offers, but the reason is that Nintendo are all about dual screen and they were hoping to use the Wii as a trojan horse to get it into peoples homes.

But everything is starting to come together now and Nintendo have an ace that they've been waiting for years to be able to play and now they are going to be able to start using it. It is going to have costs, but they've decided they are prepared to pay those costs.

The biggest asset they have is that they make premium games and they have a premium library. Even today, the likes of Super Mario Bros 3 and Super Metroid are still good games. However the games have been tied to the console. They've started backwards compatibility with the Wii, but it's limited to only one generation back. It's costly to implement because of the pace of hardware and software development. It's also not convenient to have an ever expanding library of games taking up more space and suffering wear and tear. In that sense, backwards compatibility becomes a hindrance.

But games on a technical level are maturing and backwards compatibility will become easier to implement. And crucially network technology and speeds are maturing and becoming more ubiquitous. With Nintendo stepping out of the graphics race they are now in a position to aggressively start shifting towards digital. This means future platforms will be fully backwards compatible with all previous platforms and you will be able to take your library with you. Since Nintendo make so many premium games, the value of those games will hold up. You're not gonna want to lose them. Nintendo are great at getting new customers, but they've had a hard time keeping them. With each generation of hardware it's going to become easier for them now. Even if a person skips a generation, nostalgia can act as an incentive to bring them back since the library is still there.

Of course moving towards digital will also mean retailers are going to be taken out of the equation more and more. Nintendo will become the retailer and this will pretty much be a 20% software price cut. Nintendo are also taking advantage of this and will have a more dynamic pricing structure. The current business model is a legacy of the cartridges from the 80s. But now they can move to digital pricing which is better for smaller games and thus make it easier for Nintendo to offer a wide range of games rather than the game droughts they suffer.

This is all going to apply to the DS as well which will help their profitability there too. But the maturing technology is also going to allow convergence. The original DS was totally different to console hardware. But now the development environments and game engines are going to be more similar to those on the home console which will reduce costs.

The DS is also untouchable, particularly in Japan. Sony have failed in the handheld market. Microsoft won't bother since they have no chance in Japan(and the west is still relatively weak for handheld development) and it's too difficult to compete with Pokemon/2D Mario/Animal Crossing etc. Any company releasing a dual screen handheld will also just be laughed at for being a blatant rip-off. And again, getting a competitive software library is almost impossible since any successful third party games would just be ported to the DS.

Nintendo can now finally start using this as leverage since both have two screens(or you can at least split the gamepad screen). The latest portable games playable on the home console expanding its library. Playing 2 player competitive, one on the DS, one on the gamepad gives added value to the console. They can do this with one copy of the game and game sharing if they want. Any big hits can be more easily made into a big brother or little brother version to suit the platform but retain key elements(they can already do this with the Wii U but they haven't taken advantage yet, particularly 3rd parties). Full games that play directly on both won't be done probably(unless maybe there's microtransactions or something) but you could get DS games having console exclusive features and vice versa to give incentive to those with one platform to get the other.

There are sacrifices. Customers buying a new console and being forced to buy new games because their old library being obsolete is no longer possible. But the lower risk of losing customers is what they've decided to prioritise. Cash cows like old games being ported(such as SNES games that were ported to the GBA) are no longer possible. But that concept has been made redundant in a sense with the concept of remakes that really came to prominence with Dragon Quest remakes on the Playstation and more recently with the likes of Final Fantasy on the DS and now Windwaker HD. Forward compatible peripeherals might reduce spending there(but a greater diversity of peripherals could make up for that and peripherals having more lasting value might increase the take up of gimmick controllers in future)

The closed policies were from the old days where games were sold for the same high uniform price. But Nintendo have decided that Blue Ocean and digital is where it's at and have decided to go for maximum sales to maximise profit rather than trying to squeeze out every penny they can. In essence, they are shifting to more open policies.

They are looking at maximising exposure to do this. They want as many people as possible to play as many of their games as possible. So yeah, they let you keep your old library. They offer cheaper games to allow you build a bigger library. They give discounts for buying more games. They give discounts for recommending a game to your friend and him buying it. These things directly cost them money, but overall if they lead to higher sales they lead to more revenue overall.

This open approach also goes into how they are looking to put things on smartphones and how they are going to license their characters. I'd guess TV shows are likely. Maybe they could team up with Disney or something, a Pixar made Zelda would be the obvious kind of thing for them to aim for. They could get a lot of mainstream exposure if they take this seriously.

Then there's the third pillar. Global Weight loss market is expected to reach £220billion by 2017. Then there's all the other health related markets. A QOL platform could become one of the biggest products in the world.

People talk about Silicon Valley, but Silicon Valley can't compete with Nintendo. Yeah there's startups and bright ideas. But what does it lead to? A nice app? A nifty piece of hardware? Nintendo aren't releasing a gimmick. They're releasing a platform. Crucially, they will be innovating with both software and hardware. It's easy to copy Apple since they just use a standard touchscreen. But competing with Nintendo's QOL will be like competing with the Wii. And if Nintendo release highly polished software that takes them a year or two to develop it's unlikely that startups will match them in six months. And if there's multiple good pieces of software even harder. And even if you succeed, marketing a knock off usually leads to failure. That's if you can even get past the hardware barrier.

I also saw Stumpokapows massive paragraph about all the health options and it made my head hurt to read it. Yeah you could do that and search for all the options that you don't even know are there. Or you got Donkey Kong Weightlifting, Princess Peach Jogging, Walking Your Nintendog, QOL Fit and whatever else they have all on one platform. Which one would your average consumer go for? And that's the thing, many existing products are all kind of niche in a sense. Nintendo are going for the mass market. They don't need the hardcore product. It doesn't have to be best of breed. But if it does the job and it's more fun then it can succeed. Remember, this will all be backed up by hundreds of millions in marketing. Nintendo are going big time. No one can compete with this. It just depends on if it's good. It just depends on whether they can find the killer app. Wii Fit had a $40M marketing for its US launch. This will be much bigger.

Then you get this third pillar also being digital and benefiting the two gaming platforms. All with the same account. Going into the health niche means they can then look to licensing and marketing partnerships with sports teams and the likes of Nike.

Another point, with the Wii they went wireless so all of the peripherals benefit from backwards and forwards compatibility. Further adding value to their new hardware. In fact if Nintendo have their way Silicon Valley startups and Nike will be the ones developing their products for the QOL. The possibilities in all of this are just massive.

People have criticised Nintendo for not integrating with the world of the internet. But in a sense, there was no point. This past decade has been a time of massive innovation and whatever they did would have become obsolete and their efforts mostly gone to waste. However now everything is maturing and everything is converging so now is the time to invest in their network. And now is the time to try and get a touchscreen into the home and hope it becomes the hub of home entertainment. Internet browsing or watching films using a PS4 or Xbone controller isn't that great. But a gamepad touchscreen is perfect for it. And when it integrates with your console, handheld and your QOL device no tablet can compete. And no console without a touchscreen can compete.

Nintendo have done the hard work of trailblazing once with the Wii and again with the Wii U. There's so much differentiation it's ridiculous. And the fact that third parties failed to take advantage means the potential was untapped and remains untapped. If Nintendo think that new innovative hardware doesn't offer enough they can look at tapping the existing hardware for new ideas and consolidating what they already have. And with controllers being forwards compatible they could release the Wii Next at sub $200 without a gamepad(maybe just a Wiimote) for existing owners making it affordable for the casuals and younger gamers.

They messed up by launching their most expensive ever system with a relatively unspectacular 2D Mario game, and a year later their biggest game was another Mario game supported by a bunch of B grade releases like Luigi, Pikmin and a Wind Waker remake. But now that big games are going to start coming out and likely better marketing we should see where the Wii U really stands and how easy or difficult things will be for Nintendo going forward.

icantfindaname
Jul 1, 2008


Sooooo... their strategy is to expand the VC, sell more gimmick peripherals, and make nintendo branded health apps, and magically the money will pour in as if they invented digital distribution, touchscreen tablets, and mobile apps yesterday and there hasn't been a decade of maturation and competition already? They are utterly, utterly hosed. If the nintendo board buys that horseshit as much as the author of that post apparantly does then they are literally as bad any anyone here had imagined.

The difference between the Wii and DS and this is that touchscreens and motion controls hadn't really been done before. That was actually innovative. Tablets, The Internet, and health apps have been done for years. And nintendo is literally plugging their fingers in their ears and ignoring it. Their idea of a tablet is a lovely resistive touchscreen that rivals a walmart android. This does not bode well for anyone working at that company or anyone with money invested in it.

icantfindaname fucked around with this message at 10:42 on Jan 31, 2014

PrBacterio
Jul 19, 2000

KittyEmpress posted:

But you seem to be missing why they say that.

No one wants to buy Pikmin 3 if it's for a console that is otherwise dead. Pikmin 3 would be an awesome game to buy for a system that you already have. It's not that people hate nintendo, but they don't want to buy something that they don't think is worth it.

If Mario 3d World was for a console I already had I'd buy it this instant, but as it is I borrow my friend's Wii U and rent the game, because I have no reason to want a Wii U.

The simple fact is that most Wii U games would be better sales and accessibility wise if they were on other platforms, even if they used the exact same spec requirements as the Wii U currently has, just because people wouldn't have to throw down 300 extra dollars to play them.
I don't get this line of thinking, and I don't think I ever will. What reason is there ever for wanting to own any console, except to play the games available on it? So seeing how the Wii U apparently has games available on it that you want to play, what is it that makes the idea of owning one so repulsive in and of itself that you still refuse to do so? :confused:

EDIT: Also I thought the consensus about that Eurogamer article was that it was just a case of "during the launch of a new console the development tools for it are going to suck, no exceptions?"

PrBacterio fucked around with this message at 13:37 on Jan 31, 2014

SatoshiMiwa
May 6, 2007


The logic of the Pro-Nintendo people in this thread reminds me of what Blackberry people were saying a few years back and we saw how that all turned out....

Edmund Honda
Sep 27, 2003

PrBacterio posted:

EDIT: Also I thought the consensus about that Eurogamer article was that it was just a case of "during the launch of a new console the development tools for it are going to suck, no exceptions?"
Allegedly the PS4 ones came out looking pretty great and producing quick-running games without much effort, but it's all under NDA so who knows.

I said come in!
Jun 22, 2004


That is a lot of bullshit spin.

Polo-Rican
Jul 4, 2004

emptyquote my posts or die

PrBacterio posted:

What reason is there ever for wanting to own any console, except to play the games available on it? So seeing how the Wii U apparently has games available on it that you want to play, what is it that makes the idea of owning one so repulsive in and of itself that you still refuse to do so? :confused:

Because, for most people, there are literally only 2 or 3 games on the wii u that are enticing, and maybe 1 or 2 more in the forseeable future. $300 system + tax + price of games is a lot of freaking money for a very small handful of games. And the games aren't even groundbreaking in any way, it's not like you're Delving into a New Realm of Technology. Even from a gameplay perspective - most of them are sequels!

Crowbear
Jun 17, 2009

You freak me out, man!

I said come in! posted:

That is a lot of bullshit spin.

Hmm let me peruse that large post.

quote:

People talk about Silicon Valley, but Silicon Valley can't compete with Nintendo

:what:

What else does this fine gentleman say in that thread?

quote:

When has Silicon Valley successfully managed to compete with Nintendo consoles or handhelds? When has Silicon Valley released a thriving hardware/software ecosystem? The big companies like Sony, MS and Apple could potentially compete with Nintendo, but the smaller guys probably not.

Ok then. The QoL platform is going to be a huge hit because ~Nintendo Magic~ and other tech companies can't compete with that. Also apparently Nintendo are gonna market the poo poo out of it! For real this time! Clearly an informed and unbiased poster.

I said come in!
Jun 22, 2004

PrBacterio posted:

I don't get this line of thinking, and I don't think I ever will. What reason is there ever for wanting to own any console, except to play the games available on it? So seeing how the Wii U apparently has games available on it that you want to play, what is it that makes the idea of owning one so repulsive in and of itself that you still refuse to do so? :confused:

EDIT: Also I thought the consensus about that Eurogamer article was that it was just a case of "during the launch of a new console the development tools for it are going to suck, no exceptions?"

No confidence that the Wii U is going to be around a year from now. Everything Nintendo has said so far shows that they will probably be discontinuing the console. I really believe that. If this is still a weak year for hardware and software sales for Nintendo, the Wii U is gone.

PrBacterio
Jul 19, 2000

I said come in! posted:

That is a lot of bullshit spin.
Jesus Christ you really weren't kidding :psyduck:

The Kins
Oct 2, 2004

Crowbear posted:

Hmm let me peruse that large post.

:what:

What else does this fine gentleman say in that thread?

Ok then. The QoL platform is going to be a huge hit because ~Nintendo Magic~ and other tech companies can't compete with that. Also apparently Nintendo are gonna market the poo poo out of it! For real this time! Clearly an informed and unbiased poster.
You're trying to make sense out of posts on NeoGAF. Please stop before you hurt your brain.

I said come in!
Jun 22, 2004

PrBacterio posted:

Jesus Christ you really weren't kidding :psyduck:

You can read the whole thing, but pretty much just stop after "If you have money, buy Nintendo shares, they'll absolutely skyrocket in the next 3-10 years." It gets progressively more crazy after that.

Astro7x
Aug 4, 2004
Thinks It's All Real

Polo-Rican posted:

Because, for most people, there are literally only 2 or 3 games on the wii u that are enticing, and maybe 1 or 2 more in the forseeable future. $300 system + tax + price of games is a lot of freaking money for a very small handful of games. And the games aren't even groundbreaking in any way, it's not like you're Delving into a New Realm of Technology. Even from a gameplay perspective - most of them are sequels!

Well... don't get a system for just two or three games? That seems pretty logical to me.

I have a Wii U, and I have 8 retail games plus some digital downloads like NES remix. I am already higher than the average attach rate for most systems, meaning I buy more games than the average consumer.

Crowbear
Jun 17, 2009

You freak me out, man!

The Kins posted:

You're trying to make sense out of posts on NeoGAF. Please stop before you hurt your brain.

Too late. I need an advil or something.

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The Kins
Oct 2, 2004
Oh hey, the first photo of Nintendo's Non-Wearable QOL Platform just leaked out:

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