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Caustic Soda posted:That sounds interesting, does Obfuscate work, or is it solely dependent on Sneaking? Is there a particular level of Sneaking you need for it to be feasible? Either way works, as far as I know. The Clan Quest Mod really is a requirement for anyone replaying the game nowadays.
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# ? Dec 3, 2013 20:19 |
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# ? Jun 10, 2024 11:26 |
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Fuzz posted:Either way works, as far as I know. I still have the unpackaged CQM on my computer, that I could probably put into a .zip and host somewhere. Because I remember having issues finding the CQM stuff as well.
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# ? Dec 4, 2013 08:30 |
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That's kind of you to offer, but I found 4 different links on the very first hit of a google search, just by typing in "Clan Quest Mod". Granted I haven't tried them out yet, I'll do that later today when I've gotten some more sleep, but they're there.
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# ? Dec 4, 2013 11:26 |
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Fuzz posted:The Clan Quest Mod really is a requirement for anyone replaying the game nowadays. quote:Over 1,000 new dialogue lines, with main characters voiced by Hm.
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# ? Dec 4, 2013 12:45 |
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Caustic Soda posted:That's kind of you to offer, but I found 4 different links on the very first hit of a google search, just by typing in "Clan Quest Mod". Granted I haven't tried them out yet, I'll do that later today when I've gotten some more sleep, but they're there. Uh, the link in the second post still goes to a download page for CQM... am I missing something?
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# ? Dec 4, 2013 15:24 |
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I just got something. Gimble's prosthetics. Richard Kimble.
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# ? Dec 4, 2013 15:43 |
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Grandmaster.flv posted:I just got something. Gimble's prosthetics. Richard Kimble. Yep.
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# ? Dec 4, 2013 15:55 |
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It's not quite Deus Ex but I do notice new things every play through
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# ? Dec 4, 2013 16:37 |
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sebmojo posted:Hm. I think the actual voice actor for Lacroix did all the new Lacroix lines. Other than that, I recall the fresh talent being okay at best.
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# ? Dec 4, 2013 16:57 |
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Does Presence give any new dialogue options or is it just a boring debuff full stop?
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# ? Dec 4, 2013 17:19 |
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Benito Hitlerstalin posted:Does Presence give any new dialogue options or is it just a boring debuff full stop? In vanilla, it's a boring debuff. I think Camarilla Edition adds or is planning to add to pursuasion.
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# ? Dec 4, 2013 17:25 |
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I think I've found a bug in the Giovanni mansion and I'm hoping someone else knows about it and how to fix it... Apparently this kind of bug has happened to a lot of people with Jack in the tutorial, basically what happens is that when I talk to this girl in the mansion (the one in white, with the "Beautiful, I know" line), after that the only possible response I get is "I do not have a valid reply". At first I thought nothing of it, assuming it was a quirky reply but for whatever reason I decided to google this thing and learned it was actually a bug. Please tell me someone knows about this and I can fix it.
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# ? Dec 9, 2013 05:23 |
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She's not required to advance if that helps.
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# ? Dec 9, 2013 07:24 |
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Yeah I know but it's still bothering me a lot. I want to fix it E: I managed to fix the bug... not sure why this happens but basically if you enter the mansion without an invitation (dominating the guard or sneaking in the back) Nadia's text bugs out. Weird stuff. Highblood fucked around with this message at 20:10 on Dec 9, 2013 |
# ? Dec 9, 2013 08:55 |
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I have a weird nagging question about Bloodlines I've never been able to answer, but it's not really about gameplay or story. My wife has always wanted to have the quest completed and generic phone-ringing sounds as ringtones on her cell phone. You can find almost every sound the game uses deep in the resources files but for some reason those two sounds just don't seem to exist anywhere in there. Does anybody know where or how to find those files?
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# ? Jan 15, 2014 10:07 |
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Mendrian posted:My wife has always wanted to have the quest completed and generic phone-ringing sounds as ringtones on her cell phone. You can find almost every sound the game uses deep in the resources files but for some reason those two sounds just don't seem to exist anywhere in there. Does anybody know where or how to find those files? Can you be more specific on the phone sound, like a description or analog vs digital ringer? There's phoneshake.wav in \Vampire\sound\area\santa_monica\ocean_house\shakes but not much else that comes up with a directory search for "phone" or "ring" I can poke around this old installation for the other noise later.
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# ? Jan 15, 2014 14:05 |
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Mendrian posted:I have a weird nagging question about Bloodlines I've never been able to answer, but it's not really about gameplay or story. It's sound\interface\infobar\quest_complete.wav and you might want to get \quest_log_updated.wav as well, fake edit: I also found a sound\environmental\machines\telephone.wav in there but it might not be the exact one you want. I would just give them to you but I don't know of a good file host. Edit: VVV Thanks , here they are http://filesmelt.com/dl/VtMB.zip Hel fucked around with this message at 16:23 on Jan 29, 2014 |
# ? Jan 28, 2014 21:27 |
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Filesmelt.com is quick and easy to use.
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# ? Jan 29, 2014 06:51 |
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This is a month old, but I don't believe it has been posted anywhere: http://www.eurogamer.net/articles/2013-12-12-ccp-re-evaluates-world-of-darkness-looses-more-staff quote:Eve Online maker CCP has re-evaluated vampire MMO World of Darkness and let go of 15 staff at the Atlanta studio making it.
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# ? Jan 29, 2014 15:37 |
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steinrokkan posted:This is a month old, but I don't believe it has been posted anywhere: Good god I hope they don't screw it up. This is honestly the only MMORPG I have any interest in playing anymore.
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# ? Jan 29, 2014 15:42 |
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Minorkos posted:Good god I hope they don't screw it up. This is honestly the only MMORPG I have any interest in playing anymore. Overly secretive, rumored delays, staff layoffs, flagging momentum of the actual tabletop brand.... I gotta say it's not looking good. Didn't they even at one point say they had to completely start over? Or am I imagining that from another ne'er do well project?
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# ? Jan 29, 2014 15:46 |
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Gyrotica posted:flagging momentum of the actual tabletop brand.... Not sure which metric you're using for that - OPP have been doing well with all the 20th Anniversary kickstarters, there's a steady stream of well-received nWoD supplements, and the upcoming Demon reboot is looking fantastic (not so much the case for Exalted 3, but oh well, can't have everything).
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# ? Jan 29, 2014 15:53 |
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Gyrotica posted:Overly secretive, rumored delays, staff layoffs, flagging momentum of the actual tabletop brand.... Kind of. They were building an engine that was to be shared between EVE and WoD and had presented a working demo of the former at EVE Fanfest 2008. It then got awfully quiet and some time in 2010(ish), it was revealed that they had thrown that engine out as part of their “coreification” project — basically repurposing large chunks of EVE code into coherent and individual bits. I don't think they ever said exactly what about it didn't work, but considering the abysmal mess they released in 2011, the best guess is “everything”.
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# ? Jan 29, 2014 16:04 |
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Lemon Curdistan posted:Not sure which metric you're using for that - OPP have been doing well with all the 20th Anniversary kickstarters, there's a steady stream of well-received nWoD supplements, and the upcoming Demon reboot is looking fantastic (not so much the case for Exalted 3, but oh well, can't have everything). Anecdotal evidence (the best kind of evidence!) in terms of it seeming like they're becoming much more insular and not attempting to expand, merely work with the people they've got. I could be wrong, and that would be awesome. In spite of their history of absolutely horrible editorial control they still hold a place in my heart.
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# ? Jan 29, 2014 16:13 |
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Gyrotica posted:Overly secretive, rumored delays, staff layoffs, flagging momentum of the actual tabletop brand....
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# ? Jan 29, 2014 16:44 |
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CCP seems to be good at making their spaceship game and basically nothing else. At least they were willing to license out the WoD to Onyx Path and By Night Studios and let them put out new books.
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# ? Jan 29, 2014 16:51 |
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Gyrotica posted:Overly secretive, rumored delays, staff layoffs, flagging momentum of the actual tabletop brand.... Doom 4
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# ? Jan 31, 2014 04:59 |
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So I recently got this game and I'm very new to PC gaming. I got it through steam and tried launching it, and it gave me an error saying my available memory was less than 15MBs. I guess that the patch is supposed to help but I don't know how to install patches. I got the latest Wesp5 patch (8.8) and ran it in C:\Program Files (x86)\Steam\steamapps\common\Vampire The Masquerade - Bloodlines\Vampire and it said it installed the plus version, but I'm still getting the same error message. I have Win8 1.0 64bit and I'm using steam. Help!
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# ? Jan 31, 2014 10:25 |
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That's probably because you have over 4GB of RAM - try finding Bloodlines' executable in the Steam directory and changing its compatibility to Win XP.
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# ? Jan 31, 2014 10:30 |
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steinrokkan posted:That's probably because you have over 4GB of RAM - try finding Bloodlines' executable in the Steam directory and changing its compatibility to Win XP. Uhm I don't know how to do this so hard that I barely know what it means.
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# ? Jan 31, 2014 11:01 |
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In that case there's a forum thread about various solutions to the problem, including pretty detailed walkthroughs. Hope it helps.
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# ? Jan 31, 2014 11:08 |
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The Antitribu mod is very close to release, apparently: Announcement. Pre-warning that the thread is awful.
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# ? Jan 31, 2014 14:18 |
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Okay, so has CQM been updated past 3.0? Trying to grab the latest, but I noticed that it may not have been updated to also be used with Wesp's latest fan patch. Could I install the fan patch and then CQM on top of it if that is the case? I'll dig a little deeper, but a lot of that info doesn't seem to be updated in the past year, year and a half. e: looks like they can't be combined. I guess the remaining question is, is there a new CQM version floating around? Seems neat, I've not played since last year and haven't completed the game, so I guess worst case scenario the UP 8.8 or whatever will be fine for now. I just saw that CQM was highly goon recommended these days and want the best experience possible. Fosson fucked around with this message at 22:11 on Jan 31, 2014 |
# ? Jan 31, 2014 22:07 |
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Pope Guilty posted:CCP seems to be good at making their spreadsheet game and basically nothing else. At least they were willing to license out the WoD to Onyx Path and By Night Studios and let them put out new books. Fixed that one for ya' That said, they're not even great at that. You regularly hear insane things from the devs like "Yeah nobody here knows who wrote the warp code and none of us really understand it, so we can't change _____ right now" I really wanted to like the WoD MMO, especially with CCP at the helm. For all its flaws (many, many flaws) EVE is uniquely substantial compared to every other MMO ever made. Its real, because everybody is a person and everybody plays on the same server. So things hold weight. Comparing EVE to WoW is like comparing WoW to a single player game; the mechanics are just completely different. But that said, from the first announcement, when they had NOTHING to show, I knew this one was gonna die the slow death. And then when like 6 years go by with not so much as a proper trailer... its hosed. There's no way that game isn't in the middle of development hell.
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# ? Jan 31, 2014 23:51 |
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To be fair, they recently fixed the warp code…
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# ? Jan 31, 2014 23:56 |
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Olaf The Stout posted:Uhm I don't know how to do this so hard that I barely know what it means. Keep posting here if you're puzzled, people will talk you through it - it's not too complicated.
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# ? Feb 1, 2014 00:23 |
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Fosson posted:Okay, so has CQM been updated past 3.0? Trying to grab the latest, but I noticed that it may not have been updated to also be used with Wesp's latest fan patch. Could I install the fan patch and then CQM on top of it if that is the case? I'll dig a little deeper, but a lot of that info doesn't seem to be updated in the past year, year and a half. I believe the Clan Quest Mod has all of WESP's content included so no need to fret about that.
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# ? Feb 1, 2014 01:45 |
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Every Wesp patch in the last 3 years has been redundant moving around of poo poo, so don't ever worry about compatibility or saves being invalidated by a new version, ever.
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# ? Feb 1, 2014 08:13 |
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Super late to the party but thanks so much for finding those files and telling me how to find more. Holy crap thanks goons. I'm trying to get the Experience_Rewarded.wav file out of there too but every time I try to extract the file with the Quick and Dirty VPK Extractor, it says '1 file extracted successfully' but it doesn't actually go anywhere. Also I apparently don't have the basic Valve VPK.EXE file anywhere on my computer, is that normal? Mendrian fucked around with this message at 09:19 on Feb 1, 2014 |
# ? Feb 1, 2014 08:26 |
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# ? Jun 10, 2024 11:26 |
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Fosson posted:Okay, so has CQM been updated past 3.0? Trying to grab the latest, but I noticed that it may not have been updated to also be used with Wesp's latest fan patch. Could I install the fan patch and then CQM on top of it if that is the case? I'll dig a little deeper, but a lot of that info doesn't seem to be updated in the past year, year and a half. There is a version of CQM that somebody made which at least includes the library level. http://www.planetvampire.com/forum/index.php?topic=6307.0 I don't actually know if it has the rest of the patch that introduced the library level, though. This is, however, the the most likely option until Burgermeister finishes the next actual update.
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# ? Feb 1, 2014 08:39 |