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astr0man posted:I don't understand why the server would have any affect on client side graphics junk. Do you get choke/loss on BB? Not really. I don't notice any lag and my ping is usually around 40ms. My rates are set to 128. I guess I should be more clear and say it doesn't happen 100% of the time on BB. I've played two or three games that were completely fine, but I'd say I have the issue at least 75% of the time. kcer posted:Do you use -processheap in your launch options? No. Should I?
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# ? Feb 4, 2014 17:15 |
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# ? May 27, 2024 02:18 |
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DTaeKim posted:The only time I used a decoy to great effect was on cs_Italy. With fifteen seconds left, I threw a smoke and a decoy in the smoke and ran away from the last CT. He spent several seconds firing at the decoy before realizing I wasn't there and lost the round. I'll buy a decoy sometimes and throw it obviously around a corner where I know an enemy is, because most people can't tell the difference between a decoy and a flashbang mid-flight and will instinctively turn away from it while I pop out and kill them while they're turned around. It's a pretty niche usage of course but if for some reason you don't have $200 and you do have $50 it's better than nothing.
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# ? Feb 4, 2014 17:37 |
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Bloodplay it again posted:No. Should I? It's a quick fix for some fps issues, so without knowing exactly what's causing it, it's worth a shot.
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# ? Feb 4, 2014 17:41 |
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I ran into a bug in a competitive game last night where 2 of my team members were unable to join the game, instead seeing the background shot of 2 counterterrorists over and over and spectating from a fixed camera, watching my team lose pistol round. Upon leaving and rejoining the game the same bug persisted, and then randomly they were able to join 3rd round. The other team also had 1 player suffer this, so it wasn't just us. Has anyone seen this bug and have any suggestions on avoiding it in the future?
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# ? Feb 4, 2014 18:40 |
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Dvsilverwing posted:How does a molotov not? I usually buy both, and just drop one when the other runs out; the only way to counter a molotov is to drop a smoke on it, which would kind of be screwing your own team over when it comes down to it. I'm not saying it can't stop or delay a rush, I'm saying a smoke is always the better alternative because the enemies straight up can't see poo poo and it's cheaper.
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# ? Feb 4, 2014 19:11 |
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Fire can be useful but I never buy it because I prefer having a 2nd flash.
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# ? Feb 4, 2014 19:15 |
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The best bug I've had so far is when for 3 rounds at the start of the match my view was 100ft above my character. I couldn't shoot anybody but I could tell my team where the T's were going every round
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# ? Feb 4, 2014 19:34 |
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Lemming posted:The best bug I've had so far is when for 3 rounds at the start of the match my view was 100ft above my character. I couldn't shoot anybody but I could tell my team where the T's were going every round astr0man posted:Fire can be useful but I never buy it because I prefer having a 2nd flash. mcvey fucked around with this message at 19:42 on Feb 4, 2014 |
# ? Feb 4, 2014 19:35 |
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mcvey posted:Jump. If that's meant to be advice on how to fix it you're making the very erroneous assumption that I'm more useful to my team as a shoot man than as a fragile security camera. Last night I had a game where I got 2 TK's in one round
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# ? Feb 4, 2014 19:39 |
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Bloodplay it again posted:Anyone have a solution for crazy framerate drops on BB? I feel like it might have happened on Wex, too, but I've tried dozens of other community servers (and matchmaking ) and it only happens when I play with goons. My game runs at ~150 FPS (fps_max 150) until I look in the direction of anyone and then it drops down to the teens. If I shoot at anyone, I'm looking at <5 FPS. If I didn't drop to single digits while actually shooting at people, I'd almost feel like I'm cheating because it happens regardless of distance to the player. It's like I'm playing with the worst wallhack. It's an issue that's been present for a lot of people ever since the weapon skins were released. Only way around it is to restart the client and reconnect. It is a memory leak related to the weapon skins, which is why it occurs more often when player models appear on the screen, best thing to do to avoid it is to monitor your fps during the warmup, and if it starting chugging down when you are looking at someone, restart the client. It seems not to occur if you are joining a match/server for the first time, but after map changes...it rears it's ugly head...sometimes... It's pretty clear after almost a year that Valve has no idea how to fix it, so best to try to avoid it. There's no such thing as fps drops only related to goons/ButtmenBrigade, that's just your confirmation bias talking.
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# ? Feb 4, 2014 20:08 |
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Bloodplay it again posted:Everything's current. I don't think it's a common problem, but the last time I played on BB, someone else said they had the same issue. I just don't understand why it only happens on the one server, regardless of map. Occurs if I set all of the settings to low, as well. This happened to me once last weekend. Rates and poo poo are all good. Embedded up having to just restart.
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# ? Feb 4, 2014 20:15 |
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Dvsilverwing posted:How does a molotov not? I usually buy both, and just drop one when the other runs out; the only way to counter a molotov is to drop a smoke on it, which would kind of be screwing your own team over when it comes down to it. Smoke can also SLIGHTLY hinder you. You also can't see past the smoke, and while its true someone who runs right out of smoke has an inherent disadvantage because they're blind for a bit even if their model is fully visible, if there's a rush through smoke, you are gonna see a bunch of people just pop right out. A molotov inhibits them even more if you have a good angle because if they push through it, they take damage, and they can't stop moving to shoot back at you, so they are very exposed visibly AND taking damage the more time they are in the fire. Different strategies call for different grenade usage, but molotovs can pay off quite heavily. In no way am I saying smoke should be underestimated, no one wants to push through into the open being completely blind.
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# ? Feb 4, 2014 21:52 |
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Really the best use I ever get out of decoys is on a pistol or other hectic rush round where I can throw it into a bombsite we're taking and create radar clutter. It won't fool anybody on it's own but it's useful to create that small handicap to their gamesense
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# ? Feb 4, 2014 21:58 |
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Daeno posted:It's an issue that's been present for a lot of people ever since the weapon skins were released. Only way around it is to restart the client and reconnect. Glad to finally read a solution. It's hard to search for a fix because I just wind up finding posts about people complaining their toasters won't play the game on max settings. I'll take a look at the task manager next time it happens to see if the program is using ridiculous amounts of memory. On the topic of bugs, I played a MM game last night on Nuke where I managed to spawn in the abyss. Only blackness and everything I shot played the "you're shooting metal" sound effect. Even after typing kill in console, I spawned there again. Had to restart the client for some weird reason.
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# ? Feb 4, 2014 22:18 |
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Bloodplay it again posted:Glad to finally read a solution. It's hard to search for a fix because I just wind up finding posts about people complaining their toasters won't play the game on max settings. I'll take a look at the task manager next time it happens to see if the program is using ridiculous amounts of memory. Here's the best part, sometimes it isn't a memory leak, and it just drops your fps whenever you see a player/skin. But restarting the client is still the only way...
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# ? Feb 4, 2014 23:21 |
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I only experience the FPS lag on the goon server.
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# ? Feb 5, 2014 00:02 |
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kcer posted:It's a quick fix for some fps issues, so without knowing exactly what's causing it, it's worth a shot. That was before they started applying "fixes". It might not do anything now (but there's still no real fix for framedrops or memory leaks) Apogee15 posted:I only experience the FPS lag on the goon server. It happens to me in goonpug, mm, dm, pubs,
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# ? Feb 5, 2014 00:58 |
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Apogee15 posted:I only experience the FPS lag on the goon server. I also have never had it happen in MM or other servers. But I also never have the smoke bug happen outside of goonpug.
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# ? Feb 5, 2014 01:11 |
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I wish Valve guys still posted here
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# ? Feb 5, 2014 01:19 |
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I only experience the FPS drop when people are shooting at me and I did not kill them.
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# ? Feb 5, 2014 01:31 |
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Shadowlz posted:I also have never had it happen in MM or other servers. But I also never have the smoke bug happen outside of goonpug. I get odd FPS drops everywhere I play along with the smoke bug.
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# ? Feb 5, 2014 01:48 |
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Awesome Welles posted:I get odd FPS drops everywhere I play along with the smoke bug. Same. I notice the fps drop more in goonman because I rarely ever play more then one or two mms in a row. With goonmans I might play a number in a row, and the fps drops will happen on the third or fourth map. I am pretty sure it has to do with apt tabbing out or with Chrome. I am not 100% sure though.
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# ? Feb 5, 2014 01:56 |
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Twerk from Home posted:bug talk I have this problem whenever I spawn CT, typing "retry" into console then reconnecting works for me.
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# ? Feb 5, 2014 03:31 |
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Really dumb question from a newbie: How much impact does reporting actually have? Is this game like dota-likes where I can get suspended and banned for bad manners? I don't know if I should be worried at threats of being reported.
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# ? Feb 5, 2014 05:04 |
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Twerk from Home posted:Really dumb question from a newbie: How much impact does reporting actually have? Is this game like dota-likes where I can get suspended and banned for bad manners? I don't know if I should be worried at threats of being reported. Voice chat and text are not replayed in overwatch demos. But "griefing" such as purposely blocking/damaging teammates, hiding the bomb or similar things do appear in overwatch demos. It wouldn't be as severe as a ban for hacking would be, but yes, people reported for griefing can be suspended from matchmaking.
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# ? Feb 5, 2014 05:14 |
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Twerk from Home posted:Really dumb question from a newbie: How much impact does reporting actually have? Is this game like dota-likes where I can get suspended and banned for bad manners? I don't know if I should be worried at threats of being reported. I always report people for text chat racial slurs because I'm amused at someone tossing out N words and then screaming at their PC when they realize they have a week long competitive cooldown or something. I don't know if it actually does anything, but there is a text abuse and voice abuse option when reporting.
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# ? Feb 5, 2014 05:29 |
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Xenaero posted:Smoke can also SLIGHTLY hinder you. You also can't see past the smoke, and while its true someone who runs right out of smoke has an inherent disadvantage because they're blind for a bit even if their model is fully visible, if there's a rush through smoke, you are gonna see a bunch of people just pop right out. A molotov inhibits them even more if you have a good angle because if they push through it, they take damage, and they can't stop moving to shoot back at you, so they are very exposed visibly AND taking damage the more time they are in the fire. I'm arguing for molotovs, not against them.
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# ? Feb 5, 2014 06:22 |
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>That feel the split second before a double kill lines itself up in your scope (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Feb 5, 2014 06:40 |
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Necc0 posted:>That feel the split second before a double kill lines itself up in your scope gently caress I thought we were T
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# ? Feb 5, 2014 06:44 |
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A bit of a noob question, but I was watching a guide about firing while moving and the author mentioned that in CSGO there's a certain window of time where you can fire while moving and suffer only a small among of accuracy penalty. I was wondering if someone can explain to me how this work? When does this grace period happens? Is it when you just start to strafe or when you stop strafing?
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# ? Feb 5, 2014 06:53 |
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pedro0930 posted:A bit of a noob question, but I was watching a guide about firing while moving and the author mentioned that in CSGO there's a certain window of time where you can fire while moving and suffer only a small among of accuracy penalty. I was wondering if someone can explain to me how this work? When does this grace period happens? Is it when you just start to strafe or when you stop strafing? https://www.youtube.com/watch?v=U9mvXfnY8wU https://www.youtube.com/watch?v=AXqsSs_VJAs watch these, p. sure the second one covers that a little.
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# ? Feb 5, 2014 07:02 |
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Twerk from Home posted:Really dumb question from a newbie: How much impact does reporting actually have? Is this game like dota-likes where I can get suspended and banned for bad manners? I don't know if I should be worried at threats of being reported. I remember one of the devs saying their typical completion time or whatever on reports was about 3 hours. So if you've been being a jerk and you're not banned after 3 hours you should be okay
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# ? Feb 5, 2014 10:35 |
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Can someone please explain to me why there are guns other than the bizon in the game, they just seem superfluous.
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# ? Feb 5, 2014 11:28 |
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Lemming posted:Can someone please explain to me why there are guns other than the bizon in the game, they just seem superfluous. Not everybody feels comfortable manipulating such phallic magazines.
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# ? Feb 5, 2014 11:56 |
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I think it'd be cool to just downrank to silver forever.
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# ? Feb 5, 2014 12:02 |
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Xenaero posted:I think it'd be cool to just downrank to silver forever. Getting to the lower silvers is hard. I tried, the lowest I got was silver II and I ended up getting banned for a week because I got kicked for throwing so many times.
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# ? Feb 5, 2014 12:03 |
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Xenaero posted:I think it'd be cool to just downrank to silver forever. You're in luck
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# ? Feb 5, 2014 12:43 |
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Xenaero posted:I think it'd be cool to just downrank to silver forever. Lemming posted:Can someone please explain to me why there are guns other than the bizon in the game, they just seem superfluous.
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# ? Feb 5, 2014 14:11 |
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Lemming posted:Can someone please explain to me why there are guns other than the P90 in the game, they just seem superfluous.
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# ? Feb 5, 2014 15:54 |
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# ? May 27, 2024 02:18 |
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Lavender Philtrum posted:I always report people for text chat racial slurs because I'm amused at someone tossing out N words and then screaming at their PC when they realize they have a week long competitive cooldown or something. I don't know if it actually does anything, but there is a text abuse and voice abuse option when reporting. Alright, I'm not too worried then. This was a low silver game where I ran around with dualies and no armor, my team won 16-3, and I would reply to them accusing me of hacking or calling me a human being with "no u".
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# ? Feb 5, 2014 16:04 |