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Colinrobinson
Apr 10, 2005

Yeah I'm not positive what my deal is either, so I just sort of keep on truckin'

socialsecurity posted:

Take light step first then you are good.

That's my plan. I would have taken it at 16 but my PER was only at 5. I took intense training to get it up to 6 so that I could get light step at 18.

I have never been good at avoiding bear traps, and DM was no slouch in that department, I'm sure OWB won't be much nicer.

Which is more useful in OWB, though, the Protonic Inversal Axe or the Superheated Saturnite Fist? I've heard they're both pretty awesome but I'm curious if there's anything to be gained either way.

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Renditious
Sep 25, 2012
OWB doesn't really have an issue with bear traps, as far as I recall. The main trap in OWB is mines, and then only in specific areas, so it isn't really difficult to avoid them.

Edit: With regards to the weapons, the protonic inversal axe is arguably the better one for OWB, since it does additional EMP damage against robots (which are a large percentage of OWB enemies).

The Super-heated saturnite fist is great, but doesn't get any special bonuses when used in OWB.

Renditious fucked around with this message at 18:57 on Feb 16, 2014

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

One of the final bosses of the game proper will make you glad you have Light Step, assuming you go that route. gently caress you, Oliver. gently caress you and your bear traps right to the Abyss.

D34THROW
Jan 29, 2012

RETAIL RETAIL LISTEN TO ME BITCH ABOUT RETAIL
:rant:
I never go on an OWB run without Animal Friend. The mines I can deal with. Hordes of snakedog hybrids, not so much. I hate those loving things.

Friar Zucchini
Aug 6, 2010

D34THROW posted:

I never go on an OWB run without Animal Friend. The mines I can deal with. Hordes of snakedog hybrids, not so much. I hate those loving things.
They're quick and they hurt, but they have 0DT so with shotguns or HP ammo, they just kinda flop over.

Feels Villeneuve
Oct 7, 2007

Setter is Better.
If you got through DM without Light Step, you're probably going to be fine in OWB. Just don't run on the pipes.

eating only apples
Dec 12, 2009

Shall we dance?

Friar Zucchini posted:

They're quick and they hurt, but they have 0DT so with shotguns or HP ammo, they just kinda flop over.

Even so I've never done the advanced X-8 quest without animal friend. They shredded my courier whether she was level 25 or 40, so I quit.

My second runthrough was a more shotty/good ammo kind of run so would probably have made it, but I took animal friend fairly early for the cute gecko and molerat animations :3:

The Colonel
Jun 8, 2013


I commute by bike!
430 hours.

It took me 430 hours playing Fallout: New Vegas to actually figure out how Caravan works.

I don't know whether I should feel proud, or just stupid.

Paracelsus
Apr 6, 2009

bless this post ~kya

The Colonel posted:

430 hours.

It took me 430 hours playing Fallout: New Vegas to actually figure out how Caravan works.

I don't know whether I should feel proud, or just stupid.
I never even bothered trying to play caravan at all. The only achievements I'm missing are the "pick 50 pockets in a playthrough" one and the ones related to caravan.

Horace Kinch
Aug 15, 2007

My version of Caravan is to find the actual merchant Caravans and hack them apart with a Bumper Sword in Caesar's name.

Timeless Appeal
May 28, 2006
I get how to play Caravan, but still I'll sometimes suddenly win or lose and have no idea why.

CJacobs
Apr 17, 2011

Reach for the moon!
Most of the time when I play Caravan I hit a couple of buttons and then there is suddenly nothing I can press or click except to leave the game and I have no idea why. So uh. Yeah I don't really bother with Caravan either.

Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

Paracelsus posted:

I never even bothered trying to play caravan at all. The only achievements I'm missing are the "pick 50 pockets in a playthrough" one and the ones related to caravan.

Tried it once, discovered the interface was horrible, forget it.

moot the hopple
Apr 26, 2008

dyslexic Bowie clone

CJacobs posted:

Most of the time when I play Caravan I hit a couple of buttons and then there is suddenly nothing I can press or click except to leave the game and I have no idea why. So uh. Yeah I don't really bother with Caravan either.

When I'm shuffling through my cards, the animation will sometimes desync with the card I'm selecting. The lag, layout, and the sheer amount of cards you can get kind of dissuades you from experimenting with your deck.

Easy mode for Caravan:

Since the goal is to score a 26, the easiest combination without worrying about ascending/descending order is playing with a deck comprised ONLY of Kings, 10s, and 6s. Drop a 6, 10, then King (or 10, King, 6) for each Caravan. Discard Caravans that go over and use extra Kings to screw opponents. As long as you buy up every 6, 10, and King you come across, it works pretty well.

Wolfsheim
Dec 23, 2003

"Ah," Ratz had said, at last, "the artiste."

moot the hopple posted:

When I'm shuffling through my cards, the animation will sometimes desync with the card I'm selecting. The lag, layout, and the sheer amount of cards you can get kind of dissuades you from experimenting with your deck.

Easy mode for Caravan:

Since the goal is to score a 26, the easiest combination without worrying about ascending/descending order is playing with a deck comprised ONLY of Kings, 10s, and 6s. Drop a 6, 10, then King (or 10, King, 6) for each Caravan. Discard Caravans that go over and use extra Kings to screw opponents. As long as you buy up every 6, 10, and King you come across, it works pretty well.

This, but also 8s, because that makes using the 10 slightly more flexible (10+10+6 or 10+8+8). I would also say jacks too, because after the patch that let the AI throw down face cards correctly, it's easy for them to pull a surprise victory by knocking one of your columns out unexpectedly.

Still, gently caress it, for the most part. Much like pazaak, it's far too tedious to ever really do much with.

moot the hopple
Apr 26, 2008

dyslexic Bowie clone

Wolfsheim posted:

(10+10+6 or 10+8+8)

Wait, how does this work? Since when can you just stack dupes on top of each other (ignoring the suits rule, which I'm still not sure will work in this case).

double nine
Aug 8, 2013

Wolfsheim posted:

This, but also 8s, because that makes using the 10 slightly more flexible (10+10+6 or 10+8+8). I would also say jacks too, because after the patch that let the AI throw down face cards correctly, it's easy for them to pull a surprise victory by knocking one of your columns out unexpectedly.

Still, gently caress it, for the most part. Much like pazaak, it's far too tedious to ever really do much with.

I can still recall the sound effects when playing pazaak *shudders* *tok-low_ping-high_ping* *tok-low_ping-high_ping*

M3wThr33
Sep 4, 2004

I gave up long ago trying to contribute anything ever.
I wonder how much better caravan would be if it wasn't so slow.
Quicker animation would have really convinced me to play it more. Also maybe the threat of losing/gaining a card and maybe perks for completing a deck.

Which deck is the ugly redrawn cards. Gomorrah, I think? I LOVE those cards.

steinrokkan
Apr 2, 2011



Soiled Meat
Gomorrah has what looks like pin up girls painted over as queens. Tops has a really naive and crooked interpretation of the standard design. Ultra Luxe uses a very minimalistic set. So i guess you mean the Tops one?

SlothfulCobra
Mar 27, 2011

There's faster ways to make money, like actually playing blackjack.

ClearAirTurbulence
Apr 20, 2010
The earth has music for those who listen.

The Colonel posted:

430 hours.

It took me 430 hours playing Fallout: New Vegas to actually figure out how Caravan works.

I don't know whether I should feel proud, or just stupid.

591 hours, and I've never finished a game of Caravan. Tried it once in the first 20 hours or so, never again.

Paracelsus
Apr 6, 2009

bless this post ~kya

M3wThr33 posted:

Which deck is the ugly redrawn cards. Gomorrah, I think? I LOVE those cards.
Gomorrah has the best deck by far.

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to
Is there any way to get to fortification hill without being taken there by the Legion guy? I had some bug where after getting the Platinum Chip from Benny and I'm told Caesar wants to see me, I kept getting Legion Assassins coming after me, so my Legion karma is poo poo. My last savegame that isn't after that is about 3 hours before that and I don't want to lose all that progress because it involves clearing vault 22 and a bunch of other annoying stuff.

I can still finish the game with the NCR victory, because it's the only one what doesn't require you to go there at all.

This is my first time playing the GOTY edition on pc (got it because it was actually cheaper on sale than buying lonesome road on its own from XBL) and i noticed that you can't win really huge on slots anymore. When I was playing it at first, you could easily make 50k or more caps playing the slots if your luck was 9 or 10 in each casino. Now it seems you can only get about 8 or 9k worth. Still enough to get all the implants and have money to repair and buy weapon mods.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
You should be able to just click on the boat and travel there. I've never pissed off the Legion before going, but I've always been able to take Boone there after the platinum chip stuff is done with and raze the place to the ground.

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to

2house2fly posted:

You should be able to just click on the boat and travel there. I've never pissed off the Legion before going, but I've always been able to take Boone there after the platinum chip stuff is done with and raze the place to the ground.

That's what I figured too, because I remember doing that as well, but always after going to meet Caesar. Maybe the first time you have to be taken there in order to use the raft?

Samuel Clemens
Oct 4, 2013

I think we should call the Avengers.

twistedmentat posted:

That's what I figured too, because I remember doing that as well, but always after going to meet Caesar. Maybe the first time you have to be taken there in order to use the raft?

The first time I played through the game I just murdered my way through Cottonwood Cove with Boone and used the raft to access The Fort, so it should definitely be possible. Are you sure you killed Lucullus, the guy who usually ferries you across?

Incidentally, while looking up Lucullus on the Fallout Wiki I found this:

Fallout Wiki posted:

After unleashing the radioactive barrels from the truck to wipe out Cottonwood Cove, Cursor Lucullus will survive to run the ferry, and may be found in his place wearing an advanced radiation suit.

This game. :allears:

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to

Samuel Clemens posted:

The first time I played through the game I just murdered my way through Cottonwood Cove with Boone and used the raft to access The Fort, so it should definitely be possible. Are you sure you killed Lucullus, the guy who usually ferries you across?

Incidentally, while looking up Lucullus on the Fallout Wiki I found this:


This game. :allears:

Yea. I saw that. I slaughtered everyone in the cove, including the boatman, freed that guys family and as in a "salt the earth" I released the barrels, because gently caress the Legion, that's why. Maybe I have to go there with Boone?

Here's another problem; when I mod something the GRA mods, there's no model for it, even if the thing modded is also GRA stuff. So i mod a plasma pistol, then equip it, a big red square appears covering me. Regular mods work fine, and GRA weapons can be used without mods, but as soon as I use a GRA mod, I'm boned. I've wasted so many plasma and laser pistols. I just want to play as a high tech cowgirl.

Apparently if i went into the water and under the raft I could activate it.

twistedmentat fucked around with this message at 01:11 on Feb 18, 2014

Wolfsheim
Dec 23, 2003

"Ah," Ratz had said, at last, "the artiste."

moot the hopple posted:

Wait, how does this work? Since when can you just stack dupes on top of each other (ignoring the suits rule, which I'm still not sure will work in this case).

I just meant in the way you can double card values by putting down a king. When you add 8s to the mix, you have two cards you can double to hit 26 instead of just one.

moot the hopple
Apr 26, 2008

dyslexic Bowie clone
Well, that doesn't really seem to help your odds at all with my proposed strategy. In fact, all things being equal, adding another card will actually decrease your odds.

The thing is, when you go 10+King+6, you NEED to be able to drop all three cards down ASAP. Any combination of two cards won't be enough to reach the 21 point threshhold where it is in contention, i.e. still safely in play. Therefore, the third card is utterly important to get down. It's an all or nothing strategy, so you need the right cards at the right time being available in your hand. Adding another number value card to the pool actually dilute your chances of getting the card you want from 33% to 25%, it doesn't increase your odds at all.

whydirt
Apr 18, 2001


Gaz Posting Brigade :c00lbert:
Has anyone come up with a realistic estimate of what the total print run of MMA ended up being?

Renditious
Sep 25, 2012

twistedmentat posted:

Yea. I saw that. I slaughtered everyone in the cove, including the boatman, freed that guys family and as in a "salt the earth" I released the barrels, because gently caress the Legion, that's why. Maybe I have to go there with Boone?

Here's another problem; when I mod something the GRA mods, there's no model for it, even if the thing modded is also GRA stuff. So i mod a plasma pistol, then equip it, a big red square appears covering me. Regular mods work fine, and GRA weapons can be used without mods, but as soon as I use a GRA mod, I'm boned. I've wasted so many plasma and laser pistols. I just want to play as a high tech cowgirl.

Apparently if i went into the water and under the raft I could activate it.

Are you playing without mods? If you were missing all GRA content, I'd say it was a missing BSA file. You could try verifying the game cache in steam, which will replace any missing files.

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to

Renditious posted:

Are you playing without mods? If you were missing all GRA content, I'd say it was a missing BSA file. You could try verifying the game cache in steam, which will replace any missing files.

Zero mods, and the first thing I did was check the cache. One file failed, but otherwise its all good.

Ugh I forgot how painful Dead Money was at start when you have zero ways of healing and everything causes you damage.

Wolfsheim
Dec 23, 2003

"Ah," Ratz had said, at last, "the artiste."

moot the hopple posted:

Well, that doesn't really seem to help your odds at all with my proposed strategy. In fact, all things being equal, adding another card will actually decrease your odds.

The thing is, when you go 10+King+6, you NEED to be able to drop all three cards down ASAP. Any combination of two cards won't be enough to reach the 21 point threshhold where it is in contention, i.e. still safely in play. Therefore, the third card is utterly important to get down. It's an all or nothing strategy, so you need the right cards at the right time being available in your hand. Adding another number value card to the pool actually dilute your chances of getting the card you want from 33% to 25%, it doesn't increase your odds at all.

But ever since the patch that lets the AI play face cards against you, they have a tendency to immediately throw every face card they have at you, so if you're slapping everything you have down betting on 10+20+6, they can either knock out your 20 with a single jack, or even quadruple it to a 40 with a second king, forcing you to either drop that entire row or use your own jack, which you wouldn't have, because your deck solely 6s, 10s and kings.

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

Really, just taking a bunch of kings and jacks worked for me. Throw the kings on the other guy's stack to make him bust, keep jacks around if he tries to do it to you. Got me more wins than losses, anyway.

cuntman.net
Mar 1, 2013

Caravan is pretty easy even with your starting deck. The hardest part was figuring out what the controls were.

Wolfsheim
Dec 23, 2003

"Ah," Ratz had said, at last, "the artiste."

Sleepy Owl posted:

Caravan is pretty easy even with your starting deck. The hardest part was figuring out what the controls were.

No, Sleepy Owl. The hardest part...is letting go.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
The best part of Caravan is not playing it, so really.

I want a mod which just gives me caps and +1 Caravan wins every time I ask an NPC to play. Don't even care.

KnightLight
Aug 8, 2009

My Caravan experience is that the AI will waste all its starting Jacks killing the first cards you put down.

Loading up on 10s, Jacks and Kings helped me quite a bit.
I also have no numbered hearts in my deck, I'm not sure if having only three suits helps me at all but it seems to.

cuntman.net
Mar 1, 2013

I actually kind of like Caravan.

Wolfsheim posted:

No, Sleepy Owl. The hardest part...is letting go.

Oh nooo

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moot the hopple
Apr 26, 2008

dyslexic Bowie clone

Wolfsheim posted:

But ever since the patch that lets the AI play face cards against you, they have a tendency to immediately throw every face card they have at you, so if you're slapping everything you have down betting on 10+20+6, they can either knock out your 20 with a single jack, or even quadruple it to a 40 with a second king, forcing you to either drop that entire row or use your own jack, which you wouldn't have, because your deck solely 6s, 10s and kings.

This is true, but throwing in an 8 or jack does absolutely nothing to help me in these situations.

If I throw in an 8, then I now have 3 numerical value cards. This means Queens played against me now have an effect, when before they were entirely irrelevant because order can go either way with only 2 numerical value cards. Plus, I am now hampered by the reduced odds of an additional card in the pool. The same thing with the Jack; being able to remove a king played against me is not worth it due to reduced odds. Yes I stand to potentially lose either one or two more cards than I would have otherwise when I discard a track, but it's mathematically more efficient to do that than to include a Jack to deal with Kings because it will drop my odds even further.

Trust me, I've put a lot of thought into this goofy card game and this strategy works great in practice because it stacks the odds in your favor: your starting hand will generally have enough winning cards to fill at least 2 of the 3 Caravans right out of the gate, you can complete caravans in the optimal amount of turns, you have a deck that has the best odds of getting the right pulls, and you have a face card to play against opponents. Your additions would negate several of these benefits with little return.

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