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cronox2 posted:Including Fuuka? Fuuka is less of a character than the dog.
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# ? Feb 25, 2014 01:06 |
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# ? Jun 6, 2024 11:20 |
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It really isn't a surprise that the new thief isn't very good.Manatee Cannon posted:Fuuka is less of a character than the dog. That's because Koromaru is one bad rear end motherfucker.
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# ? Feb 25, 2014 01:08 |
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To be fair Koromaru is more of a character than 99% of characters in most other video games
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# ? Feb 25, 2014 01:11 |
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Rirse posted:Alex posted his review for Thief 2014. He gave it a 2 out of 5 stars. As someone who never really enjoyed the original Thief games , his description doesn't sound that far off from how I remember the series, especially the descriptions of the stealth and combat mechanics. (Did people really like Thief games because they were good or did they like it because it was Looking Glass and the non-shooty first person shooter was revolutionary for the time?) emoticon fucked around with this message at 01:15 on Feb 25, 2014 |
# ? Feb 25, 2014 01:13 |
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Rise could have been a good character but her voice actress was terrible and grating. I guess if that was the point then yeah she did an amazing job.
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# ? Feb 25, 2014 01:20 |
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emoticon posted:As someone who never really enjoyed the original Thief games , his description doesn't sound that far off from how I remember the series, especially the descriptions of the stealth and combat mechanics. (Did people really like Thief games because they were good or did they like it because it was Looking Glass and the non-shooty first person shooter was revolutionary for the time?) Non-FPS first person games were not new whatsoever. Looking Glass made some of the best of the early ones, including Ultima Underworld and System Shock. I played Thief 1 for the first time last year and thought it was brilliant. I can't imagine any game that plays like that being released for $60 today, unfortunately, and Thief 2014 doesn't seem to be doing anything to disabuse me of that notion. The original Thief games are complex, open in a way that almost no games today are(even open world games typically pursue a different type of openness), and designed to provide both a technical and creative challenge to the player. Levels are enormous and free-flowing puzzles that can take hours to complete for a meticulous player on a high difficulty, and they require you to really think about the tools you have available and how they can be applied.
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# ? Feb 25, 2014 01:25 |
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Laura Bailey is a good rear end VA, I'll kick your bony rear end barons
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# ? Feb 25, 2014 01:26 |
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A shame Labrys doesn't count.
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# ? Feb 25, 2014 01:27 |
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emoticon posted:As someone who never really enjoyed the original Thief games , his description doesn't sound that far off from how I remember the series, especially the descriptions of the stealth and combat mechanics. (Did people really like Thief games because they were good or did they like it because it was Looking Glass and the non-shooty first person shooter was revolutionary for the time?) "I don't like these games, so I have to question whether or not they were ever good." Come on, man. The Thief games aren't perfect, but they have some of the best level design ever put into a video game, and are also a masterclass in how to create a pervasive atmosphere and effective sound design that complements the gameplay. The graphics are dated, but those games still stand out, particularly because things like level design have actually regressed since then. You only need to look at Dishonored or Mark of the Ninja to see how well that design mentality holds up today, especially where stealth games are concerned. At the time I thought Metal Gear Solid was loving garbage because I had played Thief a few months prior.
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# ? Feb 25, 2014 01:27 |
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Dred Cosmonaut posted:Laura Bailey is a good rear end VA, I'll kick your bony rear end barons She did a poo poo job as a dumb anime character I will blast your face with miasma.
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# ? Feb 25, 2014 01:28 |
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I was thinking about Persona 4 today and if that game was set in America instead of Japan it would ruin it. A small American town in the middle of nowhere out in the boonies where the most exciting thing to do on a weekend is hang out at the Walmart. Charlie Joe the fancy city boy moves in with his uncle who is the small town sheriff and his niece who sits at home and watches daytime TV. It would be awful.
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# ? Feb 25, 2014 01:29 |
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Overbite posted:I was thinking about Persona 4 today and if that game was set in America instead of Japan it would ruin it. A small American town in the middle of nowhere out in the boonies where the most exciting thing to do on a weekend is hang out at the Walmart. Charlie Joe the fancy city boy moves in with his uncle who is the small town sheriff and his niece who sits at home and watches daytime TV. If it was set in England the murderer would have just been some Chav who nicked their mobiles after stabbing them.
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# ? Feb 25, 2014 01:31 |
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In other lovely game news: Alex's Thi4f review
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# ? Feb 25, 2014 01:31 |
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Overbite posted:I was thinking about Persona 4 today and if that game was set in America instead of Japan it would ruin it. A small American town in the middle of nowhere out in the boonies where the most exciting thing to do on a weekend is hang out at the Walmart. Charlie Joe the fancy city boy moves in with his uncle who is the small town sheriff and his niece who sits at home and watches daytime TV. All I can think about when reading this is Persona 5: Friday Night Lights. And I'm not sure if that would be the best thing or the worst thing (the murder subplot of FNL was definitely terrible)...
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# ? Feb 25, 2014 01:34 |
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BARONS GAMES WHINER posted:She did a poo poo job as a dumb anime character I will blast your face with miasma. Laura Bailey is the best. She's the only Boss that matters
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# ? Feb 25, 2014 01:39 |
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Now you know the pain of oldschool DMC fans Just kidding: this Thief looks way worse and off-the-mark than DmC ever did. toasterwarrior fucked around with this message at 01:41 on Feb 25, 2014 |
# ? Feb 25, 2014 01:39 |
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Laura Bailey is good when she's not trying to sound tough. I don't like her breathy tough girl voice.
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# ? Feb 25, 2014 01:41 |
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Overbite posted:Laura Bailey is good when she's not trying to sound tough. I don't like her breathy tough girl voice. Yea she seems to think 'tough girl' means like, half winded and half trying to sound sexy, and it feels really weird. Like if a lady was trying to get you in bed after running a 5k. She's good any other time though.
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# ? Feb 25, 2014 01:43 |
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toasterwarrior posted:Now you know the pain of oldschool DMC fans DmC was pretty good! Not as good as DMC3 or anything, but 2 is still the low point of that series.
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# ? Feb 25, 2014 01:43 |
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Overbite posted:I was thinking about Persona 4 today and if that game was set in America instead of Japan it would ruin it. A small American town in the middle of nowhere out in the boonies where the most exciting thing to do on a weekend is hang out at the Walmart. Charlie Joe the fancy city boy moves in with his uncle who is the small town sheriff and his niece who sits at home and watches daytime TV. I don't really see how that's much different except the cultural references are ones you're familiar with instead of japanese.
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# ? Feb 25, 2014 01:43 |
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Swagger Dagger posted:I don't really see how that's much different except the cultural references are ones you're familiar with instead of japanese. I'm pretty sure that was the joke.
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# ? Feb 25, 2014 01:44 |
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Yodzilla posted:In other lovely game news: Alex's Thi4f review ... i needed to start another Dishonored playthrough anyway, so thanks for the reminding me, thiaf!
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# ? Feb 25, 2014 01:50 |
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Manatee Cannon posted:DmC was pretty good! Not as good as DMC3 or anything, but 2 is still the low point of that series. Not talking poo poo about your opinion of course; I'm just remembering how last year some people were decrying the older DMC games and how they weren't really that good, and comparing that to this Thief reboot.
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# ? Feb 25, 2014 01:50 |
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RoadCrewWorker posted:This reads like they took all the wrong lessons from Dishonored (mysticism, heavy supernatural plot focus) I haven't played Thief in like 14 years but I remember there being a ton of supernatural poo poo in the originals too, it's not like this is uncharacteristic to the series.
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# ? Feb 25, 2014 01:55 |
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Overbite posted:I was thinking about Persona 4 today and if that game was set in America instead of Japan it would ruin it. A small American town in the middle of nowhere out in the boonies where the most exciting thing to do on a weekend is hang out at the Walmart. Charlie Joe the fancy city boy moves in with his uncle who is the small town sheriff and his niece who sits at home and watches daytime TV. It is pretty funny when you realize that "But it's in Glorious Nippon!" is enough to make something magical and mysterious. Persona 4 would have been rad if they'd brought on some of the Deadly Premonition guys as advisors.
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# ? Feb 25, 2014 01:56 |
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Equilibrium posted:I haven't played Thief in like 14 years but I remember there being a ton of supernatural poo poo in the originals too, it's not like this is uncharacteristic to the series. It's an actual fantasy setting where you rob literal wizards. There are zombies and fireballs and stuff. This is the original Thief I'm talking about. Also crab men.
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# ? Feb 25, 2014 01:58 |
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The original Persona 1 translation for PS1 shows what happens when you take the most anime of series and try to fake it into an American setting. It's like changing the setting of Sleeping Dogs to New York or something.
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# ? Feb 25, 2014 01:59 |
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Fergus Mac Roich posted:It's an actual fantasy setting where you rob literal wizards. There are zombies and fireballs and stuff. This is the original Thief I'm talking about. Also ancient trickster gods / plant men.
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# ? Feb 25, 2014 02:03 |
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Manatee Cannon posted:The original Persona 1 translation for PS1 shows what happens when you take the most anime of series and try to fake it into an American setting. http://awkwardzombie.com/index.php?page=0&comic=120913
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# ? Feb 25, 2014 02:15 |
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uPen posted:Also ancient trickster gods / plant men. Yeah, if anything there's less supernatural stuff in the new one, and it's much worse off for it.
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# ? Feb 25, 2014 02:19 |
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Manatee Cannon posted:The original Persona 1 translation for PS1 shows what happens when you take the most anime of series and try to fake it into an American setting. Persona 1 was real bad. I don't even feel bad saying this as someone who loving loves Persona. The terrible translation was just the icing on the terrible cake.
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# ? Feb 25, 2014 02:19 |
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The supernatural stuff in the first two Thief games (the ones I played) was pretty well done. It just added to the mythos and atmosphere. It was really weird stuff.
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# ? Feb 25, 2014 02:20 |
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The 8-4 podcast just had this conversation about Persona's localization decision and how the guy that translated on Silent Hill 2+Metal Gear Solid probably would've considered making it set in America. They also comment on the posted link topic that Capcom is regretting changing the settings in Phoenix Wright.
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# ? Feb 25, 2014 02:33 |
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Jimbot posted:The supernatural stuff in the first two Thief games (the ones I played) was pretty well done. It just added to the mythos and atmosphere. It was really weird stuff. Yeah, it was very lovecraftian - it was the sort of world where you'd never really see anything supernatural unless you actively went looking for it, and what you'd find would always be super messed up. I particularly loved how they handled all the pagan/nature worship; in most mythologies, these would be the good guys, with noble intentions of cleansing the evil technological creep of man. In Thief, nature is a poisonous corruption that represents pure chaos and its followers conduct sick demonic rituals and sacrifice people to their loving satyric forest deity. It's awesome.
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# ? Feb 25, 2014 02:35 |
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randombattle posted:Persona 1 was real bad. I don't even feel bad saying this as someone who loving loves Persona. The terrible translation was just the icing on the terrible cake. I've only just started Persona 3(Just got Fuuka), and beyond that and about 1/3 of the Persona 4 LP, I barely know anything about Persona. What was so bad/different about Persona 1?
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# ? Feb 25, 2014 02:48 |
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Hey Nancy, I'm back from my school's field trip to the Twin Cities. I bought you this lamp.
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# ? Feb 25, 2014 02:50 |
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Fergus Mac Roich posted:I've only just started Persona 3(Just got Fuuka), and beyond that and about 1/3 of the Persona 4 LP, I barely know anything about Persona. What was so bad/different about Persona 1? 3/4 are completely different systems wise than 1/2. I tried playing P1 and just could not get into it at all with how painfully slow the battles play out compared to the later games.
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# ? Feb 25, 2014 02:56 |
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Hakkesshu posted:"I don't like these games, so I have to question whether or not they were ever good." Yeah? I remember classmates smugly telling me that I should play it because it was a thinking man's game, unlike Quake, so I hope you understand why I would question whether it holds up or whether it was just another Black and White situation. Or maybe I'm saying that my opinion's right and everyone who said it was good is wrong. It's the Internet, so who knows what I mean? (Assume the worst.)
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# ? Feb 25, 2014 02:56 |
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emoticon posted:Yeah? I remember classmates smugly telling me that I should play it because it was a thinking man's game, unlike Quake, so I hope you understand why I would question whether it holds up or whether it was just another Black and White situation. Or maybe I'm saying that my opinion's right and everyone who said it was good is wrong. It's the Internet, so who knows what I mean? (Assume the worst.) I mean they aren't Myst or anything. Yeah, a game based around thieving was novel at the time, but no one would be talking about them today if they weren't great games. They did for stealth gameplay what DOOM did for first-person shooters. Arguably they have not been surpassed.
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# ? Feb 25, 2014 03:04 |
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# ? Jun 6, 2024 11:20 |
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The only thing outdated in Thief is the graphics. Even if 1 and 2 came out today the sound and leveldesign would be considered fantastic. Sadly stealth-ai haven't evolved either so even though it's kinda bad in the old games it's still better than most modern games. From reading a few reviews of the new one it seems like they tried for some middlepoint between 'modern game design' and 'old-school design' which in the end didn't seem to please anyone. Gameinformer complained about them sticking too much to the old games while everyone else seem to think they didn't take anything of the things that was good in the old games.
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# ? Feb 25, 2014 03:10 |