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Dr. Cogwerks posted:Aye. I want to route all the loop traffic through functional junctions: I like that you have to open the airbridges to get the pods out. Maybe you could make it so that pods can open the airbridges to get out, and there's a short alarm(that people will ignore) before shutting the airlocks and opening up? Potential for accidental spacing sounds like it would make for even more fun workplace accidents.
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# ? Feb 25, 2014 21:07 |
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# ? Jun 9, 2024 10:08 |
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hackbunny posted:I loved the detailed high energy physics lab proposal someone posted a way back, and I'm sad it was barely acknowledged QP Evergrande posted that, didn't he? I saved a copy of that post locally, it hasn't been forgotten. Not sure if any other coders were interested in it or not. Laser-based research has been half-attempted a few times by various coders, some old assets are probably kicking around.
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# ? Feb 25, 2014 21:30 |
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The particle physics lab concept was me (QP). I never really expected it to go anywhere, too much coding. Not to mention how friggin enormous the required facilities were. The thing I'm most looking forward to is the return of Pathology. Also this, in the new station: Well... That concept is a little outdated now, with all the changes that were made to Mechanics.
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# ? Feb 25, 2014 22:26 |
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Dr. Cogwerks posted:QP Evergrande posted that, didn't he? I saved a copy of that post locally, it hasn't been forgotten. Not sure if any other coders were interested in it or not. Laser-based research has been half-attempted a few times by various coders, some old assets are probably kicking around. As long as it's named the Hard-on Partical Ejection Nano Inquiry Station, i support this idea.
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# ? Feb 25, 2014 23:37 |
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frodnonnag posted:As long as it's named the Hard-on Partical Ejection Nano Inquiry Station, i support this idea. Yes, Hard-on PENIS is loving hilarious.
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# ? Feb 25, 2014 23:42 |
Furthermore, *fart
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# ? Feb 25, 2014 23:51 |
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I'm more concerned with what happens if you push people into different flavors of energized particle beams.
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# ? Feb 26, 2014 00:14 |
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Someone shot me twice with a derringer, not point blank, when I was at full health and I instantly died without even going into crit how long have derringers been that good? edit: and Humble Bee is back and immediately back on his autistic obsession with the imaginary racism of the name Spigot Lunchmeat Larry fucked around with this message at 00:23 on Feb 26, 2014 |
# ? Feb 26, 2014 00:16 |
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I think the thing with derringers is that they can't be reloaded. So you basically get one super stylin' kill and you're back to having to kill people with fire extinguishers like a common assistant. I could very well be wrong though.
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# ? Feb 26, 2014 00:43 |
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Admiral Funk posted:I think the thing with derringers is that they can't be reloaded. So you basically get one super stylin' kill and you're back to having to kill people with fire extinguishers like a common assistant. I could very well be wrong though. Unless you have multiple and thus catch witnesses off guard
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# ? Feb 26, 2014 01:06 |
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WEEDLORD CHEETO posted:Someone shot me twice with a derringer, not point blank, when I was at full health and I instantly died without even going into crit how long have derringers been that good? Months now. I tweaked derringers months ago to do about 3x more damage than they used to, they do 125 damage up close but have very rapid falloff, being almost worthless if you fire across a room. Emptying two shots into someone will ruin their day, and with the ctrl-w *wink hotkey I added awhile ago, you can pull a derringer even more easily. I suppose realistically a low-velocity old fuckin' derringer load like the .41-100 wouldn't do more damage than a drat 12ga shotgun blast, but whatevs. Since I've hosed around with projectile rebalancing a whole lot over the last six months or so, mostly in quiet, would it be useful to share a table of current projectile attributes?
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# ? Feb 26, 2014 01:19 |
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Dr. Cogwerks posted:Months now. I tweaked derringers months ago to do about 3x more damage than they used to, they do 125 damage up close but have very rapid falloff, being almost worthless if you fire across a room. Emptying two shots into someone will ruin their day, and with the ctrl-w *wink hotkey I added awhile ago, you can pull a derringer even more easily. I suppose realistically a low-velocity old fuckin' derringer load like the .41-100 wouldn't do more damage than a drat 12ga shotgun blast, but whatevs. Right but realistically a shotgun blast to the chest from point-blank would reduce at least one very important organ to fine paste instead of doing like 80 damage(which is in the "that really hurt but honestly I'm probably gonna be fine if I have a medkit" range).
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# ? Feb 26, 2014 01:31 |
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Dr. Cogwerks posted:Since I've hosed around with projectile rebalancing a whole lot over the last six months or so, mostly in quiet, would it be useful to share a table of current projectile attributes? Of course- please do.
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# ? Feb 26, 2014 01:37 |
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Crossposting from an enlightening thread in GBS:GODSPEED JOHN GLENN posted:'In the microgravity environment of space, it is apparently possible to move oneself around by farting. For this and other reasons, the toilet on space station Mir had restraining devices. "The restraining devices also serve to keep the user from being thrust away from the toilet seat when what could tactfully be described as digestive gas thrusters are fired"' [Linenger, p. 59]. I believe a certain feature is due to be restored to its former glory.
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# ? Feb 26, 2014 01:52 |
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Odobenidae posted:I believe a certain feature is due to be restored to its former glory. I can't believe it was ever removed. What was the reasoning behind it?
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# ? Feb 26, 2014 01:54 |
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Solvency posted:I can't believe it was ever removed. What was the reasoning behind it? Because everyone could save themselves from space-death by farting their way back to the station and it was super dumb.
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# ? Feb 26, 2014 02:02 |
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That's a stupid argument because people can save themselves from space-death by throwing pens and shoes, which is equally dumb, but doesn't get removed because being instantly and inescapably dead the instant you slip out an airlock is more dumb by virtue of being completely unfun.Solvency posted:I can't believe it was ever removed. What was the reasoning behind it? It made jetpacks and extinguisher propulsion more or less moot; a space suit and internals would allow any sufficiently attentive and determined greysuit to get essentially anywhere in the universe. I don't see that as a problem, personally, since a sufficiently attentive and determined greysuit can very easily beg, barter, or steal another means of propulsion, getting the same effect in a much less entertaining package. One of my favourite memories from this game is visiting Jurassic Station, being chased by a man-eating plant, getting knocked down by it in space, dropping my welder, and narrowly managing to escape alive by hammering out a machine-gun-like staccato of terror farts that propelled my insensate form into the void before the plant could devour me. Via farts, I ended up returning, recovering my welder, and defeating the thing in perhaps the single funniest player-vs-critter battle I've ever seen apart from the Hero Monkey fiasco. Bring back fart propulsion.
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# ? Feb 26, 2014 02:05 |
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Motherfucker posted:Because everyone could save themselves from space-death by farting their way back to the station and it was Jesus, it's like you suck the oxygen out of the room!
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# ? Feb 26, 2014 02:06 |
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If it's a balance thing, why not have it be linked to a genetics mutation or something?
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# ? Feb 26, 2014 02:12 |
Or bean foods.
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# ? Feb 26, 2014 02:16 |
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Just make farts not work, or knock yourself out when you're in a spacesuit. You are, after all, in a sealed suit that doesn't let gas out. This means that changelings can navigate in space by farting though. And spacewalking chemical mixes becomes a whole lot better.
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# ? Feb 26, 2014 02:37 |
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Yeah, I've been a mildly vocal proponent of at least having a red text message like "OH GOD, that was a horrible idea!" when you fart in a spacesuit.
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# ? Feb 26, 2014 02:42 |
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NullDragon posted:Just make farts not work, or knock yourself out when you're in a spacesuit. You are, after all, in a sealed suit that doesn't let gas out. THIS is a good idea.
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# ? Feb 26, 2014 02:45 |
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As it stands, almost every person on the station spawns with hundreds of space bucks in a tight wad inside their pocket. You can pull off individual dollars and hurl them for an extremely long period of sustained space propulsion without needing a jetpack. I am 110% for bringing back fart-based propulsion. I like the "No Spacesuit" idea.
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# ? Feb 26, 2014 02:49 |
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NullDragon posted:Just make farts not work, or knock yourself out when you're in a spacesuit. You are, after all, in a sealed suit that doesn't let gas out. Countdown to "Spacesuit buttnozzle" requests started
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# ? Feb 26, 2014 03:03 |
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I'd make it so farts don't propel you, and as you keep farting you get increasingly more dramatic messages, tox damage, than eventually your space suit explodes with a hilarious balloon popping sound... not good if you happen to be in space at the time.
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# ? Feb 26, 2014 03:07 |
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If farts are something that are appreciably expelled and can be funneled, I want to be able to fill air canisters, emergency oxygen tanks and jetpacks with farts. edit: So help me, I'll spend entire rounds converting the engine to run off of farts.
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# ? Feb 26, 2014 03:07 |
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I have wanted farts to be a gas for years. I want to be able to fill tanks with farts, hook them up with a transfer valve, and throw the fart bomb into a crowded area. When it triggers, I want it to make a loud fart noise and just fall apart, maybe with a message like 'The device farts incredibly loudly and then falls apart. Holy poo poo was a dumb loving idea that was.' That and the ability to connect a remote signaler to a bike horn for remote honks.
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# ? Feb 26, 2014 03:24 |
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PopeCrunch posted:That and the ability to connect a remote signaler to a bike horn for remote honks. This is a great idea. You could drive some folks bananas with a remote honk device.
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# ? Feb 26, 2014 03:41 |
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Angry Diplomat posted:This is a great idea. You could drive some folks bananas with a remote honk device. It would be even better if you could stuff it down the back of their jumpsuit. Alternately, hack into their headset with a remote signaler and allow that to play honks remotely.
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# ? Feb 26, 2014 03:52 |
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Dirk the Average posted:hack into their headset with a remote signaler and allow that to play honks remotely. Oh my god headset phreaking is such a brilliant idea.
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# ? Feb 26, 2014 03:57 |
Gotta build a blue box and get a whistle out of the cereal boxes.
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# ? Feb 26, 2014 04:00 |
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Angry Diplomat posted:This is a great idea. You could drive some folks bananas with a remote honk device. drat it, I wish I could find the story of the dude who hid in a chemistry closet, and farted so long and continuously that it drove someone else homicidally insane.
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# ? Feb 26, 2014 04:18 |
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The money you start off with is pretty good at getting you through space. 1 dollar bill propulsion.
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# ? Feb 26, 2014 04:20 |
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PopeCrunch posted:I have wanted farts to be a gas for years. I want to be able to fill tanks with farts, hook them up with a transfer valve, and throw the fart bomb into a crowded area. When it triggers, I want it to make a loud fart noise and just fall apart, maybe with a message like 'The device farts incredibly loudly and then falls apart. Holy poo poo was a dumb loving idea that was.' I want farts to be a gas too, that way you can close yourself into a tiny 1x1 glass box, fart 1000 times, then break open the glass.
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# ? Feb 26, 2014 04:25 |
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Klayboxx posted:I want farts to be a gas too, that way you can close yourself into a tiny 1x1 glass box, fart 1000 times, then break open the glass. Assuming you don't suffocate first. Also farts that are capable of propelling you should require that you eat adequate food, and should run the risk of you making GBS threads your drawers instead.
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# ? Feb 26, 2014 04:42 |
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lohli posted:Also farts that are capable of propelling you should require that you eat adequate food, and should run the risk of you making GBS threads your drawers instead.
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# ? Feb 26, 2014 04:47 |
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I think space propulsion farts would be pretty adequately balanced by requiring you to not be wearing pants to actually make it work. If you're farting in your clothes, there's not much in the way of force, so obviously you'd need to risk freezing to death to give yourself that last ditch chance to get back to the station.
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# ? Feb 26, 2014 05:39 |
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If you do it with a superfart, it should work like activating rocket shoes.
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# ? Feb 26, 2014 05:44 |
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# ? Jun 9, 2024 10:08 |
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Angry Diplomat posted:If you do it with a superfart, it should work like activating rocket shoes. Maybe superfarts could be the only way to propel yourself with a fart?
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# ? Feb 26, 2014 06:17 |