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Honestly just find someone with a decent enough color printer and print/sleeve your own. I have never heard of anyone, player or TO, going around checking cards in any tournament i've been to.
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# ? Feb 25, 2014 22:22 |
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# ? May 24, 2024 13:15 |
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I haven't played in a while, but watching that championship video made me was to return to the game. I'm curious though, any particular reason Assault Missiles never caught on? Seems like the natural answer to TIE swarms.
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# ? Feb 26, 2014 04:14 |
I just ordered a ton of crap to finish off my collection until W4 hits. With this order I have 2 of every ship except the YT-1300 x2 TIE Bomber (Hopefully good against capitals) Firespray (makes 2) x2 Shuttle x2 HWK x2 B-Wing x1 Core (gives me TIE 5&6, X-Wing 3) x1 A-Wing (gives me 2)
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# ? Feb 26, 2014 05:38 |
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Corbeau posted:I haven't played in a while, but watching that championship video made me was to return to the game. I'm curious though, any particular reason Assault Missiles never caught on? Seems like the natural answer to TIE swarms. I think it's a problem of point cost and the number of actions it takes to launch them effectively.
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# ? Feb 26, 2014 05:42 |
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I have (premptively) put together a fun 150 point TIE Bomber gimmick list that I feel would be amazing against Capital ships.quote:1 • Captain Jonus - TIE Bomber (22)
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# ? Feb 26, 2014 05:46 |
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Corbeau posted:I haven't played in a while, but watching that championship video made me was to return to the game. I'm curious though, any particular reason Assault Missiles never caught on? Seems like the natural answer to TIE swarms. Its mostly because A-wings just aren't very good.
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# ? Feb 26, 2014 05:52 |
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zVxTeflon posted:Its mostly because A-wings just aren't very good. The YT-1300 can take missiles, and Asssault Missiles can be very effective at taking out the very thing YTs stuggle with: swarms.
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# ? Feb 26, 2014 05:54 |
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zVxTeflon posted:Its mostly because A-wings just aren't very good. Looking forward to the headhunter then. Even less good, but dirt cheap.
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# ? Feb 26, 2014 06:06 |
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Feeple posted:The YT-1300 can take missiles, and Asssault Missiles can be very effective at taking out the very thing YTs stuggle with: swarms. It can take 1 missile yeah. Not really enough to make a swarm break a sweat though.
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# ? Feb 26, 2014 06:09 |
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Corbeau posted:Looking forward to the headhunter then. Even less good, but dirt cheap. I think that the A-wing is alright, but I'm not too sure about the Z-95. I wonder if a TIE Advanced gimmick build with Assault Missiles would work now.
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# ? Feb 26, 2014 06:18 |
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Leo Showers posted:I think that the A-wing is alright, but I'm not too sure about the Z-95. I wonder if a TIE Advanced gimmick build with Assault Missiles would work now. 4 Z-95s with assault missiles + Kyle Katarn or Biggs might be a fun gimmick.
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# ? Feb 26, 2014 06:34 |
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The movement dial will make or break the Z-95, if it's fairly mobile it'll work out to be a good choice, but if it's slow as balls then it'll be like shooting fish in a barrel.
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# ? Feb 26, 2014 13:00 |
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Leo Showers posted:The movement dial will make or break the Z-95, if it's fairly mobile it'll work out to be a good choice, but if it's slow as balls then it'll be like shooting fish in a barrel. Well, they've followed the performance of the ships in the various video games pretty closely so far. If they continue to, the Z-95 should have a similar dial to the X-Wing. Not amazing, but certainly good enough for a cheap support ship.
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# ? Feb 26, 2014 13:46 |
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Word on the street is the Tie Defender will have a white 4 k-turn.
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# ? Feb 26, 2014 23:05 |
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TouchToneDialing posted:Word on the street is the Tie Defender will have a white 4 k-turn.
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# ? Feb 27, 2014 14:09 |
So there is a big tournament coming up on the 22nd. I think it's the Regional Championship, so I want to pick a list and practice my rear end off. I've narrowed it down to 3 choices but I could use some help deciding. List 1 is obviously a proven winner, but I think that it might be beyond my skill level, much for the same reason I'm not going to try to run a swarm list. List 2 is easy to play, but is weak to swarms, and List 3 is well, also hard to pilot I imagine. I'll be able to get lots of practice in but I need to decide what to run now. List 1: 2x Dagger Squadron Pilots w/ Advanced Sensors Biggs Darklighter Rookie Squadron Pilot (Variant is 2x Red Squadron Pilots instead of Biggs/Rookie) List 2: Hans Solo w/ Chewie, Elusivness, Nien Numb, Falcon, 2x Red Squadron Pilot List 3: Bounty Hunter w/ Recon Specialist Soontir Fel w/ Push the Limit, Stealth Device Backstabber Night Beast
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# ? Mar 2, 2014 06:50 |
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I'd definitely say go with List 1 if you're going to get practice in. You really just need to get used to maneuvering Biggs and the B-Wings in tandem, and you've got 3 weeks to do so.
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# ? Mar 2, 2014 21:10 |
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Swagger Dagger posted:I'd definitely say go with List 1 if you're going to get practice in. You really just need to get used to maneuvering Biggs and the B-Wings in tandem, and you've got 3 weeks to do so. Get good against the mirror to, there will be a lot of them.
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# ? Mar 3, 2014 21:07 |
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My store has a bunch of TIE Bombers and B-Wings in stock. Obviously the latter have uses, and I'm probably going to pick two up if I'm genuinely returning to the game, but what about the former?
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# ? Mar 3, 2014 21:33 |
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Corbeau posted:My store has a bunch of TIE Bombers and B-Wings in stock. Obviously the latter have uses, and I'm probably going to pick two up if I'm genuinely returning to the game, but what about the former? TIE Bombers shine if you expect to face a YT-1300. They overall are a solid ship, and while it is a 'bomber' it has an extremely good movement dial, including a 5 speed K-turn, which is great for bombing/other tactics. The only drawback is that once you've fired off the munitions then it's just a TIE Fighter, so you really need to make sure you have modified dice (so using Jonus or focusing every time). I find taking one is lacklustre, so I usually take two at a minimum. It's my experience however, others may have different opinions.
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# ? Mar 3, 2014 22:43 |
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Corbeau posted:My store has a bunch of TIE Bombers and B-Wings in stock. Obviously the latter have uses, and I'm probably going to pick two up if I'm genuinely returning to the game, but what about the former? Take two bombers. Pick either missiles or torps (never run a full load out, way too many points). Make one of them Jonus for the die bonuses. Watch rebels cry when you crack their YT-1300s or cluster missile their aces.
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# ? Mar 4, 2014 00:12 |
I want bombers just in case they end up being awesome against capital ships (they better)
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# ? Mar 4, 2014 16:30 |
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I've been thinking of running bombers lately as the YT is a pretty constant pain in our local metagame. I was looking at: Soontir Fel (27) Push the Limit (3) Stealth Device (3) Captain Jonus (22) Homing Missiles (5) Scimitar Squadron Pilot (16) Cluster Missiles (4) Scimitar Squadron Pilot (16) Cluster Missiles (4) Total: 100
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# ? Mar 4, 2014 19:04 |
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Is there any benefit to trying to work Colonel Jendon into a bomber list? It seems like good action economy to let your bombers Focus while getting a free target lock.
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# ? Mar 4, 2014 19:09 |
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Jonas Albrecht posted:Is there any benefit to trying to work Colonel Jendon into a bomber list? It seems like good action economy to let your bombers Focus while getting a free target lock. I've tried building something like that, but can't get a list I like that includes Jonus at <100 pts. I've also played against a list with Jendon, and a Scimitar (and some other stuff) and lost badly, so it can be done. Though Rebel Captive on Jendon had something to do with it as well.
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# ? Mar 4, 2014 21:51 |
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Oh man http://www.fantasyflightgames.com/edge_news.asp?eidn=4682
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# ? Mar 6, 2014 17:51 |
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# ? Mar 6, 2014 18:00 |
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What were all the things I wanted to do with Y-wings but couldn't without an elite pilot talent?
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# ? Mar 6, 2014 18:48 |
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Poopy Palpy posted:What were all the things I wanted to do with Y-wings but couldn't without an elite pilot talent? I think it was "shoot things with something other than an ion cannon".
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# ? Mar 6, 2014 19:02 |
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And the other card spoiled on that page in case anyone doesn't want to click through. They look really fun, and I love the alternate paint scheme with a red astromech unit up top.
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# ? Mar 6, 2014 21:38 |
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Wow those guys are cool. I just hope the cheap z-95 bodies allow use of them. I'm just glad my LGS has a guy who gives me good deals when trading for board game stuff like this cuz some of my wizard poker cards are gonna turn into x-wings. And a huge ship too I guess.
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# ? Mar 6, 2014 21:43 |
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No astromechs for Z-95s.
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# ? Mar 6, 2014 21:45 |
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I'm so happy Porkins is included. His ability is great too. Leave it to FFG to give us an option that could end up blowing him up.
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# ? Mar 6, 2014 23:21 |
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So close to be able to form a Starfighters of Adumar squad.
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# ? Mar 7, 2014 01:56 |
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Jek Porkins has one of the better abilities in the game. Sure it's a little risky but the payoff would be amazing.
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# ? Mar 7, 2014 02:10 |
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Weissritter posted:So close to be able to form a Starfighters of Adumar squad. Sadly, I don't think there's any precedent for same-pilot-different-ship yet. Closest we've got is having Luke as both an X-Wing pilot and a crew card. That said, if they slap Tycho on an X-Wing card, I will never run any list ever again that isn't Wedge, Tycho, Hobbie, and Wes. Forever.
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# ? Mar 7, 2014 02:28 |
jivjov posted:Sadly, I don't think there's any precedent for same-pilot-different-ship yet. Closest we've got is having Luke as both an X-Wing pilot and a crew card. This forever. I'm getting extremely excited about the inevitable Star Destroyer. Arrgytehpirate fucked around with this message at 04:31 on Mar 7, 2014 |
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# ? Mar 7, 2014 04:18 |
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If FF makes an ISD, it'll require a 6'x6' field and cost $200+... ... That I'd gladly pay. Awaiting Trench Run terrain tiles.
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# ? Mar 7, 2014 06:00 |
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Psyker posted:If FF makes an ISD, it'll require a 6'x6' field and cost $200+... Does anyone know what happened to those starfield tiles that were announced to come out with Wave 3 and then just... disappeared?
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# ? Mar 7, 2014 06:11 |
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# ? May 24, 2024 13:15 |
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Swagger Dagger posted:Does anyone know what happened to those starfield tiles that were announced to come out with Wave 3 and then just... disappeared? They were probably terrible.
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# ? Mar 7, 2014 06:19 |