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The Steam versions of Duke 3D and Shadow Warrior Classic are $1 on the Humble Bundle this week, if you don't mind also getting some kind of lame-looking indie films along with it.
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# ? Mar 7, 2014 05:16 |
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# ? May 14, 2024 02:59 |
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al-azad posted:Except Contract JACK. I've not played any of the NOLF games, but Contract JACK is something I've only heard mentioned. What's wrong with it? Wasn't it developed by Monolith too? What'd they do to gently caress up the formula so bad that the only place I've ever heard of Contract JACK is Wikipedia? Edit: Also, Kamrat, I just want to say how much I love your avatar.
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# ? Mar 7, 2014 09:43 |
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catlord posted:I've not played any of the NOLF games, but Contract JACK is something I've only heard mentioned. What's wrong with it? Wasn't it developed by Monolith too? What'd they do to gently caress up the formula so bad that the only place I've ever heard of Contract JACK is Wikipedia? Never played Contract JACK myself, but from all I hear, it's just a bad spin-off game that lacks all the stuff that makes NOLF fun and has a lovely auto-aim system that sucks all the fun out of the shooting, in a game that is just the shooting. Part of why NOLF is fun is because of the silly Super Spy plots and fun characters and good gameplay, so I can see how a game that cuts out all of that wouldn't be well-received. The Colonel fucked around with this message at 10:05 on Mar 7, 2014 |
# ? Mar 7, 2014 10:02 |
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It was also ridiculously hard with constant lack of ammo and hordes of sharp-shooting mooks. The main character being an unfunny brute didn't help also, as Cate was one of the most original characters in genre.
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# ? Mar 7, 2014 10:29 |
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Keiya posted:Is there a way to get the Duke expansions to work with eduke32 without going to the command line every time I want to play one of them? Nope. All there is is a bunch of old forum posts on various Duke sites with the command lines. The Duke community refuses to streamline mods with launchers, tutorials.
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# ? Mar 7, 2014 13:24 |
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Commander Keenan posted:Nope. All there is is a bunch of old forum posts on various Duke sites with the command lines. The Duke community refuses to streamline mods with launchers, tutorials. I'm still waiting for the DN3D and SW equivalent of Doom Builder. Really though, I think most classic FPS games rarely have modern tools that are user friendly. Doom's easy to use and modern tools are the exception rather than the rule, as much as I wish otherwise. Even "big" titles from back in the day, like DN3D, use tools that are 13+ year old and user-unfriendly messes that occasionally don't run in a 64-bit OS. Good luck trying to mod obscure FPS games, like RoTT95, because nearly every editor for them only run in DOS. Unreal 1 and Serious Sam 1's editors are completely busted in 64-bit OSes (ignoring Unreal 1's 227 patch for a sec ), so even more "modern" classic FPS games have broken editors.
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# ? Mar 7, 2014 13:57 |
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All of the tools you need for Marathon editing work just fine in modern Windows/Macintosh
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# ? Mar 7, 2014 14:16 |
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The Kins posted:I swear there was a thread about the Exploding Lips guy ages ago that died almost instantly. As far as I remember he's currently part of an instrumental band named after some Team Fortress stuff. Maybe that was just a bad dream while I was feeling ill? He goes by EJ Gold, Gorebagg and a hundred other names. A quick Google search will turn up an inexhaustible torrent of , I don't even know where to start with that guy.
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# ? Mar 7, 2014 14:20 |
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RyokoTK posted:All of the tools you need for Marathon editing work just fine in modern Windows/Macintosh There's a windows toolset for Aleph One?
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# ? Mar 7, 2014 14:45 |
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Apparently Dishonored 2 also gets you access to the 'Doom Beta'. Remember when demo versions didn't pretend to be beta releases, were free for everyone, could be shared, and were like the first third of the game?closeted republican posted:Unreal 1 and Serious Sam 1's editors are completely busted in 64-bit OSes Be fair. Unreal 1's editor is completely busted no matter what you run it on. Even UEd2 is baaarely functional.
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# ? Mar 7, 2014 17:19 |
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UnrealEd 1 was written in Visual Basic. That's really all you need to know about that.
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# ? Mar 7, 2014 17:21 |
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Keiya posted:Apparently Dishonored 2 also gets you access to the 'Doom Beta'. Remember when demo versions didn't pretend to be beta releases, were free for everyone, could be shared, and were like the first third of the game? Not even Quake did that, as legit beta builds of Quake were released that only had very minimal content and were around many months before the shareware episode came out. Doom 4 doesn't even have a release date yet, but it's looking like that won't be til 2015. So that's a far cry from the way your classic shareware games worked, where you didn't get that first episode unless the other episodes would be available to buy in like a week.
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# ? Mar 7, 2014 17:28 |
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Mother of God! Pity it's, you know, $375-$400.
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# ? Mar 7, 2014 17:57 |
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Iron Crowned posted:There's a windows toolset for Aleph One? Weland to make maps, Shapefusion to do sounds/shapes/physics files, Atque to merge it all together. Plus Notepad, I guess.
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# ? Mar 7, 2014 18:07 |
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Anyone remember the old Aliens FPS back in the day? I do recall playing that game extensively on Dosbox back in the day, but now I can't even recall the title or the date. Fun game, that was. Edit: Found it. It was The Alien Trilogy. This is one of those games that actually got me into the AVP games (AVP2000 & AVP2) and looking back at it, it still looks fun and atmospheric despite its age. It's a little rough around the edges, but give it a try if you get your hands on it. As far as I'm aware, this game is in copyright limbo, so it'll probably won't cost you anything trying out this port. The Kins posted:The System Shock stuff was negotiated by Night Dive Studios, who claim to be a game development studio but seemingly mostly just arrange for old-rear end games to get re-releases on GOG and Steam. They also handled Wizardry, I Have No Mouth..., 7th Guest and Shadowman, from the looks of their site. Thanks for clearing that up. I was wondering how and where these came to be, especially regarding Shadowman which was stuck in a limbo for a while. I'm actually quite happy for that.
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# ? Mar 7, 2014 18:12 |
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Keiya posted:Apparently Dishonored 2 also gets you access to the 'Doom Beta'. Remember when demo versions didn't pretend to be beta releases, were free for everyone, could be shared, and were like the first third of the game? Naw, I think it's quite obviously a fake, since the "Preorder bonuses" image says that Dishonoured 2 is a 2016 release and why would they be doing preorder bonuses already. Plus Wolf at least is related to Doom, so it makes some sense for it to be a bonus. Plus no Gaming Journalists have even given it a mention and googling it dosen't even bring up the actual image, which is generally also a tip off. Some dumb idiot fucked around with this message at 18:31 on Mar 7, 2014 |
# ? Mar 7, 2014 18:28 |
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The Kins posted:Mother of God! No buddy running after you in the background? Pre-order canceled. catlord posted:I've not played any of the NOLF games, but Contract JACK is something I've only heard mentioned. What's wrong with it? Wasn't it developed by Monolith too? What'd they do to gently caress up the formula so bad that the only place I've ever heard of Contract JACK is Wikipedia? Imagine if Ion Storm released "THE OFFICIAL PREQUEL" to Deus Ex and it ended up being a completely linear corridor shooter where absolutely nothing interesting happens and enemies run at you like targets at a shooting range. Now keep in mind that combat wasn't ever the focus of Deus Ex and getting into extended firefights with multiple assailants is bad because you're pretty physically weak so you die real quick, enemies have pinpoint accuracy, and there's poo poo for ammo or health in an era before regenerating health. Now strip away all the exploration, plot, and RPG mechanics and you have Contract JACK. Gameplay wise it reminded me of Bioshock Infinite if you only had guns and you took out Elizabeth and every story event. It's just shooting the same enemy models in narrow corridors for 3 hours. The first time I ever felt truly let down with a sequel/expansion pak and I have a high tolerance for mediocre games. I even enjoyed Invisible War for what it was, at least it had some respect for the franchise.
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# ? Mar 7, 2014 19:29 |
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The Kins posted:Mother of God! I dunno, I'd rather spend that kind of money on a mint, in box original registered version of Doom. What do people do with all the goofy figures and things they get from crazy special editions?
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# ? Mar 7, 2014 19:44 |
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mod sassinator posted:I dunno, I'd rather spend that kind of money on a mint, in box original registered version of Doom. What do people do with all the goofy figures and things they get from crazy special editions? Preserve their precious virginity, I guess?
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# ? Mar 7, 2014 20:04 |
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uncleKitchener posted:Anyone remember the old Aliens FPS back in the day? I do recall playing that game extensively on Dosbox back in the day, but now I can't even recall the title or the date. Fun game, that was. Don't forget about Aliens TC http://doom.wikia.com/wiki/Aliens_TC which is a classic
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# ? Mar 7, 2014 21:35 |
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The Kins posted:UnrealEd 1 was written in Visual Basic. That's really all you need to know about that. It's loving amazing that they managed to make Unreal 1 as good as it is when you see how bad the editor is. The devs must've had the patience of saints. Install Windows posted:Not even Quake did that, as legit beta builds of Quake were released that only had very minimal content and were around many months before the shareware episode came out. Back then, betas were actually used to test the game and see how it operates on various systems. Now, they're demos with a cool-sounding word replacing "demo".
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# ? Mar 7, 2014 23:12 |
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closeted republican posted:Back then, betas were actually used to test the game and see how it operates on various systems. Now, they're demos with a cool-sounding word replacing "demo". The latter part is what isn't true.
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# ? Mar 7, 2014 23:15 |
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The Kins posted:The Steam versions of Duke 3D and Shadow Warrior Classic are $1 on the Humble Bundle this week, if you don't mind also getting some kind of lame-looking indie films along with it. I'm curious how you found this. It's not linked on their main page as the weekly bundle is for pop cap games and even their update blog doesn't mentioned it.
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# ? Mar 8, 2014 02:13 |
mod sassinator posted:I dunno, I'd rather spend that kind of money on a mint, in box original registered version of Doom. What do people do with all the goofy figures and things they get from crazy special editions? Yeah, I could see
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# ? Mar 8, 2014 02:51 |
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Vakal posted:I'm curious how you found this. It's not linked on their main page as the weekly bundle is for pop cap games and even their update blog doesn't mentioned it. I found the link through a news post on a gaming website. I wish they would put it front and center and I encourage everyone to donate everything to charity because it's assisting Brandon Boyer, the chairman for IGF. He has cancer and his insurance company basically said "gently caress you, pay your own $100,000 bill." Then they sent him a chocolate bar as an apology for being unable to help him with cancer. I'm loving serious.
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# ? Mar 8, 2014 03:00 |
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Vakal posted:I'm curious how you found this. It's not linked on their main page as the weekly bundle is for pop cap games and even their update blog doesn't mentioned it.
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# ? Mar 8, 2014 04:49 |
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Keiya posted:Be fair. Unreal 1's editor is completely busted no matter what you run it on. Even UEd2 is baaarely functional. No matter how bad UEd2 is, at least you no longer need to use UEd1 to mod Unreal 1. Gotta look at the bright side. The same can't be said for Deus Ex and Wheel of Time. They'll always be using UEd 1.
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# ? Mar 8, 2014 12:40 |
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closeted republican posted:The same can't be said for Deus Ex and Wheel of Time. They'll always be using UEd 1.
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# ? Mar 8, 2014 15:14 |
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edit: Got it sorted out!
spider wisdom fucked around with this message at 20:41 on Mar 8, 2014 |
# ? Mar 8, 2014 17:30 |
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Any recommendations for WADs if I wanted to play through the whole Ultimate Doom campaign with 8-16 other players co-op style? I was going to use the 10x enemies WAD, and these people have heard about Brutal Doom and want to go that direction. Pretty new to this, usually I just go straight to Shotgun Frenzy.
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# ? Mar 8, 2014 17:40 |
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This won't work for largescale coop, but I just discovered Pokédoom and it is the most gloriously stupid and amazing thing ever. Tip: you need to pick a slot before you can catch a demon, use the 1-6 keys to do so.
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# ? Mar 8, 2014 21:10 |
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UT2k4's maps aren't really all that good. Sure, there's a lot of them, but most of them are ridiculously large and are really overdetailed. The maps from UT2k3 are the worse, as they're basically huge hallways with a ton of static meshes slapped into a level to make them look more fancy than they really are. I was playing CTF-Avaris a few hours ago, and nearly every part of the map has a ton of pointless statues and/or particles that just clutter up the map and make it a bitch to figure out where you're going. It was pretty stupid. The outdoors maps seem are mostly identical because they seem to consist entirely of samey-looking hills with one or two structures thrown in to give you a reference to where you're at. The only one that really sticks out for me is DM-Antalus, and that's because there's actually a building or two in the level instead of endless hills. I'm not saying that all of UT2k4's maps are garbage (DM-Grendlekeep is pretty nice for hitscan fun), but I think UT99 did a much better job with it's default maps. A majority of them play well and there's not a billion statues and metal arches everywhere to make the levels look more much detailed than they really are. The maps also have a decent scale, which means you all of your arsenal is effective instead of everyone plinking each other to death with the Shock or Sniper Rifle. They're not perfect, but they're noticeably more fun that UT2k4's are.
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# ? Mar 11, 2014 09:28 |
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Counterpoint: Goatse.
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# ? Mar 11, 2014 09:48 |
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Are UT99 and 2k4's multiplayers still active much?
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# ? Mar 11, 2014 13:24 |
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closeted republican posted:It's loving amazing that they managed to make Unreal 1 as good as it is when you see how bad the editor is. The devs must've had the patience of saints. I'm pretty sure most early FPS editors were buggy and lovely like that. They were pretty much just a basic tool that was designed to get through the process of creating the game.
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# ? Mar 11, 2014 13:38 |
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I find UT99 more fun than UT2004 just because of the music.
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# ? Mar 11, 2014 14:10 |
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Bathtub Cheese posted:Are UT99 and 2k4's multiplayers still active much? 2k4 does have a few populated servers but I had a hard time finding active games in 99 because half the servers that had players present told me I had to install some plugin and wouldn't connect.
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# ? Mar 11, 2014 14:30 |
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Starhawk64 posted:I find UT99 more fun than UT2004 just because of the music. UT99 has better music and, most importantly, doesn't have Space Egypt. UT2k3/2k4 devs really thought that poo poo was cool for some reason.
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# ? Mar 11, 2014 20:56 |
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closeted republican posted:Space Egypt. UT2k3/2k4 devs really thought that poo poo was cool for some reason. Stargate?
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# ? Mar 11, 2014 23:44 |
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# ? May 14, 2024 02:59 |
I just have a YouTube playlist that's predominately UT'99 and Hotline Miami music that I play in the background while I'm playing games like Doom or Unreal Tournament '99/2k4. There are a lot of other one-off songs that amp me up for killing poo poo, too.closeted republican posted:UT99 has better music and, most importantly, doesn't have Space Egypt. UT2k3/2k4 devs really thought that poo poo was cool for some reason. I didn't really understand it, myself. Maybe it was a nod to Stargate fans? Maybe there's some significant overlap between Stargate fans and people who play Unreal Tournament. And maybe there's some significant overlap between people who love big meaty men in giant formless suits and people who play UT3.
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# ? Mar 12, 2014 01:04 |