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massive spider
Dec 6, 2006

Ok so theres War for the Overworld coming out which is a dungeon keeper clone, but theres ALSO another indie dungeon keeper clone I saw people talking about with the recent BS about Dungeon Keeper iOS. Does anyone know the name of it?

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Hakkesshu
Nov 4, 2009


massive spider posted:

Ok so theres War for the Overworld coming out which is a dungeon keeper clone, but theres ALSO another indie dungeon keeper clone I saw people talking about with the recent BS about Dungeon Keeper iOS. Does anyone know the name of it?

There's Dungeons, which is a bad game, and Nekro, which IIRC is half DK, half Myth.

massive spider
Dec 6, 2006

Hakkesshu posted:

There's Dungeons, which is a bad game, and Nekro, which IIRC is half DK, half Myth.

It wasnt either of those.

e; Found it, Dwelvers.

http://dwelvers.com/

massive spider fucked around with this message at 12:15 on Feb 15, 2014

Xerophyte
Mar 17, 2008

This space intentionally left blank

Mehuyael posted:

Could be one of these.

I really sucked at Fallen Haven.

drat, indeed it is, thanks. I'd recognize those awkwardly exploding hovercraft anywhere. No wonder I had a hard time tracking it down: whoever heard of a game that mobygames doesn't have screenshots of...

ToxicFrog
Apr 26, 2008


Cheez posted:

That's probably it! The C64 version has the same choices, so it's only going to be a matter of tracking down the DOS version to be absolutely sure. I'm not terribly happy to see a one word game name, though. Search engines are bad with that.

Don't I know it. I only know this because my wife gave me basically the same description you did, I posted it in this thread ages ago, and someone else linked me to it. :) Before that we'd spent a few years trying to track it down online. Fucker's ungoogleable.

RightClickSaveAs
Mar 1, 2001

Tiny animals under glass... Smaller than sand...


I'm so happy that Google technology finally caught up with my poor memory and I was able to find the game I'd spent years looking for (very off and on, granted) that I'm posting it here in case anyone else ever tries to find it, or just wants to hear about a weird little obscure game from long ago. I think I asked about it in this thread or another like it years ago.

The details I could remember were that it was a shareware game where you played as a witch, and had to gather ingredients to make some kind of potion. I remembered a cauldron and an eyeball being a major part. You wandered around in a small village, and at one point you see corpses of hanged people. The thing that stood out to me was how gritty the game seemed at the time. I had just discovered the joys of downloadable shareware games, and my teenage self hadn't seen many with this kind of dark content yet. I remembered the graphics were really low res and the game appeared to be made by a very small developer, possibly just one person.

Anyway it turns out it's a Sierra-adventure style point and click called Plague of the Moon, from 1994. I knew the game was old but not that old, it was already pretty old when I discovered it. Also great as mobygames is, it didn't have it under horror so I didn't find it by combing through every page in their horror category. From the digging around I've done so far, it seems that this is a legitimately obscure title, and it was written and designed by one person, a Gabe Macchia who seemed to be the majority or maybe even entirety of Rebelsoft. He has his address listed on the shareware versions with instructions to send a check for $15 to get a 5.25" or 3.5" floppy disk with the full version :corsair: . Which is the next part of the problem now is getting a hold of a full version. Playing through the shareware version using DOSbox, time hasn't been great to it and the game seems very weird and glitchy and possibly not that much fun in the worst old adventure game way, but I've been kind of obsessed with it so long I need to have it and will gladly pay money for it, but I don't know if that's even an option anymore. The shareware version is still floating around on the internet and the game was never officially released as abandonware, so it's off limits for all the usual abandonware sites. However, Gabe Macchia doesn't seem to have an online presence so I don't even know if he's around anymore. I'm going to write the guy at the address given, but I have a feeling the odds are very small that he's still there.

Wow this was much longer than I meant for it to be. Anyway here's a video and some pictures, note the "TOO EVIL for under 13" designation. Chilling! I'm still kinda curious what the uncensored death screens look like. Also there are the corpses and cauldron I was thinking of, it's weird how distorted our memories are. I could have sworn the game took place at night and was a lot darker, but in reality it's more like one of the colorful old Sierra adventure games.

https://www.youtube.com/watch?v=8VfxjAoQ_9M

DaveKap
Feb 5, 2006

Pickle: Inspected.



OK here's an obscure one I just remembered.

Some years back, I believe some goons were making a PC game. It was a 3D game but played on a 2D plain with a default isometric-like view. The theme was futuristic and spacey. The play was turn-based online multiplayer. The idea was that on your turn, you could move your vehicle (you only had 1) and shoot its gun. The trick was that movement was mostly easy (point, then power up a bar to move) but the shooting became like playing a billiards game where you had to line up an angle and could curve the shot, whilst also having to power it up the correct amount. Past this, I can't remember a drat thing about the game.

I am pretty sure it was goon-made because I think I got into the beta test for it from this forum. However, I can't remember if it ever went gold or became even mildly successful. Now, I can't remember the name. I wish I had more details than what I just gave but I do recall it being a very shiny game with competent art, visuals, music, and controls. To be honest I'm not even sure if it was actually turn-based or if everyone took at turn during a 30 second period or if it was just live all the time. It was the curving on a 2D plane to shoot that I remember being really interesting, though. If that rings any bells in the context of everything else, shoot me a name!

zooted heh
Oct 16, 2005

str8 mercin burgers my nigga
An old pc game that came out around win 95 that was a ctf game. Two people could play on the same keyboard. You were given 4 or 5 units like a tank, jeep, and I think a man and you played ctf. Don't remember much of a campaign.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


Mr Cynicism posted:

An old pc game that came out around win 95 that was a ctf game. Two people could play on the same keyboard. You were given 4 or 5 units like a tank, jeep, and I think a man and you played ctf. Don't remember much of a campaign.

Was it a turn based game? I remember one that was CTF, turn based, from roughly that area with various units like that. I can't remember the name, but the title screen had "LAND SEA AIR" on it, and I think it was a sequel (and thus had 2 in the name). Close Combat 2 came to mind, but it wasn't nearly so detailed as the Close Combat games.

duckfarts
Jul 2, 2010

~ shameful ~





Soiled Meat

Mr Cynicism posted:

An old pc game that came out around win 95 that was a ctf game. Two people could play on the same keyboard. You were given 4 or 5 units like a tank, jeep, and I think a man and you played ctf. Don't remember much of a campaign.
Return Fire? AKA one of the things we should put in the OP because it comes up all the time


e: ^^^Return Fire 2?

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


I was actually thinking of Operation Combat 2.

zooted heh
Oct 16, 2005

str8 mercin burgers my nigga
It's neither of those. Its not turn based either. One person could play with the Wasd keys and another could use the arrows or the number pad. Most of the levels looked like islands with a top down view.

e: poo poo it was return fire had to look at a screen shot. Thanks.

zooted heh fucked around with this message at 08:14 on Feb 24, 2014

Tricky Dick Nixon
Jul 26, 2010

by Nyc_Tattoo

Juvenalian.Satyr posted:

I've been desperately trying to remember the name of a game that must have been post Diablo II, a PC RPG. It was magic focused with a single protagonist with long hair, fully 3D and third person. I remember it being very dark, both literally and also not. There were several kinds of magic I believe and/or elements you could learn and I believe that had an influence on the story. It's all very vague and I know that'll make recovering it from the rivers of Lethe all the more harder.

The most important detail was that all the monsters used weapons, even those that shouldn't be using weapons (they had clubs instead?).

I actually finally dug this up out of my old collection: Soulbringer! Took forever to remember.

al-azad
May 28, 2009



Juvenalian.Satyr posted:

I actually finally dug this up out of my old collection: Soulbringer! Took forever to remember.

It's on GOG, BTW. There was even a budget release sold in Wal-Mart that packaged it with Planescape Torment.

Jimbo Jaggins
Jul 19, 2013
It was an Amiga game where you controlled robots to do something on a spaceship or space station. I think you controlled various pairs of robots in order to solve puzzles. The view was top down and I remember one of the pairs of robots were a blue and a red set that were magnetic. I think it involved cooling reactors or cleaning waste. The view was top down. I think there was also a PC port or it was originally a PC game. It was late 80s early 90s.

Hakkesshu
Nov 4, 2009


Jimbo Jaggins posted:

It was an Amiga game where you controlled robots to do something on a spaceship or space station. I think you controlled various pairs of robots in order to solve puzzles. The view was top down and I remember one of the pairs of robots were a blue and a red set that were magnetic. I think it involved cooling reactors or cleaning waste. The view was top down. I think there was also a PC port or it was originally a PC game. It was late 80s early 90s.

Paradroid 90 or Paradroid 2? Robot Commander?

Keru
Aug 2, 2004

'n suddenly there was a terrible roar all around us 'n the sky was full of what looked like 'uge bats, all swooping 'n screeching 'n divin' around the ute.

Jimbo Jaggins posted:

It was an Amiga game where you controlled robots to do something on a spaceship or space station. I think you controlled various pairs of robots in order to solve puzzles. The view was top down and I remember one of the pairs of robots were a blue and a red set that were magnetic. I think it involved cooling reactors or cleaning waste. The view was top down. I think there was also a PC port or it was originally a PC game. It was late 80s early 90s.

This, my friend, is Quadralien. http://www.mobygames.com/game/quadralien

Jimbo Jaggins
Jul 19, 2013

That's the one, thanks.

smg77
Apr 27, 2007
I'm trying to find the name of a PC game from the late 90s or early 2000s. It was an adventure game or third person shooter where you played an investigator for some secret government agency that handled paranormal cases. I think it took place in the 1940s and had kind of a noir feel to it. It also had a great creepy soundtrack

Hakkesshu
Nov 4, 2009


smg77 posted:

I'm trying to find the name of a PC game from the late 90s or early 2000s. It was an adventure game or third person shooter where you played an investigator for some secret government agency that handled paranormal cases. I think it took place in the 1940s and had kind of a noir feel to it. It also had a great creepy soundtrack

Nocturne?

smg77
Apr 27, 2007

That's it!

Dr_Amazing
Apr 15, 2006

It's a long story
I saw a guy on train playing this cellphone game. It's like an RPG but it looks like you attack by shooting your guys into bad guys. I think you have to try to make them bounce a bunch of times to get combos. I'm in Japan so it might be something that's only available here.

Also what's that game where you're at a couples house while they argue and it understands different things you type?

Lord Chumley
May 14, 2007

Embrace your destiny.

Dr_Amazing posted:

Also what's that game where you're at a couples house while they argue and it understands different things you type?

Facade

Chinook
Apr 11, 2006

SHODAI

Dr_Amazing posted:

I saw a guy on train playing this cellphone game. It's like an RPG but it looks like you attack by shooting your guys into bad guys. I think you have to try to make them bounce a bunch of times to get combos. I'm in Japan so it might be something that's only available here.


Sounds like Nanaca Crash:
http://megami.starcreator.com/nanaca-crash/

Heran Bago
Aug 18, 2006




That would make a great phone game. Is there an Android or iOS game like this?

https://www.youtube.com/watch?v=WkzmYj8mjUg&t=24s

Heran Bago fucked around with this message at 21:13 on Mar 10, 2014

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe
A couple old Commodore 64 games I'm trying to remember.

One of them played from first person, and you had a claw-arm thing so I think maybe you were a robot or in a spacesuit or something. You'd go from room to room and some of the rooms had guys in them that would walk around in front of you (enemies?). You could replace the claw with a gun...at least, I think it was a gun. This was from the days before I was willing to read text in videogames, so everything was pretty murky.

Another one was a more traditional side-view (or three-quarters view, actually) game where you played as a gnome or dwarf or something. You could shoot lightning bolts that would travel diagonally upwards from your position. I remember one puzzle involved leading a horse or mule or something onto a treadmill. I think you were trying to assemble a map or something as your ultimate goal.

Prenton
Feb 17, 2011

Ner nerr-nerrr ner

TooMuchAbstraction posted:

Another one was a more traditional side-view (or three-quarters view, actually) game where you played as a gnome or dwarf or something. You could shoot lightning bolts that would travel diagonally upwards from your position. I remember one puzzle involved leading a horse or mule or something onto a treadmill. I think you were trying to assemble a map or something as your ultimate goal.

Three-quarters-view-gnome/dwarf-puzzle-game reminds me of the We-can't-get-the-licence-for-Hager-the-Horrible-em-up Spike In Transylvania, but nothing else fits.

ponzicar
Mar 17, 2008

Heran Bago posted:

That would make a great phone game. Is there an Android or iOS game like this?

https://www.youtube.com/watch?v=WkzmYj8mjUg&t=24s

https://play.google.com/store/apps/details?id=com.turner.jft is an Adventure Time themed one. I'm sure there are plenty more.

Malcolm
May 11, 2008

TooMuchAbstraction posted:

Another one was a more traditional side-view (or three-quarters view, actually) game where you played as a gnome or dwarf or something. You could shoot lightning bolts that would travel diagonally upwards from your position. I remember one puzzle involved leading a horse or mule or something onto a treadmill. I think you were trying to assemble a map or something as your ultimate goal.

This one is also from my C64 past... Time Tunnel.

http://www.mobygames.com/game/time-tunnel

The game has a truly bizarre atmosphere, and some very difficult to figure out puzzles. There's no text and much of it is nonsense. But for a small child who could barely read, it was enthralling. I watched a c64 longplay of the game recently and memories came rushing back. Nostalgia can be a trip, man.

e: Horse part is at 12:06
https://www.youtube.com/watch?v=ZkFuiRfZb_Q

Malcolm fucked around with this message at 22:15 on Mar 10, 2014

Harold Fjord
Jan 3, 2004

Dr_Amazing posted:

I saw a guy on train playing this cellphone game. It's like an RPG but it looks like you attack by shooting your guys into bad guys. I think you have to try to make them bounce a bunch of times to get combos. I'm in Japan so it might be something that's only available here.

Also what's that game where you're at a couples house while they argue and it understands different things you type?
Sounds like Princess Punt

From the same people who brought you the highly successful PAD.

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe

Malcolm posted:

This one is also from my C64 past... Time Tunnel.

http://www.mobygames.com/game/time-tunnel

Ha! Yes, that's it. Excellent. Man, that game was bizarre. I don't think I ever really figured out what I was really doing.

Dr_Amazing
Apr 15, 2006

It's a long story

Nevvy Z posted:

Sounds like Princess Punt

From the same people who brought you the highly successful PAD.

It was kind of like this. But it looked more like a SNES RPG with each side having their guys in a line from a sort if top down isometric perspective. The controls looked like a pool game and characters would bounce around the room.

Butt Ghost
Nov 23, 2013

Heran Bago posted:

That would make a great phone game. Is there an Android or iOS game like this?

https://www.youtube.com/watch?v=WkzmYj8mjUg&t=24s
It just isn't the same without RUMBARUMBARUMBARUMBARUMBA.

Master_Odin
Apr 15, 2010

My spear never misses its mark...

ladies
I'm trying to remember a game from my childhood. It was a space fighter game where you would go on different missions trying to fight a rebel (alien?) army with fellow teammates. If you lost, you ended up with a cut scene of you being put in a jail to rot. Anyone perhaps remember this at all?

GulMadred
Oct 20, 2005

I don't understand how you can be so mistaken.

Master_Odin posted:

I'm trying to remember a game from my childhood. It was a space fighter game where you would go on different missions trying to fight a rebel (alien?) army with fellow teammates. If you lost, you ended up with a cut scene of you being put in a jail to rot. Anyone perhaps remember this at all?
Could be Wing Commander III. Fly a spaceship, shoot the aliens, various mission objectives, pal around with wingmates between missions, lots of FMV cutscenes. It had various endings; getting tossed in the brig was one possibility, but IIRC it happened only if you killed your wingman or deliberately hosed up a mission objective.

Need more info.

quote:

I'm trying to remember a game from my childhood.
This doesn't mean anything unless we know you personally. How about an approximate decade? Console or PC? Keyboard/mouse or joystick?

quote:

It was a space fighter game
First-person (if so: cockpit or HUD)? Isometric? Top-down? Primitive 3d?

quote:

where you would go on different missions
Did you get to select missions, or was there a consistent pattern for each playthrough? Do you remember any interesting mission types, or was it the standard patrol/attack/escort stuff?

quote:

trying to fight a rebel (alien?) army with fellow teammates.
Did you get to select which teammate(s) accompanied you on each mission? Was there any RPG-style character interaction or dialog choices between (or during) missions? Did you actually control the teammate ships, or were you just doing your own thing while they provided support?

quote:

If you lost, you ended up with a cut scene of you being put in a jail to rot.
Are we talking "animated scene with dialog boxes" or "full FMV with voice acting" or "3d animation with a polygonal player character being put into a polygonal jail cell" or something in between?

Additional information about the setting might also help. Were you flying around in a small fightercraft or commanding a capital ship? Did it feature big armada fights or small engagements wherein the player was expected to destroy all of the enemies? Was the story based on a distant-future Empire of Mankind vs Empire of Freaky Bugmonsters scenario, or more of a near-future "oh poo poo aliens! Let's assemble a ragtag fleet to defend Earth!" thing? Laser or guns or missiles? Afterburners? Was FTL involved? Any crazy-rear end Death-Star superweapons? Did the engines make WHOOOSH noises or leave behind drive trails?

boof
Jun 3, 2001

TooMuchAbstraction posted:

One of them played from first person, and you had a claw-arm thing so I think maybe you were a robot or in a spacesuit or something. You'd go from room to room and some of the rooms had guys in them that would walk around in front of you (enemies?). You could replace the claw with a gun...at least, I think it was a gun. This was from the days before I was willing to read text in videogames, so everything was pretty murky.

A bit of a long-shot guess here, but maybe The Mars Saga?

Master_Odin
Apr 15, 2010

My spear never misses its mark...

ladies
Whoops on not providing nearly enough info because I'm dumb and thought I typed more than I did.

It isn't Wing Commander 3 as I want to say it was a bit better graphics than that (and I don't recognize the hud or anything and I couldn't find the cutscene I was talking about). If you could find the brig video I'm sure I could definitely say one way or the other.

It was either PS1 or PS2 (fairly early in PS2 though I believe). It was a first-person HUD space fighter (may have had a cockpit but I only ever used the HUD). It was 3D and you flew a small space craft where you did the usual protect/escort/kill missions. I'm not sure if you got to pick your teammates, or if they were randomly assigned to you. They only provided support/killed enemies though.

There was a "choose your own path" to the game where you could decide how to end missions or path to take and would end up doing different missions and stuff. You could pick your ship and they had a couple different stats.

The cutscene was a FMV that was decently animated for the time and looked decent with 3D models and stuff. The prison scene where your cell gets brought up so you see sunlight and then you get put to death by the enemy aliens. It definitely wasn't a space prison or anything like that and was on some planet. I don't think there was a ton of cutscenes between missions though as I only really remember that cutscene distinctly even though I've played it a couple dozen times as it was I guess the general purpose "You've lost so catastrophically, here's a game over." This may have been live action, but I'm not sure.

You would go up against large capital ships, space bases and other small ships. There were missions with warpgates (where the enemies would come out of them/try to escape through them), but I'm unsure if you ever ended a mission by flying into one. I want to say there was a mission (towards the beginning of the game) where you have to mine asteroids and there was a mission that I always lost on where you had to attack a large space base that was sort of jack shaped. There were no mech suits or anything from what I played, it was always the more "normal" space ships.

I think it was more of a "oh poo poo, aliens, let's try and not have humanity become extinct!" kind of thing.

It was definitely a "hard" game (or was just not well programmed. I was a kid so I didn't know the difference). This was probably about a decade ago as well.

Master_Odin fucked around with this message at 02:24 on Mar 12, 2014

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe

boof posted:

A bit of a long-shot guess here, but maybe The Mars Saga?

No, I don't think so. The game was realtime, I'm pretty sure, and it had the whole "you can see the weapon you're holding out in front of you" aspect from FPSen. It sounds like The Mars Saga was a traditional dungeon crawler/RPG with some first-person elements? Thanks for the guess, though!

al-azad
May 28, 2009



Colony Wars had branching missions although there were no aliens. Darklight Conflict had aliens and warp gates but I don't recall the ending.

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Master_Odin
Apr 15, 2010

My spear never misses its mark...

ladies

al-azad posted:

Colony Wars had branching missions although there were no aliens. Darklight Conflict had aliens and warp gates but I don't recall the ending.
It was Colony Wars Vengeance. Apparently I thought the game looked way better than it did and that the bad guys were aliens! However, the first sequence in this video was the one I was thinking of. Thanks!

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