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FoolishLobster posted:Mounts aren't very expensive. I believe at level 15 you can buy regular mounts and they're 10 gold each. We don't know the full details of the Eldan hoverboard yet. It might be locked to level 25 like regular hoverboards or usable at level 10 like the beta hoverboard the closed beta testers will be receiving. Or it could just be a customization option for the regular hoverboard you buy at level 25. It was given at 10 just to expedite things some for the beta test. Calihan posted:Actually the sales tax comes under the national GST which is a straight 10% which if I am not mistaken is actually less then sales tax of many US states. Or, more succinctly: you are mistaken. Sounds pretty crappy that Aussies get screwed so hard though. I was a bit disgruntled when I was in Europe last summer and everything on Steam was the same price in Euros (as opposed to US Dollars).
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# ? Mar 19, 2014 22:12 |
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# ? Jun 11, 2024 11:36 |
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If you go to support.wildstar-online.com and hit the having trouble logging in to nca article, there should be a link in there that will let you send a request without logging in.
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# ? Mar 19, 2014 22:13 |
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bUm posted:That's higher than the sales tax of precisely 50 out of 50 US states (a handful of states don't even have sales tax). Some can be higher including local sales tax (not common in my experience), but the highest statewide sales tax is California with 7.5%. Usually when people are paying sales tax in the United states it is a combination of State, County, and city sales tax so you need to add all those together. I pay 9.1% on all my local purchases.
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# ? Mar 19, 2014 22:31 |
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Is anyone else getting a 'Failed to connect to patch server' message? I assume the servers are just getting hammered from everyone trying to get the game downloaded before the weekend, but I'd like to know if its something on my end.
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# ? Mar 19, 2014 23:21 |
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ankle posted:Is anyone else getting a 'Failed to connect to patch server' message? I assume the servers are just getting hammered from everyone trying to get the game downloaded before the weekend, but I'd like to know if its something on my end. This worked for me: 1. Open Command Prompt 2. ipconfig /flushdns 3. Run game as admin
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# ? Mar 19, 2014 23:23 |
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FoolishLobster posted:This worked for me: Yep, that worked, thank you!
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# ? Mar 19, 2014 23:39 |
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FoolishLobster posted:Regarding buying different region keys: BadLlama posted:Usually when people are paying sales tax in the United states it is a combination of State, County, and city sales tax so you need to add all those together. I pay 9.1% on all my local purchases.
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# ? Mar 20, 2014 02:08 |
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bUm posted:Few states allow (by state law) over 10% including local taxes; ignoring that many localities don't do additional sales tax (depends on state, limited to fairly large cities in many states). If you care to really delve into the numbers, still at 50 out of 50 states with a lower (average, including local) sales tax than Australia's 10%. Point still stands: "if I am not mistaken is actually less then sales tax of many US states" is definitely mistaken since only isolated localities ever top 10%, let alone loving America. 12% here and it's the lowest it's ever been in my lifetime, most of my life it's been 14-15%. Liquor is even more, but I'm usually drunk enough by the time I pay that I don't really care.
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# ? Mar 20, 2014 02:14 |
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Can anyone tell me how travel between continents works? I didn't get far enough to discover this on previous beta weekends.
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# ? Mar 20, 2014 02:17 |
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Tarnop posted:Can anyone tell me how travel between continents works? I didn't get far enough to discover this on previous beta weekends. You take a ship from your main city to a specific zone on the other continent. From there you discover other taxi paths. Mind you I only got to level 20 in the weekend beta so there may be other ways I don't know about.
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# ? Mar 20, 2014 02:19 |
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Cheers, I expect my friends to be scattered all over the place this weekend.
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# ? Mar 20, 2014 02:59 |
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You can also bind yourself to towns like WoW's Hearthstones and Quick Travel there with a cool down.
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# ? Mar 20, 2014 03:14 |
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Noirex posted:You can also bind yourself to towns like WoW's Hearthstones and Quick Travel there with a cool down. Yes this too. And for the love of god bind yourself ASAP so you learn the hearth ability. I went to Auroria as an Exile and for some reason never bound myself to a point and it was a pain in the rear end getting back to the Exile continent.
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# ? Mar 20, 2014 03:15 |
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I pre-ordered my basic edition. I'm not even sure I want to play anymore. A lot of my friends still play WoW and some of them recently went back. I got a 1 week trial of the panda expansion and I got my rogue to level 19. gently caress me, that game is STILL boring as poo poo. So many collect this many arbitrary widgets and kill that many whosiwhatsits. The only saving grace WoW has over this that I noticed was a greatly reduced TTK. I could kill a guy in about 5 seconds regardless of level from 1-19. gently caress that game forever. I have 6 days remaining in that trial, never going back. I really, REALLY hope I can convince some SFD to come give Wildstar a try. Those guys and gals and fat Canadians can make things fun.
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# ? Mar 20, 2014 03:18 |
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Wet Fifty posted:I pre-ordered my basic edition. I'm not even sure I want to play anymore. A lot of my friends still play WoW and some of them recently went back. I got a 1 week trial of the panda expansion and I got my rogue to level 19. gently caress me, that game is STILL boring as poo poo. So many collect this many arbitrary widgets and kill that many whosiwhatsits. The only saving grace WoW has over this that I noticed was a greatly reduced TTK. I could kill a guy in about 5 seconds regardless of level from 1-19. gently caress that game forever. I have 6 days remaining in that trial, never going back. Let TESO run its course and some may give Wildstar a shot.
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# ? Mar 20, 2014 03:29 |
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How fluid does gameplay/animations feel? I really hate stiff or floaty movement, like SWTOR. Hell, even GW2 felt a tad floaty to me. No race/class limitations, right?
Dolphin Fetus fucked around with this message at 03:39 on Mar 20, 2014 |
# ? Mar 20, 2014 03:37 |
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Dolphin Fetus posted:How fluid does gameplay/animations feel? I really hate stiff or floaty movement, like SWTOR. Hell, even GW2 felt a tad floaty to me. No race/class limitations, right? Yes class/race limitations. Combat weight feels worse than GW2. Best bet is to snag a weekend key and try it out yourself.
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# ? Mar 20, 2014 03:46 |
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Any word on when the name reservation thing begins? Is it this weekend?
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# ? Mar 20, 2014 05:25 |
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How is healing in this game? I have a feeling that the active targeting would make it a lot more involved than clicking frames a la WoW.
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# ? Mar 20, 2014 06:01 |
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Mayostard posted:How is healing in this game? I have a feeling that the active targeting would make it a lot more involved than clicking frames a la WoW. It is quite a bit more difficult than WoW due to the active targeting. Both the healer and the player(s) being healed have to pay attention to each other so that the healer can target them and they don't move out of the healing area. If you run a dungeon/adventure with someone who tries to do it wow style, standing in one spot the whole fight, your group will die painful deaths. I have experienced it. On the plus side, I think it makes healing much more interesting than WoW's health-bar whack-a-mole that grid+clique and healbot have turned it into.
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# ? Mar 20, 2014 06:08 |
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bUm posted:A fun new twist on the debate of region locking: you can argue with support to play in a different region In a classic example of the left hand not knowing what the right hand is doing: https://twitter.com/WildStar/status/446353896332869632 Wildstar twitter posted:@WildStar customer response posted:Caeriel Crestin @caeriel 5h
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# ? Mar 20, 2014 06:43 |
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Wet Fifty posted:I really, REALLY hope I can convince some SFD to come give Wildstar a try. Those guys and gals and fat Canadians can make things fun. Wait, I thought SFD was already going to play Wildstar? Did Arus found a stockpile of pies in TESO.
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# ? Mar 20, 2014 06:53 |
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RottenK posted:Wait, I thought SFD was already going to play Wildstar? Did Arus found a stockpile of pies in TESO. Most of us interested in Wildstar have lost interest so if SFD does, it's nothing official, but I'm sure some of us will play it. I'm personally undecided but leaning towards no.
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# ? Mar 20, 2014 06:54 |
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It's kind of amazing how much the hype died down after the beta. Such is Arenanet's lasting impact on MMO HMO forum culture
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# ? Mar 20, 2014 07:01 |
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Tell them that if they pre-order Wildstar they can have an actual pixel spaceship they can sleep in within a month instead of maybe two years, and that it also doesn't cost several hundred dollars.
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# ? Mar 20, 2014 08:03 |
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RottenK posted:It's kind of amazing how much the hype died down after the beta. Such is Arenanet's lasting impact on MMO HMO forum culture Didn't even take a beta for some of us. This thread and others like it caught the interest of my circle of friends and then the 40 man vision of end game progression came up and well Couldn't have killed the buzz any faster.
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# ? Mar 20, 2014 08:32 |
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I watched someone stream the later game content after they lifted the NDA and it looked pretty boring. I'm going to give this beta weekend a try though, it can't possibly be as bad as TESO and I'm itching for an MMO.
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# ? Mar 20, 2014 08:42 |
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Tarnop posted:Can anyone tell me how travel between continents works? I didn't get far enough to discover this on previous beta weekends. If you want to know how anything in this game works, look at WoW circa 2006. In 90% of cases it is going to be identical.
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# ? Mar 20, 2014 09:51 |
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Captain Oblivious posted:40 man vision of end game progression came up Wait, what's this, now?
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# ? Mar 20, 2014 10:27 |
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Harettazetta posted:Wait, what's this, now? They're bringing back 40-man raids as the primary end game content, which... I don't even know. We've entered some kind of weird new epoch in the MMO where, instead of Brad McQuaid-esque devs trying to revive some half-remembered "glory days" of Everquest, you've got developers trying to do the same for vanilla WoW.
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# ? Mar 20, 2014 10:47 |
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Vermain posted:They're bringing back 40-man raids as the primary end game content, which... I don't even know. We've entered some kind of weird new epoch in the MMO where, instead of Brad McQuaid-esque devs trying to revive some half-remembered "glory days" of Everquest, you've got developers trying to do the same for vanilla WoW. To be fair, going off of the huge megathreads pointing out why this is stupid, likey eighty to ninety percent of their forum userbase agrees this is retarded. About the only people who agree that it's a good idea are the ones who are fanboying or feel that ~true leadership~ (Read: Cliques and other elitist asshattery that was common back then.) will get around the hideous organization issues needed to pull it off. And that's not even getting into the gameplay issues endemic with 40 and 40+ raiding. Unless the devs pull a Brad McQuaid and refuse to back down over their ~vision~, this is going to get changed a few months after release. Otherwise they'll lose even more players than they already will. Archonex fucked around with this message at 12:01 on Mar 20, 2014 |
# ? Mar 20, 2014 11:58 |
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Is it the primary end-game content? Carbine have said that post-release the game will receive significant content updates every month, and that these will rotate between small group, raid, pvp, and solo. If they stick to that then raiding is just one of four things to do at cap, and as long as you have four friends then you'll be able to do the other three. Also, half of the raid content is 20 man.
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# ? Mar 20, 2014 11:58 |
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Tarnop posted:Also, half of the raid content is 20 man. Doesn't really matter. Most people don't raid in any real common capacity. It's changed a bit in recent years thanks to easy access raids (Which itself provokes a rather ridiculous amount of drama from people who think content needs to be locked out from players.), but it's by no means the driving force that keeps most people playing. Most people have things called jobs or lives they have to attend too. Having to log on to raid is almost like a job at times depending on the activity level of the server you're on and the people you have to raid with. I haven't heard the thing about them cycling through content methods, but that would help alleviate it if true. Either way, I don't see 40 man raids remaining a thing they keep producing past the first few months. At least, not if they're smart. Even WoW dropped it with their huge population they had at the time. Archonex fucked around with this message at 12:18 on Mar 20, 2014 |
# ? Mar 20, 2014 12:03 |
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Most of the people who played and liked 40 man raiding are in their late 20s/ early 30s now and have Other poo poo To Do. Most people young enough/untethered to do 6 hour 40 man raids are playing F2P games.
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# ? Mar 20, 2014 12:06 |
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Having managed 40 man raids for a year, the only thing I can tell you is "never again" and that the people who have fond memories of them are psychopaths.
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# ? Mar 20, 2014 12:14 |
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I'll try to find the quote, but it might have been in a video somewhere. I should mention that I have no intention of raiding, so am kind of playing devil's advocate with regards to the 20 man thing. I do, however, expect to have plenty to do between dungeons, adventures, and pretty princess house time.
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# ? Mar 20, 2014 12:21 |
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Batham posted:Having managed 40 man raids for a year, the only thing I can tell you is "never again" and that the people who have fond memories of them are psychopaths. I do have fond memories of them but that's only because I was 19 at the time, WoW was my first MMO and the idea of 40 people working together to slay internet dragons just blew my mind. But, as you say, never again.
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# ? Mar 20, 2014 12:48 |
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Tarnop posted:Is it the primary end-game content? Carbine have said that post-release the game will receive significant content updates every month, and that these will rotate between small group, raid, pvp, and solo. If they stick to that then raiding is just one of four things to do at cap, and as long as you have four friends then you'll be able to do the other three. Yeah, 40 man raid being the primary content sounds stupid, so I wouldn't be surprised if it was just a communication issue.
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# ? Mar 20, 2014 13:09 |
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If there will never be another MMO with hardcore 40 man raiding in it, it will still be too much MMOs with hardcore 40 man raiding.
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# ? Mar 20, 2014 13:10 |
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# ? Jun 11, 2024 11:36 |
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After months of being hyped and finally getting to participate in the CBT, I think I've finally landed on the "no" side of the fence. While he game can be fun at times and the art/humor is great, the excessive grinding took its toll by the time I was level 12. Given the limited amount of time I have to play, there really is no way I can justify the box price + monthly subscription. I think Carbine might have misjudged interest the general population has in archaic MMO mechanics. They have some great ideas, but mindless quest grinding and herding 40 cats are not among them. To put this in perspective, I have leveled to 80 twelve times in GW2 because the world was genuinely fun and interesting to explore to me and there was always something new to discover. I never got that feeling in Wildstar. I never knew where I was or why was there; it just felt mindless. Sure I could strain my eyes and read the small quest text, but between the quest tracker and subscription fee, the game is set up in a way that almost encourages skipping all of it. Also, the movement physics can be annoying pretty often. I think people call it ice skating. Trying to play an explorer and doing jumping puzzles was particularly frustrating because of the way inertia works ingame, and I can only imagine how frustrating this would be for me in endgame PvP. One of the things I think WoW nailed was the connection between player input and avatar response, where everything felt very crisp and direct. Come to think of it, none of the paths were particularly interesting. They too felt mindless and grindy, with a handful of interesting tidbits sprinkled throughout. Anyway, this is of course just my take. I've become far more casual since my MMO heyday, but I know there are plenty of people out there that love the grind and will find a lot to enjoy in Wildstar.
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# ? Mar 20, 2014 14:40 |