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Pan Ache posted:So I've got a flight coming up and ascension going free is pretty nice. However reading poo poo on the iphone screen is kind of a pain. I assume by one device you mean iPhone? Ticket to Ride Europe Pocket just went free, and has pass 'n play. Pretty great implementation of a good game!
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# ? Mar 9, 2014 01:26 |
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# ? Jun 10, 2024 03:05 |
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Ming the Merciless posted:I assume by one device you mean iPhone? Dude that's awesome - thanks!
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# ? Mar 9, 2014 03:12 |
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Carcassonne is also very good pass and play.
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# ? Mar 9, 2014 03:25 |
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New world colony which was recommended earlier in the thread dropped to 99 cents today.
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# ? Mar 11, 2014 19:06 |
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Ropes4u posted:New world colony which was recommended earlier in the thread dropped to 99 cents today. Everyone buy this, it's probably my favorite game on the iPad.
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# ? Mar 11, 2014 19:28 |
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Suburbia is on sale. Was this one worth picking up? I've heard mixed things about it.
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# ? Mar 12, 2014 14:32 |
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I got really excited for Suburbuia (one of my favorites lately) but iPad only.
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# ? Mar 12, 2014 14:52 |
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Quarriors should be going free today for a week. It's probably more fun on an iPad than real life because it will be over faster, similar to Ascension. http://boardgamegeek.com/blogpost/28411/app-news-quarmageddon-happening-on-wednesday-leona
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# ? Mar 12, 2014 15:03 |
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How well does Lords of Waterdeep run on an iphone 4? Edit: Thanks Bummey! Helical Nightmares fucked around with this message at 22:46 on Mar 12, 2014 |
# ? Mar 12, 2014 22:10 |
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Helical Nightmares posted:How well does Lords of Waterdeep run on an iphone 4? Sluggish but not prohibitively so. It's a bummer to play on such a small screen since you'll be panning around the larger than necessary game board a LOT and some text on cards can be almost too small to read.
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# ? Mar 12, 2014 22:15 |
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(iPad only) Small World 2 is on sale for 4.99 from regular price of 9.99. Don't know for how long.
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# ? Mar 13, 2014 13:39 |
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SnowDog posted:(iPad only) Small World 2 is on sale for 4.99 from regular price of 9.99. Don't know for how long. Small World's problem is the small multiplayer community, and the truly awful Async multiplayer. I love async, it's my most played mode in the games that support it. So Small World 2's really really upsets me. If you do Pass and Play style stuff, it's a fine game. And the AI is decent.
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# ? Mar 13, 2014 22:40 |
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Funso Banjo posted:Small World's problem is the small multiplayer community, and the truly awful Async multiplayer. I love async, it's my most played mode in the games that support it. So Small World 2's really really upsets me. Didn't someone post about a patch fixing the game's problems? Or was async not one of the things that was improved?
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# ? Mar 13, 2014 22:57 |
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Quickpull posted:Didn't someone post about a patch fixing the game's problems? Or was async not one of the things that was improved? The patch your thinking of was a complete reworking of the game, not so much a patch as a completely new game. The first game had no multiplayer at all. That patch was an overall success, it made a game that was simply bad, pretty good. Async is bad in the new game, though. It's a real simple fix, just let us make games that last longer. Right now, async games have 2 day timers, which for anyone who isn't unemployed or a student is nearly an impossible timeframe to finish all your moves for a game. And the playerbase is small in the first place, unlike the other great board games on iPad.
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# ? Mar 13, 2014 23:23 |
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Funso Banjo posted:If you do Pass and Play style stuff, it's a fine game. And the AI is decent. Quarriors took a while to figure out, but it's a nice little diversion. Having no exposure to the game before, some stuff in the manual and tutorial didn't make any sense, i.e. I was winning games against the AI but not understanding what was happening. Took a few rounds before things clicked.
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# ? Mar 17, 2014 02:43 |
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Is San Juan worth 99 cents, it just went on sale.
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# ? Mar 20, 2014 16:52 |
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Ropes4u posted:Is San Juan worth 99 cents, it just went on sale. I bought it at that price last time it went that low and enjoyed the heck out of it for like 3 or 4 months, so in my opinion yes.
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# ? Mar 20, 2014 17:56 |
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Ropes4u posted:Is San Juan worth 99 cents, it just went on sale. So is Puerto Rico.
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# ? Mar 20, 2014 18:14 |
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Puerto Rico is also on sale. Which one should I get? Are either of them simple enough to teach my girlfriend that enjoys Catan but nothing much more complicated than that?
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# ? Mar 20, 2014 18:15 |
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1) Get both, they're $1 each. If you can afford an iPad, you can afford to take the chance at that price. 2) San Juan is simpler than Puerto Rico, but both are higher complexity than Catan by a good margin.
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# ? Mar 21, 2014 04:28 |
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Yeah it's not about the price, more about the space/time. I'll check out Puerto Rico first I guess, if nothing else I'll play it vs ai.
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# ? Mar 21, 2014 04:42 |
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Funso Banjo posted:Async is bad in the new game, though. It's a real simple fix, just let us make games that last longer. Right now, async games have 2 day timers, which for anyone who isn't unemployed or a student is nearly an impossible timeframe to finish all your moves for a game. And the playerbase is small in the first place, unlike the other great board games on iPad. Wait, this definitely doesn't sound right. Are you sure it's not a 2 day limit per turn? It's still not great, but 2 days per turn is already kind of excessive outside of extreme cases so it doesn't seem that bad. I've played a few games with friends and I know the games have gone on for more than two days in total. In any case, there supposedly is a patch coming that allows for adjustable turn limits.
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# ? Mar 21, 2014 04:58 |
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Puerto Rico is amazing and I'm really glad I decided to try it. Big recommendation from me.
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# ? Mar 22, 2014 17:35 |
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Paradoxish posted:Wait, this definitely doesn't sound right. Are you sure it's not a 2 day limit per turn? It's still not great, but 2 days per turn is already kind of excessive outside of extreme cases so it doesn't seem that bad. I've played a few games with friends and I know the games have gone on for more than two days in total. In any case, there supposedly is a patch coming that allows for adjustable turn limits. If it's implemented like other timers, your time runs down when it's your turn. So, if you're taking a turn per hour on average (which seems about right - you take a few turns at night during prime time all at once, but let the timer run for ~8 hours when you're sleeping and waking up in the morning), you can only make 48 moves before timing out. I don't really remember much about Small World - I've only played it once - but that does feel tight.
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# ? Mar 22, 2014 17:52 |
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I tried out both Puerto Rico and San Juan last night, definitely clever games. Think I prefer the card game one (San Juan?) so far; it's more streamlined and seems more at home on iOS. Edit: it's San Juan, not Costa Rica. But it should be Costa Rica! hey girl you up fucked around with this message at 02:03 on Mar 23, 2014 |
# ? Mar 22, 2014 18:09 |
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Boxman posted:If it's implemented like other timers, your time runs down when it's your turn. So, if you're taking a turn per hour on average (which seems about right - you take a few turns at night during prime time all at once, but let the timer run for ~8 hours when you're sleeping and waking up in the morning), you can only make 48 moves before timing out. I don't really remember much about Small World - I've only played it once - but that does feel tight. A game of small world only has ten turns per player, with no out of turn input.
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# ? Mar 23, 2014 23:59 |
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PJOmega posted:A game of small world only has ten turns per player, with no out of turn input. …if you tick the automatic reinforcement option, which sucks.
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# ? Mar 24, 2014 01:25 |
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Lord of Waterdeep is on sale for $5. Does it have decent AI play? Taking a trip later this week and might be good purchase if the AI doesn't stink. I have been playing a bit of Quarriors but the AI not very much fun. The easy level is too easy, and the hard AI just trounces me every time. If you mix the two you hit the score limit mighty quick. I really wish it had a way to adjust the score limit to make the game last long enough to get some strategy going, but maybe that's how it normally is?
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# ? Mar 25, 2014 02:50 |
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JHVH-1 posted:Lord of Waterdeep is on sale for $5. Does it have decent AI play? Taking a trip later this week and might be good purchase if the AI doesn't stink. Waterdeep's definitely worth it. If anything the AI is tuned a bit on the harder side. They had to detune Easy in the only update to the game thus far.
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# ? Mar 25, 2014 03:12 |
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The first expansion is out today as well.
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# ? Mar 25, 2014 03:44 |
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So Waterdeep strategy... I've played a couple games (of vanilla) and it seems the way to score big is to grab a bunch of quests and influence cards in the first three turns, then look for quests that chain, while monopolizing The Harbor to spam influence cards and pick up free resources at the end of the turn with reassigned agents. Thoughts?
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# ? Mar 27, 2014 00:04 |
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Getting crazy with buildings is an easy counter to that (because they'll be relying heavily on your buildings in the mad scramble for resource spots in rounds 6+) and anyone just collecting quests opens themselves up to someone playing heavy with intrigue cards. You definitely want to chain but don't spend whole turns collecting quests.
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# ? Mar 27, 2014 01:01 |
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Zigmidge posted:Getting crazy with buildings is an easy counter to that (because they'll be relying heavily on your buildings in the mad scramble for resource spots in rounds 6+) and anyone just collecting quests opens themselves up to someone playing heavy with intrigue cards. Also wouldn't quest collecting be limited by which character you ended up being?
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# ? Mar 27, 2014 02:19 |
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I always wonder if sometimes it's worth grabbing quests you won't get bonus points for if they give you a benefit or a slew of points or you have the cubes anyway or they give you cubes you need.
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# ? Mar 27, 2014 02:23 |
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Uh, yeah, absolutely. What, are you only ever taking quests that get your hero bonus? That's a bonus, not a constraint. Also if I see you always taking Arcana every time and then I see the "gain <2> whenever you complete an Arcana", guess which quest card I'm drawing. If you have a chance to complete one of the huge plot quests like free-cube-per-round or use-one-occupied-space-per-round in the early game, you should do so regardless of your hidden hero card.
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# ? Mar 27, 2014 02:29 |
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I guess in light of that I'll ask--what's a good Waterdeep score? I got something in the 130s vs 4 medium AI today but it seems like I have a lot of room to improve
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# ? Mar 27, 2014 02:32 |
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It's telling that I'm lousy at Waterdeep
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# ? Mar 27, 2014 02:32 |
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Sharzak posted:what's a good Waterdeep score? This can vary quite a bit. For one thing, the resource allocation varies with player count. Expect more modest scores in larger games. But also it depends on how defensively everyone ends up playing. Some games it feels more advantageous to try to block my opponents' aims or actively avoid using their buildings, which leads to lower scores. But ultimately the objective is to outscore your opponent, not to score a lot of points. It's a subtle difference, I admit. Also don't feel bad about losing to the AI in this app. They way overdid it on the difficulty. The first update toned down the AI, and it's still kinda broken.
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# ? Mar 27, 2014 02:37 |
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Just got Waterdeep today because of the sale. I had been chomping at the bit to get it after hearing it's praises but I'm glad I did. Pretty great game and yeah the AI is pretty brutal. I can't imagine what it was like when it first came out! Admittedly, I'm still a newbie at board games and I don't mind getting thrashed. I mostly like feeling the sense of political intrigue and atmosphere while playing, no matter how slight it is Real quick, has anyone grabbed the expansion?
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# ? Mar 27, 2014 03:42 |
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# ? Jun 10, 2024 03:05 |
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Is it possible to play a game of Waterdeep that is both pass-and-play local as well as online? Ex: A & B are playing in the same room by passing a device, while C is playing on separate device from afar.
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# ? Mar 27, 2014 21:05 |