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After seeing preencleeve's posts on CW, I'm now extremely happy that I did the right thing by reporting CW's FWEDDIT membership to the directorate. That sort of behavior is a new benchmark for me on shithead conduct standards.
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# ? Mar 20, 2014 16:56 |
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# ? Jun 11, 2024 16:27 |
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ranbo das posted:http://community.eveonline.com/news/dev-blogs/reprocess-all-the-things/ I'm not that great with numbers, so would someone that is please weigh in on whether it appears CCP did their math right?
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# ? Mar 20, 2014 17:01 |
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It wasn't a first time BNI FC. It was a TEST FC and his first time leading a battleship doctrine. This was the second time the battleships were called for, the first being a BNI FC a week or two back. While TEST's SRP went fine, the issue surrounding BNI's is pretty troubling, and hopefully will be sorted out ASAP. The way they do it sounds super frustrating to handle for everyone involved.
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# ? Mar 20, 2014 17:06 |
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ranbo das posted:Well that's one way to slow down the rate people are building supers at. Explain your reasoning.
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# ? Mar 20, 2014 17:06 |
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ranbo das posted:http://community.eveonline.com/news/dev-blogs/reprocess-all-the-things/ hahahaha no it's not
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# ? Mar 20, 2014 17:06 |
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Fix Lag posted:I'm not that great with numbers, so would someone that is please weigh in on whether it appears CCP did their math right? Well, I'm bad at math, but the changes to the Rorqual and the new compression array for people who don't have Rorquals handy look good. Really, good riddance of this ridiculous reprocessing of rail guns for mineral transport method. With the changes the new compressed minerals will be almost or straight out equal to the best module compression possible right now, as it should be. People who want better module reprocessing now have actually a reason to train scrap metal processing. (Since normal module reprocessing will be reduced quite severly.) Simplifying the ore batches to an easy to remember and uniform 100 and replacing compression blueprints with a more sensible right click -> compress method are also good ideas.
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# ? Mar 20, 2014 17:11 |
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I may have posted before actually running the numbers myself. Disregard earlier post.
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# ? Mar 20, 2014 17:13 |
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The pubbie tears are trickling into that refining dev blog thread, who wants to take bets when we get a dinsdale meltdown?
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# ? Mar 20, 2014 17:25 |
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ranbo das posted:http://community.eveonline.com/news/dev-blogs/reprocess-all-the-things/ My noob eyes read that as a big nerf to reprocessing in general, so I'd appreciate an explanation as to why I'm wrong on this count. [Edit] Ah, so it was generally considered to be overpowered? Fair enough. Delusibeta fucked around with this message at 17:36 on Mar 20, 2014 |
# ? Mar 20, 2014 17:33 |
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Azuth0667 posted:The pubbie tears are trickling into that refining dev blog thread, who wants to take bets when we get a dinsdale meltdown? I shouldn't be surprised, but don't those people get that the changes are overall good? Especially industrialists should be rejoicing now, since mineral transport for larger projects is now suddenly a lot easier. Calculating batch sizes is easier, and the amount of minerals has been boosted to offset the sudden loss due to changed refining skills and mechanics. Everything makes more sense now, and no-one loses anything that matters. So why complain? Wasn't a lot of this on the wish list of many industrialists, anyway?
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# ? Mar 20, 2014 17:36 |
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Deofuta posted:It wasn't a first time BNI FC. It was a TEST FC and his first time leading a battleship doctrine. This was the second time the battleships were called for, the first being a BNI FC a week or two back. While TEST's SRP went fine, the issue surrounding BNI's is pretty troubling, and hopefully will be sorted out ASAP. The way they do it sounds super frustrating to handle for everyone involved. In my experience, the issue with BNI SRP is the fact that FCs are never super clear about whether or not the fleet is SRP - meaning newbies, being newbies, do things that get the fleet killed by being overly cautious. They seem to want 3 month old newbies to buy big expensive battleships and continue showing up to fleets that have no SRP and have a chance of getting them killed. Fun per hour? It's more like fun per 15 minutes - half an hour forming up in the POS, 15 minutes of warping until getting killed by bombers and then the rest of the time spent bugging the FC about SRP. And due to the horrendous lack of communication on the behalf of Brave's leaders, members on the groundfloor have next to no idea why they're continually sacrificing their ships in sov grinds.
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# ? Mar 20, 2014 17:36 |
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Being at work it is a bit hard to go over the number crunching involved with the blog, but at first glance it seems beneficial to just about everyone. The only part I really dislike is the POS modules magically assuming perfect skills and standings, which means for the low skill training time of anchoring 3 you can skip 200 days of reprocessing skills! Refining taxes are an important part of outpost economics (I think) so giving people an easy way to skip station refining just seems short sighted. I hope they find a way to add your skills to POS refining, as well as balancing it so that refining yield goes Outpost>POS>Highsec. The compressing POS module is cool, but just makes the Rorq that much more obsolete, and really in need of that hinted balance pass.
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# ? Mar 20, 2014 17:40 |
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Margaret Thatcher posted:In my experience, the issue with BNI SRP is the fact that FCs are never super clear about whether or not the fleet is SRP - meaning newbies, being newbies, do things that get the fleet killed by being overly cautious. They seem to want 3 month old newbies to buy big expensive battleships and continue showing up to fleets that have no SRP and have a chance of getting them killed. It's quite cultish. They rely on endless repetition of a couple' dogmas (fun per hour, we're not taking the game seriously, entitlement) to shut down any discussion of their flaws and there is a general mindset of 'Why aren't you happy? Everyone else is having a wonderful time, you must be the problem!' despite the fact that people raise the same issues over and over again.
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# ? Mar 20, 2014 17:41 |
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Tolth posted:It's quite cultish. They rely on endless repetition of a couple' dogmas (fun per hour, we're not taking the game seriously, entitlement) to shut down any discussion of their flaws and there is a general mindset of 'Why aren't you happy? Everyone else is having a wonderful time, you must be the problem!' despite the fact that people raise the same issues over and over again. Imagine the goon propaganda forum, but that being the main form of communication across the alliance. If you're brave enough to go onto their subreddit, you'll see that the almost every other post is a badly photoshopped call to arms. Margaret Thatcher fucked around with this message at 18:07 on Mar 20, 2014 |
# ? Mar 20, 2014 17:45 |
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Delusibeta posted:My noob eyes read that as a big nerf to reprocessing in general, so I'd appreciate an explanation as to why I'm wrong on this count. It's a small direct nerf to highsec, and a slightly larger nerf to highsec by virtue of a 0.0 buff. It kicks the poo poo out of lowsec capital producers though.
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# ? Mar 20, 2014 17:46 |
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Won't the decrease to minerals gained from modules also decrease the income of salvagers who sell many of the modules they find off for scrap?
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# ? Mar 20, 2014 17:54 |
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HelloSailorSign posted:Won't the decrease to minerals gained from modules also decrease the income of salvagers who sell many of the modules they find off for scrap? On the other hand, if the price for meta 1-3 modules plummets because of this, it will be good for people playing casual PvP: They can buy a shitload of meta 3 stuff for their cheap adventures into getting-blown-up-land.
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# ? Mar 20, 2014 17:58 |
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Riverini, head of EVE News 24, is running for CSM 9 because his CSM 7 and CSM 8 campaigns went oh so well. I wonder if he'll respond to my questions (he never replied to questions in his CSM 8 thread). https://forums.eveonline.com/default.aspx?g=posts&m=4366125#post4366125
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# ? Mar 20, 2014 18:02 |
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Margaret Thatcher posted:If you're brave enough to go onto their subreddit And on that note (from: http://www.reddit.com/r/Bravenewbies/comments/20uytm/what_they_fear_most/): edit: You edited that emphasis on the pun in afterwards! Hollow Talk fucked around with this message at 18:20 on Mar 20, 2014 |
# ? Mar 20, 2014 18:05 |
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The tl;dr on that reprocessing blog is that sov nullsec just got handed a massive advantage in reprocessing yields and 425mm railgun compression (and scrap metal in general) is getting its poo poo pushed in (but, hopefully, will be replaced by new ore compression ratios.) Also the rorq got kinda marginalized with pos compression arrays that work in highsec, but they acknowledged that and said "yeah we are punting on rorqs for now."
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# ? Mar 20, 2014 18:08 |
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Glory of Arioch posted:The tl;dr on that reprocessing blog is that sov nullsec just got handed a massive advantage in reprocessing yields and 425mm railgun compression (and scrap metal in general) is getting its poo poo pushed in (but, hopefully, will be replaced by new ore compression ratios.) Also the rorq got kinda marginalized with pos compression arrays that work in highsec, but they acknowledged that and said "yeah we are punting on rorqs for now." I don't know, on the Eve-O thread there are people honestly suggesting the changes will kill all of nullsec-industry completely. posted:No, this will effectively kill low/null sec industry completely... driving out users of high quantities of high sec minerals, titans/supers will get more expensive relative to build cost (good) but the value of the minerals will go down considerably as supply overwhelms demand... then people will stop mining... then it will all balance... and we'll be right back where we are now value wise (relative to inflation). Sounds quite apocalyptic to me. Are you saying this change won't execute all of Eve with a headshot like this guy claims? Remarkable.
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# ? Mar 20, 2014 18:15 |
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A tier 3 minmatar station with full skills and a 4% implant is now the "perfect" refine, and here's what everything else is in comparison. 50% is a base outpost, conquerable station, or a highsec station. 52% is a highsec POS refinery, tier 1 amarr (or G/C) outpost 53% is a tier 1 minmatar refinery 54% is a low/null POS refinery and tier 2 amarr 57% is a tier 3 amarr or tier 2 minmatar 60% is a tier 3 minmatar
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# ? Mar 20, 2014 18:17 |
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Uba Stij posted:
Ohhhhhhhh. I confess that I really didn't notice all that cockpit detail. Not unexpected when immersed in a dog fight. Related awesomeness is that I can play that video into my rift headset.
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# ? Mar 20, 2014 18:20 |
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patentmagus posted:Ohhhhhhhh. I confess that I really didn't notice all that cockpit detail. Not unexpected when immersed in a dog fight. I think they just upped the fidelity of the aesthetics due to using the new tech from Oculus/Sony.
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# ? Mar 20, 2014 18:22 |
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Libluini posted:I shouldn't be surprised, but don't those people get that the changes are overall good? Especially industrialists should be rejoicing now, since mineral transport for larger projects is now suddenly a lot easier. Calculating batch sizes is easier, and the amount of minerals has been boosted to offset the sudden loss due to changed refining skills and mechanics. Everything makes more sense now, and no-one loses anything that matters. So why complain? Wasn't a lot of this on the wish list of many industrialists, anyway? I think its a good change because it sets them up to being able to differentiate between sec areas and make industry more competitive. For the pubbies its some variation of or because blue doughnut/goons/you want to push us out of highsec. It looks like they took one of Mynnna's suggestions and tweaked it to what they were looking for. I'll try to find the link to idea post.
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# ? Mar 20, 2014 18:35 |
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The reprocessing fucks newbie salvagers. This makes me angry.
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# ? Mar 20, 2014 18:54 |
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Tolth posted:It's quite cultish. They rely on endless repetition of a couple' dogmas (fun per hour, we're not taking the game seriously, entitlement) to shut down any discussion of their flaws and there is a general mindset of 'Why aren't you happy? Everyone else is having a wonderful time, you must be the problem!' despite the fact that people raise the same issues over and over again. This song sounds familiar. Idiot leadership: Check Bad SRP process: Check Shouting down smart people in favor of the random idiots: Check BNI is very quickly turning into TEST.
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# ? Mar 20, 2014 19:02 |
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Rhymenoserous posted:This song sounds familiar. Test has always been a better comparison to BNI than Goons. Just think about for it for a second. Both Test and BNI come from reddit. Both Test and BNI like to think that they have a pretty care-free approach to sov and pvp. And most importantly, BNI is being led mainly by Test FCs at the moment.
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# ? Mar 20, 2014 19:08 |
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Tolth posted:It's quite cultish. They rely on endless repetition of a couple' dogmas (fun per hour, we're not taking the game seriously, entitlement) to shut down any discussion of their flaws and there is a general mindset of 'Why aren't you happy? Everyone else is having a wonderful time, you must be the problem!' despite the fact that people raise the same issues over and over again. They really should have just called it the Jonestown Coalition.
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# ? Mar 20, 2014 19:12 |
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CainFortea posted:The reprocessing fucks newbie salvagers. This makes me angry. Explain your logic.
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# ? Mar 20, 2014 19:14 |
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deadtear posted:Explain your logic. The nerf to item reprocessing will cause prices on meta 1-3 items to fall, resulting in a net reduction of the average value of a newbie salvager's cargohold full of rat junk.
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# ? Mar 20, 2014 19:19 |
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Vatek posted:The nerf to item reprocessing will cause prices on meta 1-3 items to fall, resulting in a net reduction of the average value of a newbie salvager's cargohold full of rat junk. That's your logic I wanted to see his
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# ? Mar 20, 2014 19:21 |
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That was my logic. Less mineral value in mods means less money laying about for newbies to pick up.
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# ? Mar 20, 2014 19:23 |
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Vatek posted:The nerf to item reprocessing will cause prices on meta 1-3 items to fall, resulting in a net reduction of the average value of a newbie salvager's cargohold full of rat junk. Who cares about pubbie newbies though? If they're a Goon they're going to get loads of free poo poo and be all cute with their that fleetmembers will send them cash or contract them ships. Then they don't have to do trivial things like "reprocess scrap for isk" when they got like 10mil isk from going on an op and trying hard and being .
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# ? Mar 20, 2014 19:24 |
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Tusen Takk posted:Who cares about pubbie newbies though? If they're a Goon they're going to get loads of free poo poo and be all cute with their that fleetmembers will send them cash or contract them ships. Then they don't have to do trivial things like "reprocess scrap for isk" when they got like 10mil isk from going on an op and trying hard and being . Salvaging is a vital part of a goonwaffe newbie's life cycle as it's one of the only things they can do to actively generate isk for the first couple of weeks. Theta even has a noctis program so they don't have to use crappy salvaging thrashers like I did in the old days.
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# ? Mar 20, 2014 19:26 |
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Zerok posted:I understand that Groon isn't a lovely feeder corp, but let say you eventually want to fly cap/super cap is it something that can be done in Groon also? Yes groon actually has a decent amount of weight to throw around for a group their size.
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# ? Mar 20, 2014 19:26 |
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Ask argleblargle about flying supercaps in groon!
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# ? Mar 20, 2014 19:27 |
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If this BNI noob was in GW he'd be a trillionaire within 30 minutes
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# ? Mar 20, 2014 19:29 |
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Regarding the nerf to newbie looting, check this post on the EVE forums: https://forums.eveonline.com/default.aspx?g=posts&m=4366456#post4366456
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# ? Mar 20, 2014 19:32 |
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# ? Jun 11, 2024 16:27 |
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CainFortea posted:The reprocessing fucks newbie salvagers. This makes me angry. Ninja salvage was the way I made enough money to buy my first cruiser. This makes me sad. Hollow Talk posted:
I honestly don't know why you're even still with them hollow, I suppose it's for the entertainment value by now.
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# ? Mar 20, 2014 19:41 |