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HoboNews posted:The column of water may be a big hassle, even with airlocks. What happens when a random NPC opens one door of the airlock, doesn't close it, and then opens the second one? You'd end up with like half the rooms flooded before your player makes it to the village. Can you not just make a J-shaped lock in Starbound? I was assuming you could. I'll go check. edit: Well poo poo! Dog Kisser fucked around with this message at 18:55 on Mar 19, 2014 |
# ? Mar 19, 2014 18:49 |
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# ? May 29, 2024 13:45 |
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Yeah.
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# ? Mar 19, 2014 18:57 |
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Can you make a block that let's players through but not water? Or a device that emits such a field?
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# ? Mar 19, 2014 19:02 |
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Bistromatic posted:Can you make a block that let's players through but not water? Or a device that emits such a field? I would eventually like to see a permeable fluid/gas barrier that allows players or monsters to pass, but not air or water. Just so I can build the occasional sci-fi space base rather than doing an airlock every time (assuming we ever get the ability to oxygenate enclosed structures).
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# ? Mar 19, 2014 19:09 |
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dog kisser posted:Can you not just make a J-shaped lock in Starbound? I was assuming you could. I'll go check. It might be worth waiting until they implement the Hyotl settlements, since they'll have had to have come up with a solution to this.
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# ? Mar 19, 2014 19:28 |
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centaurette hentai posted:It might be worth waiting until they implement the Hyotl settlements, since they'll have had to have come up with a solution to this. But then I have to waaaait.
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# ? Mar 19, 2014 19:29 |
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dog kisser posted:But then I have to waaaait. But then you have awesome underwater settlements!
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# ? Mar 19, 2014 19:31 |
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Kinda thinking of making monster parts for a bit.. Like.. Dino parts..
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# ? Mar 19, 2014 19:41 |
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Shoehead posted:Kinda thinking of making monster parts for a bit.. Like.. Dino parts.. Can't wait - your spriting is excellent and more variety is always good.
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# ? Mar 19, 2014 21:14 |
Do we even have pumps yet for manual airlocks?
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# ? Mar 19, 2014 21:45 |
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Zereth posted:Do we even have pumps yet for manual airlocks? No sir - I think I know what I'll do though. I'll just modify that Airgen liquid air mod to emit water insteadand put those up top, then I'll just leave some back wall gaps so the water can drain.
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# ? Mar 19, 2014 22:05 |
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Raaaaaaaar!
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# ? Mar 20, 2014 00:11 |
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Shoehead posted:
It's just how happy they are about jumping that nails it for me
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# ? Mar 20, 2014 00:14 |
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Last ones for tonight..
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# ? Mar 20, 2014 02:30 |
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Aw look how cute
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# ? Mar 20, 2014 02:46 |
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Why are you trying to add more nightmare fuel to Starbound? What will the attack be for the skull head monster, vomiting blood
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# ? Mar 20, 2014 03:01 |
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The further down I went on Shoehead's post, the more I loved it. Didn't want to double post, so: Can someone PLEASE make explosive tools with tiers? I'm not just talking rocket launchers or guns, oh no, I'm talkin' throwable items that are like the lovely default bombs in the vanilla game but not lovely. And with tiers. That do neat things. Like make black holes. HoboNews fucked around with this message at 03:37 on Mar 20, 2014 |
# ? Mar 20, 2014 03:33 |
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I made some Aegisalt upgrades for the Titanium flamethrower! Now I have to think of four cerulium upgrades. This branching path method is the poo poo.
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# ? Mar 20, 2014 04:45 |
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You guys are making me want to pick up Starbound again if for no other reason than to try these wacky weapons.
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# ? Mar 20, 2014 04:49 |
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# ? Mar 20, 2014 08:16 |
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I Said No posted:I made some Aegisalt upgrades for the Titanium flamethrower! Shits awwwwwesome branching weapons are so fun!
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# ? Mar 20, 2014 13:16 |
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IAmTheRad posted:Why are you trying to add more nightmare fuel to Starbound? What will the attack be for the skull head monster, vomiting blood I just really like mimics and The Thing. Edit: Oh yeah I should ask for requests, any weird monster parts I should throw in?
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# ? Mar 20, 2014 15:39 |
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Shoehead posted:I just really like mimics and The Thing. Make the Wheelers from Return To Oz, but give them buzz saw blades instead of wheels. While I'm making frivolous wishes, make them able to use and spawn on Skyrails EDIT: I just really like buzz saw blades on things like a stupid 90's kid. I can't believe I didn't notice Wreck-It-Ralf had a Cyborg Justice cameo. I suppose this may have to do with the fact I never saw the movie. EDIT Two: vvv People have told you that you are very good at this by now, right? Because you are. Section Z fucked around with this message at 18:08 on Mar 20, 2014 |
# ? Mar 20, 2014 16:55 |
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What like with a gross helmet head like this: Edit: hoh hoh Shoehead fucked around with this message at 19:23 on Mar 20, 2014 |
# ? Mar 20, 2014 17:59 |
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I think I may have found a solution to dog kisser's water column dilemma? If not, then I found a mod that every spaceship needs.
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# ? Mar 20, 2014 20:20 |
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I like this SuperSoaker.
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# ? Mar 20, 2014 20:25 |
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HoboNews posted:I think I may have found a solution to dog kisser's water column dilemma? That'll work to block the water, for sure - until you open the door and water rushes in! However I think I have a workaround - I'll place ocean water (instead of regular water), which never flows away, and then I'll install drains in j shaped airlocks - I'll post a gif later if it works!
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# ? Mar 20, 2014 21:21 |
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dog kisser posted:That'll work to block the water, for sure - until you open the door and water rushes in! However I think I have a workaround - I'll place ocean water (instead of regular water), which never flows away, and then I'll install drains in j shaped airlocks - I'll post a gif later if it works! Have it drain into a sewer that leads to lava, destroys the water.
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# ? Mar 20, 2014 22:49 |
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Couldn't you wire one door closing to the other one opening and vice versa?
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# ? Mar 20, 2014 22:54 |
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How about this instead? Pictured: Something that ought to be in vanilla Starbound already and not involving all this rigamarole. Okay, underwater villages back on (hopefully this doesn't end up secretly being mega-laggy but it doesn't seem to be)
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# ? Mar 20, 2014 23:42 |
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Lobsterpillar posted:Couldn't you wire one door closing to the other one opening and vice versa? That'd only work if it was one way and there was a drain though. Which would work fine, but then where'd you get your water source from? dog kisser posted:How about this instead? What's the water doing down by the J-lock?
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# ? Mar 21, 2014 00:31 |
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The Iron Rose posted:That'd only work if it was one way and there was a drain though. Which would work fine, but then where'd you get your water source from? Draining into a drain - I could have just left a space in the back wall, but this drain I rigged up drains stuff waaaaaay faster AND works even deep underground. edit: Rigged a door hatch that auto closes after 10 seconds to prevent people leavin' doors open and making a mess of things. Dog Kisser fucked around with this message at 02:01 on Mar 21, 2014 |
# ? Mar 21, 2014 00:47 |
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I haven't played this since the beta was first released, and seeing dog kissers' guns made me want to pick it up for a bit. What are some goods mods I should check out?
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# ? Mar 21, 2014 03:15 |
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dog kisser posted:Draining into a drain - I could have just left a space in the back wall, but this drain I rigged up drains stuff waaaaaay faster AND works even deep underground. Oh cool! How'd you set it up so the water level stays constant?
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# ? Mar 21, 2014 05:48 |
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dog kisser posted:Draining into a drain - I could have just left a space in the back wall, but this drain I rigged up drains stuff waaaaaay faster AND works even deep underground. With the drains, I think. Sorta looks like that fan is dumping water in too.
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# ? Mar 21, 2014 07:17 |
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The Iron Rose posted:Oh cool! How'd you set it up so the water level stays constant? Drains are half the work--taking off the extra off the bottom. But if you look closely in the gif it looks like the water is being returned to the top via a pump at the top.
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# ? Mar 21, 2014 07:19 |
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I don't think it's a "pump" per se, so much as a fan-shaped background object that generates squares of water at the bottom.
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# ? Mar 21, 2014 07:21 |
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I remade the extractinator from Terraria! Sort of. You put in gravel, sand or what have you and it'll gradually fill up with stuff like coal, copper, crystals, etc. Learning LUA through Starbound modding is getting to be pretty cool.
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# ? Mar 22, 2014 20:32 |
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How is the underground in starbound now? Do you still have to dig a fair amount to reach any meaningful cave? Or have they made it more terraria like where caves generally go pretty far underground to caverns?
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# ? Mar 22, 2014 20:57 |
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# ? May 29, 2024 13:45 |
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I Said No posted:
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# ? Mar 22, 2014 21:02 |