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Blackbelt Bobman posted:Nintendo will not release an emulation that is anything less than 100% accurate. That's why it takes forever for poo poo to come out. They don't build one emulator and copy/paste roms into it, they build an individual emulator for each game in order to make sure it is 100% accurate. That's the type of company Nintendo is. I have a feeling that a more accurate assessment is that they are really out of touch and don't know how to run an online digital store. But yeah all their stuff tends to run beautifully.
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# ? Mar 27, 2014 00:34 |
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# ? Jun 5, 2024 04:32 |
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They do use individual emulators for each game but it's not accurate in the same way as bSNES or whatever. I'm so loving sick of this conversation.
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# ? Mar 27, 2014 00:37 |
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They do seem to have a degree of quality control that precludes them from releasing, say, the SNES version of Yoshi's Island due to fidelity issues, but they're not handcrafting an emulator from scratch every single time.
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# ? Mar 27, 2014 00:39 |
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Blackbelt Bobman posted:Nintendo will not release an emulation that is anything less than 100% accurate. That's why it takes forever for poo poo to come out. They don't build one emulator and copy/paste roms into it, they build an individual emulator for each game in order to make sure it is 100% accurate. That's the type of company Nintendo is. The 7th Guest fucked around with this message at 00:42 on Mar 27, 2014 |
# ? Mar 27, 2014 00:40 |
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Blackbelt Bobman posted:Nintendo will not release an emulation that is anything less than 100% accurate. That's why it takes forever for poo poo to come out. They don't build one emulator and copy/paste roms into it, they build an individual emulator for each game in order to make sure it is 100% accurate. That's the type of company Nintendo is. But they totally do just have emulator + rom for 99% of games, since homebrew people have taken VC games apart and put in different ones. The only exception is a few of the N64 games that require a bunch of crazy hacks to work on the Wii, like Majora's Mask or Sin and Punishment.
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# ? Mar 27, 2014 00:42 |
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I'm done with this poo poo, catch y'all in ~12 hours.
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# ? Mar 27, 2014 00:45 |
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PaletteSwappedNinja posted:I'm done with this poo poo, catch y'all in ~12 hours. Uhh, next time report and ignore, just don't close the thread out of frustration. I agree it's a dumb argument but there's no need to close the thread. That said this definitely isn't the place to debate emulation and all that jazz.
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# ? Mar 27, 2014 02:37 |
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I didn't assume anything, did I? I said there was some assurance. Iwata said that previously, Nintendo’s hardware policy was to update its hardware from the ground up with each new iteration – with the exception of the jump between GameCube and original Wii, which share common architectures. quote:“However, I think that we no longer need this kind of effort under the current circumstances. In this perspective, while we are only going to be able to start this with the next system, it will become important for us to accurately take advantage of what we have done with the Wii U architecture. While this doesn't explicitly suggest a unified ecosystem between handheld and console, it does implicitly suggest that the next handheld and console will essentially be one platform, with an iOS like approach in which there are incremental hardware iterations but no loss of content between them. Again, I'm not assuming anything.
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# ? Mar 27, 2014 03:25 |
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From the first time they started talking about it I figured it was about a common software platform (finally) rather than necessarily hardware. It seems like the main thing that's been a problem is their dev software starting over with every change, vs something like working in some middleware/dev platform that abstracts the hardware. Course that's somewhat a moot point cause that's from the development side of things. It'll certainly make things easier for them to do this or that stuff, but the consumer facing stuff will still come down to them actually deciding to do it. It seems like they've been hinting at it or leaning that way (at least to an extent) but yeah, I wouldn't necessarily assume it.
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# ? Mar 27, 2014 04:23 |
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Spacebump posted:You're correct, the mini battles did require a code. I'd better not be the only one who tried holding select and hitting X X Y B A at the start of Yoshi's New Island.
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# ? Mar 27, 2014 04:43 |
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Dehry posted:E: Also, they are experimenting with making DSi Ware downloadable versions of DS games if the Advance Wars: Days of Ruin Japanese Club Nintendo reward is anything to go by Ugh, I hope they don't pursue it very far. For DSiware to be operable, it has to reside in what appears to be 96MB of internal memory (out of the 128MB available, 32 is taken by the OS). (Although it is possible to save DSiware on SD, you can't play a game off it. It has to be copied over to the internal memory first.) That small internal memory translates to 1,055 blocks. The JP Club Nintendo Plat gift of Advance Wars: DoR ate 426. It fills up pretty darn quick. I'd rather see them distributing DS titles through the proper 3DS e-shop channel so I can play them right off SD.
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# ? Mar 27, 2014 06:13 |
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http://www.gonintendo.com/s/224954-gba-wii-u-virtual-console-na-trailers Based on these trailers, it looks like that either NA is not getting the GBA dulling, or there is an option to change that.
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# ? Mar 27, 2014 06:19 |
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I'm going to put my goonbux on "there is an option to change that". It wouldn't surprise me, most of the trailers for 3D Classic: Kirby's Adventure had the game going super dark when you enabled 3D, but lighting it up ended being something you could switch on in the options menu in the final product. So there is at least experience of things like it happening before now.
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# ? Mar 27, 2014 06:28 |
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It really bugs me how in the videos for GBA games, they show the startup screen letter-boxed with the GBC resolution. I'm looking forward to playing Metroid Fusion again, not the best Metroid game- but still excellent, I doubt there will ever be another Metroid that tops Super. (or Prime if you're in that camp) And Golden Sun.... HHnnnggg, I really don't need to buy it, I played through both games several times and I still have the carts and a working GBASP... But I don't think I'll be able to resist it, strong nostalgia for Golden Sun I guess.
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# ? Mar 27, 2014 09:37 |
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PAL update (week of March 27):quote:WII U VIRTUAL CONSOLE NA update (week of March 27): quote:WII U RETAIL DOWNLOADS NOA is late with their PR, so there'll definitely be other releases/sales that are missing from this post, but I can't be arsed to wait for 'em to put it up, so I'll fix it in the morning.
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# ? Mar 27, 2014 15:39 |
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Mario Kart 8 is a game I'd prefer to download over buying the disc, so that SMK discount thing is pretty neat. I guess the problem is that it's probably going to be Ł49.99 on the eShop like all the other Mario games so even with the discount it'll still be cheaper to buy in a store...
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# ? Mar 27, 2014 15:46 |
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Do the Pokemon download codes from that North American promotion expire any time soon? The only time limit is for actually registering the 3DS XL system and the qualifying game, right? Wanna make sure before I register and try to sell the code.
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# ? Mar 27, 2014 18:51 |
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Does the DLC for SMTIV go on sale when the game does? I still need to grab some of the boss DLCs.
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# ? Mar 27, 2014 18:51 |
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Evil Eagle posted:Does the DLC for SMTIV go on sale when the game does? I still need to grab some of the boss DLCs. It usually does, yeah.
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# ? Mar 27, 2014 19:03 |
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Minidust posted:Do the Pokemon download codes from that North American promotion expire any time soon? The only time limit is for actually registering the 3DS XL system and the qualifying game, right? Wanna make sure before I register and try to sell the code. They expire April 30th, so you still have a month after the promotion ends.
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# ? Mar 27, 2014 20:14 |
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Ammat The Ankh posted:They expire April 30th, so you still have a month after the promotion ends.
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# ? Mar 27, 2014 21:15 |
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Evil Eagle posted:Does the DLC for SMTIV go on sale when the game does? I still need to grab some of the boss DLCs. Just checked, and the sale does indeed apply to the DLC. Is any of the DLC worth checking out? I might spend a couple bucks if its worth it.
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# ? Mar 28, 2014 00:09 |
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Desrever posted:Just checked, and the sale does indeed apply to the DLC. The boss DLCs do add a bit of story and are for the most part much more challenging than fights in the main game. I'd say the outfits and grinding DLC is unnecessary.
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# ? Mar 28, 2014 00:11 |
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the money dlc is super useful if you like to use the compendium a lot. grinding money in that game sucks.
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# ? Mar 28, 2014 00:12 |
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F-Zero GP Legend and Castlevania: Aria of Sorrow have been rated by the ACB.
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# ? Mar 28, 2014 00:35 |
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Box of Bunnies posted:F-Zero GP Legend and Castlevania: Aria of Sorrow have been rated by the ACB. Wow, looks like the GBA train might actually be the real deal. If this means getting all 3 Castlevanias, that'd be awesome. Pretty cool that GP Legend is on board, even if I hope GX and X are eventually ported for off-tv play. Ninja Five-O and the River City Ransom remake are high on my list of GBA titles to get but god knows that won't happen. Zero Mission too, but that'll be an obvious one.
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# ? Mar 28, 2014 01:26 |
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NOA just announced that Rusty's Real Deal Baseball will be out next week (April 3). For those who've forgotten, it's the baseball minigame collection that lets you haggle with the in-game store owner to bring down the real-world price of each minigame.
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# ? Mar 28, 2014 02:20 |
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I'm really confused about Nintendo's Sega Saturn announcement tactics but I guess I'll give it a look. Also Aria of Sorrow is like worth a lot of money on the collector's market in box. Like $200+ new. I wonder if Konami will also submit Contra 4.
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# ? Mar 28, 2014 02:28 |
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They did say it'd be out in April on the last Direct video, so it's not a huge surprise. NOE still hasn't mentioned it at all, as far as I know. We still don't have Chibi-Robo, either.
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# ? Mar 28, 2014 02:47 |
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Aria of Sorrow is great and looks like a nice SNES game when blown up on a modern TV. I'd go so far as to say that it's better than any of the DS Castlevanias, suffering only from being kind of short.
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# ? Mar 28, 2014 02:50 |
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Quest For Glory II posted:I'm really confused about Nintendo's Sega Saturn announcement tactics but I guess I'll give it a look. For a second I thought you were saying we were getting Saturn games. That'd be too fitting for the Wii U.
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# ? Mar 28, 2014 03:07 |
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MassRafTer posted:For a second I thought you were saying we were getting Saturn games. That'd be too fitting for the Wii U. Sega literally does not know how to emulate the Saturn. Like, even actual Saturn emulators out there are pretty rough. It's a tough system to emulate. Every Saturn game released has been a port of some kind, whether it be from a PC or Arcade version. It's why we have stuff like Sonic R (PC), Sonic the Fighters and Virtua Fighter 2 (arcade) but never Fighters Megamix.
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# ? Mar 28, 2014 03:23 |
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I wonder what will have a decent emulator first, Sega Saturn or Atari Jaguar?
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# ? Mar 28, 2014 03:25 |
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Mega Man X collection had the Saturn version of Mega Man X3 for some reason, I think.
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# ? Mar 28, 2014 04:04 |
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greatn posted:Mega Man X collection had the Saturn version of Mega Man X3 for some reason, I think. Nah, PS1 version.
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# ? Mar 28, 2014 04:08 |
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greatn posted:Mega Man X collection had the Saturn version of Mega Man X3 for some reason, I think. It has the same version as the Saturn, which was also on the PSX and PC, so most likely it's a PC port or PSX emulation.
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# ? Mar 28, 2014 04:09 |
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greatn posted:Mega Man X collection had the Saturn version of Mega Man X3 for some reason, I think. Poster above is correct, it's PS1 version. Saturn version had some extra minibosses that weren't included.
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# ? Mar 28, 2014 04:09 |
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The T posted:Poster above is correct, it's PS1 version. Saturn version had some extra minibosses that weren't included. That's Megaman 8. Megaman X3 is identical on both PS1 and Saturn.
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# ? Mar 28, 2014 04:11 |
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PaletteSwappedNinja posted:PAL update (week of March 27): Just to clarify, Star Wars Pinball is no longer on sale for the 3DS. It was a two day only thing last week (that I missed).
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# ? Mar 28, 2014 14:49 |
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# ? Jun 5, 2024 04:32 |
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RMZXAnarchy posted:That's Megaman 8. Megaman X3 is identical on both PS1 and Saturn. Wow. Yes, I was totally thinking of 8. I guess my brain went "Mega Man" + "Collection" and didn't even read the rest of the post. Also this is starting to diverge into off-topic so I apologize.
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# ? Mar 28, 2014 15:55 |