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If theres still room in the goon alliance my small clan could use an invite. Clan name: Anal Gunners
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# ? Apr 10, 2014 23:04 |
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# ? May 24, 2024 23:55 |
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Man I hope they take a look at the controls for melee now because this just feels really weird and unnatural.
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# ? Apr 10, 2014 23:27 |
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Yeah, I just want to have melee be MB1, while retaining it as the fire bind for guns. Edit: Is there a way to do this that I'm missing?
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# ? Apr 10, 2014 23:32 |
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It looks like they nerfed the Jat Kittag jet hammer spin blender or at least I cannot work out how to get said jet hammer to do its super spin kill move any more, I guess this is now something which requires a stance? Previously I had it specced for short charge time and maximum charge damage and while I am sure it was not optimised it was great for whirling through hordes of people. Feels super lacklustre now.
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# ? Apr 10, 2014 23:32 |
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Can someone explain the new stuff in melee 2.0? Enemies glow red when I hit them and sometimes turn into weird white wireframes when they die, and left clicking makes me hit harder?
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# ? Apr 10, 2014 23:35 |
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Coach Sport posted:Can someone explain the new stuff in melee 2.0? Enemies glow red when I hit them and sometimes turn into weird white wireframes when they die, and left clicking makes me hit harder? No, you've basically got it.
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# ? Apr 10, 2014 23:40 |
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Coach Sport posted:Can someone explain the new stuff in melee 2.0? Enemies glow red when I hit them and sometimes turn into weird white wireframes when they die, and left clicking makes me hit harder? You can hold down RMB to deflect bullets into dudes. Combine with the reflection mod and/or link for maximum "stop hitting yourself".
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# ? Apr 10, 2014 23:43 |
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Hotfix 13.3
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# ? Apr 10, 2014 23:48 |
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Apparently the only 1 Prosecutor per mission thing was a bug. Though that's the excuse for them to make Deltas even rarer... whoo.
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# ? Apr 10, 2014 23:50 |
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Joe Gillian posted:Yeah, I just want to have melee be MB1, while retaining it as the fire bind for guns. You might be able to do something convoluted where pressing the melee weapon switch button also rebinds mouse 1 to a different key that is then used for melee... EDIT: Evek posted:If theres still room in the goon alliance my small clan could use an invite. Hey, youtube stopped having a fit! Here's one and a half loving hours of U13 Launch Partest in the dojo. Fish Noise fucked around with this message at 23:57 on Apr 10, 2014 |
# ? Apr 10, 2014 23:51 |
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:de: posted:
why
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# ? Apr 10, 2014 23:55 |
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Shugojin posted:why Serpentis posted:Apparently the only 1 Prosecutor per mission thing was a bug. Though that's the excuse for them to make Deltas even rarer... whoo. They literally say that they slightly lowered it because there are supposed to be multiple Prosecutors per mission and they fixed that gently caress-up.
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# ? Apr 10, 2014 23:56 |
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On the subject of getting clans into the alliance, some friends have a small one allready building they solar rail, to whoever is in charge invite the clan Weeabusa
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# ? Apr 10, 2014 23:59 |
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I think they're lowering the drop rate after they increased the drop rate to make up for the bug where there was only one Prosecutor per mission.
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# ? Apr 11, 2014 00:00 |
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EroticBlacksmith posted:So happy they fixed zorencopter for despair. That alone makes me love this update. I was wondering if Despair was one of the thrown weapons the patch notes referred to.
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# ? Apr 11, 2014 00:41 |
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Man, they threw everything into disarray by changing the stance drops. It's actually kind of funny.
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# ? Apr 11, 2014 00:49 |
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Geez, DE really, really wants people to join a clan in order to play this game.
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# ? Apr 11, 2014 00:55 |
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So in a loading screen I saw "Orokin Tenno Spectre", which shows up as a silhouette in the codex. Looks like Excalibur.
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# ? Apr 11, 2014 00:56 |
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So far melee stances don't feel much different than mashing E normally, at least for dual swords. edit: We should switch to using alliance chat exclusively, clan chat already feels small sometimes and it'd be cool to play with more people from smaller groups and give them some key-based benefits to working with us Coach Sport fucked around with this message at 01:05 on Apr 11, 2014 |
# ? Apr 11, 2014 01:00 |
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I've been doing some Transmutes and have 3 stances already. Two Homing Fang (which looks incredibly cool with the Heat Dagger) and a Bleeding Willow. Edit: Make that 4. Got a Burning Wasp, too. Not that I have any whips. Echophonic fucked around with this message at 01:29 on Apr 11, 2014 |
# ? Apr 11, 2014 01:05 |
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So I logged in right after the update, and (once again) ran a mercury survival to mess around with the new melee system (Which is balls). Three Hydroids join straight away, not 3 minutes after their release into the store. Why do people suck.
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# ? Apr 11, 2014 01:35 |
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Coach Sport posted:So far melee stances don't feel much different than mashing E normally, at least for dual swords. Yeah, I got swirling tiger or whatever for dual wield and it seems to have one attack that is actually different than standard. Unfortunately that attack takes so long to preform that anything you were attacking has already walked off, or died. Not too impressed so far.
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# ? Apr 11, 2014 01:43 |
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New in U13, throwing guns!
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# ? Apr 11, 2014 01:45 |
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Benito Hitlerstalin posted:
That Oberon looks so shifty as he tosses the guns.
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# ? Apr 11, 2014 01:47 |
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Benito Hitlerstalin posted:
Tediore is working its way into Warframe?
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# ? Apr 11, 2014 01:49 |
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Aww yeah, got a Reaping Spiral off a Crewman on Venus. Let the scythe-kicking commence!
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# ? Apr 11, 2014 01:49 |
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If the leader of the alliance can toss my clan an invite if theres still room it'll be appreciated, clans name is: Little Bees
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# ? Apr 11, 2014 01:58 |
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Piell posted:New Resource: Argon Crystal. A Void Only Resource from the Orokin Age that decays over time (a half-life of one day). Use it quickly in any gear that requires this Resource! Wait, this is a resource that decays very quickly and it's from the Orokin Age. How the hell is there any left?
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# ? Apr 11, 2014 02:17 |
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Kind of seems like they spent those 2-3 months making absolutely sure most everything in this update was as dumb and convoluted as possible. So we're building these solar rails to brand new unexplored systems that lead to... more missions fighting the Grineer or Corpus for some reason? Mercury_Storm fucked around with this message at 02:22 on Apr 11, 2014 |
# ? Apr 11, 2014 02:19 |
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Quincy80 posted:Wait, this is a resource that decays very quickly and it's from the Orokin Age. It's a continually produced byproduct of the corruption process. It's mind control poop.
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# ? Apr 11, 2014 02:20 |
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Crigit posted:It's a continually produced byproduct of the corruption process. It's mind control poop. No wonder it's used to research the katanas. https://www.youtube.com/watch?v=KO62i0aw_Hg Mercury_Storm posted:Kind of seems like they spent those 2-3 months making absolutely sure most everything in this update was as dumb and convoluted as possible. The only solar rails I care about are the ones on Jupiter and Ceres. Boosted drop rates for cells and neural sensors in convenient survival mission format? Yes please. Wales Grey fucked around with this message at 02:40 on Apr 11, 2014 |
# ? Apr 11, 2014 02:38 |
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Mercury_Storm posted:Kind of seems like they spent those 2-3 months making absolutely sure most everything in this update was as dumb and convoluted as possible. The destination isn't important. The mode of travel is. DE knows full well that a significant portion of their player base loves trains. I believe they will actually be modeled in-game at some point, too.
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# ? Apr 11, 2014 03:20 |
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If there's still room than the 6 dudes Ghost Clan 'Void Kraken Kult' is still waiting for an alliance invite. Also while the controls are a bit weird (why is melee attack not just primary fire when the melee weapon is equipped?) I'm really enjoying melee only runs, especially with single daggers. I don't have a stance mod yet, but the standard attack pattern works suprisingly well to kill groups, with the heavy attack in the chain kind of dashing forward to the next target (or just burying the dagger into whatever is in front of you).
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# ? Apr 11, 2014 03:29 |
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Okay, here's the requirements for getting an alliance invite: 1. What is your clan name? 2. How large are you? 3. Are you actually active? 4. Why are you not part of the main goon clan? Quote this post with your answers and I'll get around to it.
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# ? Apr 11, 2014 03:34 |
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Quincy80 posted:Wait, this is a resource that decays very quickly and it's from the Orokin Age. Maybe the Argon Crystal is vacuum-sealed and it starts evaporating when clumsy Tenno bust open the loot containers.
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# ? Apr 11, 2014 03:39 |
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Helter Skelter posted:Okay, here's the requirements for getting an alliance invite: Theater Vancoor 4 player Ghost Clan Me and 1 other member, getting the third to stop playing Rogue Legacy, kicking the 4th in a week. The other active is a bit odd and wouldn't join me if I was in the goon clan, but he's one of my best friends. Also the only non goon in the clan. EroticBlacksmith fucked around with this message at 04:21 on Apr 11, 2014 |
# ? Apr 11, 2014 03:47 |
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Helter Skelter posted:Okay, here's the requirements for getting an alliance invite: Feindfeuer fucked around with this message at 04:06 on Apr 11, 2014 |
# ? Apr 11, 2014 03:48 |
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Helter Skelter posted:Okay, here's the requirements for getting an alliance invite: This clan has 3, I think, goons in it. There's a lurker in addition to myself and ElegantFugue.
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# ? Apr 11, 2014 03:48 |
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Helter Skelter posted:Okay, here's the requirements for getting an alliance invite:
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# ? Apr 11, 2014 03:55 |
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# ? May 24, 2024 23:55 |
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Helter Skelter posted:Okay, here's the requirements for getting an alliance invite: We have maybe 10 folks who haven't touched the game in the month, but there's a core group that's active and getting more people into the game.
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# ? Apr 11, 2014 03:59 |