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Korak posted:They might do a "Target player takes X damage for every enchantment they have." type effect. Aura Barbs. JerryLee posted:Nothing against you personally but some small part of me dies inside when people see this effect and the closest thing they can think to compare it to is Vorinclex rather than Heartbeat of Spring, let alone Mana Flare. With the cost, its more of a symmetrical Mana Reflection. Also surprised that Vorinclex was the go to as well.
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# ? Apr 11, 2014 05:35 |
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# ? Jun 3, 2024 08:20 |
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Toshimo posted:Rishadan Port. Not being a poo poo, I am legitimately ignorant and curious: What decks run City of Brass in a format that also runs Port?
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# ? Apr 11, 2014 05:39 |
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mango sentinel posted:Not being a poo poo, I am legitimately ignorant and curious: What decks run City of Brass in a format that also runs Port? Dredge.
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# ? Apr 11, 2014 05:42 |
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mango sentinel posted:Not being a poo poo, I am legitimately ignorant and curious: What decks run City of Brass in a format that also runs Port? TES and Dredge in Legacy.
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# ? Apr 11, 2014 05:42 |
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On the other part of that argument, I don't think anyone who is playing city of brass is playing damage prevention.
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# ? Apr 11, 2014 05:43 |
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ignore me
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# ? Apr 11, 2014 05:49 |
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Alaan posted:On the other part of that argument, I don't think anyone who is playing city of brass is playing damage prevention.
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# ? Apr 11, 2014 05:51 |
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Hmm LSV pointed out the Mana Confluence land works exceptionally well in decks playing Nightveil.
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# ? Apr 11, 2014 05:55 |
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Korak posted:Hmm LSV pointed out the Mana Confluence land works exceptionally well in decks playing Nightveil. 4 of in mono U and mono B Mono U on top again, U/W gets blown out, anarchy reigns.
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# ? Apr 11, 2014 05:59 |
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I need 4 of those new City of Brass' ASAP.
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# ? Apr 11, 2014 06:01 |
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Count Bleck posted:4 of in mono U and mono B Burning Earth makes a possible comeback, and the aggro/burn decks get some free damage in? Goodbye Tarnished Citadel you served dredge well. ~Ritual of the Returned 3B Instant (Uncommon) Exile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield with its power equals to the exiled card's power and toughness equals to the exiled card's toughness.
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# ? Apr 11, 2014 06:03 |
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I personally enjoy when a new set comes out. The weeks between it and Game Day are always so chaotic, nobody knows what to brew, everybody wants to try new poo poo. It's so refreshing. Bugsy posted:
Oh for gently caress sake.
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# ? Apr 11, 2014 06:05 |
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drat standard dradge just got real.
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# ? Apr 11, 2014 06:08 |
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poo poo, I might just have to get in on this black green stuff.
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# ? Apr 11, 2014 06:09 |
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Bugsy posted:Exile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield with its power equals to the exiled card's power and toughness equals to the exiled card's toughness. Nighthowler seems like a good target with a full graveyard. edit: or Colossus of Akros in limited.
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# ? Apr 11, 2014 06:09 |
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End of Life Guy posted:Nighthowler seems like a good target with a full graveyard. Isn't nighhowler a 0/0 in all non battlefield zones?
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# ? Apr 11, 2014 06:10 |
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At uncommon, even? That feels like a really long block of text for an uncommon card. And also this seems like a really powerful effect at uncommon? Giving you extra copies of good creatures seems like it could wreck a draft environment.
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# ? Apr 11, 2014 06:11 |
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Bugsy posted:Isn't nighhowler a 0/0 in all non battlefield zones? gently caress me, yah. I started the comment thinking of some way to exile a pack rat, but if I have enough rats on board to make it big in the graveyard, casting that card isn't as good as making another rat.
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# ? Apr 11, 2014 06:12 |
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Sade posted:At uncommon, even? That feels like a really long block of text for an uncommon card. And also this seems like a really powerful effect at uncommon? Giving you extra copies of good creatures seems like it could wreck a draft environment. It's a vanilla zombie token, not an extra copy of a creature.
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# ? Apr 11, 2014 06:13 |
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Bugsy posted:Isn't nighhowler a 0/0 in all non battlefield zones? Yeah. Also to anyone worrying about this card, it's just going to be a 4 mana "make the biggest vanilla dude in your graveyard" spell which will be annoying in limited probably but is not going to break anything in Standard. Typically the cards that were really good reanimation targets did stuff a la Jin Gitaxias, Elesh Norn, Titans, Angel of Despair, et cetera. People were never reanimating Ghoultrees.
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# ? Apr 11, 2014 06:14 |
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Bugsy posted:Isn't nighhowler a 0/0 in all non battlefield zones? Sadly correct. It was my first thought too. It looks to be a fun build around me type of card. vvv Oops. I haven't looked at the rules text on that thing in a while, thanks. Korak fucked around with this message at 06:19 on Apr 11, 2014 |
# ? Apr 11, 2014 06:15 |
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Korak posted:Put Worldspine into the graveyard and reanimate it seems to be the most broken thing I can think of right this moment and that was already possible with whip. It is now with instant-speed reanimation Sade posted:At uncommon, even? That feels like a really long block of text for an uncommon card. And also this seems like a really powerful effect at uncommon? Giving you extra copies of good creatures seems like it could wreck a draft environment. Reanimation Effects are usually uncommon in rarity
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# ? Apr 11, 2014 06:15 |
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Sade posted:And also this seems like a really powerful effect at uncommon? Giving you extra copies of good creatures seems like it could wreck a draft environment. Wasn't huge impact wise in core sets, and it could grab stuff out of your opponent's graveyards. It's often a relatively dead card. Admittedly this one is instant speed which allows Cool Tricks, but on the other hand a token with the same power/toughness typically isn't as good as just getting the actual thing back. The exception to this is stuff like Death's Shadow, obviously.
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# ? Apr 11, 2014 06:18 |
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I wonder if they're feeling squeezed by Hearthstone and that's why they're doing proper deckbuilding this time. I also wonder why they don't drop the yearly thing and just make DotP into basically "Hearthstone but with more cards and better AI and more modes and actual single-player content".
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# ? Apr 11, 2014 06:23 |
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Roadie posted:I wonder if they're feeling squeezed by Hearthstone and that's why they're doing proper deckbuilding this time. The main thing is how difficult that is. It requires dedicated servers and the company that is making this is probably very cautious about such an idea as they know the sheer amount of infrastructure it will need. Can't blame them personally.
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# ? Apr 11, 2014 06:37 |
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rabidsquid posted:Yeah. mango sentinel fucked around with this message at 06:51 on Apr 11, 2014 |
# ? Apr 11, 2014 06:47 |
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mango sentinel posted:Yeah. This just makes a big vanilla zombie token. Spiciest guy you can zombify in limited is Akroan Colossus, which gives you a 10/10 for 4 at instant speed. That's useful, but not gamebreaking. More likely scenario in limited is you getting a discount Craw Wurm. It's an Instant, so you actually can. Same with Emrakul or any of the other Eldrazi. You can't use it to get back Darksteel Colossus or anything of that ilk, though.
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# ? Apr 11, 2014 06:53 |
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Jabor posted:It's an Instant, so you actually can. Same with Emrakul or any of the other Eldrazi. This is just making me imagine Emrakul with a huge-rear end Returned mask just sort of floating in front of it.
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# ? Apr 11, 2014 07:00 |
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Roadie posted:I also wonder why they don't drop the yearly thing and just make DotP into basically "Hearthstone but with more cards and better AI and more modes and actual single-player content". Then DotP would become what MTGO should be, and we can't have that.
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# ? Apr 11, 2014 07:00 |
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Spectral Werewolf posted:Then DotP would become what MTGO should be, and we can't have that. I wish we could have good online Magic.
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# ? Apr 11, 2014 07:02 |
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vOv posted:This is just making me imagine Emrakul with a huge-rear end Returned mask just sort of floating in front of it.
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# ? Apr 11, 2014 07:11 |
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Wow, so a 2 colour deck can run 16 lands for both colours. And 4 Mutavaults. Maybe the card LSV mentioned is Path To Exile, and everyone will need to restrain themselves and keep a basic or two.
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# ? Apr 11, 2014 07:23 |
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Pretty sure the card he was talking about was city of brass
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# ? Apr 11, 2014 07:27 |
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Roadie posted:I wonder if they're feeling squeezed by Hearthstone and that's why they're doing proper deckbuilding this time. I'm sure Wizards plays close attention to Hearthstone and other competitors, but this game would have been in development before Hearthstone was released. This game is just following the trend of the other Duels games. Each one has added more customization options, and this seems like a natural progression.
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# ? Apr 11, 2014 07:50 |
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drat, functional City of Brass reprint is a huge deal. I can easily see it being ran in almost every deck after rotation if the next set's duals are weak, and City + Shocks is a decent enough Modern manabase if you can't afford fetchlands. Wouldn't surprise me if it hit $20 this fall.
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# ? Apr 11, 2014 08:49 |
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Launch the fleet looks amazing. A mono white splashing for red victorygoats deck looks like it will ruin people. Realistically this will be used on T6 after a purphoros been played, with brimaz, captain and a couple of tokens on the field that's like 10-12 damage just through burn, scary.
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# ? Apr 11, 2014 09:34 |
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Here are my opinions, which will undoubtly turn out to be correct: U/R Demigod is actually very very powerful and is totally underestimated. It's the rebirth of attrition decks in standard. W/R Demigod isn't actually that good. W/R already wins the ground-game. Spending T4 casting this when you should be casting a second brimaz is dumb. U/G Demigod isn't actually that good either. Omnath style only works because it's 3 mana and you can drop it turn 2. This thing is 2 color and costs 5. Ajani is alright since his second ability can just gain you cards over time, but he's definitely a casual deck focused planeswalker and doesn't actually have any way of protecting himself. Eidelon of the great revel is an interesting card, and I'd like to see a Jund-y midrange anti-aggro deck built around it. Burn, Decay, That dude, maybe some graveyard shenanigans. Mulletstation fucked around with this message at 09:52 on Apr 11, 2014 |
# ? Apr 11, 2014 09:48 |
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Mulletstation posted:Here are my opinions, which will undoubtly turn out to be correct: A second brimaz would kill the other one and cause card disadvantage though
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# ? Apr 11, 2014 09:55 |
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If you want to play Keranos as an attrition based card you're turning it into the UR Primeval Bounty. There is no way you want to play that card without being able to turn it into a creature, because the static abilities on it don't compare favorably to a 5 mana Planeswalker, which is sort of what it becomes otherwise.
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# ? Apr 11, 2014 10:07 |
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# ? Jun 3, 2024 08:20 |
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rabidsquid posted:If you want to play Keranos as an attrition based card you're turning it into the UR Primeval Bounty. There is no way you want to play that card without being able to turn it into a creature, because the static abilities on it don't compare favorably to a 5 mana Planeswalker, which is sort of what it becomes otherwise. I've been brainstorming decks for Keranos for the past few days and I think I've come to the same conclusion, people have been writing off the card because of this but I think you can make a devotion based deck work with U/R that doesn't run terrible cards just for devotion. If we run no creatures with less than 3 toughness, along with izzet charm, turn/burn, swansong, rapid hybridization, frostburn weird and anger of the gods we have a good solid anti aggro base. Then add a few permanents to handle the long game like Claustrophobia, Hammer of Purphoros, Ral Zarek, Thassa, Keranos & Jace. I've even stuck in a cheeky Niv-Mizzet. This leaves us somewhat open to burn decks but we've always got the sideboard for that.
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# ? Apr 11, 2014 10:31 |