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  • Locked thread
Valkama
Jan 6, 2013

RATS!

Heavy neutrino posted:

Can you expand on that? I'm not that great at Japanese, and I'm completely missing how himari can come out of any of 椿(the kanji for the camellia)'s readings -- tsubaki, chin or chun. As a little baby Japanese learner my guess was that she was named after the jasmine (using one or both of 茉 and 莉).
(On a little note I'm not very good in Japanese myself I've just done way to much research on this game)
You're right about the Kanji however Himari's name is written in Katakana so you need Katakana characters.

For reference:
Camil = ヒマリ(Himari)
Camellia = カメリア(Kameria)
Amaryllis = アマリリス(Amaririsu)

The Camellia Katakana doesn't completely line up with Himari but the general consensuses on Japanese boards seems to be changing up the roman characters along with the Katakana. The reason though seems to be because the art work has depictions of what appear to be Camellia flowers. (Although you could also make an argument for the Amaryllis. I kind of like this theory because of the weapon found in the tower).

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HenryEx
Mar 25, 2009

...your cybernetic implants, the only beauty in that meat you call "a body"...
Grimey Drawer

SSNeoman posted:

According to that Google-translated walkthrough, cutthroat is "decapitation" and that blank attack seems to be "beheading". So that's what the fans seem to have nicknamed them. Which isn't confusing at all.

Ambivalence's seems to ignore defense to some degree. It hurts a lot more than The Unconcious'.

Maybe the original attack name is supposed to be a "you can't comprehend the form of this skill" sort of deal?

I was all confused what you were suddenly talking about with the instakill attacks, but they don't seem to have come up in the update at all - They belong to an enemy that hasn't shown up yet.
Interestingly enough, the japanese exclamation mark ! (as opposed to our usual ! ) which is supposed to be the title of the blank attack of the Repressions displays just fine in RPG Maker XP, whereas all other japanese characters come up as ???. I guess that's why the translator missed it.

Looking through the list, though, there's one other enemy ( Fantasy ) that has both the skills SSNeoman talked about. Not sure whether the enemy is in the game. :shrug:
Now, Cutthroat is translated, the other one isn't. Yeah, it translates to beheading (according to Google), and the original name is クビキリ二連.

I'm open to suggestions on what to call it. Considering what it does (not sure if it's a spoiler), maybe Double Decapitation? It's a double attack of Cutthroat, basically. Since Cutthroat isn't called decapitation like in japanese, the name's free again. Alternatively: Throat Cutter :v:

Raitzeno
Nov 24, 2007

What? It seemed like
a good idea at the time.

Guillotwin?

Seraphic Neoman
Jul 19, 2011


HenryEx posted:

Looking through the list, though, there's one other enemy ( Fantasy ) that has both the skills SSNeoman talked about. Not sure whether the enemy is in the game. :shrug:

It is. You can see it in Einander's screenshot. It's the little fairy enemy in the flower field. Save before fighting it as it will gently caress you up.

And I myself was confused because that walkthrough talks about using cutthroat against enemies, but thanks to Google Translate it's hard to say if you are supposed to use cutthroat against enemies or if the enemies are using cutthroat on you. And they typically talk about "decapitation" when it comes to enemies using that ! skill, which is why I was confused. Sorry about that :sweatdrop:

As for the skill name, Double Whammy or Twin Scythe

GilliamYaeger
Jan 10, 2012

Call Gespenst!

Raitzeno posted:

Guillotwin?

This one is fantastic.

Valkama
Jan 6, 2013

RATS!

HenryEx posted:

I was all confused what you were suddenly talking about with the instakill attacks, but they don't seem to have come up in the update at all - They belong to an enemy that hasn't shown up yet.
Interestingly enough, the japanese exclamation mark ! (as opposed to our usual ! ) which is supposed to be the title of the blank attack of the Repressions displays just fine in RPG Maker XP, whereas all other japanese characters come up as ???. I guess that's why the translator missed it.

Looking through the list, though, there's one other enemy ( Fantasy ) that has both the skills SSNeoman talked about. Not sure whether the enemy is in the game. :shrug:
Now, Cutthroat is translated, the other one isn't. Yeah, it translates to beheading (according to Google), and the original name is クビキリ二連.

I'm open to suggestions on what to call it. Considering what it does (not sure if it's a spoiler), maybe Double Decapitation? It's a double attack of Cutthroat, basically. Since Cutthroat isn't called decapitation like in japanese, the name's free again. Alternatively: Throat Cutter :v:

It literally translates to double decapitation. So double cutthroat should work.

HenryEx
Mar 25, 2009

...your cybernetic implants, the only beauty in that meat you call "a body"...
Grimey Drawer
Leaning towards Raitzeno's idea for now. The translator seems to have had some fun like that himself, looking at spell names like "Shout! Shout! Let it all out!". :haw:

I did another thing because i noticed it via update. I hadn't run across any multi-bonus items myself, but Einander showed off the Cocoon here. The descriptions for them get just kinda smushed together, which looks...

So i added like two lines of code to make this



look like this:



Basically, insert a separator. Good idea Y/N?
Could also change the vertical pipe for something else more visible.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!
An ampersand, semicolon, comma or plus sign might look better, the pipe is a bit easier to mistake for a letter. I think it's a good idea though!

Einander
Sep 14, 2008

"Yeh've forged a magnificent sword."

"This one's only practice. The real sword I intend to forge will be three times longer."

"Can there really be a sword as monstrous as that in this world?"

"Yes. I can see that sword... Somewhere out there..."
The Slightly Dirty Clothes Armor as All-Purpose seems to be the only other dual-ability item, but every little tweak is appreciated. I'd vote for the ampersand, personally.

HenryEx
Mar 25, 2009

...your cybernetic implants, the only beauty in that meat you call "a body"...
Grimey Drawer
Here's the other versions for comparison: Ampersand, comma, plus and semicolon.


Also, i used a Ruby string function that's not actually mentioned in RPG Maker XP's documentation. It works fine for me, but i have Ruby (the game's script engine) actually installed on my PC. If someone without Ruby could test whether it works before i include it into the fix, that'd be great.
Here's the changed script file in question: http://pastebin.com/Axkyjnhx
Either copy-paste it into the Scene_Equip.rb file in the Scripts folder (replacing the original content), or download the file from pastebin and put it there. Watch out, i think it downloads as a txt file. Make sure the file extension is actually .rb.


/edit: The above won't be neccessary anymore, i worked around it. :v:

HenryEx fucked around with this message at 00:59 on Apr 19, 2014

Tallgeese
May 11, 2008

MAKE LOVE, NOT WAR


SSNeoman posted:

It is. You can see it in Einander's screenshot. It's the little fairy enemy in the flower field. Save before fighting it as it will gently caress you up.

Docahedron and I accidentally ran into it with multiple other enemies and crushed it. Its skills didn't do a thing against us. It was strange.

---

Henry, couldn't you insert space ampersand space to make it look better?

If not, how about a newline? Or would that result in a very long and ugly blue box?

HenryEx
Mar 25, 2009

...your cybernetic implants, the only beauty in that meat you call "a body"...
Grimey Drawer
Newline would be nice, but it straight up doesn't work and fixing THAT would probably take more than two lines of code.
I invested 3 more minutes into reading about Ruby and added spaces:


I think that one's good.

/edit: Included that and the renamed skills (and items we talked about way earlier) in version 4.

HenryEx fucked around with this message at 01:27 on Apr 19, 2014

Tallgeese
May 11, 2008

MAKE LOVE, NOT WAR


Quite nice.

Did you change Stagger and Poison to Stagger Immunity and Poison Immunity?

Tallgeese fucked around with this message at 01:58 on Apr 19, 2014

HenryEx
Mar 25, 2009

...your cybernetic implants, the only beauty in that meat you call "a body"...
Grimey Drawer
That change would also apply to your current state, i'm afraid. Being afflicted with "stagger immunity" would be a little misleading, i think.

Tallgeese
May 11, 2008

MAKE LOVE, NOT WAR


Wait, I'm confused.

Are you saying the skill and the status use the same string?

That's pretty silly.

HenryEx
Mar 25, 2009

...your cybernetic implants, the only beauty in that meat you call "a body"...
Grimey Drawer
Yeah, doing this:



Will also lead to this:



... showing poisoned and staggered people, due to how RPG Maker states works.

Feldherren
Feb 21, 2011
That area with the Repressions suddenly got a whole lot better for me when, walking back through there hunting for stuff I'd missed whilst running frantically from everything the first time, I... noticed most of the angels only move when you do, roguelike-style, even in the pre-encounter period.

Of course some just ignore that and keep walking into combat to mess with you.

Einander
Sep 14, 2008

"Yeh've forged a magnificent sword."

"This one's only practice. The real sword I intend to forge will be three times longer."

"Can there really be a sword as monstrous as that in this world?"

"Yes. I can see that sword... Somewhere out there..."
If you're playing the game yourself, and you're very close to this point (at least at the start of The Imagination), then now's a good place to put this LP down and finish it yourself. Try the final battle at least once, then come back. I do my best to get the experience across here, but the entire final sequence is drat good and it's best experienced first-hand.

If you're still here, or you've come back, then let's continue!

Final Chapter: "If you take on the mantle of the Demon King..."
(The Three Heroes and The Demon King, Ares and Harold 8, Epilogue)


Welcome back.




I picked up Slap on the back on a whim. Then I go to pick up a couple of treasures I've missed:




Well, I'm not sure "missed" is the word here, since the vines hadn't grown in to get them. But I've got them now.



The Zenith Tears gives Skill +50 and Critical Damage x1.3. They're the largest Skill boost in the game and the critical damage booster is nice gravy, but Randolf doesn't have the room for them; the Varnished Bird Wing, Black Ladybug and Delusion Cocoon are all better. Will might use it at some point, though.



When I said Aaron Aaron stole the chimney from this house a while back, I was not kidding. What the gently caress, man? Why a chimney?



Slap on the back is incredibly cheap to use.



I don't even know how I walked past this. It's right on the path.



The Expensive Stone and Chimney supply the three items I'm missing in the "unmapped area," and I'm not trying the Stone again yet. The two items I'm missing from The Imagination are the sword I didn't buy (I'm pretty sure, anyway) and one item I'll grab in a moment.

Then I head back to the fifth flower.






You walk down a long, linear corridor with books on either side. Eventually, the screen changes and the books go away, but you remain on a linear corridor.



If you look very closely, you'll notice that one yellow speck on the side of the second corridor doesn't move with the other stars.



The Dream Wings is probably the most ridiculously hidden item in the game.



+10 Attack, +30 HP, +15 SP, +10 Defense, immunity to the Stagger (stun, lose your action for a variable amount of turns, usually 1 or 2) status. It's a good defensive item.

Final party status:



Camil is, bar none, the most important character here. You'll notice that despite getting Destiny's Defeat, I haven't really used it. The final battle more than makes up for that lack--there's a lot of statuses going around, and some of them are incredibly deadly. When she's not healing statuses, Camil will be attacking. Her critical rate is a little lower than I like it, but at least there's very little risk of her dying as she is. Her ridiculous magic defense should help with that, as should the ~14% evasion rate she's sporting.



Why the Rat Slayer? Why not the Rat Slayer? Because I lose 70 points of attack, you say? Look, who's driving this LP, my hypothetical mouthy critic or me? ...me either way, I guess.

Comic routine aside, Randolf is the same as he ever was, but now he can use Defend to get some of that SP back. That's particularly useful in this fight, for Reasons. Between the 18% chance of evasion from the Varnished Bird Wing and his defense from his FOUR ARMOR set-up (he must be suffocating in there), Randolf is going to be very hard to kill. That's a good thing here.



Will is going to be healing. When he doesn't need to heal, he'll defend. If I'd remembered that the weapon in The Imagination cost gold then I would have bought it instead of the Expensive Stone, because it'd have been really useful here, but... Oh well. I'll deal.



It's time for one of my most favorite boss fights of all time.

(Listen to this music.)







I defend the first round. The Demon King Chronicle isn't what we're here to defeat.






The Tower Demon is the first round. It's a status-heavy enemy, and like all the bosses here, it's very durable.

Blaze-Eater does moderate damage (about 70 to Camil or Will) and poisons. Notably, Will's Healing Magic has one property that's not immediately obvious:




It cures poison.

It also has Nightmare (attempts to inflict Sleep on all allies; like Stagger, you're forced to defend, but it has a longer timer and wears off when attacked), Demon's Song (inflicts Denial, which lowers your damage but forces you to attack an ally no matter what command is entered)...



...Puragatory (inflicts moderate magical damage to everyone), Tell me what you desire (inflicts Stagger) and I'll make it come true (follows the turn after after Tell me what you desire, summons four Greeds or Loves).



The Greed enemies are pretty dangerous--she summons about four of them every time, and while they don't do a lot of damage, you'll notice what just about every ability the Tower Demon has stops you from taking actions. And every time she uses I'll Make It Come True, she summons more.



Alternatively, she can also summon Love enemies. They'll use Unconditional Love each and every turn, healing everyone on the field for about 25-30 HP. This includes themselves. They are equally aggravating.

If the Tower Demon summons, you need to blow them up as soon as you can--if she summons several times in a row, she can flood you, especially since Camil is very unlikely to be set-up for magic.

(She never got to summon either in the real fight, so the above screenshot is from a second pass. I remembered this and blew her up as soon as I could.)



The Chronicle supports in every fight, and it's invincible from beginning to end. It uses four attacks, and three of them set Flag statuses it can activate later with Foreshadowing Collection. Death Foreshadowing and Betrayal Foreshadowing are its most common attacks. Death is what it sounds like, and Betrayal is Denial without the penalty to damage.

(:eng101: For those not in the know, a "flag" is a game variable that changes based on what you've done--game progress, for example. It's been more widely adopted in Japanese slang to mean "obvious foreshadowing"--a death flag, for instance, might be a villain saying, "What? Impossible! I AM INVINCIBLE!", or a side character mentioning their impending retirement or their impending marriage to their sweetheart after they go back home.)

Slap on the back cures Poison, Staggered, Sleep, Denial and Betrayal and also sets the Spirit status, giving you 5% more strength and critical in addition to doubling your max SP.



(Click on each of the pictures that have cut-ins to see the original, larger art.)

Destiny's Defeat cures Flag statuses; nothing else can. In this case, "bends fate" means "undoes foreshadowing." :allears: That is the absolute most powerful ability to give a main character in a story about stories.



The Tower Demon goes down. Randolf and Will restore their SP, Camil waits.





The White Whale is the second stage. Compared to the Tower Demon, it's much more direct.




It pretty much just beats the hell out of you. I've never seen it use any offense other than this attack sequence. Admittedly, it's a good attack sequence; it hit with one critical every single time.

The Chronicle uses Death Foreshadowing on Camil, so she uses Destiny's Defeat again.



The heal on it is fairly decent for a bonus effect, probably because of Camil's surprisingly high Skill.



:allears: And that's why I use the Varnished Bird Wing.




Oh come on!

Three party members, however, means that Will can Energy Restore and Randolf can Stamina Restore. The Chronicle inflicts Randolf with Betrayal Foreshadowing, and Camil heals it.



This prompts some quick back-of-the-napkin math. Abilities that require a portion of HP also do the check just before the character's turn. If Healing Magic heals no more than 50 HP, Shout will work; if it heals 51, it'll fizzle and she'll have wasted her turn. I don't think I've seen him heal that much, though.



Excellent.



Lightning cherry-taps for the down.

ZellGaizer does have the Geyser ability of the Geyser Gazer, letting it massively buff its defenses, but it didn't use it here. Much like the Tower Demon, you want it dead quickly, because if the fight goes wrong it can go very wrong.

During the intermission round, Will uses an Energy Restore and Camil uses Slap on the back on Randolf, doubling his max SP right before he defends. SP regen when defending works off of max SP, so that also doubles the gain from it.

(By the way, Slap on the back always does 1 or 2 damage to the targeted character when you use it. :allears: That is the best random detail.)




(Don't mind the different status between the first/second and third screenshots--missed the actual "Chapter 3" shot on my first fight here.)

The Dragon is harder than the white whale but weaker than the demon.



Statuses all get crammed together when they apply. Sometimes this results in band names, like "YellDeath." :black101:



Throw and War Cry can be problematic. Both Stagger, with Throw also doing damage, and a poorly-timed stun can be very dangerous.

It also uses Crush, which is single-target, and I'm fairly sure it has an attack-all breath attack, but it was strangely reluctant to use it.



This screenshot is to point out two things. One, drat, Camil. Second... that Energy Restore was on Randolf. Notice his Death status? That's Death Flag.




Energy Restores cure statuses, but they don't cure Flag statuses. Only Camil can do that. The Chronicle doesn't always follow through immediately, but Foreshadowing Collection always inflicts the status for any flag it triggers.




Camil slays the dragon and slaps Randolf on the back again. Randolf Stamina Restores himself, and Will uses an Energy Restore on Camil. I'm at 12 of each Restore--that's a good amount.

The rest was warm-up. It's time for the real fight now.

(Music goes silent)




And now's the promised time: The Final Battle As Planned activates here.

(Listen to this too.)










And Camil pulls the ultimate technique: The Thread Title Drop.

Wait, did I say Camil?



I meant Sera.



Randolf's wielding the sword of his father, the sword that slayed the White Dragon. The Dragon Slayer has a mighty +90 base Attack, +30 Skill, +3 Critical, 16 Range, and SP regeneration when defending. As an All-Purpose, it'd instead be +40 Attack, +30 Skill, +2 Defense, and -2 to incoming magic damage, also with SP regeneration when defending. It maintains its levels from the Rat Slayer, so right now it's a +144 Attack, +42 Skill, +6 Critical weapon. It is very much worth it to enter this fight with the Rat Slayer equipped.

(Sadly, there's no corresponding effect for Ares's Clothes.)




And Aeritz--excuse me, Ritzea--is finally wearing his proper face and showing his full bag of tricks. He now has the old Healing Magic and a new (about 2/3 strength) multi-target version of Healing Magic, along with the final miracle we've been missing, Resurrection Magic. It doesn't restore to full HP, but it heals about 20 HP more than Healing Magic, leaving it the only form of revival better than 25% healing. It's pretty amazing.

Oh, and note the massive increases to Skill and SP (+70 and +80, respectively). What's the point in getting shiny new toys if you can't use them? Additionally, Star Fall Magic has been subtly improved--it now requires a 50% HP threshold instead of a 40% one.

A sidenote: The name display was bugged in the original localization--all three characters had their names blanked out instead of changing properly. HenryEx's localization fix patch handles that, though! One more thing to be thankful to him for.

If you don't buy The Final Battle as Planned, then Camil's part is skipped and your party stays as is--no name change, no shift in the Rat Slayer, "Will" remains nameless and faceless and doesn't gain the other half of his move list. This makes the fight considerably harder, because Ritzea/Aeritz is a lot stronger than our faceless friend Will and the Dragon Slayer is pretty drat good.

The Demon King Hades starts things off by using Enhanced Aura, healing himself by about 250 and granting the Enhanced Aura status, which significantly increases his Attack and Skill.



Shadow Viper hits two allies, does low damage and poisons. Unfortunately, Healing Magic multi-target doesn't heal poison.



The Demon King Chronicle started using its final two attacks during this phase--it can do so earlier, but didn't. Postscript Setting applies Heart status--short for, apparently, "Congenital Heart Disease"--which deals damage every turn, decreases attack by 20%, and decreases defense by 40%.

Alternatively, Postscript Setting can apply Blindness, which works as you'd expect. If they heal over time, they do so very slowly, and death doesn't remove them either. Destiny's Defeat does, though.

(So apparently Harold was progressively growing blind as he finished chapter 3, at which point he died of his heart condition. Wow, that's awful.)



Skip status, set by Eternal Turn, is essentially a two-turn Stagger--you lose two actions, three if you're slower than him. Stagger immunity doesn't affect it, and there's no source of Skip immunity. The Demon King Hades keeps on attacking during this time, and that makes Skip extremely dangerous. It can miss, thankfully, and like Stagger, it forces you to defend, so at least you're taking half damage.

Star Blade is essentially Shadow Viper, except it trades the Poison for a Defense Down effect. It's a bit more of a pain, though:



Destiny's Defeat may cure Heart, but it doesn't cure Defense Down. It does heal Poison, though, and Healing Magic single-target retains its own anti-poison effect.



The Demon King Hades can also just smack you in the face for a million damage. Randolf did have a defense penalty, but that just brings him down to the same amount as everyone else. And it did that much through Guard. Ow.



Remember how I said poison takes effect before a turn? Sera uses an Energy Restore, because Ritzea is dead as soon as his turn ticks on.




Just being resurrected means that Randolf is in prime position to use Hero Supplement.




Thankfully, Eternal Turn only hits Ritzea. This is what I mean when I said it's dangerous: Randolf is in a really good position! ...if he can move. If he can't he's screwed.

Goodbye Foreshadowing is its own terrifying kind of fuckery. When it hits, Foreshadowing Collection will exile a character with the granted status. It can't be cured, and it takes about eight turns to wear off. Goodbye Foreshadowing is a drop-everything-and-heal situation, and if you don't have Destiny's Defeat, this fight gets incredibly random.

And yes, if Eternal Turn had hit Sera, the Demon King Chronicle may well have banished Ritzea without me being able to stop it. Eternal Turn is bullshit, and this entire fight revolves around readying yourself to lose two turns at any time. In one post-win run (the "no Final Battle as Planned" one), I had the Demon King use Eternal Turn, Eternal Turn, End Mark, and then Eternal Turn again. He can do that!

Another notable attack that he was (mercifully) reluctant to use here: Dark Force. It's an instant death spell. Finally, it has two different attack-all spells, Chaos Flare and End Mark. Neither is very worrying.

Randolf heals himself, Sera saves Ritzea from certain doom. Then the Demon King punches him in the face and he dies.



Hero Randolf does good damage.




DEMON KING HADES/CHRONICLE :argh: I only got one attack in Hero status thanks to this.

Then the Demon King kills Ritzea again. I survive through Skip and revive him. Hero status has expired, because gently caress you. Ritzea dies again. I swear.



I'm about 1/3 of the way through the fight. This rate of potion use is not good.

That said, once you get going, the Demon King Hades doesn't have TOO much HP. I just need things to not go horribly wrong.

Nothing goes horribly wrong in the next few turns.





Sera healed him up afterward, since Randolf is doing more consistent damage than she is.

(All of the final crystal room abilities get a cut-in here, counting Resurrection Magic but not counting multi-target Healing Magic.)



That may change now, if she doesn't die. It's been a few turns since the last Eternal gently caress You.

Ritzea defends instead of using Healing Magic on everyone, which may be a horrible mistake.



Okay whew it wasn't, even if Sera had to use a turn to heal Betrayal Foreshadowing.

Eternal Turn may seem overpowering, and it is--depending on what goes down, it can be a near-certain loss. But it also lends the fight a sense of very real tension, and it does it by playing into the way the combat's always been: be careful, be cautious, don't overextend.



The second turn into the next Eternal Turn. Sera's been critting like a monster, doing 300 each time, and Randolf's Light Axes are doing just as much. The Demon King Hades is on his last legs.



As Sera lands the last blow, the screen goes dark and the music stops... And it picks up from where Ares and Harold's conversation left off, back in the seventh story.

(This section still has no music.)



Are you sure you want to know?

Sure.

Alright, I'll tell you. The final chapter is... It's the story of the heroes of the previous chapters (beat) fighting a very strong enemy.

Sounds like my kind of story! So it's like a compilation of everything up until now?

I am actually your final enemy: the Demon King.




(:allears:)

So including me, the 3 heroes will fight you, huh?

Just the thought gets me excited.




This real body of mine might be at its end... but in my fantasy world, you guys don't stand a chance.

I'm looking forward to it.

Yeah, look forward to it.

......

......




Which means...



Yeah, it will.



Oh, that's right. In about 10 days...



Yeah, do whatever you want. Wait... what do you mean when you say "adrift?"



That's all.



(:allears: :allears: :allears:)

What's going to happen to the book?

No idea. It might sink at some point.



Yeah... That's actually interesting. I like not knowing what'll happen.

Looks like you like the idea. Well then, see you in 10 days.

Yeah...

I'm looking forward to the ending.

Alright.

Oh, one more thing. About the story's ending... who wins in the end?

You want to know?

I'd love to.

The winner in the end is...





I guess you got me there. Well, looking forward to kicking butt in the last chapter.

Do your best.

Don't lose too easily.



You better finish it.

Of course.



Alrighty.

I'm looking forward to the finale!

Sure.

See ya.

Yeah...

Oh, that's right




Oh... I actually haven't decided yet.

I figured...

Since you're here, you decide.

What? This is a pretty important role. Hmmmm...

You don't need to think so hard about it. Just pick something at random. Something random...

Yeah. Well... How's this?






Time returns to just before Sera landed the final blow. One last button press...



...and then the long battle is over.






It's not meant to cheer up the disillusioned masses.

It's not meant to give courage to some unknown hero.

It just exists.



However...

It will still find its way into someone's heart,

and that will give rise to a new story.

(Music stops)



















With Ares's last request complete and Harold's lingering regrets dispelled, the new Demon King Chronicle is sent the way of the old: Camil throws it in the river. Who knows where it'll end up?

(Camil has an epilogue picture to match the ones for Nana, Kumo and Randolf, but it's in the art pack on Playism. Go give the game makers a buck or two! With Aeritz's face revealed, you've seen everything spoilery.)

This has been Demon King Chronicle! I hope you've enjoyed reading (and/or playing, if you joined along) as much as I've enjoyed presenting it for you all.

Annihilation Count:

Annihilation count:30 (Final Main Game total)

No new entries.

Contest results:

Winner: Cake Attack (26)
Second Place: Feldherren (35)
Third Place: Like Clockwork (43)

Battle Record:
2014/04/13/ 23:15:19
Demon King Chronicle

■Battle results
Playtime:18:28:10
Save count:183
Steps taken:89605
Battle count:1041
Max damage:633
Max damage taken:605
Items:74 Types 147 Items
Turns to defeat Last Boss:53(Best Record53)

■Treasure Chests
The Nest: 8/8
Demon King's Castle: 26/26
The Hamlet: 31/31
The Snow Fields: 20/20
The Dragon Mountain: 6/6
Sands of Remembrance: 26/26
The Tower: 11/11
The Seashore: 12/12
The Mirage: 10/10
Leviathan Depths: 5/5
The Disease: 20/20
The Imagination: 31/32
Unmapped area: 7/10

■Sera(36)
HP:169
SP:74
Attack:290
Defense:83
Range:32
Critical:39
Skill:107
Agility:90
・Praying Mantis Axe(3)
・Mask of Determination(3)
・Holy Sword that Cuts the Dark(3)
・Zara Sword(3)
・Aegis(2)

■Randolf(35)
HP:118
SP:89
Attack:271
Defense:139
Range:16
Critical:20
Skill:214
Agility:69
・Dragon Slayer(3)
・Splendid Leviathan(3)
・Delusion Cocoon(1)
・Varnished Bird Wing(3)
・Black Ladybug(3)

■Ritzea(27)
HP:130
SP:138
Attack:186
Defense:80
Range:64
Critical:11
Skill:91
Agility:53
・Speckcinder(0)
・Black Dress(0)
・Zara Mantle (2)
・Daybreak Club(2)
・Dream Wings(0)


■Top 10 defeats
Green Mud Man(178)
Rat(160)
Toothy Piranha(157)
Mermaid(143)
Abominable Snow Monkey(97)
Wake-Eater(89)
Deformity(89)
Merman(84)
Monkey(83)
Mutt(80)


Glossary:

(Unlocked by defeating Demon King Hades)
■Harold Diester
He carried a blue Will Stone on his back.
 
Harold died before finishing the
"Demon King Chronicles."
but his memories and stored
in the blue Will Stone.
He cannot rest in peace until the
story reaches its conclusion.

Einander fucked around with this message at 09:37 on Apr 20, 2014

Einander
Sep 14, 2008

"Yeh've forged a magnificent sword."

"This one's only practice. The real sword I intend to forge will be three times longer."

"Can there really be a sword as monstrous as that in this world?"

"Yes. I can see that sword... Somewhere out there..."
Winners of the contest, post in-thread what you want for your gift certificates. Remember, $10 for first place, $5 for third, and a pity $5 for Feldherren, because I feel bad for him. (Though I guess only Cake Attack gets to choose, unless Like Clockwork or Feldherren want an SA Mart Sticky Thread.)

Next update, the first of the postgame, on Friday, probably. I haven't done it up yet and I don't think I'll get to it this weekend.

Einander fucked around with this message at 01:42 on Apr 20, 2014

Cake Attack
Mar 26, 2010

:toot:

I have every upgrade, so I suppose I'll ask for a avatar cert, so I can change my avatar sometime.

Anyway, that was a pretty neat ending to a pretty neat game, thanks for showing it off Einander.

Nondevor
Jun 1, 2011





catposting
Yeah, thanks for showing off the game! It's always a treat to see something obscure fully shown off.

What a cool final battle. The music was suitably tense, and I think Camil might be one of my favorite silent protagonists from now on.

Raitzeno
Nov 24, 2007

What? It seemed like
a good idea at the time.

That was an awesome final sequence. Totally knocked it out of the park.

Torokasi
Jan 13, 2011

Powered up to a level 2 super schmendrick.
Beat the final for myself a few weeks ago. The entire final battle sequence and the associated minor details are just so awesome and so very well pulled off - this game, in general, does that well, especially with Camil. She's probably one of my own favorite silent protagonists as well, just because this really does manage to be her story, without really ever getting overt about it.

Thank you for exhibiting this, Einander! Looking forward to that aftergame content.

Seraphic Neoman
Jul 19, 2011


Betrayal is such an rear end in a top hat status effect! As is that time stasis thing. Losing turns against this guy is really bad for you no matter what level you got.

WarpedLichen
Aug 14, 2008


Anybody care to summarize what happened? What ever happened to Nana's crazy grandpa.

Alectai
Dec 31, 2008

It doesn't matter how long I live, I will never have a hat as dashing as this.
Huh, I guess Will Didn't turn out to be Secretly a Bad Thing.

That being said, does it ever explain why we needed to go into the depths of The Disease to recruit him?

ultrafilter
Aug 23, 2007

It's okay if you have any questions.


WarpedLichen posted:

Anybody care to summarize what happened? What ever happened to Nana's crazy grandpa.

Yeah. I'm enjoying this LP, but I still don't really have a good idea what's going on.

Valkama
Jan 6, 2013

RATS!

WarpedLichen posted:

Anybody care to summarize what happened? What ever happened to Nana's crazy grandpa.

Well Ares's friend Harold was on his death bed and decided to write a story. He didn't exactly know what to write about so Ares helped him out. Unfortunately Harold died before he could finish the story. Years later Camil is asked by Ares Will if she will finish the story for him/her. Camil in the end of the game creates the ending as we see in the final battle and even throws the book into the river as Ares wanted to do. There is still a bit of information only available in bonus content but that's the main idea.

As far as Nana's grandpa goes we don't exactly know what happens with him. He could still be ruling the continent with an iron fist or he might have been slain by someone eventually or just died of old age. We can only hope for the best.

Also Einander great LP, looking forward to cave chronicle. One thing that you might not be aware of though is the book in fact is not invincible! If you use your bare hands and have over 500 attack you are able to damage it. It's a fun little challenge. You get nothing out of it though except you can skip the later phases of the boss.

Valkama fucked around with this message at 08:00 on Apr 20, 2014

Einander
Sep 14, 2008

"Yeh've forged a magnificent sword."

"This one's only practice. The real sword I intend to forge will be three times longer."

"Can there really be a sword as monstrous as that in this world?"

"Yes. I can see that sword... Somewhere out there..."
In addition to what Valkama wrote... Here, have a text wall, because the game did something clever again.

If you look back, you'll note that all the Demon King Chronicle chapters in the various rooms (or in Klepto Klepto's shop, after he steals them, or in the final battle) are blue. The personal stories of each character, the ones they send floating down the river at the end of each Story, are red. Camil's Demon King Chronicle, the one you use as a save point, is also red. (It's a little difficult to see, but look at the bottom in any of the screenshots where it's open. First chapter of the LP has one.) That's the story she's writing (or that's being written by her actions, because Camil is magic). Just like all the other characters, Camil has both a red story and a blue story--you just play through the red chapters instead of reading them.

The four chapters of Harold's Chronicle are "Tower," "Ocean," "Snow," and "Demon King" (as the books and last battle show). The four chapters of Camil's Chronicle are "Deep in the snowstorm," "A girl's wish," "The white beast," and "Toward the End of Stories" (as shown by checking it at her desk. Notably, these are the four chapters, no matter what order you unlock or complete the dungeons).

The final boss battle is the end of both stories. Camil ends Harold's Demon King Chronicle by staging the climactic battle between the Demon King Hades and the three heroes of the previous stories. At the same time, she's ending her own Chronicle by fulfilling Ares's wish. This is where the game pulls a switch-up: look at that last piece of art and the cleared game title screen. The book Camil sends down the river is blue. What happens to the red story, then?

Camil doesn't chuck her red story in the river like the rest. The resolution on that is in that art pack on Playism, in Camil's Epilogue art, "Intertwining Stories." She hands the red book off, along with a flower (a Camellia, or whichever flower she's named after in Japanese), to someone who's holding a blue book. Either she's handing her Chronicle to the person who found Harold's completed one, or she's handing it to a fan of Harold's incomplete one. Either way, it's passed along and joins its companion tome.

On the topic of Zelphie Eluonto...

Nana is going back to start the story of Nana Eluonto, and her time on The Island was all about overcoming her old connections to Zelphie. Hiku Kumo presumably has some interest in fulfilling Aeritz's last goal (even if Aeritz really just wanted to steal a book). The Mole is explicitly heading back to defeat Zelphie. Nana's shown pushing a wheelchair, and the person in it has hair color similar to hers. Randolf is shown in the extra art picture "Siblings" (posted it back in update 10), where the same old man is shown; said picture combines with Nana's backstory and their similarities to suggest that Randolf is Nana's younger brother. His abandonment is probably somehow due to Zelphie, because he's Zelphie and he does that sort of thing. Another picture in the art pack ("Hey...") has Randolf, sword drawn, in front of an old long-haired man in what looks like a dungeon; said old man is in a pair of hand manacles. The art style's different on that one, but if the man in the wheelchair is Zelphie, then the man in the dungeon is Zelphie too.

The apparently official conclusion, then, is that everyone who returns to The Continent (except Camil, anyway) goes and breaks Zelphie's fragile old man kneecaps, Starcaller or no Starcaller. Or Nana and Randolf, or just Nana, because Happy Ending Supremacy is that good. Presumably Nana and Randolf figure out that they're related after, judging by the way Nana's got a grip on Randolf's arm in "Siblings."

Valkama posted:

Also Einander great LP, looking forward to cave chronicle. One thing that you might not be aware of though is the book in fact is not invincible! If you use your bare hands and have over 500 attack you are able to damage it. It's a fun little challenge. You get nothing out of it though except you can skip the later phases of the boss.

:psyduck:

What the gently caress, game devs. I stuffed about two hundred Attack Ups in Camil's maw to try this out, because that really sounds like some "surf over and move the truck and you get Mew" crap, but... No, all three parts are totally true.

I mean, I was planning to show off something in the final battle anyway, after the postgame, but... Seriously, what the gently caress?

edit: Also corrected some of my facts in the final battle post, thanks to facts discovered while very slowly punching a book to death. The mention of the book-punching will wait until said second final battle post.

Einander fucked around with this message at 09:39 on Apr 20, 2014

Seraphic Neoman
Jul 19, 2011


Yeah I just did that myself. What the gently caress. :psyduck:

You can actually get your stats that high, but you need to strap on three of the best swords in the game on Camil's all-purpose slots. This will tank all your other stats hard so prepare accordingly.

Granted my Camil is at level 50, but still.

(And I beat the postgame boss yesterday :))


Edit: that's the best mental image: Camil training up in using swords, some of which were willed into existence. Then she straps them on her back, yells "gently caress you, book!" to buff up and then punches it in its dumb face. Cover. Whatever.
Randolf and Aeritz just stand on the sidelines, slack-jawed, ocasionally throwing her a potion.

Seraphic Neoman fucked around with this message at 10:40 on Apr 20, 2014

GilliamYaeger
Jan 10, 2012

Call Gespenst!

Einander posted:

:psyduck:

What the gently caress, game devs. I stuffed about two hundred Attack Ups in Camil's maw to try this out, because that really sounds like some "surf over and move the truck and you get Mew" crap, but... No, all three parts are totally true.

I mean, I was planning to show off something in the final battle anyway, after the postgame, but... Seriously, what the gently caress?

edit: Also corrected some of my facts in the final battle post, thanks to facts discovered while very slowly punching a book to death. The mention of the book-punching will wait until said second final battle post.

Very slowly punching a book to death - Lets Play Demon King Chronicle!

Dr Pepper
Feb 4, 2012

Don't like it? well...

Wow that was a pretty great ending.

It's hilarious how Aaron was completely wrong in every way.

Though, I still have no idea what on earth was Laylaria's deal.

Crepuscule Adepte
Feb 21, 2008

Why is my hair purple? It's from the blood of everyone that lost a bet against me.
Well, he was close! In that the Demon King was indeed supposed to be Harold. He just... completely misunderstood the reason, and as a result, his interpretation is completely off.

Heavy neutrino
Sep 16, 2007

You made a fine post for yourself. ...For a casualry, I suppose.

Einander posted:

In addition to what Valkama wrote... Here, have a text wall, because the game did something clever again.

Adding to that, when you buy "the final battle as planned" from His Memory (Harold's?), Camil steps into the blue story -- Harold's story, outside of her own. That's why her name changes to Sera, the Rat Slayer becomes the Dragon Slayer, and the random Will Stone she found and had no clue about in the slightest becomes the fully fleshed-out Ritzea.

Heavy neutrino fucked around with this message at 13:46 on Apr 20, 2014

Smiling Knight
May 31, 2011

Einander, I followed both this thread and your previous one, and enjoyed them both very much! Please continue finding these under appreciated JRPGs with good writing.

Smiling Knight fucked around with this message at 18:35 on Apr 20, 2014

Valkama
Jan 6, 2013

RATS!

Einander posted:

On the topic of Zelphie Eluonto...
One thing probably worth mentioning about the 1 dollar art work is that the creator released it on April 1st claiming he was making a sequel. Regardless I'm pretty sure the person Nana is rolling around in the wheel chair is the boy in her story.

Dr Pepper posted:

Though, I still have no idea what on earth was Laylaria's deal.

My interpretation of Laylaria is she had a pretty lovely life which is why she escaped to the island. Unfortunately though she was never able to find the ending to her own story. Because of this she hates stories. She would go out of her way to sneak into peoples rooms and destroyed their stories and chucked them into the hole in the ground because she hates them so much.

That also leads into another topic. Ever wonder what happened to Aeritz?

Einander posted:



There was someone staying here until a little while ago... Unfortunately, The Coward took care of him... So, now we have a vacant room. Please, make yourself at home.

(I don't recall if you bought this or not)Aeritz's sword is also in Aaron's shop

Valkama fucked around with this message at 17:24 on Apr 20, 2014

Dr Pepper
Feb 4, 2012

Don't like it? well...

Wow she's a huge jerk. Bigger then previously thought.

Dr Pepper fucked around with this message at 17:33 on Apr 20, 2014

heroiccreampuff
May 29, 2012

penguins love soccer
This LP was a blast to read, and introduced me to probably the best RPGmaker game I've ever played, so thanks! Everything about the final battle and its setup is kind of fantastic; I beat the game maybe a week ago, but rereading that battle was still exciting. I'm looking forward to seeing how you tackle the post-game dungeon.

Einander posted:

Randolf is shown in the extra art picture "Siblings" (posted it back in update 10), where the same old man is shown; said picture combines with Nana's backstory and their similarities to suggest that Randolf is Nana's younger brother. His abandonment is probably somehow due to Zelphie, because he's Zelphie and he does that sort of thing.

Speaking of Randolf, now that we're done the game, can anyone answer why his name was changed from Rudolf? I mean, aside from it sounding kind of silly. Also, how does Randolf's glossary entries on the boy, as well as the fictional hero, unlock? Because I have the first, but I don't know when/where I got it, and am missing the second if it exists.

Seraphic Neoman
Jul 19, 2011


Something to note about Randolf: his room has the Roast Rat recipe and Lalaria's diary mentions that he eats rats. Now read the last part of Flodnar's entry. Particularly how the Rat Slayer got its name.

I was pretty :stonk: when I connected the dots.

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Einander
Sep 14, 2008

"Yeh've forged a magnificent sword."

"This one's only practice. The real sword I intend to forge will be three times longer."

"Can there really be a sword as monstrous as that in this world?"

"Yes. I can see that sword... Somewhere out there..."

Valkama posted:

One thing probably worth mentioning about the 1 dollar art work is that the creator released it on April 1st claiming he was making a sequel. Regardless I'm pretty sure the person Nana is rolling around in the wheel chair is the boy in her story.

See, I'd agree if not for album03 in said art pack, where the person with the long hair looks a lot older than Nana or Randolf--his hair is clearly gray. Plus, if he's the boy from Nana's story, then Randolf is the one who rescues him from the dungeon, and that doesn't seem right. That's not how stories like that work.

Valkama posted:

My interpretation of Laylaria is she had a pretty lovely life which is why she escaped to the island. Unfortunately though she was never able to find the ending to her own story. Because of this she hates stories. She would go out of her way to sneak into peoples rooms and destroyed their stories and chucked them into the hole in the ground because she hates them so much.

The game conflates stories and lives, so I think Laylaria is essentially supposed to be a mirror to Aaron Aaron. Aaron Aaron can't write stories and admires those who can. (Harold, and possibly Camil, judging by the "only you can finish this" at the end.) Laylaria can't "write her own story"--or, worse yet, has no story to write--and loathes those who can and do.

Valkama posted:

That also leads into another topic. Ever wonder what happened to Aeritz?

(screenshot)

(I don't recall if you bought this or not)Aeritz's sword is also in Aaron's shop

It's been ages since I looked at the Zeniglas, but yeah, you're right. Wow.

The Coward is, in the context of the game, kind of pathetic. And then they just drop the three hints--"Aeritz was here," "the Coward took care of him," the Zeniglas--at points where you're unlikely to connect the dots. And it really does make her so much more awful.

I kind of love this game's writing.

(Aaron Aaron is drat lucky Kumo never walked into that shop. Laylaria too, for that matter.)

heroiccreampuff posted:

Speaking of Randolf, now that we're done the game, can anyone answer why his name was changed from Rudolf? I mean, aside from it sounding kind of silly. Also, how does Randolf's glossary entries on the boy, as well as the fictional hero, unlock? Because I have the first, but I don't know when/where I got it, and am missing the second if it exists.

Randolf is apparently named after the hero of the Chronicle. As Valkama's mentioned previously, Japanese names inspired by other names use some of the same characters, and that was represented here as writing the name backward. This is also why Flodnar's name was changed. "Flodnar and Randolf" was apparently considered better than "Hrodna and Andorh" or "Flodur and Rudolf."

Einander fucked around with this message at 20:25 on Apr 20, 2014

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