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Anybody who pre-ordered off the Namco-Bandai store, have you received your copy yet? Do you know how to check the shipping status? I am an idiot and can't find it.
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# ? Apr 25, 2014 18:43 |
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# ? May 16, 2024 20:16 |
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quaunaut posted:Then this is just bad game design. If you're designing a single player game around the MMO concept of "Pull stacked enemies away from one another and hope to leash one of them", you're literally a bad game designer. They're going for fight them both, avoid the one while killing the other.
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# ? Apr 25, 2014 18:43 |
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quaunaut posted:None of these strategies work at all, period, when there are two of them. And you're missing their 4th attack, where there's zero windup and they swing 4 times. USUALLY they only use it once you're already downed and about to stand back up, but sometimes they just use it and anything other than not-being-in-their-front-180 means you're getting hit, guaranteed. There's only one place in the game that I can think of where you fight two of them at once and it's an optional area in Forest of the Giants with no real treasure beyond a respawning Seed of the Giant Tree or whatever.
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# ? Apr 25, 2014 18:43 |
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Not Al-Qaeda posted:I'm stuck heelp You have two options. One, go back to where you found the pryo mage and pull the lever near the door. Two, go back to Heide's by walking and find the miracle lady. Pay her 2000 souls to rotate the hallway so you can go to a new place.
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# ? Apr 25, 2014 18:45 |
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Not Al-Qaeda posted:I'm stuck heelp Talk to the miracle lady until she goes to Majula, then find her there and talk to her some more.
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# ? Apr 25, 2014 18:45 |
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RBA Starblade posted:I moused over a few spoilers, so not sure what's up, but with Ornstein and the Cathedral, are we in what's left of Anor Londo? Because if so that's loving awesome. Not exactly. This is clearly a different place, but Ornstein does seem to have abyss powers like Artorias, so it's possible the one in DS1 was an illusion while the real one was in Oolacile at some point.
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# ? Apr 25, 2014 18:45 |
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If you're just entering Forest of the Giants and want a good weapon and lots of souls, try killing the knight who's sitting with his back to the big tree, after you climb up the ladder after the first bonfire. He's pretty tough and I had to use 5 lifegems, but it's so worth it. I think I got over 3000 souls by killing him, and a sword that does lightning dmg
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# ? Apr 25, 2014 18:45 |
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Hex blows up those Turtles. Go Hex.
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# ? Apr 25, 2014 18:46 |
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I've seen other posts in this thread with the same complaint I had, that movement feels very eight-way and unsubtle, making small ledges really goddamned hazardous. Have there been any findings on that? Perhaps its based on OS, or controller, or drivers, or something? Or is it just designed that way (which is terrible)?
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# ? Apr 25, 2014 18:48 |
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Yet to see anyone fight the Pursuer using the gimmick for an easy kill. PC MASTER RACE.
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# ? Apr 25, 2014 18:49 |
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poptart_fairy posted:Yet to see anyone fight the Pursuer using the gimmick for an easy kill. PC MASTER RACE. Is that gimmick the one thing that usually kills the host more times than not.
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# ? Apr 25, 2014 18:50 |
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Ciaphas posted:I've seen other posts in this thread with the same complaint I had, that movement feels very eight-way and unsubtle, making small ledges really goddamned hazardous. Have there been any findings on that? Perhaps its based on OS, or controller, or drivers, or something? Or is it just designed that way (which is terrible)? Someone was asking me about that yesterday and it's not happening to me with a knockoff off-brand 360 pad. They said it was happening with their DS4 and official 360 pad. Movement is a little imprecise when you're going slowly and more accurate if you're going fast, but I think it's a controller problem, I've heard lots of reports of weird DS4/360 pad things.
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# ? Apr 25, 2014 18:51 |
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Internet Kraken posted:Ah, I had a feeling that might be the case but wanted to make sure. I'm glad it's not only me having trouble with the parry timing. Time to learn it all over again!
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# ? Apr 25, 2014 18:51 |
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Does anyone know if it's possible to disable mouselook? I'm playing with a controller, and just had my first death thanks to accidentally moving my mouse.
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# ? Apr 25, 2014 18:51 |
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So how good is it? Better or worse than Dark Souls?
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# ? Apr 25, 2014 18:52 |
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Not Al-Qaeda posted:I'm stuck heelp The mage chick that you unpetrified was blocking a lever. Try pulling the lever and get ready to fight a shitton of strong dudes when you do
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# ? Apr 25, 2014 18:52 |
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Oh my gosh the Wharf is amazing. Its full of zombie pirates and fish ghouls and half your deaths end in either a fiery explosion or tumbling into the cove like an idiot. Its a hilarious carnival of watery death. I didn't think it could get better but then I found Gavlan Does this guy ever move to Majula or should I do all my business with him now?
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# ? Apr 25, 2014 18:52 |
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Smol posted:So how good is it? Better or worse than Dark Souls? A lot of people have differing opinions on this one, but the general consensus has seemed to be 'a pretty great game and a good successor' regardless.
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# ? Apr 25, 2014 18:54 |
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So how do I get to the place with that ring that gives me most of my health back? Assume I'm starting at the Mujula bonfire.
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# ? Apr 25, 2014 18:54 |
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Smol posted:So how good is it? Better or worse than Dark Souls? Better in most regards, slightly worse in a few. It's a great game and I haven't heard of anyone not liking it, even people who think DS1 was better agree it's a great game! I've beat it five or six times now and there are a few things I miss from DS1 but I wouldn't want to go back and play DS1 after playing so much DS2.
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# ? Apr 25, 2014 18:55 |
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God drat it what's the point of having a life bar if everything seems to kill me in 2 or 3 hits anyway? This boss fight with Pursuer is aggravating as hell because if I get hit, I may as well give up because he won't let me have time to heal. :/
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# ? Apr 25, 2014 18:55 |
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Internet Kraken posted:Oh my gosh the Wharf is amazing. Gavlan info: Majula, no. You'll find him in two other areas. The last area you find him he stays there for the rest of the game and it's right above a bonfire.
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# ? Apr 25, 2014 18:55 |
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17 Titanite Chunks in about 45 minutes, the Bell Tower Covenant is amazing.
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# ? Apr 25, 2014 18:56 |
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Smol posted:So how good is it? Better or worse than Dark Souls? I would say that DS2 is much more "approachable" and/or "forgiving" than DS1. Don't get me wrong, you're going to die a lot- it still punishes mistakes, but there are lots of new things to prevent you from getting completely hosed from a bad run. I'd vote that DS2 is "better" than DS1 because of that. But that's like comparing a 94/100 to a 95/100
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# ? Apr 25, 2014 18:56 |
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Cyberventurer posted:God drat it what's the point of having a life bar if everything seems to kill me in 2 or 3 hits anyway? This boss fight with Pursuer is aggravating as hell because if I get hit, I may as well give up because he won't let me have time to heal. :/ He is optional and particularly hard for how early you fight him. Armor is very strong in this game compared to DS1 but that boss is the kind of boss that's meant to have very avoidable attacks that will instakill or near-instakill you. You can almost instakill him using the ballistas in the arena. You can get an incredibly good set of heavy armor right after him, though.
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# ? Apr 25, 2014 18:57 |
DoctorStrangelove posted:So how do I get to the place with that ring that gives me most of my health back? There's a tunnel entrance next to the cliffside path that leads to the Victor Stone. It leads you to a little sewery bit. When you reach daylight again, your goal is the big cathedral visible to your left. Hit up the bonfire to the right and put on your evasion face. You're going to be running past nearly a dozen of those big corroded hulks.
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# ? Apr 25, 2014 18:58 |
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Piell posted:17 Titanite Chunks in about 45 minutes, the Bell Tower Covenant is amazing. I can't wait to find this, the forest covenant was my favorite in DS1. Will Sentinels counter invade you there?
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# ? Apr 25, 2014 18:58 |
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RBA Starblade posted:I can't wait to find this, the forest covenant was my favorite in DS1. Will Sentinels counter invade you there? They can, yes
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# ? Apr 25, 2014 19:01 |
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Got summoned twice to help kill The Last Giant, then actually killed it on my first try by myself! I forgot how rewarding Co-op is in this. Any suggestions covenant-wise for jolly cooperation and how to get to them?
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# ? Apr 25, 2014 19:01 |
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Requested_Username posted:They can, yes I need to get my rear end to the belltower. Wherever it is.
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# ? Apr 25, 2014 19:01 |
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quaunaut posted:Then this is just bad game design. If you're designing a single player game around the MMO concept of "Pull stacked enemies away from one another and hope to leash one of them", you're literally a bad game designer. Yo you're really really bad at the game. The turtle knights are completely fair, even when fighting multiple of them; if you're having serious trouble like this, you just need to learn their patterns better. Plus you get to fight lots more of them later in the game in Iron Keep.
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# ? Apr 25, 2014 19:01 |
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Black barrels explode and there's a couple of places where they are precariously placed to nudge onto things, I love it.
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# ? Apr 25, 2014 19:02 |
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Maxmaps posted:Got summoned twice to help kill The Last Giant, then actually killed it on my first try by myself! I forgot how rewarding Co-op is in this. Any suggestions covenant-wise for jolly cooperation and how to get to them? There's the literal Sunbro covenant that you find a bit later on in Harvest Valley, and it's my go-to for co-oping.
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# ? Apr 25, 2014 19:02 |
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Not Al-Qaeda posted:I'm stuck heelp In addition to the other stuff people've said, if all you found in the wharf is Carhillion, you didn't explore it completely. scamtank posted:There's a tunnel entrance next to the cliffside path that leads to the Victor Stone. It leads you to a little sewery bit. Fair warning, in order to reach the ring you have to lower the drawbridge. Gotta kill the Old Knight in front of it to make a switch appear to do that.
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# ? Apr 25, 2014 19:04 |
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Ciaphas posted:I've seen other posts in this thread with the same complaint I had, that movement feels very eight-way and unsubtle, making small ledges really goddamned hazardous. Have there been any findings on that? Perhaps its based on OS, or controller, or drivers, or something? Or is it just designed that way (which is terrible)? It's some kind of screwy USB conflict, per an earlier post in the thread. Unplug all USB devices and then plug in your controller, that fixed it for me.
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# ? Apr 25, 2014 19:04 |
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# ? Apr 25, 2014 19:04 |
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I can't wait for people's reactions when they finally get to go down the well in majula
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# ? Apr 25, 2014 19:04 |
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Protip for the Ruin Sentinel bossfight: If you're summoning a dude that's powerstancing maces, don't summon anyone else. He can permastun the boss in 2 player, but not as safely in 3 player. If you're the guy with powerstanced maces L1, L2 will poise break the boss, you can spam it and permastun. In 3 player you need to L2 L2 which is slower and opens you up to the possibility of being hit before the third hit of your second l2 deep dish peat moss fucked around with this message at 19:09 on Apr 25, 2014 |
# ? Apr 25, 2014 19:04 |
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Omniblivion posted:The mage chick that you unpetrified was blocking a lever. Try pulling the lever and get ready to fight a shitton of strong dudes when you do I meant the mage who sells you spells, near those exploding zombies. Also miracle lady isn't in Heidi tower anymore but can't find her in Madaja either.
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# ? Apr 25, 2014 19:05 |
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# ? May 16, 2024 20:16 |
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Smol posted:So how good is it? Better or worse than Dark Souls? People find it hard to agree whether Demon's or Dark Souls is the better game and happily Dark Souls II joins that discussion. It's probably the only series I know of where opinion is virtually split evenly across the board on each game. FROM knows exactly what makes the Souls games tick.
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# ? Apr 25, 2014 19:05 |