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CobiWann
Oct 21, 2009

Have fun!

CzarChasm posted:

Yeah, but that's a little more "thinking outside the box" and a little less "roll to dodge money shot".

Would this be a good place for the story about the time I rolled Improvised Weapon (Prostitute) then?

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CzarChasm
Mar 14, 2009

I don't like it when you're watching me eat.

CobiWann posted:

Would this be a good place for the story about the time I rolled Improvised Weapon (Prostitute) then?

Do you even have to ask?

CobiWann
Oct 21, 2009

Have fun!

CzarChasm posted:

Do you even have to ask?

Ok, I’ve been playing “7th Sea” for about six straight years now, in two campaign with two different characters. In the first campaign, I played an Avalonian (British) amnesiac, who lost his memory while, it turns out, serving a shady organization as a treasure hunter. The thing is, while I played my post-trauma PC as a blank slate wondering what the hell happened to him, the GM slowly revealed that he was a handsome lech with a wife, TWO fiancées, and a Jenny (prostitute) in drat near every port, and my PC was so good (turns out he had Fae/Glamour blood in him), whenever he showed back up, they’d throw himself at him while he wondered what the HELL was going on.

One session saw our group going to a Jenny house in Avalon to receive some information about a bad guy we had been chasing. I had had an off day at work and wasn’t into playing, but didn’t want to skip the session and mess it up for everyone else. So I told the GM I wanted to step back a bit that night, and she made it that when Jack, my PC, showed up, the madam of the Jenny house immediately grabbed him to take him upstairs. This way, Jack was out of the way and the other PC’s could pump their contact for information.

Well, one thing led to another and the bad guy ended up showing up TO the Jenny house to confront the group. One PC was in the stables, two more were in the front room, and I was upstairs “enjoying” the madam (off-screen and without description, it wasn’t THAT type of group). The two PC’s in the front room ended up trashing the place as they used plants, pillows, and paintings to defend themselves, while the PC in the stable fought off his attacked by forcing him into the kitchen. In a nice aside, the chef in the kitchen got REALLY upset and ended up smacking the NPC over the head with his soup pan, to which the PC took a taste of it and said “needs more pepper” before running out the door. At this point, that PC went to the bathroom while the scene switched to Jack.

So the door kicks open and two Brutes come pouring in. The GM just says “the door opens and two Brutes pour in, what do you do?” “Um…am I clothed? Naked?” “The door opens and two Brutes pour in, tell me what you’re doing or lose your action.”

In the course of about three seconds, this is my thought process.

1. The madam took Jack upstairs herself for hanky-panky. Which means Jack and her together must have been REALLY good.
2. Therefore, in the course of the past half hour or so, Jack wouldn’t have yet “finished.”
3. Jack would have laid his clothes, cloak, and sword across the room. So they’re not within easy reach.
4. This is “7th God drat sea.”
5. It worked in “Shoot Em Up.”

“One question. Do they have swords drawn?”

“No.”

“Ok, I turn around and swing the madam into them like she’s body checking them.”

Pause.

“What?”

The other two players are cracking up as I say “I’m declaring we were against the wall, they came in, and since they don’t have swords, I’m going to use the madam to knock them over so I can dive for my sword.”

“Um…ok…well, roll Improvised Weapon (Jenny) then.”

This is when the other player came back in, and just rolled his eyes and said “For God’s sake, Cobi, can’t you just bang her without rolling dice?”

Sadly, I don’t have Improvised Weapon (Jenny), so I throw in some Drama Dice, which give you an extra die for each one you spend. These d10’s explode, so I end up, with a target number of 35, hitting…56? 57? So the Brutes are knocked down, and I declare I’m going for my sword.

And with the straightest face I’ve ever seen her put on, the GM says “ok, but it’s going to take you an action to unsheathe your sword from the madam before you unsheathe your sword.”

CobiWann fucked around with this message at 19:55 on Jan 20, 2015

Nissir
Apr 23, 2007
Man with no Title
How the Lawful Good Paladin yelled “Your babies were yummy!” and didn’t get even have to atone.

Few years back (wow it was 10) we were playing in the 3.0 version of the Temple of Elemental Evil campaign setting. One of the players Mike, was playing a very stereotypical dwarven paladin. Loud and proud, with a beard down to his belt, raging alcoholic the whole 9 yards. One of his most endearing traits was that he was also a master chef by trade, and we think went adventuring in order to eat his way through the monster manual.

Early on in the campaign you encounter a pair of very young red dragons that pose a good threat to the party. We ended up defeating them, and Mike butchered them out, salted the meat and tossed the best parts of them into his bag of holding. We end up trudging deeper and deeper into the temple and at one point encounter what we assumed was the mother of the pair of young dragons.

The fight is a bloodbath, NPCs and PCs are getting burnt alive, and at one point the momma dragon swoops down and bites my poor halfling rogue and flies away with her. Her intent to swallow me whole is apparent, but with no real ranged weapons the party looks on in horror as the dragon flies way to enjoy her meal. All the PCS are desperately searching their character sheets for something to prevent the dragon from flying off, and suddenly the paladin pulls out a pair of red dragon steaks from his bag of holding and screams “Your babies were yummy!”

The DM decided that this was a very effective way to taunt an enraged red dragon, and she ended up dropping my rogue and landing next to the paladin to fight face to face. The fight raged on, but in the end we prevailed and to this day, “babies are yummy!” is still a catch phrase among a certain subset of my friends.

Kerzoro
Jun 26, 2010

CobiWann posted:

To be fair, I’ve actually done this in a “7th Sea” game – hired a bunch of Jenny’s (prostitutes) from a dockside brothel and sent them to a pirate’s ship “compliments of the madam” as a distraction so the group could sneak on board.

And it would have worked if it wasn’t for some gunpowder going off...

Heh. My Shadowrun group used similar strategies for infiltration... well, technically, we tended to use one of two technique for infiltration.

One player was a DJ. Dude carried around a board everywhere and spoke in sounds (the player replicated it by using his cellphone). Man knew how to throw a party.

Another player, the Rigger, had connections to... well, prostitutes. He could get a group of them where he needed them.

Another group had a Troll (well, Cyclops), who was... an interior designer, wore immaculate suits, and was dexterous enough to do delicate origami. He knew all about Feng Shui. (He also had two gigantic weapons that he lugged about in each arm at times of need, each of them named after women, ala Heavy)

So when we needed to infiltrate somewhere, those three would arrange and throw a kickass party nearby after finding any excuse, distracting guards and people, and enabling the other characters (often my Street Sam and another dude) to do the actual infiltrating. It worked surprisingly well.

... the OTHER plan usually involved the Rigger crashing his gigantic armored truck through the gates and then going in guns blazing. Often after spending an entire session deciding how to go in.

Nissir
Apr 23, 2007
Man with no Title
.. the OTHER plan usually involved the Rigger crashing his gigantic armored truck through the gates and then going in guns blazing. Often after spending an entire session deciding how to go in.

^^^^ Every shadowrun group ever. :)

You could substitute blowing up the building next door, and when everyone goes out to check it out, hit the actual target.

Another good tactic is to hire starting out Shadowrunners to do a frontal assault on your target, and then sneak in the back while they are getting shot/arrested.

Finnankainen
Oct 14, 2012

CobiWann posted:

To be fair, I’ve actually done this in a “7th Sea” game – hired a bunch of Jenny’s (prostitutes) from a dockside brothel and sent them to a pirate’s ship “compliments of the madam” as a distraction so the group could sneak on board.

And it would have worked if it wasn’t for some gunpowder going off...

I feel there's a pretty big difference between hiring prostitutes to distract the guards and describing in detail your character blowing an orc.

Ichabod Sexbeast
Dec 5, 2011

Giving 'em the old razzle-dazzle
I don't have story, but I DO have a quick question for the thread. I'm currently running a 4th-ed game set in a recently colonised not-south-america-at-all-I-swear-guys. The party are currently being colonialist bastards and raiding a hidden temple deep in the jungle. Later they may be looking around various islands and colonies in the settler society.

In game history, not-europe had a war against the mongol orcs of not-asia. Prisoners were taken, but they couldn't expand, and they had all these plantations, so...

Basically, if I have plantation slaves be largely orcs, but make it very clear that they're not big dumb brutes and the slave-holding society are proper unambiguous arseholes, am I the cat piss?

Kai Tave
Jul 2, 2012
Fallen Rib

Nissir posted:

You could substitute blowing up the building next door, and when everyone goes out to check it out, hit the actual target.

Been there, done exactly that.

crowtribe
Apr 2, 2013

I'm noice, therefore I am.
Grimey Drawer

Ichabod Sexbeast posted:

am I the cat piss?

As an Australian, I'm probably not the right person to ask, but I'd say the tangents being drawn are a little too close to comfort. It might stink out the game room entirely if you were to draw any more similarities.

AceClown
Sep 11, 2005

Ichabod Sexbeast posted:

I don't have story, but I DO have a quick question for the thread. I'm currently running a 4th-ed game set in a recently colonised not-south-america-at-all-I-swear-guys. The party are currently being colonialist bastards and raiding a hidden temple deep in the jungle. Later they may be looking around various islands and colonies in the settler society.

In game history, not-europe had a war against the mongol orcs of not-asia. Prisoners were taken, but they couldn't expand, and they had all these plantations, so...

Basically, if I have plantation slaves be largely orcs, but make it very clear that they're not big dumb brutes and the slave-holding society are proper unambiguous arseholes, am I the cat piss?

I would just change it up slightly, a good opressed slave race is a good staple in any RPG so why not still have the slave race but have them doing lots of things like working in the gold mines and farms and such.

For the love of god don't give them a comedy slave accent or it's gonna devolve into a blazin saddles/django quote fest which is not cool.

ItalicSquirrels
Feb 15, 2007

What?

AceClown posted:

I would just change it up slightly, a good opressed slave race is a good staple in any RPG so why not still have the slave race but have them doing lots of things like working in the gold mines and farms and such.

Alternatively, don't make them be just orcs. If the one society is cool with slavery, it makes sense they'd enslave others too.

Basically, the catpiss content comes down ultimately to how okay your group members are with this. If any of them are not totally on board with the idea, you may not be cat piss but you're definitely pissing into the litter box.

Ichabod Sexbeast
Dec 5, 2011

Giving 'em the old razzle-dazzle

ItalicSquirrels posted:

Alternatively, don't make them be just orcs. If the one society is cool with slavery, it makes sense they'd enslave others too.

I'll probably do this, cheers!


AceClown posted:

For the love of god don't give them a comedy slave accent or it's gonna devolve into a blazin saddles/django quote fest which is not cool.

Oh holy gently caress no.

ItalicSquirrels posted:

Basically, the catpiss content comes down ultimately to how okay your group members are with this. If any of them are not totally on board with the idea, you may not be cat piss but you're definitely pissing into the litter box.

Yeah, I'll run it by my group first. Cheers for the tips.

Deltasquid
Apr 10, 2013

awww...
you guys made me ink!


THUNDERDOME
Have some of the slave owners be rich orcs too, that the other races refer to as "but they're the good kind". Keep the whole thing ambiguous.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
Just do yourself a favour and drop the whole idea. You do not want to be remembered as the guy who tried to do "social commentary" by equivocating blacks and orcs.

Ichabod Sexbeast
Dec 5, 2011

Giving 'em the old razzle-dazzle

Cardiovorax posted:

Just do yourself a favour and drop the whole idea. You do not want to be remembered as the guy who tried to do "social commentary" by equivocating blacks and orcs.

Actually, this is probably the best idea

CascadeBeta
Feb 14, 2009

by Cyrano4747
DM: Eres, your past self notices you.
Eres (Me): Uh oh.
Dee: Hang on, you're gonna feel a hell of a bump. I'm making a Merciful attack on past Eres. *roll* Oh god, I crit. Where's my scratch paper. *scratch scratch* Uhhh, carry the one... 131 non lethal damage!
DM: Eres, you suddenly remember having a terrible scar on the top of your head, but you can't remember how you got it.

Time travel is a hell of a thing.

Pharmaskittle
Dec 17, 2007

arf arf put the money in the fuckin bag

Ichabod Sexbeast posted:

Actually, this is probably the best idea

Yeah, I think it's okay to have slavery, even race-based slavery, in games (we have to save the space dwarves from being forced by the orks to mine asteroids!), but having it based on historical slavery in a world like yours that's heavily inspired by reality is a bad idea.

Volmarias
Dec 31, 2002

EMAIL... THE INTERNET... SEARCH ENGINES...
Make the slavery not be the awful chattel slavery as practiced in the history of the Americas and you're 90% there. Plus the enslavement of other races, or even members of your not-Europe race selling themselves into slavery over debts.

The history of slavery is a complex topic and if you're not familiar or comfortable in your presentation that you're not the cat piss, you should just skip it probably.

echopapa
Jun 2, 2005

El Presidente smiles upon this thread.
In the second edition of the West End Star Wars RPG, one of the D6s you roll is a wild die. If it comes up as a one, there's a complication.

In the game I'm GMing, my players were set to sneak into a warehouse. Our big game hunter, upon seeing a guard ahead of him, attempted a diving tackle.

The wild die came up 1.

The hunter jumped, only for his target to turn the other way at the last second, leaving the hunter sprawled on the ground.

His party mate chose this moment to burst through the window on a speeder bike.

The wild die came up 1.

The bike smashed through the window, sending shards of glass everywhere, and sending its rider to the floor.

The third party member stuck his head around the corner and took a shot.

The wild die came up 1.

The shot ricocheted back and hit him in the knee, knocking him down.

At this point, the guard was laughing so hard he was crying, and decided to kick one of his poor opponents in the teeth.

The wild die came up 1.

The guard slipped on broken glass and landed on his rear end.

We decided that the die was possessed by the spirit of Charlie Chaplin.

Valatar
Sep 26, 2011

A remarkable example of a pathetic species.
Lipstick Apathy
This story is hearsay, but some of my friends were involved in the games so I have every reason to believe the accounts:

An acquaintance of mine in college decided to run some roleplaying games. This is not in any way abnormal, except for the fact that he was such an awful GM and so creatively bankrupt that his idea for running games was to pick a roleplaying game based on a movie, and then attempt to recreate the movie, scene for scene, in the game. He somehow got players for this, about half of whom were just random drunk dormmates.

His first attempt was Star Wars. This is back in the late 90s, so it would've been the WEG version. This actually goes fairly smoothly for about the first half of the movie; aside from C-3PO managing to punch a stormtrooper to death there aren't many major disruptions in the story. This lasts up until the escape from the Death Star. As the Falcon is flying away, Obi-Wan's player announces that he has a message to send through the Force: "Luke... Luke... it was Solo who killed me. Avenge me, Luke." Enraged, Luke runs into the cockpit and cuts Han down with his lightsaber. Probably falling to the dark side in the process, but it doesn't matter much because Chewbacca promptly shoots Luke at point-blank with his bowcaster, killing him and blowing out the cockpit canopy, venting all of the air on the ship. The droids as the sole survivors on the airless ship pilot it to the rebellion, who proceed to lose the battle at Yavin and are hunted down like dogs.

The second attempt was Aliens. This second time the intrepid party only made it to the first scene in the reactor. As soon as they're ordered to turn in their weapons, the player with the smartgun yells, "I sense movement!" and opens up on full auto. Immediately after, one of the other players adds, "I'm popping grenades!" This proves too much for the GM who, apparently in tears, tells the party, "Fine! It blows up and you all die!" They did not have any further games.

Luigi's Discount Porn Bin
Jul 19, 2000


Oven Wrangler
I DM'd a horribly awkward game last week. It was a Star Wars: Edge of the Empire one-shot with some people who'd only played one tabletop game before, and one guy, Ron, who had never played before. About an hour before the game, Ron called and let us know he was bringing his girlfriend, who was visiting from Mongolia. She had extremely limited English and no other language in common with anyone at the table, had never played a tabletop game, had never seen Star Wars. We tried to include her by filling in some backstory and googling up images of the Emperor and Jabba the Hutt to illustrate what was happening, and the game itself went well, but she obviously had a pretty terrible time and understood almost none of what was going on. While we were cleaning up at the end she was giving him the "hurry the gently caress up and take me home" look pretty fiercely. The ride home must have been pretty awkward.

Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

Cripes, that's an rear end move on Ron's part, I feel bad for the girlfriend

Luigi's Discount Porn Bin
Jul 19, 2000


Oven Wrangler
I can kind of understand that he wanted to include her. But it just wasn't happening. Right move would have been to either find something else for her to do or to just ditch the game and spend some time with her before she flies back to loving Mongolia.

My Lovely Horse
Aug 21, 2010

I wanted to have a zombie mage in an encounter as a last minute addition. I took the token I had for regular zombies and drew a silly beard and pointy hat on in GIMP. In doing this I didn't consider that Masterplan crops your token graphics a little bit.





That's just gonna have to be something we all have to live with.

HebrewMagic
Jul 19, 2012

Police Assault In Progress
I was involved in a lovely D&D game last Friday. Our DM had us choose from prebuilt classes based on a Korean MMO he loves.
We had no stats on our character sheets. Just a name, a class, & a gender.
Skills were given in the middle of a Tutorial Boss Fight, by way of:
"[Player 1], that didn't seem to affect it at all! Maybe you should try planting your Blade underneath your foe, & rising quickly!"
The player would essentially say "yeah I do that". DM would continue: "Alright that's called 'Weapon Uppercut', write as a skill. Roll!"
The best parts were when a skill would hit hard enough to do something worth mentioning ("Your blade chews through the beast's soft tissue, severing it's arm at the elbow") & then in the very dame breath say "it doesn't seem to affect him."

Other terrible DM sins abound, such as heavy railroading, fights that end in some NPC stealing a kill, & my favorite: Rolling natural 20s only to have nothing happen.

I eventually sacrificed myself bodyslamming a Frost Wyrm so the party could escape, but our Mage magically kept me alive, in a spiteful "You're not getting out of this THAT easy" kind of way.

Near the end of the night a player got in an argument with the DM, & literally said that if the DM didn't clean up his act, the player would "report him to 4chan."

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

HebrewMagic posted:

I was involved in a lovely D&D game last Friday. Our DM had us choose from prebuilt classes based on a Korean MMO he loves.
We had no stats on our character sheets. Just a name, a class, & a gender.
Skills were given in the middle of a Tutorial Boss Fight, by way of:
"[Player 1], that didn't seem to affect it at all! Maybe you should try planting your Blade underneath your foe, & rising quickly!"
The player would essentially say "yeah I do that". DM would continue: "Alright that's called 'Weapon Uppercut', write as a skill. Roll!"
The best parts were when a skill would hit hard enough to do something worth mentioning ("Your blade chews through the beast's soft tissue, severing it's arm at the elbow") & then in the very dame breath say "it doesn't seem to affect him."

Other terrible DM sins abound, such as heavy railroading, fights that end in some NPC stealing a kill, & my favorite: Rolling natural 20s only to have nothing happen.

I eventually sacrificed myself bodyslamming a Frost Wyrm so the party could escape, but our Mage magically kept me alive, in a spiteful "You're not getting out of this THAT easy" kind of way.

Near the end of the night a player got in an argument with the DM, & literally said that if the DM didn't clean up his act, the player would "report him to 4chan."

How did you meet these people?

HebrewMagic
Jul 19, 2012

Police Assault In Progress

Kurieg posted:

How did you meet these people?

The DM is my brother, lovely 4chan guy is a "friend" of his, though the time they spend together is usually just them bickering about dumb poo poo.
How dumb, you may ask? One time they started an angry, heated philosophical debate over my desktop wallpaper.
My wallpaper at the time was a message screen which read:
"CONTINUE?
YES
>gently caress IT"

Carth Dookie
Jan 28, 2013

HebrewMagic posted:

The DM is my brother

Disown him.

HebrewMagic
Jul 19, 2012

Police Assault In Progress

I'd be lying if I said I hadn't considered it.
He's godawful as a DM, every time. As a player (I.E. When I run shadowrun) he's absolutely fine.
I think the absolute worst part is every time he DMs, he has to sloppily shoehorn in SOMETHING from Dungeon Fighter Online, the previously mentioned "Korean MMO".
You see, he started playing DFO when Nexon ported it Stateside, & would barely ever stop. Every time he had money it went to Nexon funbux. He literally cannot hold a conversation without drawing parallels between the topic at hand & DFO.
He's currently unable to play as the US Version was taken offline due to poor sales of their F2P poo poo. He's trying to find a way to play the Korean Version, but until then, everything he does is this loving game in spirit.

Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


Jesus Christ man, have an intervention.

Kavak
Aug 23, 2009


Triskelli posted:

Jesus Christ man, have an intervention.

Yeah, that sounds like a legit addiction.

BENGHAZI 2
Oct 13, 2007

by Cyrano4747

Valatar posted:

His first attempt was Star Wars. This is back in the late 90s, so it would've been the WEG version. This actually goes fairly smoothly for about the first half of the movie; aside from C-3PO managing to punch a stormtrooper to death there aren't many major disruptions in the story. This lasts up until the escape from the Death Star. As the Falcon is flying away, Obi-Wan's player announces that he has a message to send through the Force: "Luke... Luke... it was Solo who killed me. Avenge me, Luke." Enraged, Luke runs into the cockpit and cuts Han down with his lightsaber. Probably falling to the dark side in the process, but it doesn't matter much because Chewbacca promptly shoots Luke at point-blank with his bowcaster, killing him and blowing out the cockpit canopy, venting all of the air on the ship. The droids as the sole survivors on the airless ship pilot it to the rebellion, who proceed to lose the battle at Yavin and are hunted down like dogs.

I'm currently taking apps for an alternate future Star Wars game based on this paragraph.

HebrewMagic
Jul 19, 2012

Police Assault In Progress

Literally The Worst posted:

I'm currently taking apps for an alternate future Star Wars game based on this paragraph.

Episode 4.5: Obi-Wan Kenobi gets bored in the afterlife & has a dumb kid get killed

SpookyLizard
Feb 17, 2009

Literally The Worst posted:

I'm currently taking apps for an alternate future Star Wars game based on this paragraph.

Where? how can you say this and not provide us with a link to it?

Breadmaster
Jun 14, 2010
Alright, so last week, the Edge of the Empire game I was part of ended, and I would like to recount the tale as best I can remember it. At my university, on Thursday nights, the nerds of the game design and 3d animation majors get together and play board games. It's hosted by one of my favorite professors, who teaches traditional game design and transmedia courses. But after the board games are played, and most of the people have left, he hosts a tabletop game for a few of his students who may be interested. The last few semesters, it was Burning Wheel and Burning Empires, but this January he wanted to try out the new Star Wars system.

What he didn't expect was to get eight players, all with different experience levels of roleplaying in general. He was open about being willing to kill PCs if we screwed up bad enough, but somehow-
Wait, I'm getting ahead of myself. Let's start this story off properly.

Session 1: A long time ago, in a galaxy far, far away...

As is custom with Star Wars, our game started with the John Williams soundtrack and introductory text scrawl. After completing a successful job for black market tech company, IsoTech, two ships head to Tatooine to take a break before heading back to their boss. Piloting a Firespray (Boba Fett's ship, basically) was the Twilek Bounty Hunter Neuratakk, a cousin to Reom, the head of IsoTech. He came along to keep an eye on the other two (well, three, if you count the droid), as they were borrowing one of Reom's ships, a Corellian YT-1000 light freighter called the Centurion Eagle (no sir, never heard of no Millennium Falcon before, nope). The two humans on the Centurion were working for Reom for different reasons: Sydney Twilight was a Smuggler who owed Reom for covering up some of his less than legal dealings, while Kyp Marr was a Force Aspirant (read: after enough levels, our party's Jedi) who was wandering the Rim, searching for someone to teach him. His father had business dealings with Reom a long time ago, and Kyp was partly hoping to find him while working with Reom. We never actually referred to the Droid Assassin by his name, not even the player did, so he was called 'that droid' most of the time. Besides, droids didn't count as people, right? (This was the opinion of most of the party, anyway)

They land at the second most wretched hive of scum and villainy on Tatooine (it said so on the little plaque in the cantina) and do what most adventuring parties do when first getting into town: hit the bar. There, they are approached by a well dressed human Doctor (who we generally called, well, Doc). He sees they are a tough sort of travelers, and wants give aid to those in need wherever he goes, so Neruatakk and Kyp sign him on. Meanwhile, Sydney manages to offend a thug at the bar, who challenges him to a drinking contest, and Sydney immediately gets plastered after one shot of Ronto Piss. A sneaky looking alien slips something into his pocket, and the droid notices it just before two security droids come in through the door. They're looking for the chip that the droid just pulled out of Sydney's pocket, although we don't know what's on it.

Things don't look too good as the security droids are about to arrest Sydney and the droid for theft of company property, when a Ronto suddenly crashes through the wall, and a fight breaks loose. Two Chiss sitting in a dark corner, the Politico 'Chris the Chiss' and the Archaeologist 'The Other Chiss', see that the thug from earlier came in through the wall after the Ronto, and they figure they should join in with the rest of the party. Kyp, as his first action, decides he wants to ride the Ronto and control it, and manages to get on top of it in the first round, while Neuratakk, Doc, Sydney and the droid deal with the other threats.

Seeing that Kyp has taken on this wild beast by himself, Krussk, a Trandoshan Big Game Hunter and played by me, cries out thanks to Scorekeeper and jumps in to help control the beast. In exchange for his efforts, he takes a Ronto hoof to the face and gets knocked prone. Then Neuratakk quick draws his blaster rifle and crits the Ronto, blowing off its leg. This gives Kyp the chance to drive the Ronto right into the security droids, taking one of them out and heavily damaging the other, who goes down to combined fire from the Chiss. Krussk gets back up and spots the guy who planted the chip on Sydney, so he charges him and manages to incapacitate him for future questioning. The thug who brought the Ronto into the cantina gets knocked out by Doc, and the combat is over.

Kyp and Neuratakk go outside to take the Ronto back where it had come from, and a very angry Jawa is demanding compensation for the damages to his livestock. They explain it wasn't their fault and bring the Jawa inside to point out who did it, so Krussk holds him up and lets the Jawa take his wallet. Worried that we may have attracted attention from the Imperials, we decide the best course of action is to head out and take off, dragging along the diminutive alien Krussk had tackled during the fight so we could interrogate him.

Once in space, we get a message Reom, congratulating the original crew on the last job and telling them to come back to The Wheel for the next one. The Droid analyzes the chip and discovers why the other droids were after us: this thing had blueprints for the soon-to-be-released next model of R2 astromech droids. While this data could be very valuable to the right buyer, it also meant we had a similarly large price on our heads as well. But that paled in comparison to the info we got out of our captive, before we booted him out on the next inhabited planet. He was supposed to get that chip to his boss, and his boss was going to be very, very upset when he didn't get it.

His boss was Jabba the Hutt, and we had just made ourselves a very dangerous enemy.

Session 2: Lying to Border Patrol, Corruption Makes the Galaxy Spin, "Guys, we are so poor"

Breadmaster fucked around with this message at 01:41 on May 10, 2014

S.D.
Apr 28, 2008
So, ages ago, me and my friends played Hero Quest because, if I remember correctly, we were tired of playing L5R that afternoon. The main things I remember are a) I was Nanu-Nanu the Dwarf, and b) we were getting nickeled-and-dimed to death because we are bad at dungeon crawling and kept running into traps. Eventually the Elf gets pinned down by multiple monsters, and the Dwarf and the Barbarian rush in to try to save him in a glorious last stand.

And then there's the Wizard, played by my friend Ned. Ned's a good guy, but he's not usually on the same page as the rest of us. In this round of Hero Quest, he was the stereotypical first level mage, avoiding combat and not spending his precious spells. My memory is fuzzy, but I want to say that he hadn't even taken a hit yet, meaning he was the healthiest person in the party.

Now, he's the Wizard, and we're urging him to start burning spells as he weighs his options. His decision? To cast Walk Through Stone and flee back to the entrance on what was a very high movement roll of the dice.

I'm pretty sure we all called him a shithead.

So, about 5-10 minutes later, we've restarted in a new dungeon. Everyone's first action? "We turn around and kill the Wizard for abandoning us like that!"

:qq:: You guys can't do that!
Dan, the GM :rolldice:: I'm going to allow this.

We don't play Hero Quest any more. It's probably for the best.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

S.D. posted:

So, ages ago, me and my friends played Hero Quest
Hero Quest is great in two contexts, "Hey, remember Hero Quest? That was fun. Let's reminisce and never actually play it." and "Hey, let's play Hero Quest. Here is the two pages of house rules necessary to make it actually bearable to play."

Writer Cath
Apr 1, 2007

Box. Flipped.
Plaster Town Cop
I have vague memories of playing Hero Quest with my family, but like most games, we'd get pissed off by something and never play it again.

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Green Intern
Dec 29, 2008

Loon, Crazy and Laughable

I remember playing hero quest with my brother, but I can't recall any other scenario except the one with the rear end in a top hat gargoyle boss. Repressed memories?

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