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Zaphod42 posted:That's humanity not durability Yeah, I think the new durability system was specifically designed to encourage players to pack a varied arsenal instead of their one super weapon that stops all foes (coughfuryswordcough). I honestly don't really mind the new durability system, except on a few weapons. The old knight halberd/spear are great examples, since they only have 20 durability and so break after like four attacks. A 100% durability halberd didn't even make through Magus & The Congregation.
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# ? Apr 28, 2014 21:57 |
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# ? Jun 1, 2024 04:36 |
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Zaphod42 posted:So his advise is to co-op with broken weapons and if you win they'll repair themselves? If his durability is halfway, he can small white soapstone, kill a few dudes, and come back with a full refill. It's not bad at all. If you do that and rest at bonfires, even without the bracing knuckle ring you should never have to visit a blacksmith in the game for repairing weapons unless you happen to get stuck on corrosive bugs/enemies and they break your weapons.
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# ? Apr 28, 2014 21:59 |
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I've been wearing my Bracing Knuckle Ring +0/+1/+2 at all times. This Hanzo Steel is much too fragile.
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# ? Apr 28, 2014 22:00 |
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^^^^ Ironically Katanas are more fragile than any other weapon class in Sydin posted:Yeah, I think the new durability system was specifically designed to encourage players to pack a varied arsenal instead of their one super weapon that stops all foes (coughfuryswordcough). I honestly don't really mind the new durability system, except on a few weapons. The old knight halberd/spear are great examples, since they only have 20 durability and so break after like four attacks. A 100% durability halberd didn't even make through Magus & The Congregation. Also when you look at the way they redid weapon enchants/infusions, its far easier to keep multiple weapons upgraded to a good level where they're useful as opposed to Dark Souls 1 where upgrading multiple weapons was very, very costly.
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# ? Apr 28, 2014 22:00 |
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I'm so in love with this game (even more than DS1? Possibly?). I'm trying to do things blind and I have a weird janky build that's part hexer, part sorcerer, part Macedude...? Whatever, I'm a guy wearing a skirt, wielding a mace, and occasionally throwing soul arrows at people, I'm having fun. Anyway, my only stopping block so far has been the Rat Authority, so it's good to know that I'm not the only one having trouble. I wouldn't nearly as pissed with it if it wasn't the only boss that I haven't seen summon signs for. The Smelter Demon was hard, but at least I was able to get help for him. Oh well, I'll just skip him for now and come back later. The Ratbro covenant seems like the most interesting so far. I got summoned while I was in Doors of Pharros and carrying ~25k souls, so I thought, "Oh god, I'm going to die and lose them all." But nah, just rumbled with a dude, died to a backstabbing dwarf, then ported back to my old spot. Seems like a nice diversion, at least!
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# ? Apr 28, 2014 22:00 |
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I wish they wouldn't have used an easily traversable pile of rubble, or some variation of, as the way to cut off paths. It feels incredibly lazy and there is so many spots like that. The path just before shrine of winter is a perfect example of this. A couple of rocks lie on the road and that is all it takes to stop our brave hero. The villains should've just imported some of those exploding barrels from Bastille and collapsed a couple of doorways or corridors and they would have had the hero beat. Or the ladder/bonfire pit before Belfry Sol. That spot feels like its lifted straight out of some early playstation 1 3D platformer, and not the good kind. You can fall down 20 meters or more and be fine, rocket up ladders and swing weapons which weigh as much as you do but an inconveniently petrified person somehow stops you dead in your tracks, and any knee high wall or stone or even some curbs shorter than that are impossible to get by.
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# ? Apr 28, 2014 22:01 |
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^^^^ Yeah, that poo poo is pretty lame. Its kinda par for the course with videogames, but I can understand expecting more from Dark Souls otherwise amazing level design. "Just climb over it you gently caress!" Spincut posted:Anyway, my only stopping block so far has been the Rat Authority, so it's good to know that I'm not the only one having trouble. Yeah, there's never many signs outside RRA. Spincut posted:Oh well, I'll just skip him for now and come back later. That's why :V
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# ? Apr 28, 2014 22:02 |
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Zaphod42 posted:^^^^ Ironically Katanas are more fragile than any other weapon class in Why is this ironically? Aren't katanas poo poo irl because Hanzo didn't know how to make real metal so he folded it like a sandwich or something I never notice durability except the first area with a dagger until I find some other weapon, and also with halberds and greatswords because I guess they count ground strikes or something. I have a 70/70 durability halberd and there are some levels where I had to repeatedly take it back to the bonfire.
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# ? Apr 28, 2014 22:04 |
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If I die as a trespasser in a Rat King Covenant area, does it send me back to the bonfire or to wherever I got summoned from?
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# ? Apr 28, 2014 22:05 |
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turtlecrunch posted:Why is this ironically? Aren't katanas poo poo irl because Hanzo didn't know how to make real metal so he folded it like a sandwich or something I wouldn't call them poo poo, but yes, katanas were prone to chipping. More so than your typical European sword, that is.
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# ? Apr 28, 2014 22:06 |
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Gortarius posted:I wish they wouldn't have used an easily traversable pile of rubble, or some variation of, as the way to cut off paths. It feels incredibly lazy and there is so many spots like that. Warp points everywhere means points of no return everywhere, no surprises there. It's lazy but was foreseeable consequence of the design decision. Kind of wish the "press X to climb over a really short thing" prompts from Demon's Souls would make a return though.
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# ? Apr 28, 2014 22:06 |
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turtlecrunch posted:Why is this ironically? Aren't katanas poo poo irl because Hanzo didn't know how to make real metal so he folded it like a sandwich or something Not quite; iirc, Japanese iron is poo poo, so the only way to make swords not instantly shatter was to fold them over a bunch. And durability is one of those weird things that serves to make the early game difficult, but becomes irrelevant in the late game. Unless you're smacking walls or using special R2 attacks.
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# ? Apr 28, 2014 22:09 |
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skasion posted:Warp points everywhere means points of no return everywhere, no surprises there. It's lazy but was foreseeable consequence of the design decision. The areas actually overlap each other constantly when you look at them in an editor. That's why the Earthen Peak -> Iron Keep transition feels so unnatural, they never had to think about where that elevator actually leads in a 3D environment.
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# ? Apr 28, 2014 22:09 |
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turtlecrunch posted:I have a 70/70 durability halberd and there are some levels where I had to repeatedly take it back to the bonfire. I found through trial and error, the reason your halberd is breaking so fast is because you are hitting things with the shaft of the weapon. This is why you do like 1/4 your damage sometimes as well. You have to hit enemies with the tip of it or you will do less damage and break it faster. It's no DS1 halberd.
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# ? Apr 28, 2014 22:09 |
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turtlecrunch posted:Why is this ironically? Aren't katanas poo poo irl because Hanzo didn't know how to make real metal so he folded it like a sandwich or something Without starting the whole KATANAS VS LONGSWORDS debate: most of the iron ore deposits in Japan are very low quality, so to make up for it the metal was folded a lot more to make up for the deficiency. There are pros and cons to this, one of which is that katanas are more likely to chip/bend faster. So it makes sense they would have a lower durability and have to be repaired more vs other swords.
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# ? Apr 28, 2014 22:11 |
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neetengie posted:Go all or nothing you little bitch Good point. I'MA DO IT ERE WE GO It'd be nice if I could still BE summoned though, if only to save on effigies. Never did find that cling ring analogue, either. Oh well, man up mode! ... you know what else'd be nice, if you could be a Sunbro while being an Awesome... bro at the same time. Brobro?
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# ? Apr 28, 2014 22:11 |
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Another noob question: do I have to be human to drop a soapstone and help someone? Not sure how multiplayer is supposed to work, so far my soapstone has been greyed out.
Haeleus fucked around with this message at 22:14 on Apr 28, 2014 |
# ? Apr 28, 2014 22:11 |
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Zaphod42 posted:Also when you look at the way they redid weapon enchants/infusions, its far easier to keep multiple weapons upgraded to a good level where they're useful as opposed to Dark Souls 1 where upgrading multiple weapons was very, very costly. Except that's not the case at all? In Dark Souls you could get the basic upgrade materials for easier than in this game. You could easily get several pieces of gear to a decent level, it was only upgrading them fully that was costly. In this, unless you got to a SPECIFIC AREA, you can't upgrade more than one or two weapons simply because you'll be limited on the basic titanite materials. Really, when I found a shotel I decided I wanted to use it, but wasn't able to do so until recently. The reason being I had no basic titanite and Harvest Valley/Earthen Peak is the only way to get significant amounts of it. Since I went in blind, I did that area last and thus spent a ton of time unable to use the weapon I wanted.
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# ? Apr 28, 2014 22:13 |
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Ciaphas posted:Good point. I'MA DO IT ERE WE GO The Cling Ring should be in the metal chest outside the Cathedral of Blue, under a different name of course. Haeleus posted:Another noob question: do I have to be human to drop a soapstone and help someone? So far its been greyed out. No, you can drop it as hollow or human. Have you burnt an effigy? Trying to use it in a no-summon-zone(like majula)?
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# ? Apr 28, 2014 22:13 |
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Haeleus posted:Another noob question: do I have to be human to drop a soapstone and help someone? So far its been greyed out. Nope. If its greyed out, you are either playing offline, being invaded, or are in an area that doesn't allow summoning.
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# ? Apr 28, 2014 22:13 |
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bef posted:Any way to report players? Even with VAC patch came across an instant-health regenerating folk http://imgur.com/a/Ui7pu While ingame, open Steam Overlay and click View Players. Go the the Recent Games tab and you can see view the Steam profiles of the last people you played with.
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# ? Apr 28, 2014 22:13 |
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Can't you just buy the lower grade titanite stuff?
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# ? Apr 28, 2014 22:14 |
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Does anyone know if there's a way to get a second Craftsman's Hammer? Because the idea of driving some fools into the ground as if they were railroad spikes appeals to me. Will using a Bonfire Ascetic on the fire near McDuff's workshop reset the wooden chests?
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# ? Apr 28, 2014 22:14 |
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Haeleus posted:Another noob question: do I have to be human to drop a soapstone and help someone? So far its been greyed out. Nope, one of the nice things about co-oping is that if you successfully complete the session you get your humanity back. My general tactic if I'm hollowed is to drop my sign in front of the boss, help somebody else beat it, get my humanity back, then summon my own bros to help me fight it. It's a really awesome feeling of give and take.
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# ? Apr 28, 2014 22:14 |
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I ran into some giant bug thing in the Gutter, I killed but it didn't really do anything, just stood there. Did I mess something up by killing it? And holy poo poo Black Gulch might as well be named "gently caress You".
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# ? Apr 28, 2014 22:15 |
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neetengie posted:The Cling Ring should be in the metal chest outside the Cathedral of Blue, under a different name of course. Fuckity hell, how did I miss that.
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# ? Apr 28, 2014 22:15 |
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Alkydere posted:Does anyone know if there's a way to get a second Craftsman's Hammer? Because the idea of driving some fools into the ground as if they were railroad spikes appeals to me. Will using a Bonfire Ascetic on the fire near McDuff's workshop reset the wooden chests? Im pretty certain ascetics reset chests, yes. I also really like that hammer's move set, it's deceptively fast. Bear Retrieval Unit posted:I ran into some giant bug thing in the Gutter, I killed but it didn't really do anything, just stood there. Did I mess something up by killing it? Its farts heal poison I believe but degrade equipment.
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# ? Apr 28, 2014 22:15 |
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Bear Retrieval Unit posted:I ran into some giant bug thing in the Gutter, I killed but it didn't really do anything, just stood there. Did I mess something up by killing it? I'm pretty sure that thing only exists to explain where those bug things you kill in Earthen Peak come from. Doesn't explain how they got there or why though. And yeah Black Gulch/Gutter is horrible horrible horrible. Right after beating the Flexile Sentry I decided I wanted to explore the hole, so that segment was my first lord soul area. Terrible loving idea. Never again. I got through it but it was horribly miserable and I didn't even get anything cool out of going there early. Internet Kraken fucked around with this message at 22:18 on Apr 28, 2014 |
# ? Apr 28, 2014 22:16 |
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turtlecrunch posted:Why is this ironically? Aren't katanas poo poo irl because Hanzo didn't know how to make real metal so he folded it like a sandwich or something I mean admittedly not all Katanas are that great, contrary to Hollywood ninja-magic and otaku lore. But real Damascus steel is pretty tough poo poo. Folding metal "like a sandwich or something" is how you make it pretty strong, especially if you have poor iron like what they were working with or whatever. Where'd Hanzo come from? Yer watching too much Kill Bill. Sydin posted:So it makes sense they would have a lower durability and have to be repaired more vs other swords. Yeah I guess that makes sense. Zaphod42 fucked around with this message at 22:18 on Apr 28, 2014 |
# ? Apr 28, 2014 22:16 |
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Bear Retrieval Unit posted:I ran into some giant bug thing in the Gutter, I killed but it didn't really do anything, just stood there. Did I mess something up by killing it? Alkydere posted:Does anyone know if there's a way to get a second Craftsman's Hammer? Because the idea of driving some fools into the ground as if they were railroad spikes appeals to me. Will using a Bonfire Ascetic on the fire near McDuff's workshop reset the wooden chests?
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# ? Apr 28, 2014 22:16 |
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Spincut posted:I'm so in love with this game (even more than DS1? Possibly?). I'm trying to do things blind and I have a weird janky build that's part hexer, part sorcerer, part Macedude...? Whatever, I'm a guy wearing a skirt, wielding a mace, and occasionally throwing soul arrows at people, I'm having fun. Hey mace, hexer buddy. I'm also using dual maces as my weapon of choice. Swap out for chime/staff depending on what the situation calls for. Been really effective and powerful so far, though I think you are further along than I am.
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# ? Apr 28, 2014 22:16 |
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NihilVerumNisiMors posted:Im pretty certain ascetics reset chests, yes. neetengie posted:If it was in a Metal Chest it won't respawn with an ascetic, wooden ones do though. Wooden chests respawn with ascetics?
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# ? Apr 28, 2014 22:18 |
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Alexander DeLarge posted:According to a post on NeoGAF, the PC version is good. I haven't crashed one single time, the game runs perfect. No hiccups, crashes, weird issues when alt-tabbing out of the game, whereas other games I have issues with randomly.
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# ? Apr 28, 2014 22:19 |
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I've been sitting in the Servant Quarters with the bell ring on for 5 minutes and haven't gotten any sort of PVP, do I have to be in the bell place to get summoned?
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# ? Apr 28, 2014 22:20 |
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Haeleus posted:Another noob question: do I have to be human to drop a soapstone and help someone? Not sure how multiplayer is supposed to work, so far my soapstone has been greyed out. Co-op is a great way to make yourself human, which wouldn't work if you couldn't! So no! Helping others is a great way to humanize yourself, such that you can then receive help in return! There are lots of areas you can't put your sign down, so you were probably in one of those. Like Majula, or certain connecting or hidden areas or boss areas. Usually right near a bonfire is a very popular location. Internet Kraken posted:Except that's not the case at all? In Dark Souls you could get the basic upgrade materials for easier than in this game. You could easily get several pieces of gear to a decent level, it was only upgrading them fully that was costly. In this, unless you got to a SPECIFIC AREA, you can't upgrade more than one or two weapons simply because you'll be limited on the basic titanite materials. Really, when I found a shotel I decided I wanted to use it, but wasn't able to do so until recently. The reason being I had no basic titanite and Harvest Valley/Earthen Peak is the only way to get significant amounts of it. Since I went in blind, I did that area last and thus spent a ton of time unable to use the weapon I wanted. It doesn't take that long to get to harvest valley? You're probably like one of those people who have a +6 longsword in Blight Town and you're wondering where you can find more titanite. Dude you can get all the way to Harvest Valley with like a +3 weapon. You guys have fogotten how to not min/max games. Zaphod42 fucked around with this message at 22:22 on Apr 28, 2014 |
# ? Apr 28, 2014 22:20 |
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Fat_Cow posted:I've been sitting in the Servant Quarters with the bell ring on for 5 minutes and haven't gotten any sort of PVP, do I have to be in the bell place to get summoned? Is the Covenant icon, next to your health bar, glowing? If it's not, you're not in an area that you can be summoned from.
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# ? Apr 28, 2014 22:21 |
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Fat_Cow posted:I've been sitting in the Servant Quarters with the bell ring on for 5 minutes and haven't gotten any sort of PVP, do I have to be in the bell place to get summoned?
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# ? Apr 28, 2014 22:21 |
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Took me three tries but I finally got that smelter demon down! Summoning a magic sunbro who actually knew to avoid that AoE attack helped a lot I think. Seriously the first two people I summoned must have been trying him for the first time cause they didnt have the sense to back away and died instantly.
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# ? Apr 28, 2014 22:22 |
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Gyoru posted:http://imgur.com/a/Ui7pu Good to know, thanks
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# ? Apr 28, 2014 22:23 |
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# ? Jun 1, 2024 04:36 |
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Logan 5 posted:Took me three tries but I finally got that smelter demon down! Summoning a magic sunbro who actually knew to avoid that AoE attack helped a lot I think. This is both the magic and the frustration of dark souls co-op. I haven't bothered trying voice chat yet because I'm worried that all the silent co-op experiences and subtle communication through gestures will be ruined by "ur gay"
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# ? Apr 28, 2014 22:23 |