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NutritiousSnack posted:I legit want this and I know you all do too. I'm down, if only to be able to provide more verisimilitude for my fishman-antagonists that I throw in all my Hunter games. In retrospect actually the planned Fishman/Sleestak conflict in my Hunter game is one of the things I most regret not being able to put in play.
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# ? Apr 29, 2014 06:35 |
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# ? Jun 10, 2024 05:43 |
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Cabbit posted:Looking forward to Skeptic: The Disbelief. One of the best GURPS merits is "Mundanity" from Illuminati University, which basically allows you to force your skepticism on reality. At the lowest level, you simply can' notice or be affected by any sort of supernatural phenomena, up to and including alien invasions or apocalyptic mad science. At the highest level, you can force supernatural things to become mundane, leading to aliens suddenly discovering that they're not aliens at all, but dudes in cheap rubber suits.
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# ? Apr 29, 2014 06:50 |
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Basic Chunnel posted:gently caress that, we need Thing: The Swampening What we really need is the other Thing. The kind Kurt Russell tries to kill with a flamethrower.
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# ? Apr 29, 2014 07:38 |
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It's fun to think about what the new chronicle might be. All the core chronicles are classic pulp and folklore monsters, then you've got more obscure mythic creatures like Changeling and things more or less nicked from very recent pop culture, like Geist. Even things like possessive spirits and yetis are already covered in reference material. What's left that you can build a successful chronicle from and fits the WoD aesthetic? I guess the monster is ultimately less relevant than its thematic underpinnings. All WoD stuff is united by a sense of futility and opposition to forces that are impossible to stop. What subversive horror is left to mine, in that sense? The only thing that springs to mind is something environmentally-oriented, but I'm certainly not that creative. Surveillance and projected power is the topic du jour in media right now but I'd say Demon has that well-scouted. Something to do with war? Basic Chunnel fucked around with this message at 07:43 on Apr 29, 2014 |
# ? Apr 29, 2014 07:41 |
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Nicolae Carpathia posted:What we really need is the other Thing. The kind Kurt Russell tries to kill with a flamethrower. take a base of Promethean, a splash of updated Tzimisce, and some nDemon cues for 'Going Loud'.
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# ? Apr 29, 2014 07:41 |
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Basic Chunnel posted:It's fun to think about what the new chronicle might be. All the core chronicles are classic pulp and folklore monsters, then you've got more obscure mythic creatures like Changeling and things more or less nicked from very recent pop culture, like Geist. Even things like possessive spirits and yetis are already covered in reference material. What's left that you can build a successful chronicle from and fits the WoD aesthetic? All of the current monsters are based on old things-- vampires, mages, werewolves, demons, changelings are all essentially as old as time. Mummies are pretty old, and so are Promethean. People have presumably been hunting that poo poo for about as long as it's been around. It's all old, old old. So I'm thinking some sort of monster that's extremely modern, something that couldn't have existed until recently. Maybe some sort of mutation-based thing (go full-on with psychic stuff, instead of the half-measures we've got so far with VASCU and Second Sight?), maybe some sort of planetary anti-body resulting from how severely we've hosed up the planet in such a short time. Maybe some sort of emergent-intelligence-from-the-internet-infecting-humans thing, though that may be too oWoD. Alternatively, go an entirely different direction: you're not human, you never were, you don't aspire to be; aliens. What the gently caress the modus operandi for a game like that would be, I have no clue. Cabbit fucked around with this message at 09:15 on Apr 29, 2014 |
# ? Apr 29, 2014 09:13 |
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It seems like, for all the sci-fi trappings that can accumulate in WoD, it's always firmly grounded in some sort of occult framework (magic, planes, spirits, etc). Extraterrestrials seem too, uh, terrestrial in comparison. And if you're going to twist them up til they fit into the occult milieu of the setting then why source them from another planet at all? Just make them beings from another plane or whatever. I guess the other thing beyond thematic concepts is that all chronicles compel player characters to undertake some grand project beyond simple survival (survive vampire politics, be a spirit cop, rid the world of monstrous influence, become human (/again), [whatever it is that Geists are supposed to accomplish], avoid the attention of the God Machine while sabotaging its plans). What role would a new chronicle foist on players? Basic Chunnel fucked around with this message at 09:40 on Apr 29, 2014 |
# ? Apr 29, 2014 09:34 |
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That's why I'm leaning towards the "something new springs up from our hosed-up environment" angle out of all the stuff I listed, because it has the baked-in overarching goal of "unfuck the planet". Planeteer: The Power (is yours).
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# ? Apr 29, 2014 09:42 |
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What about newer things like shadow people and black-eyed kids? Internet Stories: the Creeypastaing
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# ? Apr 29, 2014 09:53 |
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Pope Guilty posted:What about newer things like shadow people and black-eyed kids? Slenderman: the Memeing? Actually on an unironic note the concept of a memetic monster rising from the mass subconscious is super-oWoD and kind of neat.
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# ? Apr 29, 2014 10:49 |
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moths posted:The Black Lagoon of Darkness. On a related note, I've had the groundwork for a Demon campaign based on Black Lagoon batting round my head. Half the cast in that show are blatantly Demons and having the game be a wild, blood fuelled crime spree in a hellhole city rather than taut espionage with people called Mr Book wearing suits and shades would be an interesting departure. Cabbit posted:All of the current monsters are based on old things-- vampires, mages, werewolves, demons, changelings are all essentially as old as time. Mummies are pretty old, and so are Promethean. People have presumably been hunting that poo poo for about as long as it's been around. It's all old, old old. As terrible as it was, the fanmade Parasite: The Something splat had the seed of a good idea. I'm basically imagining WoD: Double Cross where you play people infected with some kind of horrific Alex Mercer virus/parasite that makes you want to hulk out and go insane while giving you superpowers. Primary antagonists, just like Double Cross, would simultaneously be the Humanity 0 equivalents who the virus has completely taken over and cultists who are on that slide and want to infect as many people as possible to usher in a new era of human evolution. Lots of body horror, themes of at what point you stop being human (I mean it's just a disease, having flu doesn't make you not a human.... right?) themes of having the monster within, just like vampire - except your own inner urges are very explicitly the antagonist. On that note, like Double Cross, questions of loyalty and betrayal. How can you trust anyone when anyone can turn into the enemy at any time. Plus, the antagonists make a fairly decent argument - maybe we're the traitors, seeing how they're the ones fighting for the survival of their own species. Makes me think a campaign where the Strix where definitively stated to be the sublimed Beasts of draugr/Golconda'd vampires would be interesting.
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# ? Apr 29, 2014 11:00 |
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Loomer posted:Slenderman: the Memeing?
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# ? Apr 29, 2014 11:05 |
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Basic Chunnel posted:I was actually browsing through the "Legendary creatures" section of Wikipedia to dredge up material for a campaign and was annoyed to discover that some neckbeards went through and inserted slendermen links to multiple articles on the flimsiest pretense. "This creature has been known to hide, much like slenderman" etc. it's listed as a legendary creature sourced from "worldwide" mythology. Embarrassing. Really? That's terrible, but also hilarious for me since I was in the thread where Slenderman was created. I guess that makes me the source of Australian slenderman myths. Whoops.
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# ? Apr 29, 2014 11:13 |
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Loomer posted:Really? That's terrible, but also hilarious for me since I was in the thread where Slenderman was created. I guess that makes me the source of Australian slenderman myths. I remember some elementary school teacher talking about having students who know about the Slenderman but don't know where it's from, which having followed the thread at the time feels weird. Reminds me of being a kid and knowing who Freddy and Jason were but not really knowing what movies they were in or whatever- actually, come to think of it, that's probably the same phenomenon.
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# ? Apr 29, 2014 12:36 |
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Pope Guilty posted:I remember some elementary school teacher talking about having students who know about the Slenderman but don't know where it's from, which having followed the thread at the time feels weird. Reminds me of being a kid and knowing who Freddy and Jason were but not really knowing what movies they were in or whatever- actually, come to think of it, that's probably the same phenomenon. It'll be interesting to see what happens with ol' scratch as we turn into old men. Maybe he'll wind up an enduring cultural icon and a genuine piece of folklore rather than the threshold-testing meme he is at the moment.
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# ? Apr 29, 2014 12:56 |
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I wish more Vertigo books were added into the recommended readings for nWoD games. Reading Sandman and Hellblazer these last couple of months has helped me more than I'm comfortable admitting.
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# ? Apr 29, 2014 17:36 |
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Cabbit posted:maybe some sort of planetary anti-body resulting from how severely we've hosed up the planet in such a short time. Tree: The Happening
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# ? Apr 29, 2014 18:26 |
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Baby Broomer posted:I wish more Vertigo books were added into the recommended readings for nWoD games. Reading Sandman and Hellblazer these last couple of months has helped me more than I'm comfortable admitting. You should read Preacher, Lucifer and The Unwritten, if you already haven't.
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# ? Apr 29, 2014 18:56 |
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GoatLord posted:Tree: The Happening Speaking of, you should definitely look into the Alan Moore run on Swamp Thing if you want to see where White Wolf borrowed the 'world of darkness' from.
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# ? Apr 29, 2014 19:08 |
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Few remember that the Invisible Man and the Phantom of the Opera are Universal Monsters too. I used to think that a "Freak" fanbook would be cool, but if you want to play such a character you could easily cobble it together from existing Merits (nWoD) or visit the BJ Zanzibar site.
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# ? Apr 29, 2014 19:14 |
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Funnily enough all those books are on the list, but it helps to know that yes indeed I should read them. So with the rules in Mummy for playing ghosts as PC's (which, btw, is like the craziest set of hidden gem rules I've ever seen) my group has been wondering what to call a party of ghosts. Right now the two front runners are A Bunch or A Gaggle. I personally feel that Gaggle should be given to all ghoul parties, and that the correct way to differentiate one group of ghosts from another is to figure out which Bunch they belong to.
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# ? Apr 29, 2014 20:07 |
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Just a bunch of ghosts, you know...chillin.
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# ? Apr 29, 2014 20:10 |
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Baby Broomer posted:Funnily enough all those books are on the list, but it helps to know that yes indeed I should read them. Just as long as you don't call them a krewe because holy poo poo, who thought that was a good idea.
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# ? Apr 29, 2014 20:27 |
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Chernobyl Peace Prize posted:A haunting of ghosts, a fright of ghosts, even a revenance of ghosts has a certain ring to it. Nah man, a bunch of ghosts just has a really nice anti-thematic ring to it.
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# ? Apr 29, 2014 20:31 |
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A Mystery of Ghosts.
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# ? Apr 29, 2014 20:31 |
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Halloween Jack posted:Few remember that the Invisible Man and the Phantom of the Opera are Universal Monsters too. I used to think that a "Freak" fanbook would be cool, but if you want to play such a character you could easily cobble it together from existing Merits (nWoD) or visit the BJ Zanzibar site. An 'invisible man' game with extra stapled-on death powers would be a really decent way to revise Geist. Half the horror of being a ghost (almost no one can see you) without the same loss-prevision of being in twilight and having no reason to interact with the physical world.
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# ? Apr 29, 2014 20:42 |
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I figure that "Invisible Men" (and really, you could just expand the theme to cover people transformed into freaks by super-science) would have been transformed and driven mad by contact with Pyros. An army of Ghosts.
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# ? Apr 29, 2014 20:49 |
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Halloween Jack posted:Few remember that the Invisible Man and the Phantom of the Opera are Universal Monsters too. I used to think that a "Freak" fanbook would be cool, but if you want to play such a character you could easily cobble it together from existing Merits (nWoD) or visit the BJ Zanzibar site. Thank you for bringing up BJ Zanzibar, because awhile back I looked for his site and found it wasn't up anymore, but looking again has revealed a mirror archiving the page for the posterity of future generations. Here is my favorite: Deathskaters posted:Can't Skate: (3 point flaw) The skater must also take Sire's Resentment unless said sire also has this flaw.
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# ? Apr 30, 2014 01:28 |
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No seriously, what the gently caress is that? I haven't laughed this hard at something WoD related since I realized someone got payed to write the cock and oval office line from B&S.
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# ? Apr 30, 2014 01:41 |
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BJ Zanzibar's site is a long-standing collection of fanworks for the oWoD. So sad to say, bloodspark at aol dot com was not paid for his contribution to the lore of Vampire: the Masquerade, unlike the cock and oval office guy. But we are richer in spirit for having our gravity-defying extreme sports vampires.
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# ? Apr 30, 2014 01:51 |
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Silhouette posted:You should read Preacher, Lucifer and The Unwritten, if you already haven't. Sandman Mystery Theater is another series that I mined gleefully for an Etherite character.
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# ? Apr 30, 2014 07:33 |
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Hey guys, I was hoping for some feedback on a setting I've created for a God Machine rules Mortals game. Now since this will almost certainly come up, the setting(a small town in maine) was requested by my group. They wanted Nightvale, but I hate that, so I went with a more stephen king-esque style of story. hosed up town in the American backwoods and so on. Here's my notes please note that this is from the Skype Chat I had with the prospective players, all of who seem enthused. One more thing. Yes, the town was founded by a crazy racist. It's not as important to the main story as you think. Let's avoid people complaining about this aspect, because I am not white, and if I need to prove it, I will. But just take my word on it, we'll all be cool. quote:So its the Town of Lester's Chore. I've got around 19 NPCs done so far, but my King is very rusty. Does anyone know any great King-Style characters to include in a story?
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# ? Apr 30, 2014 08:05 |
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Well, you're going to need a magic retard.
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# ? Apr 30, 2014 13:20 |
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Possibly a dog that thinks of associated people in CAPITAL LETTERS.
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# ? Apr 30, 2014 14:14 |
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You should include an alcoholic author with a crumbling marriage. And possibly a reference to
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# ? Apr 30, 2014 14:35 |
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You'll need a racist everyman willing to hijack a plane to take out The Network.
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# ? Apr 30, 2014 14:55 |
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Don't forget the odd focus on two old people banging.
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# ? Apr 30, 2014 15:00 |
Go on a coke binge and come up with NPC ideas while doing so.
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# ? Apr 30, 2014 15:15 |
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Gilok posted:Well, you're going to need a magic retard. Done. Loomer posted:Don't forget the odd focus on two old people banging. Well, I have a few "red herring stories" and one of them would be the characters would learn that "evil hap" is just "player hap". Error 404 posted:You'll need a racist everyman willing to hijack a plane to take out The Network. Gonna steer away from having too many racist/sexist NPCs but thank you anyway. unseenlibrarian posted:Possibly a dog that thinks of associated people in CAPITAL LETTERS. Ha! Ferpect.
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# ? Apr 30, 2014 15:35 |
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# ? Jun 10, 2024 05:43 |
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M-O-O-N, that spells fighting style merits.
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# ? Apr 30, 2014 16:11 |