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Dominic White posted:There's already some new player-made content in the current build, including a very cool survival level set on an asteroid. So yeah, a spherical arena. Something that you couldn't do in Serious Sam HD because it dropped a lot of those cool gravity-based features. Does that mean those levels are back in Second Encounter because I've never played them and I kept wondering what people were talking about. e: ah, It's only if you own Serious Sam Classics and not HD. How do I not have every Serious Sam game by now, those things are on sale every weekend?
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# ? Apr 30, 2014 15:45 |
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# ? Jun 5, 2024 00:31 |
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al-azad posted:Does that mean those levels are back in Second Encounter because I've never played them and I kept wondering what people were talking about. Yep, everything is in and as it was. Revolution is running on a tuned up version of the original Serious Sam engine, rather than the Serious Sam 3 engine as used in the HD remakes.
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# ? Apr 30, 2014 15:47 |
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I like to see how far away I can get from the asteroid in the asteroid map. I also managed to get killed that map in a way that the camera kept rotating around the asteroid without ever landing on it.
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# ? Apr 30, 2014 16:23 |
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It's pretty neat, I only had the classics on Steam because I bought BFE. I've already had one crash to desktop in multiplayer, though. And, uh, saving doesn't seem to work.
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# ? Apr 30, 2014 19:59 |
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Anyone else notice the beam gun in the asteroid level? It's really drat powerful, but it eats through ammo like crazy. It's kinda like the Minigun, but with a piss-poor firing sound. Here's hoping that someone finds a way to mod the game so that it can be used in the regular SP campaign instead of a single survival map.
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# ? Apr 30, 2014 21:21 |
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Is there a way to get a .pk3 to load the contents in a certain order? I'm trying to set up The Darkening in one file for ease of use, but it'll load the files out of order and won't start if I just toss them in there.
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# ? May 1, 2014 00:42 |
catlord posted:Is there a way to get a .pk3 to load the contents in a certain order? I'm trying to set up The Darkening in one file for ease of use, but it'll load the files out of order and won't start if I just toss them in there. Have you tried alphabetical order? Rename the files so that the order you want matches alphabetical order.
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# ? May 1, 2014 00:44 |
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Segmentation Fault posted:Have you tried alphabetical order? Rename the files so that the order you want matches alphabetical order. Can you do that? I wasn't certain if that would break things or not, like the .DEH file might go based on the name of the .wad file or something (I don't know much about Doom modding).
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# ? May 1, 2014 00:47 |
catlord posted:Can you do that? I wasn't certain if that would break things or not, like the .DEH file might go based on the name of the .wad file or something (I don't know much about Doom modding). I have no idea either honestly, it just seems like it'd be worth a shot as a hilariously kludge hack.
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# ? May 1, 2014 00:55 |
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Segmentation Fault posted:I have no idea either honestly, it just seems like it'd be worth a shot as a hilariously kludge hack. Huh. Just tried it, I guess I don't need to rename the Resources.wad? But I can't seem to get the .deh thing working. It's supposed to change the map names, but it doesn't do anything. Oh well, it works. Last time I tried it was with the Aliens TC, and it would load things out of order.
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# ? May 1, 2014 01:03 |
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I miss that period of that late 90's/early 2000's when LAN cafes were a thing. Playing UT and Quake3, HL1 mods, and so many early RTS games with people in the same room. Hearing their cries of defeat and victory. But, none of that bullshit talk that goes on when you know the person you're talking to is half way around the world. It was truly a magical time. I used to work at one place, and we'd have overnight parties. I'd just annihilate a room full of kids with practically my knife. If you haven't played jeepathon2k or supercrazycar(counterstrike 1.0 maps), with a room full of 20 people, you haven't lived. E: Fun memory. My boss used to bet people hours at the cafe that they could beat me at the specialists. Kazvall fucked around with this message at 03:02 on May 1, 2014 |
# ? May 1, 2014 03:00 |
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I used to play Doom and Duke over the modem with a guy from my highschool and he'd somehow find time to stop and type really elaborate insults to my mom.
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# ? May 1, 2014 03:33 |
TOOT BOOT posted:I used to play Doom and Duke over the modem with a guy from my highschool and he'd somehow find time to stop and type really elaborate insults to my mom. People were just generally better back then. Vegetables were healthier.
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# ? May 1, 2014 06:33 |
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Yeah I remember jumping onto UT online a few weeks back, and I consider myself a fairly good FPS player. Not completely poo poo-hot, but normally near the high-end of the scoreboard in an online game once I get into the groove of the game. I got annihilated, as in completely and utterly without hope of fighting back. The Shock-combo I've always found hard to pull off on the move, and these guys could nail it right next to my face every. single. time. It's the same with Half-life though, I jumped in a couple of months ago and was doing really well until a guy joined who was some kind of loving Houdini at Gauss jumping, and I simply could not kill him. At all. He would literally not touch the floor, fly in and kill me with a single blast, and fly away again. The score ended up about 30 kills for him and 0 for me. Eventually I violated the golden rule of classic multiplayer combat and shot him in the head whilst he was tucked away facing a corner AFK. I left in shame straight away for felling a mighty warrior in such a dirty way.
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# ? May 1, 2014 08:20 |
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The Kins posted:Heads up! If you own the original Serious Sam games (first and second encounter), Serious Sam Classics: Revolution is now in your Steam games list. If you don't, it's five bucks on Steam Early Access.
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# ? May 1, 2014 09:49 |
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It's pretty buggy at the moment. I had a few games then it started giving me Steam authentication errors on every server. Also, the ping and number of players shown are flat out wrong. It sounds like the next update is going to fix a lot of this, though.
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# ? May 1, 2014 10:15 |
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catlord posted:Huh. Just tried it, I guess I don't need to rename the Resources.wad? But I can't seem to get the .deh thing working. It's supposed to change the map names, but it doesn't do anything. Oh well, it works. Last time I tried it was with the Aliens TC, and it would load things out of order. closeted republican posted:I like to see how far away I can get from the asteroid in the asteroid map. I also managed to get killed that map in a way that the camera kept rotating around the asteroid without ever landing on it. So this, basically? https://www.youtube.com/watch?v=9FtPgse12uk Rocket Pan fucked around with this message at 14:52 on May 1, 2014 |
# ? May 1, 2014 11:54 |
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Prenton posted:It's pretty buggy at the moment. I had a few games then it started giving me Steam authentication errors on every server. Also, the ping and number of players shown are flat out wrong. Are there any dedicated servers running at all? Every time I look in the browser, I only see one or two listen servers.
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# ? May 1, 2014 15:31 |
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I guess this would be the thread for this, anyone play the Painkiller remake? I'm going through the campaign of the original again and having a great time with it but wanted to play co op with a friend. I remember hearing mixed reviews about the remake at the time, is it worth getting for a co op run through the campaign?
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# ? May 1, 2014 16:08 |
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Brasseye posted:I guess this would be the thread for this, anyone play the Painkiller remake? I'm going through the campaign of the original again and having a great time with it but wanted to play co op with a friend. I'm playing through it right now and I'm enjoying it. I like it a bit more than the original PK because it has the best maps of the original and isn't as janky as the original game is. Even without the DLC, you basically get the best of the best original PK maps without having to wade through boring maps like the Bridge and the second half of the original Chapter 1.
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# ? May 1, 2014 16:15 |
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Jblade posted:Yeah I remember jumping onto UT online a few weeks back, and I consider myself a fairly good FPS player. Not completely poo poo-hot, but normally near the high-end of the scoreboard in an online game once I get into the groove of the game. I got annihilated, as in completely and utterly without hope of fighting back. The Shock-combo I've always found hard to pull off on the move, and these guys could nail it right next to my face every. single. time. It's the same with Half-life though, I jumped in a couple of months ago and was doing really well until a guy joined who was some kind of loving Houdini at Gauss jumping, and I simply could not kill him. At all. He would literally not touch the floor, fly in and kill me with a single blast, and fly away again. The score ended up about 30 kills for him and 0 for me. Seriously, how the gently caress do people do that poo poo? I just wind up being a flak monkey and hopping like a moron and charging at them with the flak cannon and maybe zapping them in the face before they can fire the shock combo - even then, they lay them down loving hallways like some sort of clairvoyant minelayer. I'm kinda looking for another weapons .wad, preferably something hi-tech-y. I've gotten Space Amazon, MSX, X-Weapons/Weapons of Saturn, Zero Tolerance, Nazis!, Batteries not Included, and the DooMRL weapons pack.
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# ? May 1, 2014 23:08 |
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closeted republican posted:I'm playing through it right now and I'm enjoying it. I like it a bit more than the original PK because it has the best maps of the original and isn't as janky as the original game is. Even without the DLC, you basically get the best of the best original PK maps without having to wade through boring maps like the Bridge and the second half of the original Chapter 1. That was a bridge where you shot ninjas with a gun unleashing shurikens and lightning, you monster! Anyway, does the remake keep that fantastic last level?
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# ? May 2, 2014 02:14 |
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True, but the Bridge level also had annoying slippery floor mechanics and loooooong stretches of walking.
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# ? May 2, 2014 02:32 |
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And really weird platforming/progression choices. I remember having to hop down several floors twice and struggling with the ladders. The only thing I'd change would be giving Painkiller more enemy types, but I'm really loving glad they don't have kleer equivalents.
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# ? May 2, 2014 02:45 |
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JackMackerel posted:And really weird platforming/progression choices. I remember having to hop down several floors twice and struggling with the ladders. I believe some of the enemy types and scenery elements have been tweaked in various ways, for instance the skeletal templar knights wielding shields that appear in the first level move way loving faster then they did in the original Also the remake doesn't start you off with the painkiller NoodleBox fucked around with this message at 03:06 on May 2, 2014 |
# ? May 2, 2014 03:02 |
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JackMackerel posted:Seriously, how the gently caress do people do that poo poo? I just wind up being a flak monkey and hopping like a moron and charging at them with the flak cannon and maybe zapping them in the face before they can fire the shock combo - even then, they lay them down loving hallways like some sort of clairvoyant minelayer. poo poo like this is why I stick with the bots. having spend a year or more "training" so that you don't get wiped by asshats with the Shock RIfle combo as soon as you spawn is really unfun and a giant waste of time.
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# ? May 2, 2014 03:43 |
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At least UT isn't Counter-Strike. In CS, you spawn, get shot in about a minute, then spend fifteen minutes waiting for the next round, rinse and repeat.
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# ? May 2, 2014 06:27 |
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Apparently the guys who managed to get System Shock 2 and I Have No Mouth... onto digital platforms recently filed trademarks for the No One Lives Forever games. Is their streak of Doing The Impossible going to continue?
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# ? May 2, 2014 06:39 |
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That would be beyond amazing. I have original NOLF2, and while it's a very good (and quite funny) game, it has nowhere as much class as the original one.
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# ? May 2, 2014 08:01 |
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Keiya posted:At least UT isn't Counter-Strike. In CS, you spawn, get shot in about a minute, then spend fifteen minutes waiting for the next round, rinse and repeat. Check out the new arms race mode in CS:GO. It's a race for someone to get 20 kills or so first and you immediately respawn after death. Every time you get a kill you get a new better weapon. Very, very fast paced and a lot of fun. It's not like the normal mode but a nice diversion. There's also a faster paced normal mode where you get guns for each kill instead of buying them. Rounds are only a couple mins at most and fast. I'm not as big a fan of this mode as the original or arms race though. Arms race is a ton of fun to just jump in, start blasting some people, and jump out 10 minutes later. mod sassinator fucked around with this message at 08:10 on May 2, 2014 |
# ? May 2, 2014 08:05 |
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closeted republican posted:I'm playing through it right now and I'm enjoying it. I like it a bit more than the original PK because it has the best maps of the original and isn't as janky as the original game is. Even without the DLC, you basically get the best of the best original PK maps without having to wade through boring maps like the Bridge and the second half of the original Chapter 1. Awesome, I'll pick this up when I can. There are some dud levels in the original but some fantastic ones as well, I'm looking forward to playing the plague village, templar castle and stuff with decent graphics and co op.
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# ? May 2, 2014 09:11 |
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Keiya posted:At least UT isn't Counter-Strike. In CS, you spawn, get shot in about a minute, then spend fifteen minutes waiting for the next round, rinse and repeat. I don't have objection to that of course, since mapcontrol was an important part of gameplay that's lost when you just spawn with a loadout you chose. I can see how some people want the playing field to be level at all times though (part of COD's appeal that you can get some cheap kills fairly easily, enough to make even bad players feel good)
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# ? May 2, 2014 09:23 |
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laserghost posted:That would be beyond amazing. I have original NOLF2, and while it's a very good (and quite funny) game, it has nowhere as much class as the original one. NOLF 2 has way better gameplay but The Operative gets everything about its presentation and writing right. It's an unfortunate payoff because I really enjoy the sequel as a game whereas the original has a bunch of terrible spotted-and-lose stealth sections and it's unfairly difficult in some areas.
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# ? May 2, 2014 09:25 |
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Jblade posted:I get what you're saying in that the downtime is frustrating It's not just frustrating, it makes it almost impossible to improve. You get a few seconds of trying something, several minutes of forgetting the results while dead, and then get shoved back into the same situation.
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# ? May 2, 2014 20:01 |
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Keiya posted:It's not just frustrating, it makes it almost impossible to improve. You get a few seconds of trying something, several minutes of forgetting the results while dead, and then get shoved back into the same situation. Dunno if that's the case with CSGO. I have 500 hours in the game and I've improved substantially since I started. You don't improve if you do Casual mode only.
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# ? May 2, 2014 20:14 |
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Keiya posted:It's not just frustrating, it makes it almost impossible to improve. You get a few seconds of trying something, several minutes of forgetting the results while dead, and then get shoved back into the same situation. Then how is anyone better than you at the game if it's impossible to improve? The longest a round of CS can go is like 3 minutes, and usually they're over in 1 or 2. If you forget everything you do 3 minutes later, you probably have something very wrong with you.
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# ? May 2, 2014 21:11 |
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The Kins posted:Apparently the guys who managed to get System Shock 2 and I Have No Mouth... onto digital platforms recently filed trademarks for the No One Lives Forever games. Is their streak of Doing The Impossible going to continue? I'm not usually a prayin' man, but...
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# ? May 2, 2014 22:04 |
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Speaking of Unreal Tournament, Mark Rein's hinting at something... Well, I say "hinting", but the phraseology makes it more "outright confirming". Question is whether it's some F2P port or UT4 proper.
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# ? May 2, 2014 23:13 |
Shadow Hog posted:Speaking of Unreal Tournament, Mark Rein's hinting at something... No. Epic's not playing with my heart this time. The next Unreal game's going to be a giant sack of poo poo and everyone will hate it. I'm calling it now and I'm not going to accept any answers to the contrary until it actually comes out because between Brink and DNF I've already become enough of a broken shell of a human being over games I wanted to be good.
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# ? May 2, 2014 23:19 |
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# ? Jun 5, 2024 00:31 |
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Based on the graphic Rein posted, I'm willing to be it'll be something like a F2P version of UT99 or at least related to UT99 in some way.
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# ? May 2, 2014 23:28 |